There is no need to use second task for config when creating the
session, also it doesn't work now as we don't set the next task
offset in task info anymore.
Fixes: 9ca1cda2be ("radeonsi/vce: Cleanup")
Reviewed-by: Ruijing Dong <ruijing.dong@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34894>
When computing the number of primitives from the number of vertices, for
the case of line loops we need to include an extra line that closes the
shape.
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35007>
So far we printed the variant before the final lowering was done,
this is usually not that helpful. For this the code to dump the
shader has to go into r600_shader_from_nir.
Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34999>
It was being applied even to platforms that don't require it.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34988>
When a resource is un-referenced, the reference count is decremented,
and intentionally no lock is acquired. This can result in the following
race condition when a resource is created from a handle:
```
[Thread] Operation
[0] Create resource from handle for the first time, refcount set to 1
[0] resource is unreferenced, refcount is decremented to 0 (intentionally
no mutex is locked)
[0] before entering virgl_hw_res_destroy to lock
virgl_drm_winsys::bo_handles_mutex the thread yields
[1] Create resource from handle pulls the resource from
virgl_drm_winsys::bo_handles, refcount is incremented to 1
[1] resource is unreferenced, refcount is decremented to 0
[1] Enter virgl_hw_res_destroy,
[1] acquire the lock on virgl_drm_winsys::bo_handles_mutex
[1] check reference count to be 0, yes -> the resource is destroyed
[1] release the lock on virgl_drm_winsys::bo_handles_mutex
[0] Enter virgl_hw_res_destroy,
[0] acquire the lock on virgl_drm_winsys::bo_handles_mutex
[0] Here the res pointer already points to freed memory
[0] check reference count to be 0, yes -> the resource is destroyed (again!)
double free or corruption (!prev)
```
To work around this race condition, keep track of the number of times
the resource was pulled from virgl_drm_winsys::bo_handles to see whether
it has to be kept alive despite the reference count being zero.
This can be reproduced with the `spec@ext_image_dma_buf_import@ext_image_dma_buf_import-refcount-multithread`
piglit test.
Signed-off-by: Corentin Noël <corentin.noel@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34809>
Now that it is possible to have more than one initrd, let's switch to
the common b2c kernel which requires two additional initrds:
* The GPU initrd which contains amdgpu, i915, nouveau, radeon, and xe,
along with their necessary firmware
* The depmod initrd which contains what's necessary to modprobe the
modules of the GPU initrd
Since the GPU initrd is huge (73 MB), let's reduce the size by dropping
all the firmware that is not related to AMD.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34881>
si_get_shader_variant_info doesn't need to check the kill flags because
killed stores are removed from NIR before that.
Only shader variants need to clear the writes_* flags if the epilog kills
them.
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34492>
Just use nir_def_bits_used() instead of the manually written conditions.
These are gathered from bits of load_scalar_arg(vs_state_bits):
- uses_vs_state_indexed
- uses_gs_state_provoking_vtx_first
- uses_gs_state_outprim
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34492>
This is a step towards gathering shader info from shader variants instead of
input NIR.
uses_fbfetch_output can be ignored because it's already lowered to image
loads.
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34492>
It shouldn't affect uses_vmem_load_other because divergent descriptors
are loaded with SMEM in waterfall loops.
Also all this removed code is highly questionable. Indirect access doesn't
matter for anything. Divergent access does, and that's handled correctly.
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34492>
r600 is the only driver using this functionality, so let's move it there.
There's a few functions we used that aren't available outside of
u_blitter.c, but it turns out these aren't really needed. The first one
is blitter_check_saved_vertex_states(), that one just verifies that
certain states are saved as they should be. It's a bit sad to lose these
checks, but they are currently always passing, so nothing should break
by dropping them right now.
The second one is blitter_disable_render_cond(), and this one is also OK
to drop, because r600 never calls util_blitter_save_render_condition()
in the first place.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34954>
ls_sb_slot is unused now in cs_tracing_ctx and cs_exception_handler_ctx.
Let's remove it.
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34808>
This commit moves cs_load_store_tracker from the cs_builder_conf
to cs_builder and makes it no longer optional to supply.
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34808>
Progression logic is deprecated since v11 and we don't plan to use it.
Let's get ride of all increment logic on all instructions.
Signed-off-by: Mary Guillemard <mary.guillemard@collabora.com>
Acked-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34947>
Evergreen and cayman have the hardware support for this extension.
This is described by the manual as EXPORT_RAT_INST_INC_UINT_RTN
and EXPORT_RAT_INST_DEC_UINT_RTN.
This change was tested and passes the piglit tests (17/17)
on cypress, palm and cayman.
Signed-off-by: Patrick Lerda <patrick9876@free.fr>
Reviewed-by: Gert Wollny <gert.wollny@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34501>