intel: remove unused intel_rendering_to_texture()

This commit is contained in:
Brian Paul 2009-01-29 11:07:55 -07:00
parent ba367f68cc
commit 818bda3d74

View file

@ -138,22 +138,4 @@ intel_get_rb_region(struct gl_framebuffer *fb, GLuint attIndex)
}
/**
* Are we currently rendering into a texture?
*/
static INLINE GLboolean
intel_rendering_to_texture(const GLcontext *ctx)
{
if (ctx->DrawBuffer->Name) {
/* User-created FBO */
const struct intel_renderbuffer *irb =
intel_renderbuffer(ctx->DrawBuffer->_ColorDrawBuffers[0]);
return irb && irb->RenderToTexture;
}
else {
return GL_FALSE;
}
}
#endif /* INTEL_FBO_H */