radeonsi: add derived tessellation state

Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
This commit is contained in:
Marek Olšák 2015-02-22 18:01:18 +01:00
parent db267a04ce
commit 74c1001d13
4 changed files with 146 additions and 3 deletions

View file

@ -165,6 +165,9 @@ void si_begin_new_cs(struct si_context *ctx)
r600_postflush_resume_features(&ctx->b);
ctx->b.initial_gfx_cs_size = ctx->b.rings.gfx.cs->cdw;
/* Invalidate various draw states so that they are emitted before
* the first draw call. */
si_invalidate_draw_sh_constants(ctx);
ctx->last_primitive_restart_en = -1;
ctx->last_restart_index = SI_RESTART_INDEX_UNKNOWN;
@ -174,4 +177,8 @@ void si_begin_new_cs(struct si_context *ctx)
ctx->last_rast_prim = -1;
ctx->last_sc_line_stipple = ~0;
ctx->emit_scratch_reloc = true;
ctx->last_ls = NULL;
ctx->last_tcs = NULL;
ctx->last_tes_sh_base = -1;
ctx->last_num_tcs_input_cp = -1;
}

View file

@ -48,7 +48,8 @@
#define SI_MAX_DRAW_CS_DWORDS \
(/*scratch:*/ 3 + /*derived prim state:*/ 3 + \
/*draw regs:*/ 16 + /*draw packets:*/ 31)
/*draw regs:*/ 16 + /*draw packets:*/ 31 +\
/*derived tess state:*/ 19)
/* Instruction cache. */
#define SI_CONTEXT_INV_ICACHE (R600_CONTEXT_PRIVATE_FLAG << 0)
@ -224,7 +225,7 @@ struct si_context {
bool db_depth_disable_expclear;
unsigned ps_db_shader_control;
/* Draw state. */
/* Emitted draw state. */
int last_base_vertex;
int last_start_instance;
int last_sh_base_reg;
@ -241,6 +242,12 @@ struct si_context {
boolean emit_scratch_reloc;
unsigned scratch_waves;
unsigned spi_tmpring_size;
/* Emitted derived tessellation state. */
struct si_shader *last_ls; /* local shader (VS) */
struct si_shader_selector *last_tcs;
int last_num_tcs_input_cp;
int last_tes_sh_base;
};
/* cik_sdma.c */

View file

@ -96,6 +96,125 @@ static unsigned si_conv_prim_to_gs_out(unsigned mode)
return prim_conv[mode];
}
/**
* This calculates the LDS size for tessellation shaders (VS, TCS, TES).
* LS.LDS_SIZE is shared by all 3 shader stages.
*
* The information about LDS and other non-compile-time parameters is then
* written to userdata SGPRs.
*/
static void si_emit_derived_tess_state(struct si_context *sctx,
const struct pipe_draw_info *info,
unsigned *num_patches)
{
struct radeon_winsys_cs *cs = sctx->b.rings.gfx.cs;
struct si_shader_selector *ls = sctx->vs_shader;
/* The TES pointer will only be used for sctx->last_tcs.
* It would be wrong to think that TCS = TES. */
struct si_shader_selector *tcs =
sctx->tcs_shader ? sctx->tcs_shader : sctx->tes_shader;
unsigned tes_sh_base = sctx->shader_userdata.sh_base[PIPE_SHADER_TESS_EVAL];
unsigned num_tcs_input_cp = info->vertices_per_patch;
unsigned num_tcs_output_cp, num_tcs_inputs, num_tcs_outputs;
unsigned num_tcs_patch_outputs;
unsigned input_vertex_size, output_vertex_size, pervertex_output_patch_size;
unsigned input_patch_size, output_patch_size, output_patch0_offset;
unsigned perpatch_output_offset, lds_size, ls_rsrc2;
unsigned tcs_in_layout, tcs_out_layout, tcs_out_offsets;
*num_patches = 1; /* TODO: calculate this */
if (sctx->last_ls == ls->current &&
sctx->last_tcs == tcs &&
sctx->last_tes_sh_base == tes_sh_base &&
sctx->last_num_tcs_input_cp == num_tcs_input_cp)
return;
sctx->last_ls = ls->current;
sctx->last_tcs = tcs;
sctx->last_tes_sh_base = tes_sh_base;
sctx->last_num_tcs_input_cp = num_tcs_input_cp;
/* This calculates how shader inputs and outputs among VS, TCS, and TES
* are laid out in LDS. */
num_tcs_inputs = util_last_bit64(ls->outputs_written);
if (sctx->tcs_shader) {
num_tcs_outputs = util_last_bit64(tcs->outputs_written);
num_tcs_output_cp = tcs->info.properties[TGSI_PROPERTY_TCS_VERTICES_OUT];
num_tcs_patch_outputs = util_last_bit64(tcs->patch_outputs_written);
} else {
/* No TCS. Route varyings from LS to TES. */
num_tcs_outputs = num_tcs_inputs;
num_tcs_output_cp = num_tcs_input_cp;
num_tcs_patch_outputs = 2; /* TESSINNER + TESSOUTER */
}
input_vertex_size = num_tcs_inputs * 16;
output_vertex_size = num_tcs_outputs * 16;
input_patch_size = num_tcs_input_cp * input_vertex_size;
pervertex_output_patch_size = num_tcs_output_cp * output_vertex_size;
output_patch_size = pervertex_output_patch_size + num_tcs_patch_outputs * 16;
output_patch0_offset = sctx->tcs_shader ? input_patch_size * *num_patches : 0;
perpatch_output_offset = output_patch0_offset + pervertex_output_patch_size;
lds_size = output_patch0_offset + output_patch_size * *num_patches;
ls_rsrc2 = ls->current->ls_rsrc2;
if (sctx->b.chip_class >= CIK) {
assert(lds_size <= 65536);
ls_rsrc2 |= S_00B52C_LDS_SIZE(align(lds_size, 512) / 512);
} else {
assert(lds_size <= 32768);
ls_rsrc2 |= S_00B52C_LDS_SIZE(align(lds_size, 256) / 256);
}
/* Due to a hw bug, RSRC2_LS must be written twice with another
* LS register written in between. */
if (sctx->b.chip_class == CIK && sctx->b.family != CHIP_HAWAII)
si_write_sh_reg(cs, R_00B52C_SPI_SHADER_PGM_RSRC2_LS, ls_rsrc2);
si_write_sh_reg_seq(cs, R_00B528_SPI_SHADER_PGM_RSRC1_LS, 2);
radeon_emit(cs, ls->current->ls_rsrc1);
radeon_emit(cs, ls_rsrc2);
/* Compute userdata SGPRs. */
assert(((input_vertex_size / 4) & ~0xff) == 0);
assert(((output_vertex_size / 4) & ~0xff) == 0);
assert(((input_patch_size / 4) & ~0x1fff) == 0);
assert(((output_patch_size / 4) & ~0x1fff) == 0);
assert(((output_patch0_offset / 16) & ~0xffff) == 0);
assert(((perpatch_output_offset / 16) & ~0xffff) == 0);
assert(num_tcs_input_cp <= 32);
assert(num_tcs_output_cp <= 32);
tcs_in_layout = (input_patch_size / 4) |
((input_vertex_size / 4) << 13);
tcs_out_layout = (output_patch_size / 4) |
((output_vertex_size / 4) << 13);
tcs_out_offsets = (output_patch0_offset / 16) |
((perpatch_output_offset / 16) << 16);
/* Set them for LS. */
si_write_sh_reg(cs,
R_00B530_SPI_SHADER_USER_DATA_LS_0 + SI_SGPR_LS_OUT_LAYOUT * 4,
tcs_in_layout);
/* Set them for TCS. */
si_write_sh_reg_seq(cs,
R_00B430_SPI_SHADER_USER_DATA_HS_0 + SI_SGPR_TCS_OUT_OFFSETS * 4, 3);
radeon_emit(cs, tcs_out_offsets);
radeon_emit(cs, tcs_out_layout | (num_tcs_input_cp << 26));
radeon_emit(cs, tcs_in_layout);
/* Set them for TES. */
si_write_sh_reg_seq(cs, tes_sh_base + SI_SGPR_TCS_OUT_OFFSETS * 4, 2);
radeon_emit(cs, tcs_out_offsets);
radeon_emit(cs, tcs_out_layout | (num_tcs_output_cp << 26));
}
static unsigned si_get_ia_multi_vgt_param(struct si_context *sctx,
const struct pipe_draw_info *info)
{
@ -208,8 +327,12 @@ static void si_emit_draw_registers(struct si_context *sctx,
struct radeon_winsys_cs *cs = sctx->b.rings.gfx.cs;
unsigned prim = si_conv_pipe_prim(info->mode);
unsigned gs_out_prim = si_conv_prim_to_gs_out(sctx->current_rast_prim);
unsigned num_patches = 0;
unsigned ia_multi_vgt_param = si_get_ia_multi_vgt_param(sctx, info);
if (sctx->tes_shader)
si_emit_derived_tess_state(sctx, info, &num_patches);
/* Draw state. */
if (prim != sctx->last_prim ||
ia_multi_vgt_param != sctx->last_multi_vgt_param) {

View file

@ -745,11 +745,15 @@ static void si_bind_tcs_shader(struct pipe_context *ctx, void *state)
{
struct si_context *sctx = (struct si_context *)ctx;
struct si_shader_selector *sel = state;
bool enable_changed = !!sctx->tcs_shader != !!sel;
if (sctx->tcs_shader == sel)
return;
sctx->tcs_shader = sel;
if (enable_changed)
sctx->last_tcs = NULL; /* invalidate derived tess state */
}
static void si_bind_tes_shader(struct pipe_context *ctx, void *state)
@ -765,8 +769,10 @@ static void si_bind_tes_shader(struct pipe_context *ctx, void *state)
sctx->clip_regs.dirty = true;
sctx->last_rast_prim = -1; /* reset this so that it gets updated */
if (enable_changed)
if (enable_changed) {
si_shader_change_notify(sctx);
sctx->last_tes_sh_base = -1; /* invalidate derived tess state */
}
}
static void si_make_dummy_ps(struct si_context *sctx)