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compiler: add ACCESS_IN_BOUNDS_AGX
useful for internal shaders on agx. Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29179>
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@ -1140,6 +1140,11 @@ enum gl_access_qualifier
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* is required.
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*/
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ACCESS_CP_GE_COHERENT_AMD = (1 << 13),
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/* Guarantee that an image_load is in bounds so we can skip robustness code
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* on AGX, used for some internal shaders.
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*/
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ACCESS_IN_BOUNDS_AGX = (1 << 14),
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};
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/**
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