radeonsi: skip drawing if the tess factor ring allocation fails

Cc: 11.0 <mesa-stable@lists.freedesktop.org>
Acked-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
This commit is contained in:
Marek Olšák 2015-09-10 18:27:53 +02:00
parent 5c219ab552
commit 22d3ccf5a8
3 changed files with 12 additions and 5 deletions

View file

@ -277,7 +277,7 @@ si_create_sampler_view_custom(struct pipe_context *ctx,
unsigned force_level);
/* si_state_shader.c */
void si_update_shaders(struct si_context *sctx);
bool si_update_shaders(struct si_context *sctx);
void si_init_shader_functions(struct si_context *sctx);
/* si_state_draw.c */

View file

@ -759,8 +759,8 @@ void si_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info)
else
sctx->current_rast_prim = info->mode;
si_update_shaders(sctx);
if (!si_upload_shader_descriptors(sctx))
if (!si_update_shaders(sctx) ||
!si_upload_shader_descriptors(sctx))
return;
if (info->indexed) {

View file

@ -1279,6 +1279,9 @@ static void si_init_tess_factor_ring(struct si_context *sctx)
sctx->tf_ring = pipe_buffer_create(sctx->b.b.screen, PIPE_BIND_CUSTOM,
PIPE_USAGE_DEFAULT,
32768 * sctx->screen->b.info.max_se);
if (!sctx->tf_ring)
return;
assert(((sctx->tf_ring->width0 / 4) & C_030938_SIZE) == 0);
/* Append these registers to the init config state. */
@ -1385,15 +1388,18 @@ static void si_update_so(struct si_context *sctx, struct si_shader_selector *sha
sctx->b.streamout.stride_in_dw = shader->so.stride;
}
void si_update_shaders(struct si_context *sctx)
bool si_update_shaders(struct si_context *sctx)
{
struct pipe_context *ctx = (struct pipe_context*)sctx;
struct si_state_rasterizer *rs = sctx->queued.named.rasterizer;
/* Update stages before GS. */
if (sctx->tes_shader) {
if (!sctx->tf_ring)
if (!sctx->tf_ring) {
si_init_tess_factor_ring(sctx);
if (!sctx->tf_ring)
return false;
}
/* VS as LS */
si_shader_select(ctx, sctx->vs_shader);
@ -1487,6 +1493,7 @@ void si_update_shaders(struct si_context *sctx)
if (sctx->b.chip_class == SI)
si_mark_atom_dirty(sctx, &sctx->db_render_state);
}
return true;
}
void si_init_shader_functions(struct si_context *sctx)