Commit graph

4886 commits

Author SHA1 Message Date
Brian Paul
b0f08737ba IRIX fixes 2004-08-22 17:42:03 +00:00
Brian Paul
9debd5620d added src/glw/depend to tarball list 2004-08-22 17:41:44 +00:00
Brian Paul
17386de1d9 cast to fix a warning (in disabled code anyway) 2004-08-22 17:24:27 +00:00
Brian Paul
bc3a5336d9 don't use __FUNCTION__ - not portable 2004-08-22 17:23:22 +00:00
Brian Paul
370b47802e check if __mips or _MIPS_ARCH is defined to set IEEE_ONE (bug 1003026) 2004-08-22 16:57:40 +00:00
Brian Paul
5f9c21ae67 also check for __hppa__ and hpux for IEEE support (bug 1003026) 2004-08-22 15:19:03 +00:00
Brian Paul
edfe0fe78b enabled GL_ARB_texture_rectangle 2004-08-20 14:21:20 +00:00
Daniel Borca
d4edb53201 hide GL_ARB_texture_compression from non-VSA cards 2004-08-20 08:34:30 +00:00
Daniel Borca
14c532f767 cleanup 2004-08-20 08:29:24 +00:00
Brian Paul
e4a4d04170 first bug fix for v6.2 2004-08-19 18:34:41 +00:00
Brian Paul
b160cbf87a bump version to 6.2 2004-08-19 18:34:15 +00:00
Brian Paul
a1dad07249 don't check for ARB_texture_non_power_of_two for OpenGL 1.5 (Philipp Klaus Krause) 2004-08-19 18:33:13 +00:00
Jouk Jansen
b8e148c2c9 Committing in .
Missing .'s

 Modified Files:
 	Mesa/src/mesa/main/descrip.mms Mesa/src/mesa/tnl/descrip.mms
 ----------------------------------------------------------------------
2004-08-19 14:21:18 +00:00
Daniel Borca
5d0efec190 why is GL_ARB_texture_env_combine different from EXT? 2004-08-19 06:59:05 +00:00
Daniel Borca
50a84ce41e "const int _nc" was really stupid... 2004-08-19 06:58:00 +00:00
Daniel Borca
55497973be cleanup 2004-08-19 06:56:51 +00:00
Daniel Borca
fd9757d3b9 silence compiler warnings 2004-08-19 06:51:48 +00:00
Brian Paul
740cbb1559 added Mesa 6.1 release info 2004-08-18 22:41:09 +00:00
Brian Paul
efb2ade520 check for either GL_NV_vertex_program or GL_ARB_vertex_program for some enables 2004-08-18 18:45:25 +00:00
Brian Paul
e41460bf77 updates from Jouk 2004-08-18 14:47:16 +00:00
Brian Paul
6aa5b4cb91 set release date for 6.1 2004-08-17 22:58:23 +00:00
Eric Anholt
626f825bcc Revert the move of lost_context setting to UNLOCK_HARDWARE that was done in the
last commit.  I've been convinced by keithw that it's sufficient, and put a note
in the code about it.

Close another race for state in the Clear functions.  I made the situation worse
in my last commit, but this should fix things.  Might be a slight performance
hit, which could be regained by splitting the R*_FIREVERTICES calls in r*Clear
up so that the EmitState doesn't happen in a separate new cmdbuf.
2004-08-17 20:10:29 +00:00
Brian Paul
ffdea1ae80 don't enable the float texture and GLhalf pixel extensions yet 2004-08-17 19:25:55 +00:00
Ian Romanick
6fc61be869 Fixed an assembler warning / error (depending on the version of GAS used).
Fixed a crash in the optimized pthreads dispatch path.
2004-08-17 17:03:24 +00:00
Brian Paul
51830613a9 some updated info about adding new extensions 2004-08-17 14:08:59 +00:00
Eric Anholt
6f3cc6a522 Close some races with locking on R100 and R200 which could manifest as rendering
errors on r100 and rendering errors and hangs on r200 (same for R100 without
OLD_PACKETS).

If a command buffer filled after some state (EmitState or a VBPNTR write) was
emitted, the lock was grabbed, the buffer flushed, a new buffer prepared, and
the lock dropped.  Another client could come in, set its own state as part of
rendering, and when the first client flushed the rendering commands depending
on the previous state, it got the 2nd client's state.  This is fixed by checking
for enough space before beginning a set of state emits and rendering, and
flushing the buffer first if so.  This guarantees that the buffer won't wrap.

Also, move the "lost_context = 1" from the end of cmdbuf flushing to
UNLOCK_HARDWARE for clarity (at a minimum) that any time the lock is dropped,
state may get overwritten.  We don't have enough information at the point of the
LOCK_HARDWARE to reset our state to the last UNLOCK_HARDWARE point in the case
that we did lose our context, but saving the information to rebuild that state
may be a useful optimization (ipers data suggests up to 5%).
2004-08-17 01:41:29 +00:00
Brian Paul
7e27ab4c6a whitespace clean-up, new 'clean' commands 2004-08-16 17:11:10 +00:00
Daniel Borca
153f479697 prepared for release 2004-08-16 08:47:19 +00:00
Philippe Houdoin
479b3d0745 Add glutGetProcAddress(). Not all GLUT version 5 APIs are supported yet, thought.
-> #define GLUT_API_VERSION 4.5 ? ;-)
2004-08-16 08:46:38 +00:00
Philippe Houdoin
375047ba72 make clean at root now clean the glu/$(GLU_DIRS) too. 2004-08-16 08:42:05 +00:00
Philippe Houdoin
ac07d89fd3 Stupid me. I don't know why I moved the GLView.h here at first, but now I know why
I shouldn't:
Official BeOS GLView.h defines a virtual ErrorCallback(GLenum) method, assuming
a unsigned long GLenum.
But under Mesa, GLenum is unsigned int.
To keep binary compatibility, BeOS apps including Mesa GL/gl.h MUST include *our*
GLView.h, or linker will report a missing ErrorCallback(unsigned int) symbol. Glup.
2004-08-16 08:39:36 +00:00
Daniel Borca
ddff352586 cleanup 2004-08-16 08:34:13 +00:00
Daniel Borca
624477afbb fixed texture fetchers, fixed automatic mipmap generation, some cleanup 2004-08-16 08:32:06 +00:00
Daniel Borca
cd643491ad fixed pixel drawing routines, some cleanup 2004-08-16 08:30:41 +00:00
Daniel Borca
616a5b64f9 disabled stereo checking in wglChoosePixelFormat 2004-08-16 08:01:43 +00:00
Philippe Houdoin
a95aba7d1f Clearer guard message text. 2004-08-16 07:46:28 +00:00
Eric Anholt
0de671f19a Remove unused HAVE_INDEX define. 2004-08-16 04:38:48 +00:00
Philippe Houdoin
4ad28c9d9a GLInfo now show GLU and GLUT infos too. Fix the includes paths 2004-08-15 14:06:00 +00:00
Philippe Houdoin
af2f26f7de Obsoleted as demos programs build on BeOS with standard Makefile system. 2004-08-15 11:43:47 +00:00
Brian Paul
98ae32c0f7 fix swrast/shader typo 2004-08-14 21:53:14 +00:00
Karl Schultz
d48ef3ebe7 add shader.dsp and descrip.mms to tarball list for relatively new shader dir. 2004-08-14 21:42:50 +00:00
Brian Paul
244af16c43 updated tarball list for BeOS changes 2004-08-14 21:12:37 +00:00
Karl Schultz
931ef21c42 Update Visual Studio Project file for src tree updates. 2004-08-14 20:07:01 +00:00
Karl Schultz
7a7e04039e New Visual Studio project file for this directory. 2004-08-14 20:02:59 +00:00
Karl Schultz
cec756ae3a Minor tweaks to deal with vsnprintf and __FUNCTION__ on WIN32 2004-08-14 19:28:48 +00:00
Brian Paul
4d69189ac0 minor update to intro, and some word wrapping 2004-08-14 15:23:51 +00:00
Brian Paul
946765a95f BeOS updates, memory leak fix, updated release notes 2004-08-14 15:21:17 +00:00
Brian Paul
b784b8f21f indentation fixes 2004-08-14 14:30:36 +00:00
Philippe Houdoin
25f2d96a8f Turn gcc optimization up to -O3. 2004-08-14 14:29:21 +00:00
Brian Paul
21841f0ae5 fix some memory leaks (bug #1002030) 2004-08-14 14:28:11 +00:00