macros.h is not safe for CL for a bunch of reasons but shader_enums.h barely
uses its functionality. Stub out the minimum for CL.
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Antonino Maniscalco <antonino.maniscalco@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26056>
Determining whether it is safe to hoist a load instruction out of control flow
depends on complex hardware and driver details. Rather than encoding this as
knobs in every NIR pass that wants to do so (notably nir_opt_preamble and
nir_opt_peephole_select), add a per-load ACCESS flag for backends to set.
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24011>
There are two new variable modes:
- nir_var_mem_node_payload
- nir_var_mem_node_payload_in
Also add a few more intrinsics and some shader info.
Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24512>
This reverts commit 1b836a52ea. This
patch, while claiming to decouple things, actually increases coupling
because it leaks two OpenGL state tracker limits and an OpenGL state
tracker fixed binding enum into the entire compiler. Nothing wants to
know these outside the OpenGL state tracker and the GL-specific compiler
passes. Put them back where they were.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24491>
Because both compiler/glsl/* and intel/compiler accessed it, so do the move
Signed-off-by: Yonggang Luo <luoyonggang@gmail.com>
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24438>
This move is done for decouple glsl_types.h from src/mesa/*
This is achieved by move gl_texture_index from src/mesa/main/menums.h to src/compiler/shader_enums.h
And move ATOMIC_COUNTER_SIZE,MAX_VERTEX_STREAMS from src/mesa/main/config.h to src/compiler/shader_enums.h
Move include main/[config|menums].h into glsl/glsl_parser_extras.h from glsl_types.h
As now glsl_types.h should not include headers from src/mesa/*
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Signed-off-by: Yonggang Luo <luoyonggang@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23420>
This is a prepare step to remove depends on p_defines.h in src/util/*
This is done by:
replace pipe_prim_type with mesa_prim
replace shader_prim with mesa_prim
replace PIPE_PRIM_MAX with MESA_PRIM_COUNT
replace SHADER_PRIM_ with MESA_PRIM_
replace PIPE_PRIM_ with MESA_PRIM_
This patch only replace code only
Signed-off-by: Yonggang Luo <luoyonggang@gmail.com>
Acked-by: Marek Olšák <marek.olsak@amd.com>
Acked-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23369>
This is a prepare step for replace all usage of pipe_prim_type and shader_prim with mesa_prim
And the newly added MESA_PRIM_COUNT in latter patch will equal to SHADER_PRIM_COUNT
Signed-off-by: Yonggang Luo <luoyonggang@gmail.com>
Acked-by: Marek Olšák <marek.olsak@amd.com>
Acked-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23369>
This is a prepare step for replace all usage of pipe_prim_type and shader_prim with mesa_prim
Signed-off-by: Yonggang Luo <luoyonggang@gmail.com>
Acked-by: Marek Olšák <marek.olsak@amd.com>
Acked-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23369>
This introduces new intrinsics nir_intrinsic_load_barycentric_coord_xxx
with 3-components instead of expanding the existing ones that are
supposed to interpolate input varyings, while BaryCoord is a sysval
on most hardware.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23254>
This adds a new limit, changing PIPE_SHADER_TYPES seems frought
with danger and very tricky. Currently only lava/llvmpipe plan to
offer task/mesh in GL land, so let's limit the fallout for now.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23291>
This involves two new system values.
Reviewed-by: Faith Ekstrand <faith@gfxstrand.net>
Reviewed-by: Emma Anholt <emma@anholt.net>
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20303>
Like lower_to_fragment_fetch_amd option in lower tex,
this is for radeonsi to lower MS image ops.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18666>