When a new framebuffer is used, the color output formats might have
changed and a new PS epilog might need to be recompiled. This shouldn't
affect graphics pipeline because color output formats must already match.
This fixes a couple of failures/flakes like
spec@ext_framebuffer_multisample@fast-clear with Zink and shader object.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28294>
Alpha to coverage is special on RDNA3 and it needs to be emitted
through MRTZ in some situations. Because we can't know this at compile
time when everything is dynamic, we have to always emit MRTZ in PS
epilogs.
This fixes remaining failures on NAVI31 with Zink/ESO/RADV like
spec@ext_packed_depth_stencil@fbo-depthstencil-gl_depth24_stencil8-drawpixels-float-and-ushort.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28297>
Fixes a crash if swapchain free is called before the list is
initialized. This only happens when swapchain init fails, so
it is highly unlikely to happen in practical scenarios.
Fixes dEQP-VK.wsi.wayland.swapchain.simulate_oom.min_image_count.
Fixes: 0d51cd4808 ("wsi/wl: Improve fallback for present_wait.")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/10866
Signed-off-by: Hans-Kristian Arntzen <post@arntzen-software.no>
Reviewed-by: Joshua Ashton <joshua@froggi.es>
Tested-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28325>
The file layout in the brew obtained molten-vk package is differnt again to the VulkanSDK or MoltenVK packages.
Added an extra sub-directory location search from the `moltenvk-dir` build option.
This allows for the following to be used `-Dmoltenvk-dir=$(brew --prefix molten-vk)`.
Acked-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28330>
Some games match on the vendor ID and then check if the driver version
is at least a specific version. Some games just warn about the "old" driver
version. Others refuse to start.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27784>
The compiler only references `intel_device_info->subslice_masks` for
ray tracing workloads. Platforms which lack raytracing support can
share a cache even if they differ on this field.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28311>
The 64-bit type lowering for SEL in opt_algebraic had a pre-existing bug
where it only triggered when 64-bit float _and_ integer types were
unsupported. Meteorlake supports 64-bit float but not integer, so we
need to lower Q/UQ in that case still.
When I moved this to a later pass, opt_peephole_sel started generating
Q/UQ SEL instructions which were failing to be lowered.
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/10867
Fixes: ea423aba1b ("intel/brw: Split out 64-bit lowering from algebraic optimizations")
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28328>
This is similar to what RADV implements using the NIR_LOOP_PASS
helpers. I have not used those helpers for a couple of reasons:
1. They use the pointer to the optimization function, which doesn't
work if the same function is called multiple times in one invocation
of the loop (fixable)
2. After fixing them, due to Intel's use of sub-expressions, the amount
of code added to wrap the shared macro becomes more than simply
reimplementing them for the Intel compiler
On most workloads the results are a wash, but on compile heavy
workloads like Cyberpunk 2077 and Rise of the Tomb Raider, I saw
fossil-db runtimes fall by 1-2% on my ICL, with no changes to the
compiled shaders. Caio saw closer to 2.5% on TGL.
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27510>
The mlen tracking is in REG_SIZE units, but in Xe2 each GRF has
doubled the size. The optimization can only elide full GRFs, so
round down the amount of trailing zeros to ensure the optimization
will remove only full GRFs.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28279>
Folks, there's more than one accumulator. In general, when the
register file is ARF, the upper 4 bits of the register number specify
which ARF, and the lower 4 bits specify which one of that ARF. This
can be further partitioned by the subregister number.
This is already mostly handled correctly for flags register, but lots
of places wanted to check the register number for equality with
BRW_ARF_ACCUMULATOR. If acc1 is ever specified, that won't work.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28281>
Make the filename more descriptive and since the file is used by
multiple drivers, move it into appropriate util/ directory.
Cosmetics:
- use SPDX license tag
- add newline before main function
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Signed-off-by: David Heidelberg <david.heidelberg@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27804>
There is no tiling in Xe KMD uAPI.
With this one more i915_drm.h include can be removed.
Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28327>
This patch exposes support for the following three extensions:
* VK_GOOGLE_decorate_string
* VK_GOOGLE_hlsl_functionality1
* VK_GOOGLE_user_type
There's nothing for the driver to do; it's all handled in spirv_to_nir.
Signed-off-by: Valentine Burley <valentine.burley@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28155>
Multi-planar planes can be imported from VA-API or V4L2. In this case we
would currently report wrong values for `gbm_bo_get_offset()`.
This does not fix any know visible bug, as crocus hardware usually does
not support muliti-planar planes in the display engine - in which case
the wrong values would make Mutter glitch. Lets report correct values
regardless.
While on it, also use the helper function for counting planes.
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28225>
On macOS builds the code is tryng to use X11 and XCB code paths for WSI functions and structures,
i.e. `VkXcbSurfaceCreateInfoKHR` and `vkCreateXcbSurfaceKHR()`.
The MoltenVK implementation only supports `VkMacOSSurfaceCreateInfoMVK` and `vkCreateMacOSSurfaceMVK()`.
To get these working correctly Metal diusplay surfaces need to be setup, which xquarts does not expose.
Until this situation is resolved correctly the `VK_STRUCTURE_TYPE_XCB_SURFACE_CREATE_INFO_KHR` code paths has been
changed to return `VK_INCOMPLETE`. This allows them to run without asserting and terminating the runtime.
This allows for non-display applicaitons, like `glxinfo`, to run without terminating.
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28259>
Vulkan does not support quads, removal of this type forces quads to be converted
in `primconvert_init_draw()`.
In cases where `screen->have_triangle_fans` excludes MESA_PRIM_TRIANGLE_FAN,
`u_index_generator()` is accessing a NULL entry in 'generate_quads'
for converting MESA_PRIM_TRIANGLE_FAN to MESA_PRIM_QUADS.
Which seems like an odd conversion to do (might be why it is missing).
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28259>
The MoltenVK (time of writing) only implements Vulkan 1.2 APIs and no `VK_KHR_format_feature_flags2` device extension.
This means VkFormatProperties3 is not supported, and is left blank when used in `populate_format_props()`.
If non-1.3 is detected then the same values are read from the `VkFormatProperties2` `props` location.
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28259>
Vulkan behaviour has changed to require VK_INSTANCE_CREATE_ENUMERATE_PORTABILITY_BIT_KHR
and VK_KHR_portability_enumeration to be used on layered Vulkan implementations.
These are enbaled on macOS/Apple as MoltenVK is the only implmentation (time of writing)
and newer version require this.
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28259>
From Vulkan 1.3.250 the MoltenVK include filenames changed.
Now include the newer 'MoltenVK/mvk_vulkan.h' instead of the older `MoltenVK/vk_mvk_moltenvk.h` headers.
From Vulkan 1.3.275 the MoltenVK include location changed.
The meson build options 'moltenvk-dir' now needs to point at the root of the Vulkan SDK install.
It will look for the presence of the older 'MoltenVK/include' loction and the newer 'macos/include' location.
Tested against Vulkan SDK versions: 1.3.250, 1.3.261, 1.3.268, 1.3.275.
Will not work compile with Vulkan 1.3.234 or earlier.
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28259>