Commit graph

1109 commits

Author SHA1 Message Date
Lionel Landwerlin
0147908a89 anv: predicate emission of STATE_BASE_ADDRESS
Completely skip the stall & programming if the bindless address has
not changed. Only on Gfx12.5+ since previous generations also program
the binding table pool base address through STATE_BASE_ADDRESS.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29595>
2024-06-18 20:44:51 +00:00
Lionel Landwerlin
9a3e8508a7 anv: factor out STATE_BASE_ADDRESS filling to helper function
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29595>
2024-06-18 20:44:51 +00:00
Lionel Landwerlin
ed43be941e anv: add custom mi write fences
The mi-builder already takes care of mi write/read fences, but we have
a few cases in Anv where we also need to fence mi-write ->
shader-read.

We also have one case where a command buffer jump address is modified
by a previous mi write command.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29595>
2024-06-18 20:44:51 +00:00
Lionel Landwerlin
5b4278ccd8 anv: use new mi-builder write check API to avoid stalls
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29571>
2024-06-13 11:04:31 +00:00
Lionel Landwerlin
4f50cc12b9 anv: use default mocs for memory bits only touched by CS
Since we don't need to share that data with other fixed functions.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29571>
2024-06-13 11:04:31 +00:00
Lionel Landwerlin
c343cfc8b1 anv: move more MI_SDI to mi_builder
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29571>
2024-06-13 11:04:31 +00:00
Lionel Landwerlin
d056f36fab anv: use the new relocated write mi-builder api
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29571>
2024-06-13 11:04:31 +00:00
Lionel Landwerlin
3e4f6def87 anv: centralize mi_builder setup
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29571>
2024-06-13 11:04:31 +00:00
Lionel Landwerlin
7da5b1caef anv: move trtt submissions over to the anv_async_submit
We can remove a bunch of TRTT specific code from the backends as well
as manual submission tracking.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28975>
2024-06-13 08:29:25 +00:00
Lionel Landwerlin
99f92dd6d3 anv: ensure completion of surface state copies before secondaries
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: mesa-stable
Reviewed-by: Rohan Garg <rohan.garg@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29671>
2024-06-12 10:06:05 +00:00
Lionel Landwerlin
1851629407 anv: limit aux invalidations to primary command buffers
This AUX-TT is only updated on the CPU since ee6e2bc4a3 ("anv: Place
images into the aux-map when safe to do so"). So the only really
important invalidation that needs to happens is on the beginning of a
primary command buffer.

We are required to idle the pipes prior invalidation the AUX-TT. This
might not be happening when the invalidation is put at the beginning
of the secondary command buffers.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: mesa-stable
Reviewed-by: Rohan Garg <rohan.garg@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29671>
2024-06-12 10:06:05 +00:00
Lionel Landwerlin
108e79db1a anv: factor out some more gpu_memcpy setup
We want to have all the setup/workaround in a single spot.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29297>
2024-06-05 15:22:25 +00:00
Lionel Landwerlin
d98c47ccc3 anv: rewrite Wa_18019816803 tracking to be more like state
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29297>
2024-06-05 15:22:25 +00:00
Lionel Landwerlin
fd49b815ce anv: optimize POSTSYNC_DATA rewrites in timestamp emissions
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29438>
2024-05-30 06:38:04 +00:00
Lionel Landwerlin
1d4e56d22a anv: fix timestamp copies from secondary buffers
We increased the size of the timestamps but only copied 64bit values
from the secondaries.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: 521c216efc ("anv: use COMPUTE_WALKER post sync field to track compute work")
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29438>
2024-05-30 06:38:04 +00:00
Rohan Garg
309c228bb7 anv: 3D stencil surfaces have fewer layers for higher miplevels
Signed-off-by: Rohan Garg <rohan.garg@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28646>
2024-05-29 15:50:22 +00:00
Paulo Zanoni
5294faee20 anv: check for VK_RENDERING_SUSPENDING_BIT once at CmdEndRendering
Most of what we do in this function is conditional to not have
VK_RENDERING_SUSPENDING_BIT, so check for it once.

Suggested-by: Iván Briano <ivan.briano@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27306>
2024-05-15 08:00:16 +00:00
Paulo Zanoni
4e5979b5a2 anv/sparse: flush the tile cache when resolving sparse images
Consider the following program:
 - Uses a multi-sampled image as the color attachment.
 - Draws simple geometry at the color attachment.
 - Uses the (non-multi-sampled) swapchain image as the resolve image.
 - Presents the result.

If the color attachment image (the multi-sampled one) is a sparse
image and it's fully bound, everything works and this patch is not
required.

If the image is partially bound (or just completely unbound), without
this patch the unbound area of the image that ends up being displayed
on the screen is not completely black, and it should be completely
black due to the fact that we claim to support
residencyNonResidentStrict (which is required by vkd3d for DX12).

On DG2, what ends up being displayed in the swapchain image is
actually the whole image as if it was completely bound. On TGL the
unbound area partially displays the geometry that was supposed to be
drawn, but the background is a different color: it's a weird corrupted
image. On both platforms the unbound areas should all be fully black.

This patch applies the proper flushing so that we get the results we
should have.

The bug fixed by this patch is not caught by dEQP or anything our CI
runs (dEQP does have some checks for residencynonResidentStrict
correctness, but none that catch this issue in particular). I was able
to catch this with my own sample program. Using INTEL_DEBUG=stall also
makes the problem go away.

If we had a way to track which images are fully bound we would be able
to avoid this flush. I had code for that in the earliest versions of
sparse before xe.ko had support for gpuva, but it requires maintaining
a bunch of lists, so I'm not sure that's actually worth it.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27306>
2024-05-15 08:00:16 +00:00
Rohan Garg
7e5628749c anv: use u_foreach_bit to iterate over the the view mask like we do for transition_clear_color
Signed-off-by: Rohan Garg <rohan.garg@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28629>
2024-04-24 16:42:07 +00:00
Rohan Garg
5efecc9782 anv: Enable HiZ on multi-LOD depth buffers.
Initial work by Rafael Antognolli <rafael.antognolli@intel.com>

Reworks
 - Rebase to main
 - Emit the right hiz op for higher mip levels when transitioning the
   depth buffer

Signed-off-by: Rohan Garg <rohan.garg@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28629>
2024-04-24 16:42:06 +00:00
Tapani Pälli
62d96a6546 anv: add dirty tracking for push constant data
This allows us to skip allocating state if it exists already. There are
different scenarios where this can help: when updating only descriptors
(not push constant data) and after blorp or simple shader run.

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/10898
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28689>
2024-04-16 07:23:52 +03:00
Paulo Zanoni
95dc34cd97 anv/sparse: replace device->using_sparse with device->num_sparse_resources
The device->using_sparse variable is only used at cmd_buffer_barrier()
to decide if we need to apply the heavier-weight flushes that are only
applicable to sparse resources. The big problem here is that we need
to apply the flushes to the non-image and non-buffer memory barriers,
so we were trying to limit those only to applications that ever submit
a sparse resource to the sparse queue.

The reason why we were applying this only to devices that ever
submitted sparse resources is that dxvk games have this thing where
during startup they create and then delete tiny sparse resources, so
switching device->using_sparse to true at resource creation would make
basically every dxvk game start applying the heavier-weight
workaround.

The problem with all that is that even if an application creates a
sparse resource but doesn't ever bind them, the resource should still
behave as an unbound resource (because they are bound with a NULL
bind), so the flushes affecting them should happen. This case is
exercised by vkd3d-proton/test_buffer_feedback_instructions_sm51.

In order to satisfy all the above cases and only really apply the
heavier-weight flushes to applications actually using sparse
resources, let's just count the number of sparse resources that
currently exist and then apply the workaround only if it's not zero.
That covers the dxvk case since dxvk deletes the resources as soon as
they create, so num_sparse_resources goes back to 0.

Testcase: vkd3d-proton/test_buffer_feedback_instructions_sm51
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/10960
Fixes: 6368c1445f ("anv/sparse: add the initial code for Sparse Resources")
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28724>
2024-04-16 01:52:28 +00:00
Lionel Landwerlin
35831dded5 anv: increase maxResourceDescriptorBufferRange on DG2+
The current helper anv_physical_device_bindless_heap_size()
artificially limited the surface heap size on DG2+ to 128MB. The HW is
actually 4GB capable, but we have workaround requiring to overlap the
dynamic state heap with the bindless surface state heap.

The actual limit comes from our virtual address space setup. It is
different between descriptor buffers and regular descriptors.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: fe037dec6e ("anv: expose VK_EXT_descriptor_buffer")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27873>
2024-04-12 10:23:39 +03:00
Paulo Zanoni
cf7e1f3817 anv, iris: add missing CS_STALL bit for GPGPU texture invalidation
The BSpec page "Flush Types" (46213) says the following about the Tex
Invalidate bit:

  "Requires stall bit ([20] of DW) set for all GPGPU Workloads."

For newer platforms, this is documented in the description of the
texture invalidation bit in the PIPE_CONTROL page (56551):

  "CS Stall bit in PIPE_CONTROL command must be always set for GPGPU
   workloads when Texture Cache Invalidation Enable bit is set"

Iris had it only for GFX_VER 9 and 11, while Anv had it missing for
everything.

Please notice that this patch includes a revert of 397e728ef4.

Fixes: 397e728ef4 ("iris: Drop GPGPU Tex Invalidate restriction for TGL+")
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28608>
2024-04-08 22:57:22 +00:00
Lionel Landwerlin
fe36cf6cad anv: add missing data flush out of L3 for transform feedback writes
Fixes zink's piglit.spec.arb_shader_image_load_store.host-mem-barrier on TGL

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: mesa-stable
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28492>
2024-04-06 07:33:29 +00:00
Lionel Landwerlin
034a1cdb58 anv: disable protected content around surface state copies
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: 794b0496e9 ("anv: enable protected memory")
Reviewed-by: Rohan Garg <rohan.garg@intel.com>
Tested-by: Mark Janes <markjanes@swizzler.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26540>
2024-04-05 09:07:21 +03:00
Lionel Landwerlin
27a3771227 anv: pull surface state copies for secondary in one loop
It'll be easier for the next commit.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Tested-by: Mark Janes <markjanes@swizzler.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26540>
2024-04-05 09:07:21 +03:00
Rohan Garg
49ed35c08a anv: 3D surfaces have fewer layers for higher miplevels
Signed-off-by: Rohan Garg <rohan.garg@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23632>
2024-03-21 18:28:27 +00:00
Paulo Zanoni
4c92084ed9 anv/trtt: invalidate the TLB after writing TR-TT entries
We're changing the memory address translation tables, we should
invalidate their cache.

It seems i915.ko is already doing this for us in between batches.  The
xe.ko driver only adds invalidates to the ring before submissions if
scratch page is enabled in the VM (which it is today, but may change
in the future), and after some vm_bind and all vm_unbind ioctls, but
we don't use vm_bind for TR-TT. Still, it won't hurt to have it here
righ tnow.

v2: Use PIPE_CONTROL_length (José).

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com> (v1)
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27928>
2024-03-11 19:17:20 +00:00
Paulo Zanoni
3e5dfd668d anv: add an anv_pipe_bits bit to allow invalidating the TLB
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27928>
2024-03-11 19:17:20 +00:00
Tapani Pälli
e592ab466f anv: use workaround framework for Wa_16013000631
This should drop it from MTL as there it should apply only for a0
stepping.

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28047>
2024-03-11 08:18:26 +00:00
José Roberto de Souza
7ea5d1ed7d anv: Skip cmd_buffer_emit_bt_pool_base_address() in blitter and video engines
Blitter and video engines don't support PIPE_CONTROL and
3DSTATE_BINDING_TABLE_POOL_ALLOC.
I'm not 100% sure if something else should be called instead but this
is doing the same as cmd_buffer_emit_state_base_address() and this
fixes the test that was crashing in
unreachable("Trying to emit unsupported PIPE_CONTROL command.");

Fixes: dEQP-VK.pipeline.monolithic.timestamp.misc_tests.two_cmd_buffers_secondary_transfer_queue_with_availability_bit
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28053>
2024-03-08 14:39:09 +00:00
Felix DeGrood
26da033c91 intel/ds: add pipe control reasons to perfetto flushes
Add up to four reasons per flush to perfetto flushes. PC reasons
will help debuggers understand why flushes were required, and
perhaps provide hints as to how they can be avoided.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27400>
2024-03-08 07:52:20 +00:00
Lionel Landwerlin
6823ffe70e anv: try to keep the pipeline in GPGPU mode when buffer transfer ops
To avoid ping-ponging between 3D & GPGPU in the following sequence :

  vkCmdDispatch(...)
  vkCmdCopyBuffer(...)
  vkCmdDispatch(...)

We can try to keep the pipeline in GPGPU mode when doing blorp buffer
operations (we have blorp support for the CCS and can use the same
shaders on RCS).

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Reviewed-by: Rohan Garg <rohan.garg@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27956>
2024-03-06 20:33:12 +00:00
Lionel Landwerlin
0de856ecef anv: fix companion command buffer initialization
Currently the command buffer is completely empty, which is not good.
There are a few of things that should be programmed, but we've
probably been okay due to the default engine initialization.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: edcde0679c ("anv: Add helper to create companion RCS command buffer")
Reviewed-by: Rohan Garg <rohan.garg@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27979>
2024-03-06 10:23:34 +00:00
Rohan Garg
c82edb4e8f anv: drop duplicated 3DSTATE_SLICE_TABLE_STATE_POINTERS emission
Signed-off-by: Rohan Garg <rohan.garg@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27985>
2024-03-05 15:49:41 +00:00
Lionel Landwerlin
5a7e58a430 anv: fix non matching image/view format attachment resolve
Let's say you have an image in R32_UINT format, a view is created in
R32_SFLOAT and used as color attachment.

When resolving the attachment, our current code uses the image format
(R32_UINT in this case). But resolve mode might apply only to SFLOAT,
so we currently run into an assert in blorp.

We should instead use the view format. There is an exception for
depth/stencil view because the format we want to resolve is actually
the depth/stencil format, not just the depth or stencil aspect.

This fixes vkd3d-proton's test_multisample_resolve_formats.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: mesa-stable
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27875>
2024-03-01 12:10:28 +00:00
Lionel Landwerlin
ab7641b8dc anv: implement descriptor buffer binding
And barriers for them.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22151>
2024-02-29 07:05:06 +00:00
Lionel Landwerlin
7ba059854c anv: add new helper to update binding table pool offset
We'll want to differentiate STATE_BASE_ADDRESS from
3DSTATE_BINDING_TABLE_POOL updates.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22151>
2024-02-29 07:05:06 +00:00
Lionel Landwerlin
ec73db3b8c anv: allocate fsr states for descriptor buffer
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22151>
2024-02-29 07:05:06 +00:00
Lionel Landwerlin
82d772fa9b anv: create new helper for small allocations
A number of allocations during command buffer building are sourced
from the dynamic state heap. They're not actually access using an
offset in the dynamic state heap, it just happens to be a conveninent
place.

Use different helpers for thoses so we dynamically change the dynamic
state heap location in the next commits.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22151>
2024-02-29 07:05:06 +00:00
Rohan Garg
3dbc15e74e anv: add a command streamer stall on Xe2+ when switching pipelines
Xe2+ gets rid of PIPELINE_SELECT, so we need to make sure we add a stall
when switching pipelines

Signed-off-by: Rohan Garg <rohan.garg@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27823>
2024-02-28 22:24:39 +00:00
Alyssa Rosenzweig
9548cba8ab anv,hasvk: use vk_index_to_restart
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27764>
2024-02-26 14:13:08 +00:00
Lionel Landwerlin
642b12baef anv: limit depth flush on dynamic render pass suspend
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27745>
2024-02-24 13:21:09 +00:00
Caio Oliveira
255a411450 intel: Use _brw suffix for genX headers that rely on brw
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27563>
2024-02-24 00:24:32 +00:00
Iván Briano
e3d4897dfe anv: flush query clears for all gens
Fixes: f733215c12 ("anv: enable query clear/copy using shaders on MTL/ARL")

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27741>
2024-02-22 01:45:45 +00:00
Lionel Landwerlin
dbee85713f anv: factor out descriptor buffer flushing
Take the opportunity to fix the flush of the descriptor buffer surface
when needed. Previously we would only flush it if the shader used one
of the push descriptor.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: mesa-stable
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27504>
2024-02-19 11:10:29 +00:00
Lionel Landwerlin
e54638ddf5 anv: fix buffer marker cache flush issues on MTL
For some yet unknown reason the CS L3 coherency setting is different
on MTL than DG2.

Fixes issues in tests from the subgroup :

  dEQP-VK.api.buffer_marker.*

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: c8e122a738 ("anv: Implement rudimentary VK_AMD_buffer_marker support")
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27613>
2024-02-14 13:45:46 +00:00
Tapani Pälli
29a6beb36e anv: revert cache flushing changes for indirect commands
This reverts commit d699600da1.

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/10600
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27591>
2024-02-13 09:47:32 +00:00
Lionel Landwerlin
c53a4711cb anv: fix incorrect flushing on shader query copy
When doing query result copies in 3D mode, we're flushing the render
target cache, but the shader writes go through the dataport.

Fixes flakes/fails in piglit with shader query copies forced with Zink :

  $ query_copy_with_shader_threshold=0 ./bin/arb_query_buffer_object-coherency -auto -fbo

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: b3b12c2c27 ("anv: enable CmdCopyQueryPoolResults to use shader for copies")
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26797>
2024-02-13 00:06:44 +00:00