Commit graph

152713 commits

Author SHA1 Message Date
Mike Blumenkrantz
d3642a5dc6 zink: fix surface/bufferview cache comparisons
these caches ignore pNext from the create info since the pNext cannot
affect the eventual object that is created, so comparing it will break
the hash table

cc: mesa-stable

Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16563>
2022-05-17 22:45:36 -04:00
Mike Blumenkrantz
6c790f145d zink: add extended usage and retry if resource creation fails
this is one of those cases where some bizarro format is being created
for sampling only, but gallium blasts out all the bind flags at once

trust that we're not going to do anything too crazy and let surface
usage pruning handle the rest

cc: mesa-stable

Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16563>
2022-05-17 22:45:36 -04:00
Mike Blumenkrantz
5bc14505a5 zink: remove input attachment usage when pruning surface usage
if the format doesn't support color attachment, it doesn't need to
be an input attachment

cc: mesa-stable

Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16563>
2022-05-17 22:45:36 -04:00
Mike Blumenkrantz
73c79f3cc1 zink: add extra validation for resource creation
check image params against driver's returned limits to avoid
failing later

cc: mesa-stable

Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16563>
2022-05-17 22:45:36 -04:00
Mike Blumenkrantz
4d27ca6402 zink: add separate error message for push descriptor set alloc fail
PRO triggers this if input attachments are used

Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16563>
2022-05-17 22:45:36 -04:00
Mike Blumenkrantz
fcfbcd0053 zink: only reject non-blittable resource creation if it has no other binds
the idea here is that if a resource is intended to be used solely as a rendertarget
and can't be blitted to or drawn to, then resource creation should fail

but if the resource might be e.g., a texture, then it can probably hit the subdata
path and be fine

Fixes: 37ac8647fc ("zink: reject resource creation if format features don't match attachment")

Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16563>
2022-05-17 22:45:35 -04:00
xperia64
c3c6c221c7 wgl: Add driver_zink as a dependency of the wgl frontend
Fixes: 01ed71f945 ("wgl: support kopper")

Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16569>
2022-05-17 22:45:35 -04:00
Mike Blumenkrantz
fa325e1527 zink: never create a sw context unless sw is requested
this otherwise makes it impossible to accurately do hardware driver
fallback, as zink will create a sw context instead of failing, superceding
the actual sw driver priorities

Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16572>
2022-05-17 22:45:35 -04:00
Pierre-Eric Pelloux-Prayer
717d494d31 glx: set max values for pbuffer width / height
Without this change the values are always 0. This breaks
Maya which uses this value to create a pbuffer (and then
fails).

This commit is based on b91e1e38e8 which does the same
for EGL.

Cc: mesa-stable
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16496>
(cherry picked from commit 8779a5b84c)
2022-05-17 10:27:32 -07:00
Mike Blumenkrantz
529c1c2b26 spirv: fix barrier scope assert
glslang generates barriers with QueueFamily, so this is totally legal

cc: mesa-stable

Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16462>
(cherry picked from commit 8c8e6e953f)
2022-05-17 10:27:31 -07:00
Mike Blumenkrantz
9671505fe5 lavapipe: fix pipeline handling for dynamic render zs state with pipeline library
this is slightly more nuanced: if this is ONLY a fragment state,
pDepthStencilState must exist, but if it's BOTH fragment and output,
then pDepthStencilState must only exist if zs attachment is used

Fixes: d4d5a7abba ("lavapipe: implement EXT_graphics_pipeline_library")

Acked-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>

Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16457>
(cherry picked from commit 5f83571f92)
2022-05-17 10:27:30 -07:00
Mike Blumenkrantz
4776f076ec lavapipe: ignore depth/stencil states if attachment is not present
depth and stencil states should only be set if the corresponding attachment
is present, otherwise they should be ignored. this is different from
ignoring the entire VkPipelineDepthStencilStateCreateInfo struct, as
it's possible that only depth or only stencil may be present

cc: mesa-stable

Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16457>
(cherry picked from commit 0b2d383316)
2022-05-17 10:27:30 -07:00
Dylan Baker
6319554a28 .pick_status.json: Update to 07eba9a15a 2022-05-17 10:27:26 -07:00
Marek Olšák
d6009c3fe9 radeonsi: fix a crash when failing to create a context
When shader_query_buffers is NULL, the code treated as as non-empty.

Fixes: 792a638b03 "radeonsi/gfx10: implement streamout-related queries"

Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16466>
(cherry picked from commit 6515b3b2dc)
2022-05-16 10:05:17 -07:00
Mike Blumenkrantz
3642934612 zink: directly reuse surface ivci when rebinding
this is simpler and also fixes rebinding samplerviews which use
a levelCount > 1

cc: mesa-stable

Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16508>
(cherry picked from commit ca915c871f)
2022-05-16 10:05:16 -07:00
Mike Blumenkrantz
8ddded8051 zink: fix 3d shader image miplevel calc for depth
without adjusting for miplevel here, the shader image might erroneously
be created as a 2d view and/or assert

cc: mesa-stable

Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16508>
(cherry picked from commit fa3d51892a)
2022-05-16 10:05:16 -07:00
Mike Blumenkrantz
83c680e980 zink: stop leaking shader image surfaces
the code here was fine for checking the base resource unbinds and whatever,
but it never actually destroyed the surfaces/bufferviews created,
which meant they were always being leaked

cc: mesa-stable

Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16508>
(cherry picked from commit 1526df283c)
2022-05-16 10:05:15 -07:00
Mike Blumenkrantz
16a9904e63 zink: copy incoming shader image struct after doing updates
no functional changes

cc: mesa-stable

Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16508>
(cherry picked from commit 2df1c06168)
2022-05-16 10:05:14 -07:00
Mike Blumenkrantz
3b927d3e41 zink: read shader image r/w usage from incoming data struct
no functional changes

cc: mesa-stable

Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16508>
(cherry picked from commit 32a77b1e25)
2022-05-16 10:05:14 -07:00
Mike Blumenkrantz
308af4a479 zink: simplify dumb update flagging in set_shader_images
cc: mesa-stable

Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16508>
(cherry picked from commit a3dff53487)
2022-05-16 10:05:13 -07:00
Mike Blumenkrantz
78feb8286f zink: reuse local res pointer in set_shader_images
no functional changes

cc: mesa-stable

Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16508>
(cherry picked from commit 22954b4860)
2022-05-16 10:05:12 -07:00
Mike Blumenkrantz
ca4352581b zink: remove refs from shader images
these have implicit refs from the surface/bufferview that gets created,
so adding a ref here is redundant and less performant

cc: mesa-stable

Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16508>
(cherry picked from commit d0df488970)
2022-05-16 10:05:11 -07:00
Jason Ekstrand
f77526a3b8 nir: Preserve metadata if remove_dead_derefs makes no progress
Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16482>
(cherry picked from commit c23b20d43a)
2022-05-16 10:05:11 -07:00
Dylan Baker
e8887c849d .pick_status.json: Update to 5c90eb1c53 2022-05-16 10:05:09 -07:00
Victor Hermann Chiletto
28264dd5c9 radv: always check entry count in descriptor pool when allocating
Previously this check was skipped for pools with
VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT unset, but after
96a240e1 we need to check this otherwise we risk overflowing
radv_descriptor_pool::entries into the host memory base

This fixes a crash to desktop when launching Dota 2, which overallocates
descriptor sets and expects an error to allocate another descriptor pool

Fixes: 96a240e176 ("radv: fix memory leak of descriptor set layout")

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16490>
(cherry picked from commit 580046e49f)
2022-05-13 10:06:04 -07:00
Marcin Ślusarz
2cca7dce1e anv: disable streamout before emitting mesh shading state
Fixes tests which use secondary command buffers.

Fixes: ef04caea9b ("anv: Implement Mesh Shading pipeline")
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16493>
(cherry picked from commit aa1c128b54)
2022-05-13 10:06:04 -07:00
Marcin Ślusarz
d7ef4f99da anv: update task/mesh distribution with the recommended values
Fixes: ef04caea9b ("anv: Implement Mesh Shading pipeline")

Acked-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16493>
(cherry picked from commit f083df8710)
2022-05-13 10:06:03 -07:00
Mike Blumenkrantz
aa9b7d349c zink: remove implicit query resets
this existed in order to reset query pools in advance so they
would never overflow. now the pools are reset every time the query
is started, so this behavior is no longer necessary

fixes #6475

Fixes: 57dd05616f ("zink/query: rewrite the query handling code to pass validation.")

Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16484>
(cherry picked from commit 1c62c6bafd)
2022-05-13 10:06:02 -07:00
Kenneth Graunke
a21fe41535 anv: Fix INTEL_DEBUG=bat on XeHP
We no longer emit STATE_BASE_ADDRESS in every batch on XeHP, so the
decoder might not know what the various base addresses are if it's only
looking at a single batch.  Fortunately, they also never change, so we
can just emit them once here.

On earlier platforms, initializing them here should be harmless.  We'll
emit STATE_BASE_ADDRESS if we change them, which will update these.

Thanks to Iván Briano for catching this.

Fixes: 8831cb38aa ("anv: Stop updating STATE_BASE_ADDRESS on XeHP")
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16287>
(cherry picked from commit ad537edc7c)
2022-05-13 10:06:02 -07:00
Danylo Piliaiev
cdc27459bf tu: Fix indices of drm_msm_gem_submit_cmd when filling them
For some reason CTS doesn't trigger the issue...
When submit entry is not filled - kernel says:
 [drm:msm_ioctl_gem_submit] *ERROR* invalid type: 00000000

Fixes: dbae9fa7d8
("tu: implement sysmem vs gmem autotuner")

Signed-off-by: Danylo Piliaiev <dpiliaiev@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16474>
(cherry picked from commit 9a11ad7efd)
2022-05-13 10:06:01 -07:00
Samuel Pitoiset
87c98bed29 radv: disable DCC for Senra Kagura Shinovi Versus
To workaround an issue with feedback loops in D3D9 with DCC in GENERAL,
until we can fix it properly with a new extension.

Cc: mesa-stable
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/6469
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Martin Roukala <martin.roukala@mupuf.org>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16452>
(cherry picked from commit b5b2bcab54)
2022-05-13 10:06:01 -07:00
Jordan Justen
9c84a34361 intel/dev: Enable first set of DG2 PCI IDs
Mostly Matt Roper's kernel patch commit message:

The IDs added here are the subset reserved for 'motherboard down'
designs of DG2. We have all the necessary support upstream to enable
these now.

The remaining DG2 IDs for add-in cards will be enabled in a future
patch once some additional required functionality has fully landed.

Ref: https://patchwork.freedesktop.org/patch/msgid/20220425211251.77154-3-matthew.d.roper@intel.com
Cc: 22.1 <mesa-stable>
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16449>
(cherry picked from commit ad565f6b70)
2022-05-13 10:06:00 -07:00
Jordan Justen
bb91ddce0b intel/dev: Add DG2 G12 PCI IDs
Ref: https://patchwork.freedesktop.org/patch/483381/?series=103098&rev=1
Ref: https://patchwork.freedesktop.org/patch/msgid/20220425211251.77154-3-matthew.d.roper@intel.com
Cc: 22.1 <mesa-stable>
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16449>
(cherry picked from commit 99354efe31)
2022-05-13 10:05:59 -07:00
Jordan Justen
24626dca6b intel/dev: Add INTEL_PLATFORM_DG2_G12
Cc: 22.1 <mesa-stable>
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16449>
(cherry picked from commit 4456209ce5)
2022-05-13 10:05:59 -07:00
Pierre-Eric Pelloux-Prayer
96eb5bbbb7 amd: fix ac_build_mbcnt_add in wave32 mode
add_src was ignored and i32_0 was always used.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Fixes: 1e49018ced ("amd: Add extra source to the mbcnt_amd NIR intrinsic.")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16427>
(cherry picked from commit db2fd0ca83)
2022-05-13 10:05:58 -07:00
Pierre-Eric Pelloux-Prayer
caf526716b radeonsi: don't use wave32 for GE on gfx10 if culling is used
This is a workaround for issue #6457: it fixes the rendering and
prevent the hang but I can't explain why.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/6457
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16427>
(cherry picked from commit 1f31564607)
2022-05-13 10:05:58 -07:00
Mike Blumenkrantz
9546233703 zink: fix sparse texture depth calcs for arrayed textures
use the array, not the depth

cc: mesa-stable

Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16456>
(cherry picked from commit 1126f42781)
2022-05-13 10:05:57 -07:00
Mike Blumenkrantz
b03a2c10e4 zink: set sparse flag in cubemap lowering
Fixes: 2d745904ca ("zink: add a gently mangled version of the d3d12 cubemap -> array compiler pass")

Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16456>
(cherry picked from commit 56979182dd)
2022-05-13 10:05:56 -07:00
Mike Blumenkrantz
c85d45c884 zink: fix sparse binding for arrayed textures
this needs to set the arrayLayer, not the z offset

big thanks to Piers Daniell for catching this

cc: mesa-stable

Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16456>
(cherry picked from commit 377f5e7af9)
2022-05-13 10:05:56 -07:00
Mike Blumenkrantz
41967c9107 zink: clamp out min_lod operands for explicit lod ops
this is illegal (and nonsensical)

cc: mesa-stable

Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16456>
(cherry picked from commit 63dc39ac90)
2022-05-13 10:05:42 -07:00
Mike Blumenkrantz
2649b2c631 zink: fix up sparse texture sampling for shadow samplers
the problem here is that this returns a vec2 instead of a vec5, which
throws all the existing calculations off

given that the shader is (still) expecting a vec2 return from this,
and there's no way to sanely rewrite with nir to be valid for both
sampler types as well as spirv translation, just pad out to a vec2
here and be done with it

Fixes: 73ef54e342 ("zink: handle residency return value from sparse texture instructions")

Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16456>
(cherry picked from commit 88912b3111)
2022-05-13 10:05:37 -07:00
Danylo Piliaiev
1b28c52e44 pps: Open writable renderer node in DrmDevice::create
DrmDevice::create_all correctly opened the node with O_RDWR, while
DrmDevice::create was not, causing failure to create writable buffer.

Fixes pps-config on Freedreno.

Fixes: 1cc72b2aef
("pps: Gfx-pps v0.3.0")

Signed-off-by: Danylo Piliaiev <dpiliaiev@igalia.com>
Reviewed-by: Antonio Caggiano <antonio.caggiano@collabora.com>
Reviewed-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16406>
(cherry picked from commit 6bf4ae002a)
2022-05-13 10:05:22 -07:00
Danylo Piliaiev
8a560a87b4 tu: Do not flush ccu in clear/blits during renderpass
For clear/blits ccu flush not only worse for perf, but also messes up
flush_bits when executed in a conditional set of commands.

We already don't flush for 3d blits.

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/6419

Fixes: 487aa807bd
("tu: Rewrite flushing to use barriers")

Signed-off-by: Danylo Piliaiev <dpiliaiev@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16352>
(cherry picked from commit 187d3df52c)
2022-05-13 10:05:21 -07:00
Dylan Baker
60fa35a4df .pick_status.json: Mark 5a3aee78cb as denominated 2022-05-13 10:05:20 -07:00
Dylan Baker
b2cc7c5b43 .pick_status.json: Update to 57293dee2b 2022-05-13 10:05:18 -07:00
Dylan Baker
6fade22da9
VERSION: bump for 22.1.0-rc5 2022-05-10 22:03:46 -07:00
Dylan Baker
d25f388853 .pick_status.json: Mark 8c1d9c7b74 as denominated 2022-05-10 21:23:14 -07:00
Benjamin Cheng
b7366e6acb radv: fix memory leak of descriptor set layout
We need to be able to track the descriptor sets explicity to unref the
descriptor sets, otherwise these descriptor sets will not unref the
descriptor set layout it holds.

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/6222
Fixes: 66f7289d56
("radv: add reference counting for descriptor set layouts")

Tested-by: Jakob Bornecrantz <jakob@collabora.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15741>
(cherry picked from commit 96a240e176)
2022-05-10 21:23:14 -07:00
Iván Briano
03d5e496d9 anv: re-alloc push constants after secondary command buffers
If the secondary command buffer executed used push constants on a
different set of stages than the primary is using, we may end up not
reallocating them for the primary, getting misrender artifacts at best,
or a nice GPU hang at worst.

Fixes the tests from a CTS from the future:
dEQP-VK.dynamic_rendering.random.*

Cc: mesa-stable

Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16439>
(cherry picked from commit 2e46f38902)
2022-05-10 21:23:14 -07:00
Mike Blumenkrantz
0b90d3dc58 gallivm: fix oob txf swizzling
this wasn't taking into account the format swizzle, returning broken
alpha values in most cases

Fixes: 0b6554ba6f ("gallivm,llvmpipe: handle TXF (texelFetch) instruction, including offsets")

Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16137>
(cherry picked from commit f5caaf2d75)
2022-05-10 21:23:14 -07:00