Scratch stores are being lowered to the instructions with side-effects,
however they should be enabled in fs helper invocations, since they
are produced from operations which don't imply side-effects.
To fix this - we move the decision of whether the sample mask predication
is enable to the point where logical brw instructions are created.
GLSL example of the issue:
int tmp[1024];
...
do {
// changes to tmp
} while (some_condition(tmp))
If `tmp` is lowered to scrach memory, `some_condition` would be
undefined if scratch write is predicated on sample mask, making
possible for the while loop to become infinite and hang the GPU.
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/3256
Fixes: 53bfcdeecf
Signed-off-by: Danylo Piliaiev <danylo.piliaiev@globallogic.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Acked-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6056>
(cherry picked from commit 77486db867)
And fix the bad assertion that let this slip.
Like combines, nir_op_vec can be vector, and we need to lower this
ourselves. Thankfully, the lowering is simple.
Fixes
dEQP-GLES2.functional.shaders.loops.for_uniform_iterations.nested_tricky_dataflow_1_*
Fixes: b2c6cf2b6d ("pan/bi: Eliminate writemasks in the IR")
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7081>
(cherry picked from commit a204eac759)
Fixes rendering corruption in the shadowmappingcascade Sascha Willems
Vulkan demo. To see the corruption, I adjusted the demo options as
follows:
1. Enable "Display depth map"
2. Set "Split lambda" to 0.100
3. Make "Cascade" non-zero.
Fixes: 80ffbe915f ("anv: Add support for HiZ+CCS")
Reviewed-by: Sagar Ghuge <sagar.ghuge@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7046>
(cherry picked from commit cce6fc3b5c)
In 53bfcdeecf, we added load/store_scratch instructions which deviate
a little bit from most memory load/store instructions in that we can't
use the normal untyped read/write instructions which can read and write
up to a vec4 at a time. Instead, we have to use the DWORD scattered
read/write instructions which are scalar. To handle this, we added code
to brw_nir_lower_mem_access_bit_sizes to cause them to be scalarized.
However, one case was missing: the load-as-larger-vector case. In this
case, we take small bit-sized constant-offset loads replace it with a
32-bit load and shuffle the result around as needed.
For scratch, this case is much trickier to get right because it often
emits vec2 or wider which we would then have to lower again. We did
this for other load and store ops because, for lower bit-sizes we have
to scalarize thanks to the byte scattered read/write instructions being
scalar. However, for scratch we're not losing as much because we can't
vectorize 32-bit loads and stores either. It's easier to just disallow
it whenever we have to scalarize.
Fixes: 53bfcdeecf "intel/fs: Implement the new load/store_scratch..."
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6872>
(cherry picked from commit fd04f858b0)
sys and string are unused, os is needed but not imported
fixes: 412472da5c
("glsl: Add utility to convert text files to C strings")
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7034>
(cherry picked from commit 3ff513ee5d)
When support for multi-slice fast-clears was introduced for color
surfaces, an existing optimization for skipping fast-clears was not
updated (this optimization assumed single-slice fast-clears). As a
result, the driver began to skip multi-layer fast-clears if just the
first slice was in the CLEAR state (ignoring the state of the others).
A Civilization VI trace was the only workload I found to make use of
this optimization and it did so for 2D, non-array textures. Therefore,
this fix simply checks that the depth of the clear box is 1. It also
moves the single-slice aux-state query closer to the optimization to
clarify the need for the depth check.
Enables iris to pass a case of the fcc-write-after-clear piglit test,
[fast-clear tracking across layers 0 -> 1 -> (0,1)].
Fixes: 393f659ed8 ("iris: Enable fast clears on other miplevels and layers than 0.")
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6973>
(cherry picked from commit 3f3a5f3489)
This fixes 6 tests that were crashing on VC4 since
EGL_KHR_swap_buffers_with_damage was enabled.
dEQP-EGL.functional.swap_buffers_with_damage.*.buffer_age_render
Cc: 20.2 <mesa-stable>
Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6976>
(cherry picked from commit 961a8d71cd)
Fix defect reported by Coverity Scan.
Dereference before null check (REVERSE_INULL)
check_after_deref: Null-checking rsc suggests that it may be
null, but it has already been dereferenced on all paths leading
to the check.
Fixes: 6173cc19c4 ("freedreno: gallium driver for adreno")
Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6903>
(cherry picked from commit 0a7bd14dbb)
When I copied and pasted the code from MOV_INDIRECT for handling the
dependency controls, I missed a subtle difference between MOV_INDIRECT
and SHUFFLE. Specifically, MOV_INDIRECT gets lowered to a narrow
instruction on Gen7 by the SIMD width lowering whereas SHUFFLE has to
split it in the generator. Therefore, the check safety check for
whether or not we can use dependency control has to be based on the
lowered width rather than the width of the original instruction.
Fixes: a8ac61b0ee "intel/fs: NoMask initialize the address..."
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/3593
Reviewed-by: Matt Turner <mattst88@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6989>
(cherry picked from commit 8427e56067)
The volatile pattern gives me flaky results for 32-bit builds on
ChromeOS Android. This is because on 32-bit the volatile 64-bit
loads gets split into 2 32-bit loads each.
So if we read the lower dword first and then the upper dword, it
can happen that the upper dword is already changed but the lower
dword isn't yet. In particular for occlusion queries this gives
false readings, as the upper dword commonly only constains the
ready bit.
With the GCC atomic intrinsics we get a call to __atomic_load_8
in libatomic.so which does the right thing.
An alternative fix would be to explicitly split the 32-bit loads
in the right order and do a bunch of retries if things change, though
that gets messy quickly and for 32-bit builds only doesn't feel worth
it that much.
CC: mesa-stable
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6933>
(cherry picked from commit 7568c97df1)
Without this, it was checking bit size compatibility with bit sizes such
as 96 which is clearly invalid.
No shader-db changes on Ice Lake
Fixes: ce9205c03b "nir: add a load/store vectorization pass"
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6871>
(cherry picked from commit 57e7c5f05e)
Do not throw a deprecation warning if the power8 option is set to the
new 'disabled' value. Instead, warn if it is still set to the legacy
value 'false'.
Fixes: 138c003d22 ("meson: deprecated 'true' and 'false' in combo options for 'enabled' and 'disabled'")
Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
Reviewed-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6370>
(cherry picked from commit 03bea54e02)
The linker was adding all state vars as uniforms, doubling the storage size
for shaders using only builtin uniforms, which increased CPU overhead for
constant buffer uploads.
When this code was originally ported from the GLSL IR linker we forgot
to exclude builtins because the check was not done in the
add_uniform_to_shader class but rather a check was done when passing
variables to this class for processing.
Fixes: 664e4a610d ("glsl/nir: Fill in the Parameters in NIR linker")
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Tested-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6958>
(cherry picked from commit 038fcbcaed)
Workaround # 22011374674
Applied to i965, iris and anv drivers
No performance impact is observed with WA.
Cc: mesa-stable
Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit 545d852a7a)
After disable SDMA on Arcturus(gfx9), dead lock with aux_context_lock is
detected since si_screen_clear_buffer is called recursively before
release lock.
The call trace is:
si_clear_render_target->si_compute_clear_render_target->
si_launch_grid_internal->si_launch_grid->si_emit_cache_flush->
si_prim_discard_signal_next_compute_ib_start->u_suballocator_alloc->
si_resource_create->si_buffer_create->si_alloc_resource->
si_screen_clear_buffer->simple_mtx_lock->
si_sdma_clear_buffer->si_pipe_clear_buffer->
si_clear_buffer->si_compute_do_clear_or_copy->
si_launch_grid_internal->si_launch_grid->si_emit_cache_flush->
si_prim_discard_signal_next_compute_ib_start->u_suballocator_alloc->
si_resource_create->si_buffer_create->si_alloc_resource->
si_screen_clear_buffer->simple_mtx_lock
Fixes: 07a49bf597 "radeonsi: disable SDMA on gfx9"
Signed-off-by: James Zhu <James.Zhu@amd.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6941>
(cherry picked from commit 5e8791a0bf)
If we want to use HTILE correctly we need to communicate extra stuff
like clear colors. (Unlike DCC there is no HTILE FCE)
CC: mesa-stable
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
(cherry picked from commit d78df70c2a)
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6877>
In the case where end was a instruction-based cursor, we would mix up
our blocks and end up with block_begin pointing after the second split.
This causes a segfault as the cf_node list walk at the end of the
function never terminates properly. There's also a possibility of
mix-up if begin is an instruction-based cursor which was found by
inspection.
Fixes: fc7f2d2364 "nir/cf: add new control modification API's"
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Acked-by: Matt Turner <mattst88@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6866>
(cherry picked from commit 7dbb1f7462)
vl_mpeg12_decoder needs to override the chroma_format value to get the
correct size calculated (chroma_format is used by vl_video_buffer_adjust_size).
I'm not sure why it's needed, but this is needed to get correct mpeg decode.
Fixes: 24f2b0a856 ("gallium/video: remove pipe_video_buffer.chroma_format")
Acked-by: Leo Liu <leo.liu@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6817>
(cherry picked from commit 2584d48b2c)
Fix defect reported by Coverity Scan.
Dereference before null check (REVERSE_INULL)
check_after_deref: Null-checking image suggests that it may be
null, but it has already been dereferenced on all paths leading to
the check.
Fixes: ad609bf55a ("frontend/dri: Implement mapping individual planes.")
Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6807>
(cherry picked from commit 03e7b75c22)
I noticed this once I started gathering xfb_info after
nir_lower_io_arrays_to_elements_no_indirect.
Fixes: b2bbd978d0 ("nir: fix lowering arrays to elements for XFB outputs")
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6514>
(cherry picked from commit 5a88db682e)
There's no good reason not to use a symmetric rounding mode here. This
fixes the following GL CTS case for me:
GTF-GL33.gtf21.GL3Tests.texture_lod_bias.texture_lod_bias_all
Fixes: 132b69c4ed ("st/mesa: round lod_bias to a multiple of 1/256")
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6892>
(cherry picked from commit 7685c37bf4)
As documented in the galcore kernel driver "only LOD0 is valid
for this register". This makes sense, as NTE's LINEAR_STRIDE is
only capable to store one linear stride value per sampler.
This fixes linear textures in sampler slot != 0.
Fixes: 34458c1cf6 ("etnaviv: add linear sampling support")
CC: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Reviewed-by: Michael Tretter <m.tretter@pengutronix.de>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3285>
(cherry picked from commit a7e3cc7a0e)
the previous version of this leaked a reference to the streamout buffer here
thanks to deltragon on my blog for pointing this out!
Fixes: 37778fcd9a ("zink: implement transform feedback support to finish off opengl 3.0")
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6457>
(cherry picked from commit 7971918924)
Without this, we end up throwing errors on code along these lines when
rendering using single-buffering:
GLint att;
glGetIntegerv(GL_READ_BUFFER, &att);
glGetFramebufferAttachmentParameteriv(GL_READ_FRAMEBUFFER, att, ...);
This is because we internally translate GL_BACK (which is what
glGetIntegerv returned) to GL_FRONT, which we don't handle in the
Desktop GL case. So let's start handling it.
This fixes the GLTF-GL33.gtf21.GL2FixedTests.buffer_color.blend_color
test for me.
Fixes: e6ca6e587e ("mesa: Handle pbuffers in desktop GL framebuffer attachment queries")
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6815>
(cherry picked from commit 9e13a16c97)