Commit graph

71 commits

Author SHA1 Message Date
Lionel Landwerlin
e76ed91d3f anv: switch over to runtime pipelines
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34872>
2025-09-05 07:46:20 +00:00
Sagar Ghuge
3e0ad0176b anv: Emit state cache invalidation after every compute dispatch
Implement HSD 16028171704/14025112257:
   LSC state cache livelock:- Once state cache entries are full,
   subsequent walker dispatches with two threads per thread group maybe
   gets stuck infinitely because of state cache live lock.

   One thread continuously stuck in loop doing UGM fence + evict and UGM
   read is waiting on UGM read to have certain value. while other thread
   supposed to update the value that first thread is waiting for. But
   since entries are full in state cache, there is second thread never
   make progress.

Closes: #12352
Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37128>
2025-09-04 00:14:48 +00:00
Sagar Ghuge
cac3b4f404 anv: Mask off excessive invocations
Some checks are pending
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For unaligned invocations, don't launch two COMPUTE_WALKER, instead we
can mask off excessive invocations in the shader itself at nir level and
launch one additional workgroup.

Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36245>
2025-08-12 23:17:02 +00:00
Lionel Landwerlin
5a2fb0da32 anv: actually use the COMPUTE_WALKER_BODY prepacked field
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36711>
2025-08-11 11:14:52 +00:00
Lionel Landwerlin
e7aeed1f09 anv: pass active stages to push descriptor flushing
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36711>
2025-08-11 11:14:51 +00:00
Qiang Yu
196569b1a4 all: rename gl_shader_stage to mesa_shader_stage
It's not only for GL, change to a generic name.

Use command:
  find . -type f -not -path '*/.git/*' -exec sed -i 's/\bgl_shader_stage\b/mesa_shader_stage/g' {} +

Acked-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Acked-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Acked-by: Yonggang Luo <luoyonggang@gmail.com>
Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36569>
2025-08-06 10:28:40 +08:00
Lionel Landwerlin
8966088cc5 anv: store gfx/compute bound shaders on command buffer state
Some checks are pending
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Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36512>
2025-08-01 11:35:08 +00:00
Lionel Landwerlin
094ddc35cc anv: constify some helpers
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36512>
2025-08-01 11:35:08 +00:00
Lionel Landwerlin
18f234a8a2 anv: avoid looking at the pipeline to flush push descriptors
We do this at the cost of recomputing some values that where available
on the pipeline at vkCmdBindPipeline() time.

We can look at the shaders on graphics/compute which will work nicely
with the runtime.

The runtime doesn't have support for ray tracing pipelines so we keep
using them.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36512>
2025-08-01 11:35:07 +00:00
Lionel Landwerlin
99016a893a anv: avoid storing L3 config on the pipeline
On Gfx9 we only use 2 L3 config depending on SLM use or not. So it's
the same config for all Gfx pipelines.

On Gfx11+ there is only one config (since SLM is allocated from
somewhere else).

So avoid store this on the pipeline, pick the config when flushing the
pipeline.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36512>
2025-08-01 11:35:05 +00:00
Antonio Ospite
ddf2aa3a4d build: avoid redefining unreachable() which is standard in C23
In the C23 standard unreachable() is now a predefined function-like
macro in <stddef.h>

See https://android.googlesource.com/platform/bionic/+/HEAD/docs/c23.md#is-now-a-predefined-function_like-macro-in

And this causes build errors when building for C23:

-----------------------------------------------------------------------
In file included from ../src/util/log.h:30,
                 from ../src/util/log.c:30:
../src/util/macros.h:123:9: warning: "unreachable" redefined
  123 | #define unreachable(str)    \
      |         ^~~~~~~~~~~
In file included from ../src/util/macros.h:31:
/usr/lib/gcc/x86_64-linux-gnu/14/include/stddef.h:456:9: note: this is the location of the previous definition
  456 | #define unreachable() (__builtin_unreachable ())
      |         ^~~~~~~~~~~
-----------------------------------------------------------------------

So don't redefine it with the same name, but use the name UNREACHABLE()
to also signify it's a macro.

Using a different name also makes sense because the behavior of the
macro was extending the one of __builtin_unreachable() anyway, and it
also had a different signature, accepting one argument, compared to the
standard unreachable() with no arguments.

This change improves the chances of building mesa with the C23 standard,
which for instance is the default in recent AOSP versions.

All the instances of the macro, including the definition, were updated
with the following command line:

  git grep -l '[^_]unreachable(' -- "src/**" | sort | uniq | \
  while read file; \
  do \
    sed -e 's/\([^_]\)unreachable(/\1UNREACHABLE(/g' -i "$file"; \
  done && \
  sed -e 's/#undef unreachable/#undef UNREACHABLE/g' -i src/intel/isl/isl_aux_info.c

Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36437>
2025-07-31 17:49:42 +00:00
Lionel Landwerlin
ac78693b6a intel/genxml: rename body field
So that the body field has the same name in COMPUTE_WALKER &
EXECUTE_INDIRECT_DISPATCH.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36146>
2025-07-16 01:01:11 +00:00
Sagar Ghuge
e761c45390 anv: Set TG size based on number of threads
Some checks are pending
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Series shows improvement on
TotalWarPharaoh-trace-dx11-1440p-ultra-n=2080 title by 0.96% (not a lot
but still it's improvement, so will take that.)

Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35904>
2025-07-10 22:08:36 +00:00
José Roberto de Souza
59019a05f6 anv: Program DispatchWalkOrder and ThreadGroupBatchSize with optimized values for regular computer walkers
It was only added to indirect compute walkers while HSD don't say
anything about this optimization be specific to indirect compute
walkers.

Reviewed-by: Sagar Ghuge <sagar.ghuge@intel.com>
Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36058>
2025-07-10 20:54:30 +00:00
Sushma Venkatesh Reddy
29fc96cb80 anv: Add GPU breakpoint before/after specific compute dispatch call
Reviewed-by: Sagar Ghuge <sagar.ghuge@intel.com>
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/13089
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35353>
2025-07-07 17:43:41 +00:00
José Roberto de Souza
bdd20457ed anv: Emit STATE_COMPUTE_MODE before COMPUTE_WALKER when new async compute limits are needed
Cc: stable
Reviewed-by: Sagar Ghuge <sagar.ghuge@intel.com>
Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35563>
2025-06-23 18:57:25 +00:00
Sagar Ghuge
3696f85b63 anv: Drop unused helper cmd_buffer_dispatch_kernel
Drop some more unused fields: (Lionel)
- kernel_args_size, kernel_arg_count & kernel_args
- anv_kernel_arg
- anv_kernel
- max_grl_scratch_size

Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35530>
2025-06-16 15:22:09 +00:00
Iván Briano
99405647a4 anv: vkCmdTraceRays* are not covered by conditional rendering
Some checks are pending
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The spec says:
  Certain rendering commands can be executed conditionally based on a
  value in buffer memory. These rendering commands are limited to
  drawing commands, dispatching commands, and clearing attachments with
  vkCmdClearAttachments within a conditional rendering block which is
  defined by commands vkCmdBeginConditionalRenderingEXT and
  vkCmdEndConditionalRenderingEXT. Other rendering commands remain
  unaffected by conditional rendering.

It would seem that vkCmdTraceRays* are not covered by that.

Fixes new tests dEQP-VK.conditional_rendering.conditional_ignore.trace_rays*

Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34864>
2025-05-08 21:08:06 +00:00
Sagar Ghuge
0463e14b94 anv: Enable 64bit memory structure mode for RT
Some checks are pending
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Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Kevin Chuang <kaiwenjon23@gmail.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33047>
2025-04-21 20:10:45 +00:00
Sagar Ghuge
6deb1950a4 anv: Update RT dispatch globals to use 64bit data structure
Rework (Kevin)
- Fix Hit/Miss/Resume shader group table value

Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Kevin Chuang <kaiwenjon23@gmail.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33047>
2025-04-21 20:10:45 +00:00
Lionel Landwerlin
72bc74f0be anv: add shader-hash debug option
Some checks are pending
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Emits a dummy MI_STORE_DATA_IMM with the shader hash in front of :
   - 3DSTATE_VS
   - 3DSTATE_HS
   - 3DSTATE_DS
   - 3DSTATE_HS
   - 3DSTATE_PS
   - COMPUTE_WALKER / GPGPU_WALKER

Example :

0x00000000:  0x10000002:  MI_STORE_DATA_IMM
0x00000000:  0x10000002 : Dword 0
    DWord Length: 2
    Force Write Completion Check : false
    Store Qword: 0
    Use Global GTT: false
0x00000004:  0xffffe0c0 : Dword 1
    Core Mode Enable: 0
0x00000008:  0x0000effe : Dword 2
    Address: 0xeffeffffe0c0
0x0000000c:  0x126e815a : Dword 3  <------------ shader hash
0x00000010:  0x78100007 : Dword 4
    Immediate Data: 309231962
0x00000000:  0x78100007:  3DSTATE_VS
0x00000000:  0x78100007 : Dword 0
    DWord Length: 7
0x00000004:  0x00000000 : Dword 1
0x00000008:  0x00000000 : Dword 2
    Kernel Start Pointer: 0x00000000
0x0000000c:  0x00040000 : Dword 3
    Software Exception Enable: false
    Accesses UAV: false

It'll correlate with the value emitted in the pipeline stats from fossil replay :

  $ grep -i 126e815a /tmp/stats.csv
  fossilize.aab93c5c3f965151.1.foz,GRAPHICS,de1b925dec8a8083,507378,498283,303434,vertex,8,50,4,0,1826,0,0,0,8,17,0,0x00000000126e815a,15

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34332>
2025-04-04 15:18:28 +00:00
Caleb Callaway
c37ece75ea anv: add INTEL_DEBUG=rt_notrace
Some checks are pending
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Reviewed-by: Kevin Chuang <kaiwenjon23@gmail.com>
Reviewed-by: Sagar Ghuge <sagar.ghuge@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34169>
2025-03-26 00:52:53 +00:00
Lionel Landwerlin
e4f31b8744 intel/ds: rework RT tracepoints
That way we can identify single dispatch within each step.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Michael Cheng <michael.cheng@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33684>
2025-02-24 08:08:02 +00:00
Lionel Landwerlin
84f96a0199 anv: switch to use brw's prog_data source_hash
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Michael Cheng <michael.cheng@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33643>
2025-02-22 08:30:22 +00:00
Lionel Landwerlin
d75849aaea anv: make compute state flush helper visible
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33550>
2025-02-15 18:38:24 +02:00
Lionel Landwerlin
9aef4ceb13 anv: hold a prepacked COMPUTE_WALKER instruction on CS pipelines
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33550>
2025-02-15 18:38:18 +02:00
Lionel Landwerlin
a8b84e1898 anv: use A64 messages for push constants loads on Gfx12.5+
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32895>
2025-02-05 09:56:04 +00:00
Tapani Pälli
4e80045ae0 intel/genxml/anv: fix the layout of call stack handler struct
Patch adds new CALL_STACK_HANDLER struct which has offset to
start and end of RegistersPerThread field, this spec changes is
described in Wa_22019854901 (see HSD 22019967134).

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33342>
2025-02-04 08:44:04 +00:00
Francisco Jerez
b25d0f899b anv/xe3+: Set RegistersPerThread during shader state setup based on prog_data.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32664>
2025-01-29 23:39:32 +00:00
Michael Cheng
c3c05ffb5f intel : Expose Shader hashes for utrace and Perfetto
This patch exposes shader hashes (computes and draws) to Perfetto and
utrace. By including these hashes in traces, developers can correlate
compute and draw calls with their assoicated ASM dumps when analyzing
the traces.

To achieve this, intel_tracepoint.py has been reworked to preprocess
tracepoint arguments dynamically. Any argument containing "hash" in its
variable name is now forrmated as hexadecimal before being passed to the
tracepoint definition.

Signed-off-by: Michael <michael.cheng@intel.com>
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32708>
2025-01-10 17:38:16 +00:00
Sagar Ghuge
d3f9139e49 intel: Use Morton compute walk order
According to HSD 14016252163 if compute shader uses the sample
operation, morton walk order and set the thread group batch size to 4 is
expected to increase sampler cache hit rates by increasing sample
address locality within a subslice.

Rework:
 * Caio: "||" => "&&" for type checking in instr_uses_sampler()
 * Jordan: Use nir's foreach macros rather than
   nir_shader_lower_instructions()

Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Rohan Garg <rohan.garg@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32430>
2024-12-12 19:56:47 -08:00
Lionel Landwerlin
de00fe3f66 anv: add BVH building tracking through u_trace
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Kevin Chuang <kaiwenjon23@gmail.com>
Reviewed-by: Sagar Ghuge <sagar.ghuge@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32483>
2024-12-09 14:45:00 +00:00
Sagar Ghuge
9002e52037 anv: Implement cmd_dispatch_unaligned callback
Rework: (Kevin)
- Calculate correct number of threads in GPGPU thread group based on
  SIMD size.
- Instead of round up, just use the simple division and let the
  remainder part handle groupCount < local_size_x.
- Drop indirect_unroll_off and fix the bug that we're not using is_unaligned_size_x

Co-authored-by: Kevin Chuang <kaiwenjon23@gmail.com>
Co-authored-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31588>
2024-12-04 10:41:45 +00:00
Tapani Pälli
fbe5d41b58 anv: extend Wa_14017794102 with lineage Wa_14023061436
This workaround is applicable for Xe3 with new lineage.

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31963>
2024-11-13 04:54:32 +00:00
Tapani Pälli
9429c0075b anv: utilize ray query bo per queue for Wa_14022863161
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31963>
2024-11-13 04:54:32 +00:00
Sagar Ghuge
17096f87c1 intel: Switch to COMPUTE_WALKER_BODY
Stuff COMPUTE_WALKER_BODY in COMPUTER_WALKER in both iris and anv.

This also fixes the tracepoint for ray dispatches. Stuffing
COMPUTE_WALKER_BODY allow us to set the
cmd_buffer->state.last_compute_walker.

Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31822>
2024-10-29 15:54:43 +00:00
Lionel Landwerlin
68a372f6ce anv: use UINT32_MAX to be consistent
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31799>
2024-10-23 18:54:39 +00:00
Lionel Landwerlin
b4ae8cf381 anv: reemit push constants on pipeline changes
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: 02294961ee ("anv: stop using a binding table entry for gl_NumWorkgroups")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/12058
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31799>
2024-10-23 18:54:39 +00:00
Lionel Landwerlin
7d9449c873 anv: fix missing inline parameter emission
Should only impact Xe2+

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: 02294961ee ("anv: stop using a binding table entry for gl_NumWorkgroups")
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31799>
2024-10-23 18:54:39 +00:00
Lionel Landwerlin
3a5b9ee59e anv: fix binding table entry count for compute shaders
We're not using a binding table entry anymore for num_workgroups.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: 02294961ee ("anv: stop using a binding table entry for gl_NumWorkgroups")
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31799>
2024-10-23 18:54:39 +00:00
Lionel Landwerlin
02294961ee anv: stop using a binding table entry for gl_NumWorkgroups
This will make things easier in situations where we don't want to use
the binding table at all (indirect draws/dispatches).

The mechanism is simple, upload a vec3 either through push constants
(<= Gfx12.0) or through the inline parameter register (>= Gfx12.5).

In the shader, do this :

  if vec.x == 0xffffffff:
     addr = pack64_2x32 vec.y, vec.z
     vec = load_global addr

This works because we limit the maximum number of workgroup size to
0xffff in all dimension :
   maxComputeWorkGroupCount = { 65535, 65535, 65535 },

So we can use the large values to signal the need for indirect
loading.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31508>
2024-10-17 19:35:59 +00:00
Tapani Pälli
e4fcbe8d6f anv: set StackIDControlOverride_RTGlobals for 2 workarounds
GFX_VER block matches both workarounds and while these workarounds are
almost about the same cause, other one applies only for LNL and other
one for BMG, need to check for both.

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31571>
2024-10-10 10:20:56 +00:00
Tapani Pälli
c1a44e8d43 anv: force StackIDControl value for Wa_14021821874
This is also encouraged by another wa, Wa_14018813551.

Both workarounds state that StackIDControlOverride_RTGlobals should
always be set to 0 (i.e. 2k).

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30937>
2024-09-30 07:33:37 +03:00
Rohan Garg
32f606486f anv: prefetch samplers when dispatching compute shaders
Signed-off-by: Rohan Garg <rohan.garg@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30922>
2024-08-29 11:49:56 +00:00
Lionel Landwerlin
7a55a930f6 anv: reuse common pipeline state for compute push allocations
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30713>
2024-08-22 19:44:39 +00:00
Nanley Chery
54631ebc68 anv: Batch MCS and CCS aux-op flushes
The PRMs suggest that certain classes of auxiliary surface operations
will automatically synchronize when performed back-to-back:

  Any transition from any value in {Clear, Render, Resolve} to a
  different value in {Clear, Render, Resolve} requires end of pipe
  synchronization.

Make use of this functionality by batching CCS and MCS flushes when
compatible auxiliary surface operations are performed within a command
buffer.

Ref: https://gitlab.freedesktop.org/mesa/mesa/-/issues/11325
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29922>
2024-08-07 15:25:37 +00:00
Lionel Landwerlin
f4a812a229 anv: remove some unused includes
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30539>
2024-08-06 17:55:18 +00:00
Lionel Landwerlin
78ae7ab856 anv/hasvk: add indirect tracepoint arguments
Gives visibility on some indirect parameter dispatches :
  - draw count
  - compute dispatch size

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Danylo Piliaiev <dpiliaiev@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29944>
2024-08-03 16:03:04 +03:00
José Roberto de Souza
69ee1c4b46 anv: Drop useless 'if (total_scratch > 0) {' block in cmd_buffer_ensure_cfe_state()
cmd_buffer_ensure_cfe_state() returns ealier if total_scratch == 0 here:

if (total_scratch <= comp_state->scratch_size)
      return;

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30271>
2024-07-22 18:17:38 +00:00
Lionel Landwerlin
57e74d7b56 anv: allocate compute scratch using the right scratch pool
Cc: mesa-stable
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29778>
2024-07-01 06:48:06 +00:00