These fields are only valid in certain formats, so set them accordingly.
Note the check if !is_send is used because FORMAT_BASIC is reused for
SEND/SENDS in some platforms. If we start to see more cases like that,
we can create a new FORMAT for it.
The cond_modifier is trickier because on top of that, it is not valid
for 64-bit immediates in some platforms. Found when EU validation
complained about moving 64-bit immediates with higher bits.
Fixes: e4440df2d8 ("intel/brw: Add pred/cmod/sat to brw_hw_decoded_inst")
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32287>
According to HSD 1406738321, full resolves and fast-clears don't work
properly on 3D textures. Up until now, we've disabled CCS for this case.
Instead, redescribe the surface as 2-dimensional to perform auxiliary
surface operations.
Reviewed-by: Rohan Garg <rohan.garg@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31880>
This title incorrectly tries to allocate descriptor sets larger than
the number of sampler items in the descriptor pool.
Workaround by taking other largest item count in the descriptor pool
and use that for samplers.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/11795
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Reviewed-by: Lina Versace <lina@kiwitree.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32285>
We are expericing some difficulties with the LAVA IP addressing for puff
DUTs atm, blocking the SSH session to happen smoothly.
So, let's force the UART only communication to bypass this issue until
it is solved.
Signed-off-by: Guilherme Gallo <guilherme.gallo@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32163>
We enable VK_EXT_pipeline_protected_access only if
anv_physical_device::has_protected_contexts. Therefore we should do the
same for vk_features::pipelineProtectedAccess.
Fixes: 0b5408f ("anv: expose VK_EXT_pipeline_protected_access")
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Rohan Garg <rohan.garg@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32206>
Several extensions were unsorted in
anv_physical_device.c:get_device_extensions().
The worse was an EXT found between INTEL/NV.
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32205>
This will need to be set to true when the GLSL linker lowers IO, which
can later be unlowered by st/mesa, and then drivers can lower it again
without load_interpolated_input. Therefore, it can't be a global
immutable option.
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Georg Lehmann <dadschoorse@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32229>
No functional change, just move i915 specific data to a struct
and check for kmd_type where appropriate. This will make the
next patch (which adds Xe KMD support here) cleaner.
This patch had to make intel_kmd.h header C++ friendly so it
can use its symbols.
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32194>
There are new combinations of ordered and unordered dependencies
available for the instructions to use, which among others include:
- combining FLOAT and INT pipe deps in SENDs;
- combining SRC mode deps in regular instructions for the inferred type.
This patch enables a couple of tests checking for the first case.
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31375>
Prevents the next patch from failing CTS tests such as:
dEQP-VK.api.image_clearing.core.clear_color_image.*.b4g4r4a4*
Brings back the feature that was introduced in commit 46187bb54f
("anv: Swizzle fast-clear values"), but went unused in commit
721d0c3e77 ("anv,hasvk: Always use BLORP_BATCH_NO_UPDATE_CLEAR_COLOR").
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32187>
We're going to drop a generic restriction on clear color conversions in
anv_can_fast_clear_color(). Without preparing for it, the following
tests would fail:
* piglit.spec.arb_framebuffer_srgb.blit texture srgb msaa disabled clear.gen9_zinkm64
* piglit.spec.arb_framebuffer_srgb.blit renderbuffer srgb msaa disabled clear.gen9_zinkm64
* piglit.spec.arb_framebuffer_srgb.blit texture srgb downsample enabled clear.gen9_zinkm64
* piglit.spec.arb_framebuffer_srgb.blit renderbuffer srgb downsample enabled clear.gen9_zinkm64
* piglit.spec.arb_framebuffer_srgb.blit renderbuffer srgb msaa enabled clear.gen9_zinkm64
* piglit.spec.arb_framebuffer_srgb.blit texture srgb msaa enabled clear.gen9_zinkm64
So, add support for sRGB sampling via BLORP transfer operations and drop
the gfx9-specific restriction on sRGB fast-clears.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32187>
We were accidentally doing a signed integer comparison here for ult32,
or a sign-extending shift for ushr.
One notable bit of fallout was that load_global_uniform_block_intel
address calculations broke on platforms that don't have native 64-bit
integer support, as the iadd64 lowering for "do I need to carry?" was
using ult32...and performing the wrong comparison. We spotted this in
Borderlands 3 on Alchemist once we turned on other optimizations.
Thanks to Lionel Landwerlin for helping spot the problem!
Fixes: c7b312ad45 ("brw: factor out source extraction for rematerialization")
Fixes: 339630ab05 ("brw: enable A64 loads source rematerialization")
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31995>
This was triggering an assertion in the fs_builder::MOV helper that
the destination stride can't be 0 when dispatch_width > 1. What we
want to do is copy the single 64-bit channel of data from the UNIFORM
file to a VGRF. We can use a SIMD1 builder for that.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31995>
3D+MSAA is not supported and depth-stencil formats are all
32bpp or less. Move this restriction into single-sample
case.
Suggested-by: Nanley Chery <nanley.g.chery@intel.com>
Signed-off-by: Jianxun Zhang <jianxun.zhang@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31496>
By restricting these limitations up to GFX 12, CCS support
can be present on these cases that we think Xe2+ platform
should support compression.
Noticeably, CCS is allowed on depth resources without HiZ,
multi-sampled resources without CCS, and multi-sampled
stencil resources.
Signed-off-by: Jianxun Zhang <jianxun.zhang@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31496>
Using intel_needs_workaround() within a block of GFX version
checker requires extra carefulness on the road because both
of them specify a range of applicable platforms. The WA block
can be unexpectedly skipped once the GFX version checker gets
updated later.
Moving the WA implementation out of the GFX block to decouple
them for more clarity and less chance of messing up next time.
Signed-off-by: Jianxun Zhang <jianxun.zhang@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31496>
This fixes a corner case of the LNL sub-dword integer restrictions
that wasn't being detected by has_subdword_integer_region_restriction(),
specifically:
> if(Src.Type==Byte && Dst.Type==Byte && Dst.Stride==1 && W!=2) {
> // ...
> if(Src.Stride == 2) && (Src.UniformStride) && (Dst.SubReg%32 == Src.SubReg/2 ) { Allowed }
> // ...
> }
All the other restrictions that require agreement between the SubReg
number of source and destination only affect sources with a stride
greater than a dword, which is why
has_subdword_integer_region_restriction() was returning false except
when "byte_stride(srcs[i]) >= 4" evaluated to true, but as implied by
the pseudocode above, in the particular case of a packed byte
destination, the restriction applies for source strides as narrow as
2B.
The form of the equation that relates the subreg numbers is consistent
with the existing calculations in brw_fs_lower_regioning (see
required_src_byte_offset()), we just need to enable lowering for this
corner case, and change lower_dst_region() to call lower_instruction()
recursively, since some of the cases where we break this restriction
are copy instructions introduced by brw_fs_lower_regioning() itself
trying to lower other instructions with byte destinations.
This fixes some Vulkan CTS test-cases that were hitting these
restrictions with byte data types.
Fixes: 217d412360 ("intel/fs/gfx20+: Implement sub-dword integer regioning restrictions.")
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30630>
Relax this assert based on x/y offsets for GFX_VERx10 >= 200.
This is getting hit when running gfxbench5 on LNL/BMG.
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Reviewed-by: Jianxun Zhang <jianxun.zhang@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32128>
Since the shader parameters are passed as inline data, push constants
are no longer used and so, not actually set on dispatch. But the
nr_params = 4 was still making the shader emit the code to load them,
causing page faults on simulation, and would also on HW if we didn't
always have a scratch page set.
The uses_inline_data parameter will be set from brw_compile_cs(), called
shortly after this point, so we don't need it here.
The subgroup_size is misleading, as we don't actually require that size
and the code that checks for it isn't even running for this shader.
Fixes: 97b17aa0b1 ("brw/nir: rework inline_data_intel to work with compute")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/12152
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32150>
Lots of tests are hitting the assert, one in particular :
dEQP-VK.binding_model.mutable_descriptor.single.switches.sampler_combined_image_sampler.update_copy.nonmutable_source.normal_source.pool_same_types.pre_update.no_array.comp
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: b6d11ba5b4 ("anv: Protect memcpy/memset/qsort calls against NULL arguments")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32133>