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compiler,gallium: move u_reduced_prim to common
Useful function that even Vulkan drivers can use. Reviewed-by: Iago Toral Quiroga <itoral@igalia.com> Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28171>
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2 changed files with 21 additions and 21 deletions
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@ -1316,6 +1316,27 @@ u_decomposed_prim(enum mesa_prim prim)
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}
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}
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/**
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* Reduce a primitive to one of MESA_PRIM_POINTS, MESA_PRIM_LINES, and
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* MESA_PRIM_TRIANGLES.
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*/
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static inline enum mesa_prim
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u_reduced_prim(enum mesa_prim prim)
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{
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switch (prim) {
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case MESA_PRIM_POINTS:
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return MESA_PRIM_POINTS;
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case MESA_PRIM_LINES:
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case MESA_PRIM_LINE_LOOP:
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case MESA_PRIM_LINE_STRIP:
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case MESA_PRIM_LINES_ADJACENCY:
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case MESA_PRIM_LINE_STRIP_ADJACENCY:
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return MESA_PRIM_LINES;
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default:
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return MESA_PRIM_TRIANGLES;
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}
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}
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/**
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* A compare function enum for use in compiler lowering passes. This is in
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* the same order as GL's compare functions (shifted down by GL_NEVER), and is
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@ -44,27 +44,6 @@ struct u_prim_vertex_count {
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unsigned incr;
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};
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/**
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* Reduce a primitive to one of MESA_PRIM_POINTS, MESA_PRIM_LINES, and
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* MESA_PRIM_TRIANGLES.
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*/
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static inline enum mesa_prim
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u_reduced_prim(enum mesa_prim prim)
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{
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switch (prim) {
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case MESA_PRIM_POINTS:
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return MESA_PRIM_POINTS;
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case MESA_PRIM_LINES:
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case MESA_PRIM_LINE_LOOP:
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case MESA_PRIM_LINE_STRIP:
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case MESA_PRIM_LINES_ADJACENCY:
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case MESA_PRIM_LINE_STRIP_ADJACENCY:
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return MESA_PRIM_LINES;
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default:
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return MESA_PRIM_TRIANGLES;
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}
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}
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/**
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* Re-assemble a primitive to remove its adjacency.
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*/
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