Commit graph

11665 commits

Author SHA1 Message Date
Brian
bc3f87683a fix edgeflag bug 2007-08-17 15:37:22 +01:00
Brian
c5004c7db6 pack output vertex attributes in sequential slots 2007-08-17 15:28:17 +01:00
Brian
1e6d1ab6fc tell vbo module to use bufferobjs 2007-08-17 15:27:18 +01:00
Brian
305b83a415 added call to _mesa_load_state_parameters() 2007-08-17 15:27:00 +01:00
Brian
5568a7d301 added vbo_use_buffer_objects() to specify that immediate mode data should be put into bufferobjects 2007-08-17 15:26:33 +01:00
Brian
48b09322ee write outputs according to vs.outputs_written 2007-08-17 12:31:13 -06:00
Brian
a2805a8165 added outputs_written field to pipe_shader_state 2007-08-17 12:30:30 -06:00
Brian
4973136e20 load machine.Inputs based on vs.inputs_read 2007-08-17 12:23:26 -06:00
Brian
a30939714c added pipe ptr to draw_context 2007-08-17 12:19:40 -06:00
Brian
e3647578d1 compute clipmask 2007-08-17 12:09:50 -06:00
Brian
7668e53c8c define CLIP_LEFT/RIGHT etc 2007-08-17 12:09:31 -06:00
Brian
83f428e799 shade four vertices at a time 2007-08-17 11:40:53 -06:00
Brian
cd3162f578 added align16() function 2007-08-17 11:40:06 -06:00
Brian
2fc54f5bb5 added uint64 type 2007-08-17 11:39:45 -06:00
Brian
89cda7bdc8 replace assertion w/ conditionals in xmesa_clear() 2007-08-17 10:50:06 +01:00
Brian
5b59e6116d Use simple st->pipe->clear() in more cases for depth/stencil clears. 2007-08-17 10:49:36 +01:00
Brian
ae64d5c173 fix buffer clearing problems 2007-08-17 10:28:20 +01:00
Brian
93efcf50fa assertions 2007-08-17 10:27:53 +01:00
Brian
04f2078860 added assertions, disable debug output 2007-08-17 10:27:37 +01:00
michal
24b2f30410 Break mesa dependencies.
Silence compiler warnings.
2007-08-16 19:50:08 +01:00
michal
f692cdb544 Silence compiler warnings. 2007-08-16 19:49:04 +01:00
michal
1b19aa522a Break mesa dependencies.
Silence compiler warnings.
2007-08-16 19:47:18 +01:00
michal
2f559606dc Silence compiler warnings. 2007-08-16 19:45:55 +01:00
michal
546f1fa019 Define ffs() for __WIN32__ & __MSC__.
Break mesa dependencies.
2007-08-16 19:44:53 +01:00
michal
bef9b40c39 Define __WIN32__. 2007-08-16 19:42:28 +01:00
michal
00b7a91508 Move VS code from st_atom_fs.c to st_atom_vs.c. 2007-08-16 18:29:45 +01:00
michal
a279b221bf Cosmetic changes. 2007-08-16 18:17:07 +01:00
Brian
3fc926f374 Remove many dependencies on mesa headers.
To build with mesa, need -DMESA in makefile/config file.
2007-08-16 18:11:55 -06:00
Brian
e3bdd66bf6 misc changes to support vertex shaders (disabled by default) 2007-08-16 17:33:49 -06:00
Brian
bf55f32c6f run real vertex shaders, a total hack for now 2007-08-16 17:33:05 -06:00
Brian
78d6d5e8fe make pass-through vertex shader 2007-08-16 17:32:24 -06:00
Brian
9ba4311e71 check for null swrast (pipe work-around) 2007-08-16 17:30:38 -06:00
Brian
de653b4c9b Begin added vertex shader state/support.
Renamed pipe_fs_state to pipe_shader_state since it can be used for both
vertex and fragment shader info.
2007-08-16 13:33:43 -06:00
Brian
ebe5107669 disable Z value scaling - it's done in sp_quad_depth_test.c 2007-08-16 13:12:24 -06:00
Brian
717cc0f214 move the draw_alloc/free_tmps() functions to draw_prim.c 2007-08-16 12:57:05 -06:00
Brian
fd0a6d6b47 Remove GL/mesa types, rearrange things into more logical groups 2007-08-16 12:57:05 -06:00
michal
4fb2f09fdd Add missing inlcude directory. 2007-08-16 12:50:51 +01:00
michal
cbef86a6ea Copy fragment z if the fragment shader does not write depth on its own.` 2007-08-16 12:44:04 +01:00
Brian
59bd1e260b Drawing code refactoring.
Move code duplicated between draw_vb.c and sp_draw_arrays.c into draw_prim.c
draw_vb.c will eventually go away, but this seems like a good step anyway.
2007-08-16 12:37:26 -06:00
Brian
926323df86 point/line/polygon drawing (factored out of draw_vb.c) 2007-08-16 12:37:25 -06:00
michal
76f9f3ee83 Silence warnings. 2007-08-16 12:17:30 +01:00
michal
4fcfab3347 Silence warnings. 2007-08-16 12:16:57 +01:00
michal
e36b27cf86 Silence warnings. 2007-08-16 12:16:27 +01:00
michal
830169414e Silence warnings. 2007-08-16 12:13:37 +01:00
michal
9982044a8d Use 'f' for float suffix. 2007-08-16 12:12:14 +01:00
Keith Whitwell
b0b871429d Remove mesa include directories, be stricter about include paths. 2007-08-15 23:48:48 +01:00
Brian
5390a43ce0 translate GL texture targets to PIPE_TEXTURE_x values 2007-08-15 19:23:58 -06:00
Brian
94a4910c9a added PIPE_PRIM_x tokens (matching GL), use in a few places 2007-08-15 19:13:03 -06:00
Brian
d9a230f30a Hook in new draw_arrays() code, disabled for now. 2007-08-15 19:04:45 -06:00
Brian
2de9958624 softpipe_draw_arrays() function
Also includes:
  Temporary stand-in for vertex program execution.
  draw_prim() code
  post-transform vertex cache
2007-08-15 19:04:45 -06:00