Brian Paul
bd944ef783
intel: remove unused RenderToTexture field
2009-01-30 16:03:32 -07:00
Brian Paul
4b37b1129e
i915: updated render to texture/fbo test
2009-01-30 16:03:32 -07:00
Ian Romanick
9d6880ec8d
Fix dyslexia.
2009-01-30 14:55:42 -08:00
Ian Romanick
58b9cd411f
glxgears: Log a message if synched to vblank
...
Tries to use either GLX_MESA_swap_control or GLX_SGI_video_sync to
detect whether the display is synchronized to the vertical blank. If
it detects this, a message will be printed. HOPEFULLY this will
prevent some of the bug reports such as "glxgears only gets 59.7fps.
What's wrong with my driver?"
2009-01-30 14:45:01 -08:00
Brian Paul
7c48719a5f
mesa: add missing _mesa_reference_texobj() calls for texture array targets
2009-01-30 15:35:43 -07:00
Brian Paul
88e0b92a74
mesa: remove incorrect refcounting adjustment in adjust_buffer_object_ref_counts()
...
Fixes bug 19835. However, a more elaborate fix should be implemented someday
which uses proper reference counting for gl_array_object.
2009-01-30 15:35:43 -07:00
Eric Anholt
67ee22c89f
intel: If we're doing a depth clear with tris, do color with it.
...
This is a 10% win on the ever-important glxgears not-a-benchmark.
2009-01-30 13:46:37 -08:00
Eric Anholt
ac0dfbdf0f
i915: Only call CalcViewport from DrawBuffers instead of Viewport.
...
This saves an inadvertent round-trip to the X Server on DrawBuffers, which was
hurting some metaops.
2009-01-30 13:46:37 -08:00
Eric Anholt
3ee21f30cd
intel: Expose more FBconfigs in the 3D driver.
...
We can support any combination of (a8r8g8b8, x8r8g8b8, r5g6b5) x (z0,z24,z24s8)
on either class of chipsets. The only restriction is no mixing bpp when also
mixing tiling. This shouldn't be occurring currently.
2009-01-30 13:46:37 -08:00
Ian Romanick
bc968e515d
Remove stale symlinks to intel/intel_depthstencil.c
2009-01-30 13:26:37 -08:00
Dan Nicholson
a3d223f0d2
autoconf: Use include-fixed directory with makedepend on newer GCC
...
On newer GCC releases, the compiler's headers have been split between
the include and include-fixed directories. Add both if the directories
exist.
Signed-off-by: Dan Nicholson <dbn.lists@gmail.com>
Signed-off-by: Julien Cristau <jcristau@debian.org>
2009-01-30 12:03:16 -08:00
Brian Paul
1d4f3ccb21
intel: remove unused intel_depthstencil.[ch]
2009-01-29 15:07:32 -07:00
Brian Paul
d332a74e77
intel: remove unused #includes
2009-01-29 15:06:55 -07:00
Brian Paul
5fec84ad04
mesa: allow glFramebufferTexture1/2/3D(target = GL_READ/DRAW_FRAMEBUFFER)
...
This is part of GL_EXT_framebuffer_blit and GL_ARB_framebuffer_obbject.
2009-01-29 15:01:09 -07:00
Brian Paul
5c38801f8e
intel: formatting clean-ups
2009-01-29 14:57:31 -07:00
Brian Paul
ba3aadf354
intel: fix check for Y orientation in span functions.
2009-01-29 14:57:16 -07:00
Brian Paul
d3aa16d92f
i965: use bitfields in brw_sf_unit_key struct
2009-01-29 11:10:56 -07:00
Brian Paul
818bda3d74
intel: remove unused intel_rendering_to_texture()
2009-01-29 11:07:55 -07:00
Brian Paul
ba367f68cc
i965: fix render to FBO/texture orientation bugs
...
Anytime we're not rendering to the default/window FBO, need to invert
rendering, not just when rendering to a texture. Otherwise, if a FBO
consists of a mix of textures and renderbuffers the up/down orientation
was inconsistant.
Fixes shadowtex.c bad rendering.
2009-01-29 11:07:14 -07:00
Brian Paul
2897cee99f
mesa: fix a render to texture FBO validation bug
...
When glTexImage() is called we need to re-validate any FBOs that point to
the texture (i.e. render-to-texture) since changing the texture's size/format
will effect FBO completeness.
We don't keep a list of all FBOs rendering into each texture (which would be
a bit messy) so we check all FBOs in existance. To optimize this, the
gl_texture_object->_RenderToTexture flag is used to avoid checking textures
that have never been used as renderbuffers. So, we only walk over all FBOs
(there's usually only a few) when glTexImage() modifies a RTT texture.
Fixes a bug seen in shadowtex.c when toggling packed depth/stencil mode.
2009-01-29 09:20:18 -07:00
Ian Romanick
425c803c03
intel: Fix up some extension string issues
...
Move the remaining extension string enables to intel_extensions.c.
Make sure that GL_NV_texture_env_combine4 is not enabled on i830.
2009-01-28 16:28:11 -08:00
Ian Romanick
d485ee54dd
Make GLX_SGIX_pbuffer mandatory
...
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
2009-01-28 16:28:11 -08:00
Ian Romanick
8aa209c766
Make GL_ARB_draw_buffers mandatory
...
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
2009-01-28 16:28:11 -08:00
Ian Romanick
474cda6fa9
Make GL_{EXT,SUN}_multi_draw_arrays and GL_IBM_multimode_draw_arrays mandatory
...
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
2009-01-28 16:28:11 -08:00
Ian Romanick
82b9661894
Make GL_ARB_vertex_buffer_object mandatory
...
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
2009-01-28 16:28:10 -08:00
Ian Romanick
2b77b1d62e
Make GL_ARB_multisample mandatory
...
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
2009-01-28 16:28:10 -08:00
Ian Romanick
33fa5e4bfa
Make GL_ARB_texture_compression mandatory
...
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
2009-01-28 16:28:10 -08:00
Brian Paul
26da28c995
mesa: remove GL_SGIX_shadow, GL_SGIX_shadow_ambient and GL_SGIX_depth_texture
...
Everyone should be using the newer/better ARB versions of these extensions.
2009-01-28 16:49:28 -07:00
Brian Paul
f584752afe
docs: document GL_EXT_texture_swizzle
2009-01-28 15:06:54 -07:00
Brian Paul
3dcc48e688
i965: minor tweak: replace OPCODE_MOV with OPCODE_SWZ
...
Just to reinforce the understanding that an extended swizzle with 0 and 1
terms is possible there.
2009-01-28 14:51:35 -07:00
Brian Paul
c0d3b7679a
i965: implement GL_EXT_texture_swizzle
...
If the texture swizzle is not XYZW (no-op) add an extra MOV instruction
after the TEX instruction to rearrange the components.
2009-01-28 14:50:03 -07:00
Brian Paul
9e7903e492
i965: minor clean-up, comments, etc.
2009-01-28 14:48:41 -07:00
Brian Paul
68acc61fc3
Merge commit 'origin/master' into texture_swizzle
2009-01-28 14:45:18 -07:00
Brian Paul
faa48915d2
i965: fix bug in pass0_precalc_mov()
...
Previously, "in-place" swizzles such as:
MOV t, t.xxyx;
were handled incorrectly. Fixed by splitting the one loop into two loops so we
get all the refs before assigning them (to avoid potential clobbering).
2009-01-28 14:35:58 -07:00
Brian Paul
2ace634024
i965: minor comment additions/edits
2009-01-28 14:33:07 -07:00
Brian Paul
89fddf978c
i965: minor improvements in brw_wm_populate_key()
2009-01-28 11:42:42 -07:00
Brian Paul
177eda834e
i965: remove pad field
2009-01-28 11:38:42 -07:00
Brian Paul
f78c388b6c
i965: widen per-texture bitfields for 16 texture image units
2009-01-28 11:37:11 -07:00
Brian Paul
3147d7785d
i965: minor comments
2009-01-28 11:36:39 -07:00
Brian Paul
72f0b4a55b
mesa: additional GL_INVALID_OPERATION tests for texture swizzle
2009-01-28 10:44:04 -07:00
Brian Paul
54c62ba5c3
mesa: implement texture swizzling in swrast
...
And enable GL_EXT_texture_swizzle for software drivers.
2009-01-28 10:31:05 -07:00
Brian Paul
4a89e51c5f
mesa: set/get new state for GL_EXT_texture_swizzle
2009-01-28 10:27:33 -07:00
Brian Paul
be1a76f88f
mesa: if texObj is NULL in fetch_texel_*(), return black.
2009-01-28 09:16:11 -07:00
Eric Anholt
0f72de5538
dri2: add complaints for more initialization failures.
...
Somehow we're running into DRI2Authenticate failing, and silent demotion to
swrast is bad.
2009-01-27 14:34:29 -08:00
Eric Anholt
65d39a9eed
intel: clean up more pf mess.
2009-01-27 12:05:47 -08:00
Brian Paul
318e53a4bf
mesa: refactor glTexParameter code
2009-01-27 11:07:21 -07:00
Brian Paul
38768dbc76
mesa: move call to _mesa_update_framebuffer_visual()
...
Update the visual info in the _mesa_test_framebuffer_completeness()
function when we've determined the FBO to be "complete".
Fixes regression seen in progs/demos/shadowtex.c
2009-01-27 09:49:27 -07:00
Brian Paul
3cf7f9887a
i915: rename some functions
2009-01-26 17:23:59 -07:00
Brian Paul
d0c8ed73cc
intel: replace i915/intel_state.c and i965/intel_state.c with shared file
2009-01-26 16:40:08 -07:00
Brian Paul
69fd665b64
intel: whitespace changes
2009-01-26 16:38:01 -07:00