Some day we probably want to move it out of brw_shader if we're going to
share it with IBC but that can be another day.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5596>
When I was bringing up the driver, I had BLORP use #ifdefs for
softpin-mode vs. relocation-mode. That all got reworked during
review, but apparently this #define is still kicking around,
even though nothing uses it.
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5610>
Previously all nir_intrinsic_load_uniform that were used as sources were
considered to be dynamically_uniform but when offsets of load_uniform
are indirect it can not be determined.
This fixes artefacts in Google Maps 3D view in V3D.
Fixes: 886d46b089 ("nir: Add a function to determine if a source is dynamically uniform")
Reviewed-by: Neil Roberts <nroberts@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5587>
Fixes these deqp tests:
dEQP-VK.transform_feedback.simple.backward_dependency*
dEQP-VK.transform_feedback.simple.draw_indirect*
Signed-off-by: Jonathan Marek <jonathan@marek.ca>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5579>
This cleans up the CmdDraw* functions to be more straightforward. And a few
fixes applied while going through it:
* Fix indirect draw commands not adding the buffer->bo_offset, and ignoring
drawCount/stride parameters (deqp tests not testing indirect draws very
much apparently).
* Fixed a potential issue with RESTART_INDEX + secondary command bufs.
* Add missing logic for 8-bit indices
Signed-off-by: Jonathan Marek <jonathan@marek.ca>
# Conflicts:
# src/freedreno/vulkan/tu_cmd_buffer.c
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5579>
Rework the streamout state and at the same time fix some issues, the
biggest one being to actually use the counter buffers instead of ignoring
them completely.
(note it appears the dEQP tests are bad and able to pass with the previous
broken behavior of not ever reading/writing from the counter buffers)
Signed-off-by: Jonathan Marek <jonathan@marek.ca>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5579>
Checking errno is actually wrong because it's only updated if
popen() fails (ie. NULL). One solution is to check if the first
line is empty.
Fixes: c95d258d1b ("aco: fix printing ASM on GFX6-7 if clrxdisasm is not found")
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5591>
This handles ARB_vertex_attrib_binding for vertex uploads correctly.
Before this, the extension might have led to crashes if non-VBO vertex
attribs were present.
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5303>
If there are holes between color outputs (e.g. a shader exports MRT1, but
not MRT0), we can remove the holes by moving higher MRTs lower.
The hardware will remap the MRTs to their correct locations if we remove
holes in SPI_SHADER_COL_FORMAT but not CB_SHADER_MASK.
This is a performance optimization, but MRTs with holes are pretty rare,
so there is most likely no effect on any app.
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5535>
Reworks:
* Use device rather than physical_device for info. (Lionel)
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5572>
We are starting to see platforms that don't support the get/set tiling
uAPI. (For example, DG1.)
Additionally on DG1 we shouldn't be using the map_gtt anymore.
Let's add some asserts and make sure we don't take those paths
accidentally.
Rework:
* Jordan: Only apply for DG1, not all gen12
* Rafael: Use has_tiling_uapi
* Jordan: Copy has_tiling_uapi from devinfo
* Jordan: merge in "iris: Rework iris_bo_import_dmabuf() a little."
* Jordan: Continue to call get/set_tiling on modifier path
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4956>
Future (discrete) platforms won't have support for get/set tiling. This
function allows our drivers to query for that, by simply trying to get
the tiling from a dummy buffer.
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4956>
We don't have any URB size set in the L3 config, since it's a fixed
value now. So just return the value that we know from gen_device_info.
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Acked-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4956>
If the platform's default L3 config is NULL, then it now gets
initialized only at context init time, and cmd_buffer_config_l3 will
always return immediately.
Rework:
* Remove unneeded check on !cfg in cmd_buffer_config_l3 (Jason)
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4956>
Reworks:
* Jordan: Check for cfg == NULL rather than is_dg1
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4956>
On some gen12 platforms we will use the L3FullWayAllocationEnable and
never reconfigure the L3 setup.
Suggested-by: Kenneth Graunke <kenneth@whitecape.org>
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4956>
An example entry with URB size being 0 is in the cnl list.
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4956>
As per discussion on !5059, we don't see any particular reason as to
why MERGEDREGS should be disabled on HS/DS/GS, and none of the dEQP
tests (both VK and GL) fail when MERGEDREGS is enabled. In fact, some
of the VK dEQP tests fail when MERGEDREGS is disabled (e.g. tests
with shaders that employ a0.x). As a result, let's just enable
MERGEDREGS unconditionally on a6xx.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5059>
This commit adds tessellation support for draws. We store the IR3
patch type in tu_pipeline so we can use it in tu_emit_draw_*. We then
convert the IR3 patch type to the native adreno patch type and set
the appropriate reg values.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5059>