Commit graph

849 commits

Author SHA1 Message Date
Antonio Ospite
ddf2aa3a4d build: avoid redefining unreachable() which is standard in C23
In the C23 standard unreachable() is now a predefined function-like
macro in <stddef.h>

See https://android.googlesource.com/platform/bionic/+/HEAD/docs/c23.md#is-now-a-predefined-function_like-macro-in

And this causes build errors when building for C23:

-----------------------------------------------------------------------
In file included from ../src/util/log.h:30,
                 from ../src/util/log.c:30:
../src/util/macros.h:123:9: warning: "unreachable" redefined
  123 | #define unreachable(str)    \
      |         ^~~~~~~~~~~
In file included from ../src/util/macros.h:31:
/usr/lib/gcc/x86_64-linux-gnu/14/include/stddef.h:456:9: note: this is the location of the previous definition
  456 | #define unreachable() (__builtin_unreachable ())
      |         ^~~~~~~~~~~
-----------------------------------------------------------------------

So don't redefine it with the same name, but use the name UNREACHABLE()
to also signify it's a macro.

Using a different name also makes sense because the behavior of the
macro was extending the one of __builtin_unreachable() anyway, and it
also had a different signature, accepting one argument, compared to the
standard unreachable() with no arguments.

This change improves the chances of building mesa with the C23 standard,
which for instance is the default in recent AOSP versions.

All the instances of the macro, including the definition, were updated
with the following command line:

  git grep -l '[^_]unreachable(' -- "src/**" | sort | uniq | \
  while read file; \
  do \
    sed -e 's/\([^_]\)unreachable(/\1UNREACHABLE(/g' -i "$file"; \
  done && \
  sed -e 's/#undef unreachable/#undef UNREACHABLE/g' -i src/intel/isl/isl_aux_info.c

Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36437>
2025-07-31 17:49:42 +00:00
Nanley Chery
4de638ae1e intel: Enable CCS_E on linear surfaces on Xe2+
Allow CCS for non-display linear surfaces in isl_surf_supports_ccs().
We're going to rely more on the helper to determine CCS-enabling for Xe2
on iris.

Reviewed-by: Jianxun Zhang <jianxun.zhang@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32120>
2025-07-21 18:36:31 +00:00
Nanley Chery
33795589ec intel/isl: Only set CMF on renderable views on Xe2+
The compression format is only used during rendering.

This prevents drivers from hitting an unreachable when we start enabling
CCS on linear surfaces which may have non-renderable and non-pow2 formats.

For now, continue to use the surface format instead of the view format
to look up the CMF. This strategy should return the optimal CMF for
compressed surfaces that undergo redescription during copies.

Reviewed-by: Jianxun Zhang <jianxun.zhang@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32120>
2025-07-21 18:36:31 +00:00
Calder Young
389ce946fd isl: Set tiling requirements for video surfaces
Some checks are pending
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Cc: mesa-stable
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35927>
2025-07-16 04:08:16 +00:00
Lionel Landwerlin
691ac65000 isl: handle DISABLE_AUX in get_mcs_surf
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: mesa-stable
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35679>
2025-06-23 05:45:24 +00:00
Jianxun Zhang
2660b7c49d isl: Add Xe2 CCS modifiers (xe2)
Narrow down the definition of two compression flags suggested by
Nanley Chery <nanley.g.chery@intel.com> so that we can address
the unified compression support of Xe2 modifiers and don't have
to set media compression flag thats result more update in the
stack.

Signed-off-by: Jianxun Zhang <jianxun.zhang@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34567>
2025-06-12 04:07:10 +00:00
Nanley Chery
27a5d84632 intel/isl: Fix isl_get_sampler_clear_field_offset()
Through testing, I've found that the sampler will fetch the clear color
pixel from the converted clear color field in more cases. So, stop
reporting the raw dword offset for them:

* On gfx12.5, for 32-bpc color images.
* On gfx11-12.0, for 64-bpp color images.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35329>
2025-06-09 17:40:20 +00:00
Lionel Landwerlin
52f73db5b7 brw: implement read without format lowering
Load the format enum and then just go through a series of :

   if format == R16G16B16A16_UNORM
      color = lower_r32g32_uint_tor_r16g16b16a16_unorm(color)
   else if format == R16G16B16A16_SNORM
      ...

For Gfx12.5, there is no in-shader conversion.

For Gfx12/11, the in-shader conversion covers the following formats :
    - ISL_FORMAT_R10G10B10A2_UNORM
    - ISL_FORMAT_R10G10B10A2_UINT
    - ISL_FORMAT_R11G11B10_FLOAT

For Gfx9, the following formats :
    - ISL_FORMAT_R16G16B16A16_UNORM
    - ISL_FORMAT_R16G16B16A16_SNORM
    - ISL_FORMAT_R10G10B10A2_UNORM
    - ISL_FORMAT_R10G10B10A2_UINT
    - ISL_FORMAT_R8G8B8A8_UNORM
    - ISL_FORMAT_R8G8B8A8_SNORM
    - ISL_FORMAT_R16G16_UNORM
    - ISL_FORMAT_R16G16_SNORM
    - ISL_FORMAT_R11G11B10_FLOAT
    - ISL_FORMAT_R8G8_UNORM
    - ISL_FORMAT_R8G8_SNORM
    - ISL_FORMAT_R16_UNORM
    - ISL_FORMAT_R16_SNORM
    - ISL_FORMAT_R8_UNORM
    - ISL_FORMAT_R8_SNORM

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22524>
2025-06-06 12:28:42 +00:00
Nanley Chery
965d3ec7d4 intel/isl: Fix isl_surf_image_has_unique_tiles()
Prevent the function from unnecessarily returning false by:
* Comparing the image tile range with that of every LOD instead of only
  LOD0.
* Using the correct comparison check for the exclusive tile end ranges.

Fixes: 8dad01903a ("intel: Add and use isl _surf_image_has_unique_tiles()")
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35192>
2025-05-29 00:11:45 +00:00
Paulo Zanoni
ecc90e1bb3 intel/isl: don't clamp num_elements to (1 << 27)
Some checks are pending
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The BSpec page for Structure_RENDER_SURFACE_STATE says:

  "For typed buffer and structured buffer surfaces, the number of
   entries in the buffer ranges from 1 to 2^27. For raw buffer
   surfaces, the number of entries in the buffer is the number of
   bytes which can range from 1 to 2^30. After subtracting one from
   the number of entries, software must place the fields of the
   resulting 27-bit value into the Height, Width, and Depth fields as
   indicated, right-justified in each field. Unused upper bits must be
   set to zero."

According to the vkd3d-proton developers, this is what is happening
with the applications:

  "There's also the problematic case of games using typed descriptors
   but passing non-typed buffer descriptors, which is an extremely
   common app bug that works on all D3D12 drivers that we need to work
   around by creating typed views."

Previously, we had an assert() to check for "num_elements > (1 <<
27)", but that assert was preventing us from running games such as
Marvel's Spider-Man Remastered and Assassin's Creed: Valhalla in Debug
mode. So not only I removed the assert, but I also made the code clamp
num_elements to the maximum of (1 << 27) based on my incorrect
interpretation of the paragraph quoted above from BSpec.

What I did not realize was that num_elements is being used just to
calculate Structure_RENDER_SURFACE_STATE Height, Width and Depth, and
our register bit fields on SKL and newer are big enough to fit any
number of num_elements up to 2^32, not only 2^27. Clamping
num_elements results in an incorrect value for S.Depth, which
generates visual corruption in some games.

On Marvel's Spider-Man Remastered, without this patch the texture of
the asphalt in some streets (like the very first one you jump to when
the game starts) gets rendered incorrectly.

Testcase: vkd3d-proton/d3d12/test_large_texel_buffer_view
Link: https://github.com/HansKristian-Work/vkd3d-proton/issues/2071
Link: https://gitlab.freedesktop.org/mesa/mesa/-/issues/12827
Fixes: f3c7e14f09 ("isl: don't assert(num_elements > (1ull << 27))")
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35032>
2025-05-28 23:45:54 +00:00
Nanley Chery
8dad01903a intel: Add and use isl_surf_image_has_unique_tiles()
Returns whether or not a subresource range maps to a tile-aligned memory
range which doesn't overlap other subresources.

Reviewed-by: Rohan Garg <rohan.garg@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33776>
2025-05-13 15:13:04 +00:00
Nanley Chery
fcdae4d4c0 intel: Add and use isl_surf_from_mem()
Unify code which creates surfaces from buffers. The behavior is slightly
changed to use array layers to enable arrayed buffer clears (as needed).

Reviewed-by: Rohan Garg <rohan.garg@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33776>
2025-05-13 15:13:04 +00:00
José Roberto de Souza
161c412a82 intel: Fix the MOCS values in XY_FAST_COLOR_BLT for Xe2+
Xe2 changed the MOCS field in few instructions, those now have a field
for the MOCS index and other the encryption enable bit but ISL returns
the combination of both aka MEMORY_OBJECT_CONTROL_STATE.

To minimize changes I have added 2 macros to extract the values
from the value returned by isl.

From all the instructions changed Mesa only make use of two, so the
other instruction will be handled in the next patch.

Cc: mesa-stable
Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34592>
2025-04-22 20:42:25 +00:00
Rohan Garg
c6757cb8f0 isl: enable CPB compression
Some checks are pending
macOS-CI / macOS-CI (dri) (push) Waiting to run
macOS-CI / macOS-CI (xlib) (push) Waiting to run
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/10760
Signed-off-by: Rohan Garg <rohan.garg@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20741>
2025-03-28 04:38:09 +00:00
Rohan Garg
ceba312ebd anv,blorp,isl: handle compressed CPS surfaces through the depth stencil hw
Compressed CPS surfaces operations such as copies and clears need to be
handled through the depth stencil hw to ensure that the aux data is
handled correctly.

Signed-off-by: Rohan Garg <rohan.garg@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20741>
2025-03-28 04:38:09 +00:00
Tapani Pälli
694f2bbeeb isl/iris/anv: setup L1CacheControl based on surface and buffer usage
Patch chooses write through mode with storage surfaces when cache policy
is set via ISL_SURF_USAGE_CACHE_POLICY_WT.

This fixes rendering artifacts seen in:

   Space Engineers 2
   Hogwarts Legacy
   Plague Tale: Requiem

This was tested with some workloads on MTL and all on LNL/BMG. It fixes
Space Engineers 2 rendering artifacts but not the crash which is a
separate issue.

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/12714
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/12750
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34044>
2025-03-26 20:19:07 +00:00
Tapani Pälli
cac132f63d isl: add usage field to isl_buffer_fill_state_info
This makes it possible to choose caching mode based on usage.

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34044>
2025-03-26 20:19:07 +00:00
Matt Turner
5a76ce6a6e intel/isl: Remove ignored qualifier
Reported by clang's `-Wignored-qualifiers`.

Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34014>
2025-03-13 20:11:10 +00:00
Matt Turner
72066928bf intel/isl: Use unreachable instead of assert(!"...")
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34014>
2025-03-13 20:11:10 +00:00
Kenneth Graunke
7f50f1591b intel: Delete devinfo->must_use_separate_stencil
This is used by a single place in ISL only for sanity checking the
decisions it has already made.  The knowledge is already all centralized
in ISL these days, so we don't need a device info bit.

Reviewed-by: Dylan Baker <dylan.c.baker@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33764>
2025-03-10 17:23:07 -07:00
Kenneth Graunke
59c9bfa8f3 isl: Drop compile time "use separate stencil" checks.
This code is a lot of mess for no real benefit.  It's existed since
the dawn of isl, and serves to let you optimize out a single check
in release builds for Ironlake and Sandybridge systems.  All other
uses are for asserts, which already get compiled out in release mode.

Reviewed-by: Dylan Baker <dylan.c.baker@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33764>
2025-03-10 17:23:07 -07:00
Kenneth Graunke
26418817a7 isl: Delete redundant "use separate stencil?" check
This code, since the dawn of time, has had a redundant check for gen5-6
separate stencil in the final else clause:

   } else if (doing separate stencil on gen5-6) {
       return compact
   } else {
       if (doing separate stencil on gen5-6)
          return compact
       ...
   }

We can eliminate that one.  The else clause then has a single if, so it
can be folded into the "else if" ladder alongside the others.

Reviewed-by: Dylan Baker <dylan.c.baker@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33764>
2025-03-10 17:23:07 -07:00
Lionel Landwerlin
ce7208c3ee brw: add support for texel address lowering
The expectations are :
  - no MSAA images
  - a single tiling mode is used when not linear

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32676>
2025-02-23 15:16:50 +00:00
Lionel Landwerlin
38fa9e144c isl: add a helper to report what dimensions a tiling supports
For shader detiling, it's useful to know if we avoid bothering trying
to detile a 1D image.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32676>
2025-02-23 15:16:50 +00:00
Lionel Landwerlin
cfa1d40be5 isl: add support for R64 storage image lowering
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32676>
2025-02-23 15:16:50 +00:00
Lionel Landwerlin
ba03e6734c isl: select a tiling for shader detiling
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32676>
2025-02-23 15:16:50 +00:00
Lionel Landwerlin
8e1cad8d8f isl: centralize supported tilings in a single function
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32676>
2025-02-23 15:16:50 +00:00
Lionel Landwerlin
f22f53cfe8 isl: add usage for software detiling
Need to ensure miptails are not used in that case.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32676>
2025-02-23 15:16:50 +00:00
Lionel Landwerlin
50176b83e9 isl: report tiling address swizzles
This will be useful for software detiling.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32676>
2025-02-23 15:16:50 +00:00
Tapani Pälli
66aebfb1eb isl: use workaround framework for Wa_1207137018
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33236>
2025-01-29 12:10:13 +00:00
Rohan Garg
f96b2c002d isl: disable aux when creating uncompressed TileY/Tile64 surfaces from compressed ones
Fixes: 8e96b51 ('intel/isl: Assert alignments of surface addresses')
Signed-off-by: Rohan Garg <rohan.garg@intel.com>
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Reviewed-by: José Roberto de Souza <None>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32771>
2024-12-23 19:33:36 +00:00
Nanley Chery
2dedd8dbb2 intel/isl: Fix DecompressInL3 assignment on gfx12.5
* In the ACM PRMs, the programming notes under
  RENDER_SURFACE_STATE::MemoryCompressionEnable state that the
  DecompressInL3 bit must be set for media compression.

* Unlike TGL, ACM seems to handle format reinterpretation just fine
  without using the bit.

Update the assignment accordingly.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32192>
2024-12-03 22:54:34 +00:00
Nanley Chery
385080fb92 intel: Allow CCS on 3D surfaces for gfx120
According to HSD 1406738321, full resolves and fast-clears don't work
properly on 3D textures. Up until now, we've disabled CCS for this case.
Instead, redescribe the surface as 2-dimensional to perform auxiliary
surface operations.

Reviewed-by: Rohan Garg <rohan.garg@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31880>
2024-11-22 20:11:43 +00:00
Nanley Chery
84208d514e intel/isl: Allow CCS on 3D 64bpp+ Tile64
The restriction is incorrectly tagged for gfx12.5.

Reviewed-by: Rohan Garg <rohan.garg@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31880>
2024-11-22 20:11:43 +00:00
Jianxun Zhang
8db71c95e1 isl: Move a CCS restriction in GFX 12.x
3D+MSAA is not supported and depth-stencil formats are all
32bpp or less. Move this restriction into single-sample
case.

Suggested-by: Nanley Chery <nanley.g.chery@intel.com>
Signed-off-by: Jianxun Zhang <jianxun.zhang@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31496>
2024-11-17 22:41:56 +00:00
Jianxun Zhang
ab56a9eecd isl: Allow CCS in more cases (xe2)
By restricting these limitations up to GFX 12, CCS support
can be present on these cases that we think Xe2+ platform
should support compression.

Noticeably, CCS is allowed on depth resources without HiZ,
multi-sampled resources without CCS, and multi-sampled
stencil resources.

Signed-off-by: Jianxun Zhang <jianxun.zhang@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31496>
2024-11-17 22:41:56 +00:00
Jianxun Zhang
705555b6b0 isl: Refactor WA 22015614752
Using intel_needs_workaround() within a block of GFX version
checker requires extra carefulness on the road because both
of them specify a range of applicable platforms. The WA block
can be unexpectedly skipped once the GFX version checker gets
updated later.

Moving the WA implementation out of the GFX block to decouple
them for more clarity and less chance of messing up next time.

Signed-off-by: Jianxun Zhang <jianxun.zhang@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31496>
2024-11-17 22:41:55 +00:00
Tapani Pälli
50243892b4 isl: modify existing assert by allowing CCS_E aux usage
Relax this assert based on x/y offsets for GFX_VERx10 >= 200.

This is getting hit when running gfxbench5 on LNL/BMG.

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Reviewed-by: Jianxun Zhang <jianxun.zhang@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32128>
2024-11-15 05:20:07 +00:00
Jordan Justen
521d2299b8 intel/isl: Build for Xe3
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31838>
2024-10-26 07:39:29 +00:00
Lionel Landwerlin
70a8e5b8a9 isl/tests: add range_B_tile test
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24276>
2024-10-18 07:43:36 +00:00
Lionel Landwerlin
bcc820950d isl: fix range_B_tile end_tile_B value
Quoting the documentation :

   "The returned range is a half-open interval where all of the
    addresses within the subimage are < end_tile_B."

This is obviously not true with images smaller than a logical tile.
Currently the code return 1.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: mesa-stable
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24276>
2024-10-18 07:43:36 +00:00
Lionel Landwerlin
624d83bfd1 isl: add support of aux disable bit on hiz
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31579>
2024-10-09 23:38:19 +00:00
Lionel Landwerlin
1a72fc013c isl: Tile W memcpy support
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31579>
2024-10-09 23:38:19 +00:00
Lionel Landwerlin
c0e98d2c89 isl/tests: rename span variable to xt_sub_range_alignment
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31579>
2024-10-09 23:38:19 +00:00
Lionel Landwerlin
e44249af5d isl/tests: add more coordinates for full tiles testing
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31579>
2024-10-09 23:38:19 +00:00
Lionel Landwerlin
52263413f4 isl: remove duplicated copy for tileX/TileY
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: mesa-stable
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31579>
2024-10-09 23:38:19 +00:00
Lionel Landwerlin
ee738c523a isl/tests: split linear & tiled buffer sizes
There is this weird thing in the current tests that the linear & tiled
buffers are sized the same.

They don't need to be, compute a max area we want to check (aligned to
a tile logical size), allocate the linear buffer using that aligned
size and allocate the tiled buffer using a size aligned to the
physical tile size.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31469>
2024-10-01 22:26:44 +00:00
Lionel Landwerlin
d8da594a60 isl/tests: rename tile_(width|height) variables
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31469>
2024-10-01 22:26:44 +00:00
Lionel Landwerlin
05b641becc isl/tests: add TileX memcpy testing
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31469>
2024-10-01 22:26:44 +00:00
Lionel Landwerlin
2994eca831 isl/tests: fix inclusive coordinate checking
The coordinates are supposed to be inclusive.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31469>
2024-10-01 22:26:44 +00:00