check for null swrast (pipe work-around)

This commit is contained in:
Brian 2007-08-16 17:30:38 -06:00
parent de653b4c9b
commit 9ba4311e71

View file

@ -524,6 +524,9 @@ _swrast_update_texture_samplers(GLcontext *ctx)
SWcontext *swrast = SWRAST_CONTEXT(ctx);
GLuint u;
if (!swrast)
return; /* pipe hack */
for (u = 0; u < ctx->Const.MaxTextureImageUnits; u++) {
const struct gl_texture_object *tObj = ctx->Texture.Unit[u]._Current;
/* Note: If tObj is NULL, the sample function will be a simple