Commit graph

222 commits

Author SHA1 Message Date
Marek Olšák
ca18f12dbb radeonsi: make PARTIAL_ES_WAVE globally dependent on SWITCH_ON_EOI
This catches the other cases that enable SWITCH_ON_EOI.

Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
2015-10-24 00:01:20 +02:00
Marek Olšák
2070af2fb1 radeonsi: add one more SWITCH_ON_EOI requirement for Hawaii and VI
The VI condition depends on geometry shaders and MAX_PRIMGRP_IN_WAVE.

Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
2015-10-24 00:01:20 +02:00
Marek Olšák
a6b5684e99 radeonsi: only apply the instancing bug workaround to Bonaire
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
2015-10-24 00:01:20 +02:00
Marek Olšák
96d5879d38 radeonsi: add SWITCH_ON_EOI requirement for 4 SE parts
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
2015-10-24 00:01:20 +02:00
Marek Olšák
7e056f872f radeonsi: remove unnecessary PARTIAL_VS_WAVE setting for streamout
hardware does this automatically

Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
2015-10-24 00:01:20 +02:00
Marek Olšák
50bb2decf7 radeonsi: add draw_vbo check for a NULL pixel shader
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
2015-10-24 00:01:20 +02:00
Marek Olšák
9b54ce3362 radeonsi: support thread-safe shaders shared by multiple contexts
The "current" shader pointer is moved from the CSO to the context, so that
the CSO is mostly immutable.

The only drawback is that the "current" pointer isn't saved when unbinding
a shader and it must be looked up when the shader is bound again.

This is also a prerequisite for multithreaded shader compilation.

Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
2015-10-20 12:51:51 +02:00
Marek Olšák
5749676d03 radeonsi: remove TC L2 cache flush for index buffers on VI
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
2015-10-07 19:18:50 +02:00
Marek Olšák
5804c6adf8 gallium/radeon: add separate stencil level dirty flags
We will only do depth-only or stencil-only decompress blits, whichever is
needed by textures, instead of always doing both.

Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
2015-10-03 22:06:08 +02:00
Marek Olšák
2edb060639 gallium/radeon: tell the winsys the exact resource binding types
Use the priority flags and expand them.
This information will be used for debugging.

Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
2015-10-03 22:06:07 +02:00
Marek Olšák
22d3ccf5a8 radeonsi: skip drawing if the tess factor ring allocation fails
Cc: 11.0 <mesa-stable@lists.freedesktop.org>
Acked-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
2015-09-24 19:51:42 +02:00
Marek Olšák
29dff6f676 radeonsi: handle index buffer alloc failures
Cc: 11.0 <mesa-stable@lists.freedesktop.org>
Acked-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
2015-09-24 19:51:42 +02:00
Marek Olšák
28b34b474e radeonsi: don't send IB dword usage to si_need_cs_space
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Acked-by: Christian König <christian.koenig@amd.com>
2015-09-01 21:51:15 +02:00
Marek Olšák
7ff2991e34 gallium/radeon: rename r600_context_bo_reloc -> radeon_add_to_buffer_list
this name should be easy to understand without other knowledge

Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Acked-by: Christian König <christian.koenig@amd.com>
2015-09-01 21:51:14 +02:00
Marek Olšák
d2e63ac042 gallium/radeon: rename write_*_reg functions
e.g. radeon_set_context_reg is nicer and looks consistent next to
radeon_emit().

Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Acked-by: Christian König <christian.koenig@amd.com>
2015-09-01 21:51:14 +02:00
Marek Olšák
87c1e9e19c radeonsi: use a bitmask for tracking dirty atoms
This mainly removes the cache misses when checking the dirty flags.
Not much else though.

Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Acked-by: Christian König <christian.koenig@amd.com>
2015-09-01 21:51:14 +02:00
Marek Olšák
5bb0ad7ccc radeonsi: call si_init_atom for remaining radeonsi atoms
I need to initialize more atom IDs.

This adds 4 more si_init_atom calls, which simplifies the code.
(si_init_atom needs a different context type of the emit functions though)

Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Acked-by: Christian König <christian.koenig@amd.com>
2015-09-01 21:51:13 +02:00
Marek Olšák
ba7a6cf626 radeonsi: define the state atom array separately
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Acked-by: Christian König <christian.koenig@amd.com>
2015-09-01 21:51:13 +02:00
Marek Olšák
16e5d8ad38 radeonsi: add IB parser support for CP DMA packets
If the packet encoding is defined in the same format as register definitions,
the python script can process them automatically and the parser support
becomes trivial.

Acked-by: Christian König <christian.koenig@amd.com>
Acked-by: Alex Deucher <alexander.deucher@amd.com>
2015-08-26 19:25:19 +02:00
Marek Olšák
2c14a6d3b1 radeonsi: add IB tracing support for debug contexts
This adds trace points to all IBs and the parser prints them and also
prints which trace points were reached (executed) by the CP.
This can help pinpoint a problematic packet, draw call, etc.

Acked-by: Christian König <christian.koenig@amd.com>
Acked-by: Alex Deucher <alexander.deucher@amd.com>
2015-08-26 19:25:19 +02:00
Marek Olšák
189953ee13 radeonsi: remove old CS tracing code
Some of it is left there and it will be re-used in the next commit.

Acked-by: Christian König <christian.koenig@amd.com>
Acked-by: Alex Deucher <alexander.deucher@amd.com>
2015-08-26 19:25:19 +02:00
Marek Olšák
2d1952e2a5 radeonsi: add VI hardware support 2015-08-14 15:02:29 +02:00
Grazvydas Ignotas
3206d4ed44 gallium/radeon: use helper functions to mark atoms dirty
This is analogous to r300_mark_atom_dirty() used by r300, and will
be used by later patches. For common radeon code, appropriate helper
is called through a function pointer.

No functional changes.

Signed-off-by: Marek Olšák <marek.olsak@amd.com>
2015-08-11 14:46:53 +02:00
Marek Olšák
b0528118df radeonsi: completely rework updating descriptors without CP DMA
The patch has a better explanation. Just a summary here:
- The CPU always uploads a whole descriptor array to previously-unused memory.
- CP DMA isn't used.
- No caches need to be flushed.
- All descriptors are always up-to-date in memory even after a hang, because
  CP DMA doesn't serve as a middle man to update them.

This should bring:
- better hang recovery (descriptors are always up-to-date)
- better GPU performance (no KCACHE and TC flushes)
- worse CPU performance for partial updates (only whole arrays are uploaded)
- less used IB space (no CP_DMA and WRITE_DATA packets)
- simpler code
- hopefully, some of the corruption issues with SI cards will go away.
  If not, we'll know the issue is not here.

Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
2015-07-31 16:49:16 +02:00
Marek Olšák
99bf47f603 radeonsi: add assertions into draw_vbo and check tessellation
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
2015-07-23 00:59:33 +02:00
Marek Olšák
5aa5f90823 radeonsi: set the rasterization primitive type for tessellation
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
2015-07-23 00:59:33 +02:00
Marek Olšák
3344699243 radeonsi: set VGT_LS_HS_CONFIG for tessellation
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
2015-07-23 00:59:33 +02:00
Marek Olšák
09d02fa463 radeonsi: update IA_MULTI_VGT_PARAM for tessellation
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
2015-07-23 00:59:33 +02:00
Marek Olšák
74c1001d13 radeonsi: add derived tessellation state
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
2015-07-23 00:59:33 +02:00
Marek Olšák
d9d0de4d28 radeonsi: add translation of PATCH primitives
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
2015-07-23 00:59:32 +02:00
Marek Olšák
3ce91c727f radeonsi: rework how shader pointers to descriptors are set
This is mainly needed for tessellation where a VS can be bound as VS, ES,
or LS, and TES (tess. evaluationshader) can be bound as VS or ES or neither.
Therefore we need the ability to move pointers to descriptors between
shaders arbitrarily.

The idea is that the context has a mapping from PIPE_SHADER_x to
SPI_SHADER_USER_DATA_x. After a shader is enabled or disabled,
si_shader_change_notify should be called to update this mapping accordingly.

There is a dirty flag for each shader pointer, but only one emit function
for all pointers in the whole context, whose code and logic is separated
from descriptors.

Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
2015-07-23 00:59:31 +02:00
Marek Olšák
d3f4f6b2e9 radeonsi: fix a hang with DrawTransformFeedback on 4 SE chips
Cc: 10.6 10.5 <mesa-stable@lists.freedesktop.org>
Acked-by: Christian König <christain.koenig@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
2015-07-05 15:06:50 +02:00
Marek Olšák
dc39413640 radeonsi: move scratch reloc state setup
- move it to its own function
- do it after all states are emitted
- bump SI_MAX_DRAW_CS_DWORDS

Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
2015-03-16 12:54:19 +01:00
Marek Olšák
567c8d7300 radeonsi: don't emit PA_SC_LINE_STIPPLE if not rendering lines
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
2015-03-16 12:54:19 +01:00
Marek Olšák
1f4bb38264 radeonsi: don't emit PA_SC_LINE_STIPPLE after every rasterizer state change
Do it only when the line stipple state is changed.

Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
2015-03-16 12:54:19 +01:00
Marek Olšák
f5832f3f9d radeonsi: move PA_SU_SC_MODE_CNTL to rasterizer state
This requires enabling the optional GL provoking vertex behavior for quads.

+ some cosmetic changes, so that the register is set exactly the same as
on r600.

Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
2015-03-16 12:54:19 +01:00
Marek Olšák
fdf2c04737 radeonsi: small cleanup around current_rast_prim
- remove the last parameter of si_emit_rasterizer_prim_state
- remove the last unused parameter of si_emit_draw_registers
- use current_rast_prim in si_emit_draw_registers

Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
2015-02-24 21:21:04 +01:00
Marek Olšák
0b1f31ab7f radeonsi: set current_rast_prim in the right place
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
2015-02-24 21:21:04 +01:00
Marek Olšák
7692704b14 radeonsi: don't use SQC_CACHES to flush ICACHE and KCACHE on SI
This reverts 73c2b0d18c.

It doesn't seem to be reliable. It's probably missing a wait packet or
something, because it's just a register write and doesn't wait for anything.
SURFACE_SYNC at least seems to wait until the flush is done. Just guessing.

Let's not complicate things and revert this.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=88561

Cc: 10.5 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
2015-02-20 12:06:22 +01:00
Marek Olšák
1fe7ba8c69 radeonsi: deduce rasterizer primitive type at the beginning of draw_vbo
I will need this for polygon stippling.

Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
2015-02-04 14:34:13 +01:00
Tom Stellard
2397a72129 radeonsi: Enable VGPR spilling for all shader types v5
v2:
  - Only emit write SPI_TMPRING_SIZE once per packet.
  - Use context global scratch buffer.

v3:
  - Patch shaders using WRITE_DATA packet instead of map/unmap.
  - Emit ICACHE_FLUSH, CS_PARTIAL_FLUSH, PS_PARTIAL_FLUSH, and
    VS_PARTIAL_FLUSH when patching shaders.

v4:
  - Code cleanups.
  - Remove unnecessary multiplies.

v5:
  - Patch shaders in system memory and re-upload to vram.

Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
2015-01-28 21:03:47 +00:00
Marek Olšák
d8185aa9a8 radeonsi: emit SURFACE_SYNC last
This fixes a case where a transform feedback buffer is fed back as an index
buffer, because SURFACE_SYNC must be after VS_PARTIAL_FLUSH.

Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
2015-01-07 12:06:43 +01:00
Marek Olšák
ca9c5b2be5 radeonsi: improve and fix streamout flushing
- we don't usually need to flush TC L2
- we should flush KCACHE
  (not really an issue now since we always flush KCACHE when updating
   descriptors, but it could be a problem if we used CE, which doesn't
   require flushing KCACHE)
- add an explicit VS_PARTIAL_FLUSH flag

Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
2015-01-07 12:06:43 +01:00
Marek Olšák
18a30c9778 radeonsi: use TC L2 for CP DMA operations with shader resources on CIK
So that TC L2 doesn't need to be flushed.

The only problem is with index buffers, which don't use TC.
A simple solution is added that flushes TC L2 before a draw call (TC_L2_dirty).

Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
2015-01-07 12:06:43 +01:00
Marek Olšák
73c2b0d18c radeonsi: implement separate ICACHE and KCACHE flush for SI
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
2015-01-07 12:06:43 +01:00
Marek Olšák
2bfe9d4538 radeonsi: rename flush flags, split the TC flag into L1 and L2
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
2015-01-07 12:06:43 +01:00
Marek Olšák
d217819e78 r600g,radeonsi: separate cache flush flags
I will rename them for radeonsi.

Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
2015-01-07 12:06:43 +01:00
Marek Olšák
3291eedfe6 radeonsi: only emit line stippling and provoking vertex state when it changes
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
2014-12-10 21:59:37 +01:00
Marek Olšák
7991d602f3 radeonsi: fix line stippling and provoking vertex state for GS primitives
I'm not sure if GS hw outputs line lists or line strips.

Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
2014-12-10 21:59:37 +01:00
Marek Olšák
834bee42ed radeonsi: emit DRAW_PREAMBLE only if it changes
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
2014-12-10 21:59:37 +01:00