Commit graph

4307 commits

Author SHA1 Message Date
Lionel Landwerlin
dd1ef73aae brw: use newer NIR constructs
nir_shader_intrinsics_pass() & NIR_PASS()

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34109>
2025-05-08 06:48:34 +00:00
Lionel Landwerlin
b64f237dc4 brw: move helper to brw_nir.c
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34109>
2025-05-08 06:48:34 +00:00
Lionel Landwerlin
cbbe7ff66e brw: add new helper to print out FS URB setup
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34109>
2025-05-08 06:48:34 +00:00
Lionel Landwerlin
b8a80c88cb brw: improve VUE printout
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34109>
2025-05-08 06:48:34 +00:00
Lionel Landwerlin
4f10a1f618 anv: switch to brw helpers to figure out if a fragment is dynamic
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34109>
2025-05-08 06:48:34 +00:00
Lionel Landwerlin
7f500cc6e4 brw: store input_vertices on tcs_prog_data
Will allow the driver to know if the vertices count is dynamic.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34109>
2025-05-08 06:48:34 +00:00
Lionel Landwerlin
a9ee498347 brw: add helpers to check if a fragment shader execution is dynamic
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34109>
2025-05-08 06:48:34 +00:00
Lionel Landwerlin
4717382f84 anv: lower input vertices for TCS unconditionally
Take the opportunity to reuse the backend pass.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34109>
2025-05-08 06:48:34 +00:00
Lionel Landwerlin
c434050a00 brw: add pre ray trace intrinsic moves
Some checks are pending
macOS-CI / macOS-CI (dri) (push) Waiting to run
macOS-CI / macOS-CI (xlib) (push) Waiting to run
Some intrinsics are implemented by reading memory location that could
be rewritten by a further tracing calls. So we need to move those
reads prior to tracing operations in the shaders.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: mesa-stable
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/8979
Tested-by: Sviatoslav Peleshko <sviatoslav.peleshko@globallogic.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34214>
2025-05-06 13:34:53 +00:00
Lionel Landwerlin
63f633557f intel: fix null render target setup logic
Some checks are pending
macOS-CI / macOS-CI (dri) (push) Waiting to run
macOS-CI / macOS-CI (xlib) (push) Waiting to run
Or current render target cache setting is to key on the binding table
index, meaning the HW associates a number in the range [0, 7] to a
RENDER_SURFACE_STATE description. If you want change the render target
0 between 2 draw calls, you need to insert a PIPE_CONTROL in between
the 2 draw calls with pb-stall + rt-flush in order to flush an writes
to a previous RENDER_SURFACE_STATE that has now becomed disassociated
with the [0, 7] number.

This PIPE_CONTROL taking care of the flush is dealt with in
cmd_buffer_maybe_flush_rt_writes(). This function diffs the current
BTI setup for render targets (first 0 to 7 BTIs) with what the next
fragment shader wants.

The issue here is we might have a render pass with 0 color attachments
and yet in 98cdb9349a we added one pointing to the render target 0,
but in the emit_binding_table() when we finally program the BTI, we
check the render pass color count and program a null surface state
instead of an actual surface state. And this leads to hangs because
the render target cache will end up with inconsistent state data.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: 98cdb9349a ("anv: ensure null-rt bit in compiler isn't used when there is ds attachment")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/12955
Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34603>
2025-05-01 11:25:18 +00:00
Iván Briano
29d7b90cfc brw: make HALT instruction act as barrier in new CSE pass
Some checks are pending
macOS-CI / macOS-CI (dri) (push) Waiting to run
macOS-CI / macOS-CI (xlib) (push) Waiting to run
This brings back c9e33e5cbf ("intel/fs/cse: Make HALT instruction act
as CSE barrier."), from the old CSE pass into the new one.

Fixes new CTS test: dEQP-VK.subgroups.shader_quad_control.terminated_invocation

Fixes: 9690bd369d ("intel/brw: Delete old local common subexpression elimination pass")
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34643>
2025-04-29 20:28:24 +00:00
Sagar Ghuge
821c1bfa7e intel/compiler: Fix stackIDs on Xe2+
Some checks are pending
macOS-CI / macOS-CI (dri) (push) Waiting to run
macOS-CI / macOS-CI (xlib) (push) Waiting to run
For Xe2+, from Bspec 64643, bit field "StackID": The maximum number of
StackIDs can be 2^12- 1.

Cc: mesa-stable
Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34709>
2025-04-29 17:03:35 +00:00
Caio Oliveira
07fa3b3785 intel: Add support for BFloat16 as cooperative matrix source
Re-organize the configuration lists to make easier to include BFloat16
only for the Gfx125+ that support it, while keeping MTL supporting the
"lowered" configurations from pre-Gfx125.

Reviewed-by: Rohan Garg <rohan.garg@intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34105>
2025-04-29 16:29:37 +00:00
Caio Oliveira
d4381c0908 brw/cmat: Implement conversion from/to BFloat16
When converting BFloat16 from/to non-Float32 type, use
the Float32 conversion as an intermediate step.  Take the
opportunity to separate the unary_op/convert code-paths.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34105>
2025-04-29 16:29:37 +00:00
Caio Oliveira
de88184ab6 brw/cmat: Support different src/dst packing factors in emit_packed_alu1
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34105>
2025-04-29 16:29:37 +00:00
Caio Oliveira
7fa7be970d brw/cmat: Extract emit_packed_alu1() function
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34105>
2025-04-29 16:29:37 +00:00
Caio Oliveira
4b4500ad35 brw/cmat: Store more information about cmat slices
Store the cmat_description and packing_factor so that various
functions don't need to extract and recalculate them.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34105>
2025-04-29 16:29:37 +00:00
Caio Oliveira
a7ff177a88 brw: Consider bfloat16 in lower simd width pass
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34105>
2025-04-29 16:29:37 +00:00
Caio Oliveira
2c31516b3e brw: Consider bfloat16 in lower regioning pass
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34105>
2025-04-29 16:29:37 +00:00
Caio Oliveira
5936768ce0 brw: Consider bfloat16 in copy propagation
Reviewed-by: Rohan Garg <rohan.garg@intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34105>
2025-04-29 16:29:37 +00:00
Caio Oliveira
129c074811 brw: Implement support for BFloat16 ALU opcodes
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34105>
2025-04-29 16:29:37 +00:00
Caio Oliveira
a38960e8f3 brw, nir: Use glsl_base_type instead of nir_alu_type for @dpas_intel
This will allow including types that don't have a nir_alu_type
equivalent, like bfloat16.

Reviewed-by: Rohan Garg <rohan.garg@intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34105>
2025-04-29 16:29:37 +00:00
Rohan Garg
9e5d7eb88d compiler/types: add a bfloat16 type
Signed-off-by: Rohan Garg <rohan.garg@intel.com>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Georg Lehmann <dadschoorse@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34105>
2025-04-29 16:29:36 +00:00
Ian Romanick
c2ac7fa77b brw/cmod: Allow integer CMP to ADD propagation only for Z and NZ
No shader-db chnages on any Intel platform.

v2: Add a note about integer types in the saturate handling path.

fossil-db:

All Intel platforms had similar results. (Lunar Lake shown)
Totals:
Instrs: 210743769 -> 210743727 (-0.00%)
Cycle count: 30377699060 -> 30377700318 (+0.00%); split: -0.00%, +0.00%

Totals from 36 (0.01% of 706776) affected shaders:
Instrs: 17032 -> 16990 (-0.25%)
Cycle count: 291716 -> 292974 (+0.43%); split: -0.01%, +0.44%

Reviewed-by: Matt Turner <mattst88@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34509>
2025-04-28 19:44:23 +00:00
Ian Romanick
e26270249b brw/cmod: Don't propagate from CMP to possible Inf + (-Inf)
Most of the churn in this commit is changing unit tests that were
testing things that are now invalid.

shader-db:

All Intel platforms had similar results. (Lunar Lake shown)
total instructions in shared programs: 17122204 -> 17122669 (<.01%)
instructions in affected programs: 120669 -> 121134 (0.39%)
helped: 0 / HURT: 124

total cycles in shared programs: 895602370 -> 895613210 (<.01%)
cycles in affected programs: 17868974 -> 17879814 (0.06%)
helped: 35 / HURT: 85

fossil-db:

All Intel platforms had similar results. (Lunar Lake shown)
Totals:
Instrs: 210736518 -> 210743769 (+0.00%)
Cycle count: 30377733040 -> 30377699060 (-0.00%); split: -0.00%, +0.00%
Max live registers: 66056852 -> 66056966 (+0.00%)

Totals from 1505 (0.21% of 706776) affected shaders:
Instrs: 1890151 -> 1897402 (+0.38%)
Cycle count: 48397408 -> 48363428 (-0.07%); split: -0.11%, +0.04%
Max live registers: 256821 -> 256935 (+0.04%)

Reviewed-by: Matt Turner <mattst88@gmail.com>
Fixes: 020b0055e7 ("i965/fs: Propagate conditional modifiers from compares to adds")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34509>
2025-04-28 19:44:23 +00:00
Ian Romanick
0dab520a19 brw/cmod: Fix some errors when propagating from CMP to ADD.SAT
When I originally wrote that code, I didn't understand what a jerk NaN
can be.

v2: Remove the brw_type_is_uint stuff. This function is currently only
called for float types. In a later commit, integer types will be
supported but only for NZ and Z conditions. Noticed by Matt.

shader-db:

All Intel platforms had similar results. (Lunar Lake shown)
total instructions in shared programs: 17122197 -> 17122204 (<.01%)
instructions in affected programs: 1691 -> 1698 (0.41%)
helped: 0 / HURT: 4

total cycles in shared programs: 895602484 -> 895602370 (<.01%)
cycles in affected programs: 912964 -> 912850 (-0.01%)
helped: 2 / HURT: 2

fossil-db:

All Intel platforms had similar results. (Lunar Lake shown)
Totals:
Instrs: 210736388 -> 210736518 (+0.00%)
Cycle count: 30377728900 -> 30377733040 (+0.00%); split: -0.00%, +0.00%

Totals from 130 (0.02% of 706776) affected shaders:
Instrs: 169911 -> 170041 (+0.08%)
Cycle count: 18021210 -> 18025350 (+0.02%); split: -0.00%, +0.02%

Reviewed-by: Matt Turner <mattst88@gmail.com>
Fixes: 020b0055e7 ("i965/fs: Propagate conditional modifiers from compares to adds")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34509>
2025-04-28 19:44:23 +00:00
Ian Romanick
8f0fd0e66e brw/cmod: Remove special handling of NOT
The previous commit converts any NOT that might have been affected by
this path into a simple MOV. Those MOVs are handled by other paths.

No shader-db or fossil-db changes on any Intel platform.

v2: Fix a bad squash. Changes that were accidentally in this commit were
supposed to be in the previous commit. Noticed by Ivan.

Reviewed-by: Matt Turner <mattst88@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34509>
2025-04-28 19:44:23 +00:00
Ian Romanick
08fe7988d7 brw/algebraic: Convert some NOT to MOV
On Xe platforms, many fragment shaders have patterns like:

    asr(8)          g21<2>W         g1.2<0,1,0>W    15D
    ...
    mov(8)          g11<1>UW        g21<16,8,2>UW
    ...
    not.nz.f0.0(8)  null<1>D        g11<8,8,1>W

Converting the NOT.NZ to MOV.Z enables copy propagation to eliminate the
original MOV. Then cmod propagation is able to eliminate the
NOT-converted-to-MOV.

It might be possible to cover this case by adding more opcodes to the
list NOT can propagate to. The next commit will show that just
converting to MOV is a better approach anyway.

v2: Fix a bad squash. Changes that were supposed to be in this commit
were accidentally in the next commit. Noticed by Ivan.

shader-db:

Meteor Lake, DG2, and Tiger Lake had similar results. (Meteor Lake shown)
total instructions in shared programs: 20069804 -> 20065167 (-0.02%)
instructions in affected programs: 592450 -> 587813 (-0.78%)
helped: 2300 / HURT: 0

total cycles in shared programs: 884534032 -> 884496201 (<.01%)
cycles in affected programs: 13064194 -> 13026363 (-0.29%)
helped: 1285 / HURT: 790

LOST:   18
GAINED: 15

fossil-db:

Meteor Lake, DG2, and Tiger Lake had similar results. (Meteor Lake shown)
Totals:
Instrs: 234506495 -> 234468664 (-0.02%)
Cycle count: 24444825202 -> 24445710703 (+0.00%); split: -0.01%, +0.01%
Max live registers: 42349793 -> 42349789 (-0.00%)
Max dispatch width: 7131344 -> 7131744 (+0.01%); split: +0.05%, -0.04%

Totals from 16673 (2.07% of 805781) affected shaders:
Instrs: 6497669 -> 6459838 (-0.58%)
Cycle count: 435877770 -> 436763271 (+0.20%); split: -0.54%, +0.74%
Max live registers: 1122972 -> 1122968 (-0.00%)
Max dispatch width: 151528 -> 151928 (+0.26%); split: +2.19%, -1.92%

No shader-db or fossil-db on any other Intel platforms.

Reviewed-by: Matt Turner <mattst88@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34509>
2025-04-28 19:44:23 +00:00
Ian Romanick
9ce869aef5 brw/cmod: Delete some stale comment text
Stale like the mummified remains of Ötzi, The Iceman.

Reviewed-by: Matt Turner <mattst88@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34509>
2025-04-28 19:44:23 +00:00
Ian Romanick
12a022cf45 brw/algebraic: Greatly simplify brw_opt_constant_fold_instruction
Some checks are pending
macOS-CI / macOS-CI (dri) (push) Waiting to run
macOS-CI / macOS-CI (xlib) (push) Waiting to run
brw_opt_constant_fold_instruction can either do nothing or replace the
instruction with a MOV of an immediate value. Previously each opcode
case would perform this replacement, and code at the bottom of the
function would verify the results.

It is much simpler if each opcode case calculates a result in a brw_reg,
and code at the bottom of the function performs the replacement. There
are two outlier cases that cannot use this pattern: MAD and
BROADCAST. These cases simply return directly from the switch-statement
after performing the replacement.

Reviewed-by: Matt Turner <mattst88@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34707>
2025-04-28 18:33:42 +00:00
Lionel Landwerlin
1f6cca0800 intel: fixup a few debugging option checks
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: ad328bc58d ("intel: Switch uint64_t intel_debug to a bitset")
Reviewed-by: Michael Cheng <michael.cheng@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34667>
2025-04-23 18:47:42 +00:00
Michael Cheng
ad328bc58d intel: Switch uint64_t intel_debug to a bitset
We are reaching our limit of adding flags to intel_debug
(apporaching 64 flags). Switch intel_debug to a bitset,
which gives us almost "unlimited" bits to use in the future.

v2(Michael Cheng): Fixed a few ci errors

Signed-off-by: Michael Cheng <michael.cheng@intel.com>
Reviewed-by: Casey Bowman <casey.g.bowman@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34596>
2025-04-22 23:09:26 +00:00
Sagar Ghuge
36433e932b intel/rt: Update BVH instance leaf load for Xe3+
Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Kevin Chuang <kaiwenjon23@gmail.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33047>
2025-04-21 20:10:45 +00:00
Sagar Ghuge
5cd0f4ba2f intel/compiler: Update MemRay data structure to 64-bit
Rework: (Kevin)
- Fix miss_shader_index offset
- Handle hit group index

Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Kevin Chuang <kaiwenjon23@gmail.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33047>
2025-04-21 20:10:45 +00:00
Kevin Chuang
7b526de18f intel/compiler/rt: Calculate barycentrics on demand
This commit moves the calculation of tri_bary out of
brw_nir_rt_load_mem_hit_from_addr(), and only do the calculation on
demand, since unorm_float_convert can be expensive. We do this for both
Xe1/2 and Xe3+ for consistency.

Signed-off-by: Kevin Chuang <kaiwenjon23@gmail.com>
Reviewed-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33047>
2025-04-21 20:10:45 +00:00
Sagar Ghuge
afc23dffa4 intel/compiler: Update MemHit data structure to 64-bit version
Rework (Kevin):
- Fix inst leaf ptr
- Handle 24bit unorm barycentric coord

Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Kevin Chuang <kaiwenjon23@gmail.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33047>
2025-04-21 20:10:45 +00:00
Kevin Chuang
40fb95d51a intel/compiler: Use 24bits for hit_kind on Xe3+
For Xe3+, the upper 8 bits of the second dword of a potential hit is
used to store hitGroupIndex0, which is stuffed by the HW. This
hitGroupIndex0 will later be used by the HW again to reconstruct the
whole hitGroupIndex when driver issues a TRACE_RAY_COMMIT.

We were corrupting this hitGroupIndex0 at the driver by setting the
whole dword to hit_kind, which will cause the HW to read a wrong
hitGroupIndex and therefore invoke a wrong closest hit shader. The
behavior can be seen in
dEQP-VK.ray_tracing_pipeline.pipeline_no_null_shaders_flag.gpu.boxes.\*
and dEQP-VK.ray_tracing_pipeline.pipeline_library.configurations.\*

This commit changes the driver to only use lower 24bits to store the
hit_kind, and leave the upper 8bits as it.

Signed-off-by: Kevin Chuang <kaiwenjon23@gmail.com>
Reviewed-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33047>
2025-04-21 20:10:45 +00:00
Sagar Ghuge
64fd66407b intel/compiler: Pass around intel_device_info parameter in helper
This will help us to handle code path separately for Xe3+ for updated
64bit memory data structure for RT.

Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Kevin Chuang <kaiwenjon23@gmail.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33047>
2025-04-21 20:10:45 +00:00
Sagar Ghuge
6deb1950a4 anv: Update RT dispatch globals to use 64bit data structure
Rework (Kevin)
- Fix Hit/Miss/Resume shader group table value

Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Kevin Chuang <kaiwenjon23@gmail.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33047>
2025-04-21 20:10:45 +00:00
Sushma Venkatesh Reddy
4084527876 intel/compiler: Always run opt_algebraic after descriptor_lowering
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This change ensures that `brw_opt_algebraic` is always executed after
`brw_lower_send_descriptors` in `brw_opt.cpp`. By doing so, redundant
logical operations are optimized, resulting in cleaner and more
compact assembly output.

fossil-db results on LNL:
- Totals:
  - Instructions: 215857290 -> 215857028 (-0.00%)
  - Cycle count: 32008929636 -> 32008935384 (+0.00%); split: -0.00%, +0.00%
  - Max live registers: 66940643 -> 66940557 (-0.00%)

- Affected shaders (104 out of 713963):
  - Instructions: 31090 -> 30828 (-0.84%)
  - Cycle count: 5955908 -> 5961656 (+0.10%); split: -0.16%, +0.26%
  - Max live registers: 10888 -> 10802 (-0.79%)

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34615>
2025-04-19 07:05:54 +00:00
Rohan Garg
9b477eea19 intel/compiler: use a immediate when doing the shift
We can pass immediates to SHL and don't need to allocate a separate
register here.

Signed-off-by: Rohan Garg <rohan.garg@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34604>
2025-04-18 10:08:22 +00:00
Caio Oliveira
d5ad798140 spirv, radv, intel: Add NIR intrinsic for cmat conversion
A cooperative matrix conversion operation was represented in NIR by the
cmat_unary_op intrinsic with an nir_alu_op as extra parameter,
that was already lowered to a specific conversion operation
based on the matrix types.

Instead of that, add a new intrinsic `cmat_convert` that is specific
for that conversion.  In addition to the src/dst matrix descriptions
already available, also include the signedness information in the
intrinsic (reuse nir_cmat_signed for that).  This is needed because
different Convert operations define different interpretations for
integers, regardless their original type.

In this patch, both radv and intel were changed to use the same logic
that was previously used to pick the lowered ALU op.

This change will help represent cmat conversions involving BFloat16,
because it avoids having to create new NIR ALU ops for all the
combinations involving BFloat16.

Reviewed-by: Georg Lehmann <dadschoorse@gmail.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34511>
2025-04-16 23:13:36 +00:00
Ian Romanick
e783930b10 elk/algebraic: Don't optimize float SEL.CMOD to MOV
Some checks are pending
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Floating point SEL.CMOD may flush denorms to zero. We don't have enough
information at this point in compilation to know whether or not it is
safe to remove that.

Integer SEL or SEL without a conditional modifier is just a fancy
MOV. Those are always safe to eliminate.

See also 3f782cdd25.

Fixes: fab92fa1cb ("i965/fs: Optimize SEL with the same sources into a MOV.")
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34192>
2025-04-15 23:59:31 +00:00
Ian Romanick
f4ede9c10a elk/algebraic: Clear condition modifier on optimized SEL instruction
The condition modifier on SEL means something completely different than
it means on MOV.  On MOV it means to modify the flags based on the value
written to the destination. On SEL it means to compare the sources using
that mode and pick the result (i.e., as min() or max()) without
modifying the flags.

The resulting MOV should not have a condition modifier for the same
reason it (already) doesn't have a predicate. This bug was found by
inspection, so I added a unit test.

Fixes: fab92fa1cb ("i965/fs: Optimize SEL with the same sources into a MOV.")
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34192>
2025-04-15 23:59:31 +00:00
Ian Romanick
6a19d8915f brw/algebraic: Don't optimize float SEL.CMOD to MOV
Floating point SEL.CMOD may flush denorms to zero. We don't have enough
information at this point in compilation to know whether or not it is
safe to remove that.

Integer SEL or SEL without a conditional modifier is just a fancy
MOV. Those are always safe to eliminate.

See also 3f782cdd25.

Fixes: fab92fa1cb ("i965/fs: Optimize SEL with the same sources into a MOV.")

No shader-db changes on any Intel platform.

fossil-db:

All Intel platforms had similar results. (Lunar Lake shown)
Totals:
Instrs: 209903490 -> 209903492 (+0.00%)
Cycle count: 30546025224 -> 30546021980 (-0.00%); split: -0.00%, +0.00%
Max live registers: 65516231 -> 65516235 (+0.00%)

Totals from 2 (0.00% of 706657) affected shaders:
Instrs: 3197 -> 3199 (+0.06%)
Cycle count: 361650 -> 358406 (-0.90%); split: -10.05%, +9.15%
Max live registers: 300 -> 304 (+1.33%)

Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34192>
2025-04-15 23:59:31 +00:00
Ian Romanick
07dc1d4043 brw/algebraic: Clear condition modifier on optimized SEL instruction
The condition modifier on SEL means something completely different than
it means on MOV.  On MOV it means to modify the flags based on the value
written to the destination. On SEL it means to compare the sources using
that mode and pick the result (i.e., as min() or max()) without
modifying the flags.

The resulting MOV should not have a condition modifier for the same
reason it (already) doesn't have a predicate. This bug was found by
inspection, so I added a unit test.

No shader-db or shader-db changes on any Intel platform.

Fixes: fab92fa1cb ("i965/fs: Optimize SEL with the same sources into a MOV.")
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34192>
2025-04-15 23:59:31 +00:00
Caio Oliveira
fbe5d559bd brw: Update EU validation to allow packed BF mixed with packed F
Reviewed-by: Rohan Garg <rohan.garg@intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34506>
2025-04-14 18:23:43 +00:00
Caio Oliveira
d1dd088ede brw: Allow DPAS with BF on Gfx125
MTL doesn't support, but both ACM and ARL-H do.

Fixes: e384ccde28 ("brw: Expand EU validation for DPAS")
Reviewed-by: Rohan Garg <rohan.garg@intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34506>
2025-04-14 18:23:43 +00:00
Caio Oliveira
adfab666a4 intel: Add intel_device_info::has_systolic
Gfx125+ has systolic, with exception for MTL and some ARL
variants.  Update code and tests to use it.

Reviewed-by: Rohan Garg <rohan.garg@intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34506>
2025-04-14 18:23:43 +00:00
Kenneth Graunke
eb1ec9cf8e brw: Don't assert about MAX_VGRF_SIZE in brw_opt_split_virtual_grfs()
This allows us to create temporary VGRFs that are larger than
MAX_VGRF_SIZE(devinfo), which will be split eventually.  They may not
be split on the initial pass, because we may need LOAD_PAYLOAD lowering,
copy propagation, and so on to occur first.  So we allow registers to
exceed that size initially.

The "Register allocation relies on split_virtual_grfs()" assertion in
brw_reg_allocate.cpp still asserts that all VGRFs which reach the
register allocator have been properly split.

One case where this is useful is for vectorizing convergent block loads.
We create temporaries to splat the SIMD1 values out to SIMD(N), which
can lead to some very large temporaries.  However, copy propagation and
so on ultimately eliminate these and they'll get split down to proper
sizes or elided entirely in the end.

(Note: both this and the prior commits from this merge request are
 needed to close the linked issue.)

Cc: mesa-stable
Reviewed-by: Matt Turner <mattst88@gmail.com>
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/12324
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34461>
2025-04-11 20:34:51 +00:00