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document MESA_TEX/TNL_PROG env vars
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@ -20,6 +20,11 @@ Mesa supports the following environment variables:
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If the value of MESA_DEBUG is "FP" floating point arithmetic errors will
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generate exceptions.
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<li>MESA_NO_DITHER - if set, disables dithering, overriding glEnable(GL_DITHER)
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<li>MESA_TEX_PROG - if set, implement conventional texture env modes with
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fragment programs (intended for developers only)
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<li>MESA_TNL_PROG - if set, implement conventional vertex transformation
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operations with vertex programs (intended for developers only).
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Setting this variable automatically sets the MESA_TEX_PROG variable as well.
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</ul>
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<p>
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