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shuffle some code to make some assertions in the _savage_texstore_a111xxxx functions compile without error...
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5dbd0a400a
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52c5d9c5b7
1 changed files with 45 additions and 38 deletions
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@ -527,6 +527,51 @@ savageAllocTexObj( struct gl_texture_object *texObj )
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* formats that promote to ARGB8888 or ARGB4444 and set the color
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* components to white. This way we get the correct result.
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*/
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static GLboolean
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_savage_texstore_a1114444(TEXSTORE_PARAMS);
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static GLboolean
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_savage_texstore_a1118888(TEXSTORE_PARAMS);
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static struct gl_texture_format _savage_texformat_a1114444 = {
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MESA_FORMAT_ARGB4444, /* MesaFormat */
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GL_RGBA, /* BaseFormat */
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GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
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4, /* RedBits */
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4, /* GreenBits */
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4, /* BlueBits */
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4, /* AlphaBits */
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0, /* LuminanceBits */
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0, /* IntensityBits */
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0, /* IndexBits */
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0, /* DepthBits */
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0, /* StencilBits */
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2, /* TexelBytes */
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_savage_texstore_a1114444, /* StoreTexImageFunc */
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NULL, NULL, NULL, NULL, NULL, NULL /* FetchTexel* filled in by
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* savageDDInitTextureFuncs */
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};
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static struct gl_texture_format _savage_texformat_a1118888 = {
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MESA_FORMAT_ARGB8888, /* MesaFormat */
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GL_RGBA, /* BaseFormat */
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GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
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8, /* RedBits */
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8, /* GreenBits */
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8, /* BlueBits */
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8, /* AlphaBits */
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0, /* LuminanceBits */
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0, /* IntensityBits */
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0, /* IndexBits */
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0, /* DepthBits */
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0, /* StencilBits */
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4, /* TexelBytes */
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_savage_texstore_a1118888, /* StoreTexImageFunc */
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NULL, NULL, NULL, NULL, NULL, NULL /* FetchTexel* filled in by
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* savageDDInitTextureFuncs */
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};
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static GLboolean
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_savage_texstore_a1114444(TEXSTORE_PARAMS)
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{
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@ -605,44 +650,6 @@ _savage_texstore_a1118888(TEXSTORE_PARAMS)
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}
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static struct gl_texture_format _savage_texformat_a1114444 = {
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MESA_FORMAT_ARGB4444, /* MesaFormat */
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GL_RGBA, /* BaseFormat */
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GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
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4, /* RedBits */
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4, /* GreenBits */
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4, /* BlueBits */
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4, /* AlphaBits */
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0, /* LuminanceBits */
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0, /* IntensityBits */
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0, /* IndexBits */
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0, /* DepthBits */
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0, /* StencilBits */
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2, /* TexelBytes */
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_savage_texstore_a1114444, /* StoreTexImageFunc */
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NULL, NULL, NULL, NULL, NULL, NULL /* FetchTexel* filled in by
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* savageDDInitTextureFuncs */
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};
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static struct gl_texture_format _savage_texformat_a1118888 = {
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MESA_FORMAT_ARGB8888, /* MesaFormat */
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GL_RGBA, /* BaseFormat */
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GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
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8, /* RedBits */
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8, /* GreenBits */
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8, /* BlueBits */
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8, /* AlphaBits */
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0, /* LuminanceBits */
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0, /* IntensityBits */
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0, /* IndexBits */
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0, /* DepthBits */
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0, /* StencilBits */
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4, /* TexelBytes */
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_savage_texstore_a1118888, /* StoreTexImageFunc */
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NULL, NULL, NULL, NULL, NULL, NULL /* FetchTexel* filled in by
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* savageDDInitTextureFuncs */
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};
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/* Called by the _mesa_store_teximage[123]d() functions. */
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static const struct gl_texture_format *
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savageChooseTextureFormat( GLcontext *ctx, GLint internalFormat,
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