According to the workaround description:
"For all Data Port messages, DP_FLUSH_TYPE should not be
programmed to Discard."
This issue happens only with certain circumstances but as we are not
using discard, add assert and deal with it later if discard is taken in
to use.
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Sagar Ghuge <sagar.ghuge@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24422>
When I bumped the max size of VGRFs, I should have bumped the values
in the scheduler too.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: d33aff783d ("intel/fs: add support for sparse accesses")
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28188>
HF sources to math instructions cannot be scalar. This is very similar
to an old Gfx6 restriction on POW, so let's fix it in a similar way.
As an extra bit of saftey, lower any occurances that might slip through
in brw_fs_lower_regioning.
The primary change is to prevent copy propagation from violating the
restriction. With that change, nothing should be able to generate these
invalid source strides. The modification to fs_visitor::validate should
detect potential problems sooner rather than later.
Previous attempts to implement this Wa when emitting the math
instruction (in brw_eu_emit.c gfx6_math) didn't work for several
reasons. The lowering happens after the SWSB pass, so the scoreboarding
was incorrect (thanks to Curro for finding that). In addition, the
lowering happens after register allocation, so it's impossible to
allocate a non-scalar register to expand the scalar value.
Fixes 113 tests in the dEQP-VK.spirv_assembly.* group on LNL.
v2: Add changes to brw_fs_lower_regioning. Suggested by Curro.
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28480>
This previously worked by luck because we were incorrectly calling
nir_opt_remove_phis before calling nir_convert_from_ssa. See also #10727.
No shader-db or fossil-db changes on any Intel platform.
v2: Handle the load_interpolated_input and load_barycentric_at_sample as
separate passes. Based on discussion with Ken starting at
https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28136#note_2330424.
Fixes: 74a40cc4b6 ("intel/fs: move lower of non-uniform at_sample barycentric to NIR")
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28136>
align16 support is only used on Gen9 for 3-source instructions, quad
swizzling, and dPdy calculations. We don't need it for broadcast.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28458>
brw_broadcast and generate_mov_indirect both had similar comments, both
with typos ("insead"). One still referred to IVB bugs, while the other
dropped that during the compiler split. The one that dropped the
comment mentioned "both of these" issues, while citing only one issue;
there was in fact a third issue (no-Q/UQ) that wasn't mentioned in
either comment. One also had some bad grammar in the comments.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28458>
For BROADCAST and MOV_INDIRECT, required_exec_type was returning
brw_int_type(type_sz(t), false), which is an unsigned type. However,
get_exec_type(inst) returns the original type for either Q or UQ.
This meant that has_invalid_exec_type would detect a mismatch and
trigger lowering.
That lowering would insert new 64-bit MOVs, which would need to be
lowered on platforms which don't support Q/UQ. Except, we already
ran that lowering pass earlier. So, the unlowered Q/UQ MOVs would
reach the software scoreboarding pass, and trigger failures in the
inferred_exec_pipe() function, as no pipe is available to handle
64-bit integer operations.
It turns out that we don't need the region lowering pass to do
anything for these opcodes. The generator code for both BROADCAST
and MOV_INDIRECT already handle decomposing Q/UQ operations into
32-bit MOVs when they're not supported. And, it also implicitly
converts to integer types, even for floating point sources. The
inferred_exec_pipe function already special cases them to note
that they'll always be handled on the integer pipe, so that matches.
Just drop the region lowering code for these opcodes.
Cc: mesa-stable
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28458>
We are overriding the type to Q/UQ, so we need to split to two MOVs
if 64-bit integer math is not supported. For reference, Meteorlake
does support 64-bit floats but would still not work correctly here.
See also brw_broadcast(), which does similar indirects but correctly
checks has_64bit_int instead of has_64bit_float.
Cc: mesa-stable
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28458>
Rework:
* Francisco Jerez: Rebase on 07b9bfacc7 ("intel/compiler: Move
logical-send lowering to a separate file")
* Jordan: Move SHADER_OPCODE_DWORD_SCATTERED_*_LOGICAL from previous
patch, as it seems to make more sense here.
* Jordan: Change `devinfo->has_lsc` ?: to if/else as suggested by idr
Signed-off-by: Rohan Garg <rohan.garg@intel.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28484>
Reworks:
* Francisco: Rebase on 07b9bfacc7 ("intel/compiler: Move
logical-send lowering to a separate file")
* Jordan: Rebase on 952a523abb ("intel: switch over to unified
atomics")
Signed-off-by: Rohan Garg <rohan.garg@intel.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28484>
These fields are overlapping with the ones set by brw_message_desc(),
so the latter should be used instead. This fixes corruption of the
LSC message descriptors when inconsistent values are specified through
both helpers, which can happen if the 'inst->mlen' field is modified
during optimization (e.g. by opt_split_sends()).
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28484>
We cannot rely on the immediate message descriptor having accurate
values for mlen and rlen at the IR level, since they are updated at
codegen time via 'inst->mlen' and 'inst->size_written', which could
end up with values inconsistent with the message descriptor if
e.g. the split sends optimization had an effect. Instead, define
helpers that do the computation without relying on the message
descriptor, and use the pre-existing
brw_message_desc_mlen()/brw_message_desc_rlen() helpers (fully
equivalent to the lsc helpers deleted here) during disassembly.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28484>
Rework:
* Jordan: Drop FINISHME (s-b Caio)
* Jordan: Use reg_unit() in asserts rather than a ver check (s-b Caio)
* Ian: Make use of reg_unit() in round_components_to_whole_registers()
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28484>
In the common case, fs_inst will have up to 4 sources (the HW
instructions have up to 3, and our representation of SENDs have 4).
Embed such array into the fs_inst, and use it whenever applicable
instead of allocating a new array.
Also change the code to reuse the allocated src array when resizing to
a smaller length.
Between the changes above and the reduced amount of initializing
fs_regs, this reduces fossil-db time by around 2% for Borderlands 3
and Rise of the Tomb Raider, and around 1.5% for Total War Warhammer 3.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28379>
It was by pure luck that all sources (and the result) of nir_dpas_intel
had the same number of components. It is possible to support matrix
sizes where the accumlator matrix and the result matrix are larger
(e.g., 16x8 * 8x16 = 16x16).
This breaks all of the assumptions of NIR's infrastructure for code
generating intrinsics. Fix the by making the accumulator matrix be the
first source. The accumulator and the result will always have the same
dimensions (due to rules of matrix multiplication) and the same type
(due to restructions of the cooperative matrix extension). This forces
them to have the same number of components.
This doesn't fix all the potential problems. NIR expects that all
0-sized sources will have the same number of components. This just
ensures that the result has the correct number of components.
Fixes: 6b14da33ad ("intel/fs: nir: Add nir_intrinsic_dpas_intel")
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28404>
Was previously passing 1, 1, 0 as the regioning. This generated
incorrect disassembly because the encoding for a width of 1 is 0. Use
the enums to ensure the correct values are used.
Fixes: 1c92dad5cb ("intel/disasm: Disassembly support for DPAS")
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28404>
If the destination was the accumulator but is no longer, having the flag
set is not correct. On Xe2 this also causes a validation error.
v2: Reword the comment to be more clear. Suggested by Jordan.
Fixes: efa4e4bc5f ("intel/fs: Introduce regioning lowering pass.")
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28404>
BSpec 56797:
Math operation rules when half-floats are used on both source and
destination operands and both source and destinations are packed.
The execution size must be 16.
Signed-off-by: Rohan Garg <rohan.garg@intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27235>
We were asserting that entry->dst.offset % REG_SIZE == 0, which is
easily tripped by a simple LOAD_PAYLOAD that writes a 16-bit vec2:
load_payload(8) vgrf1:UW, vgrf2+0.0:UW, vgrf3+0.0:UW
We create separate ACP entries corresponding to the values coming from
vgrf2 and vgrf3, with entry->dst set to the location within vgrf1 where
those sources get written to. So the second entry will have offset 16,
which is not REG_SIZE aligned.
It looks like this assert was originally added back in 2014 (see commit
1728e74957) and adjusted through the ages,
including at a point when we combined reg and subreg offsets into a
single byte offset, and over time also extended copy propagation.
Here the destination offset is already accounted for via rel_offset,
at the byte offset level, so things ought to work and there is no need
to assert that this is the case. Ian had already noted that the assert
tripped in commit e3f502e007, but checking
for inst->opcode == MOV here doesn't really make sense - it's just the
case that he found that broke.
Remove the erroneous assertion.
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28067>
opt_copy_propagation() can sometimes propagate FIXED_GRF sources into
SHADER_OPCODE_SENDs as the message payload. For example, GS input
reads, which simply take a URB handle and have the offset in the
descriptor. For non-VGRFs, there isn't a payload to split, so just
skip past such send messages.
Fixes: 589b03d02f ("intel/fs: Opportunistically split SEND message payloads")
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28067>
This is achieved by the following steps:
#ifndef DEBUG => #if !MESA_DEBUG
defined(DEBUG) => MESA_DEBUG
#ifdef DEBUG => #if MESA_DEBUG
This is done by replace in vscode
excludes
docs,*.rs,addrlib,src/imgui,*.sh,src/intel/vulkan/grl/gpu
These are safe because those files should keep DEBUG macro is already excluded;
and not directly replace DEBUG, as we have some symbols around it.
Use debug or NDEBUG instead of DEBUG in comments when proper
This for reduce the usage of DEBUG,
so it's easier migrating to MESA_DEBUG
These are found when migrating DEBUG to MESA_DEBUG,
these are all comment update, so it's safe
Replace comment /* DEBUG */ and /* !DEBUG */ with proper /* MESA_DEBUG */ or /* !MESA_DEBUG */ manually
DEBUG || !NDEBUG -> MESA_DEBUG || !NDEBUG
!DEBUG && NDEBUG -> !(MESA_DEBUG || !NDEBUG)
Replace the DEBUG present in comment with proper new MESA_DEBUG manually
Signed-off-by: Yonggang Luo <luoyonggang@gmail.com>
Acked-by: David Heidelberg <david.heidelberg@collabora.com>
Reviewed-by: Eric Engestrom <eric@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28092>
The compiler only references `intel_device_info->subslice_masks` for
ray tracing workloads. Platforms which lack raytracing support can
share a cache even if they differ on this field.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28311>