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nir: add/update comments for gl_access_qualifier
Reviewed-by: Rob Clark <robdclark@chromium.org> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22769>
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1 changed files with 16 additions and 1 deletions
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@ -977,12 +977,27 @@ enum gl_frag_stencil_layout
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};
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/**
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* \brief Buffer access qualifiers
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* \brief Memory access qualifiers
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*/
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enum gl_access_qualifier
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{
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/**
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* This means that the memory scope is the current device. It indicates
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* that reads and writes are coherent with reads and writes from other
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* shader invocations and other workgroups.
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*/
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ACCESS_COHERENT = (1 << 0),
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/**
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* This means non-aliased. It indicates that the accessed address is not
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* accessible through any other memory resource in the shader.
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*/
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ACCESS_RESTRICT = (1 << 1),
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/**
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* The access cannot be eliminated, duplicated, or combined with other
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* accesses.
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*/
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ACCESS_VOLATILE = (1 << 2),
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/* The memory used by the access/variable is not read. */
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