compiler: add ACCESS_IN_BOUNDS_AGX

useful for internal shaders on agx.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29179>
This commit is contained in:
Alyssa Rosenzweig 2024-04-19 22:56:50 -04:00 committed by Marge Bot
parent eb5f82d221
commit c43413f729

View file

@ -1140,6 +1140,11 @@ enum gl_access_qualifier
* is required.
*/
ACCESS_CP_GE_COHERENT_AMD = (1 << 13),
/* Guarantee that an image_load is in bounds so we can skip robustness code
* on AGX, used for some internal shaders.
*/
ACCESS_IN_BOUNDS_AGX = (1 << 14),
};
/**