Commit graph

43585 commits

Author SHA1 Message Date
Kurt Roeckx
a72fdfed7b i830: Fix crash for GL_STENCIL_TEST in i830Enable()
commit 87f12bb2d9 tried to fix rb->mt
being NULL, but change this case wrong.

NOTE: This is a candidate for the 8.0 branch.

Signed-off-by: Kurt Roeckx <kurt@roeckx.be>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit f92b2e5e90)
2012-07-06 09:48:11 -07:00
Lukas Rössler
ba45b6deea glu: fix two Clang warnings
This patch removes two Clang warnings in GLU:

The first one seems to be an actual bug in mapdesc.cc: Clang complains
that sizeof(dest) will return the size of REAL*[MAXCOORDS], instead of
the intended REAL[MAXCOORDS][MAXCOORDS]. The second one is just
cosmetic because Clang doesn't like extra parentheses.

NOTE: This is a candidate for the 8.0 branch

Reviewed-by: Brian Paul <brianp@vmware.com>
(cherry picked from commit 6178b653c7)
2012-07-06 09:47:42 -07:00
Dylan Noblesmith
04c35a5dff mesa: require GL_MAX_SAMPLES >= 4 for GL 3.0
As noted in commit be4e46b21a,
this was missing before.

NOTE: This is a candidate for the 8.0 branch.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit 8e90913e9f)
2012-07-06 09:46:03 -07:00
Kenneth Graunke
3bcddd5e89 glsl: Remove unused ir_loop_jump::loop pointer.
Commit 0c005bd7 intended to make ir_loop_jump::mode public, but also
accidentally added a new pointer to the enclosing loop.  Furthermore, it
tried to initialize the new field by adding "this->loop = loop;" to the
constructor, but since there is no loop parameter, this only initialized
the field to itself---so it will likely be a garbage pointer.

A lot of code, such as lower_jumps, allocates new loop jumps without
setting this field appropriately, so any uses would probably just crash.

Thankfully, there were none, so we can just delete the field.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=51574
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
(cherry picked from commit b1802a2115)
2012-07-03 15:32:16 -07:00
Brian Paul
076805c9c2 mesa: fix missing return value in getteximage_error_check() 2012-07-03 10:48:33 -06:00
Brian Paul
d715d3f4a8 mesa: add missing GL_UNSIGNED_INT_10F_11F_11F_REV case
in _mesa_error_check_format_and_type().

Fixes https://bugs.freedesktop.org/show_bug.cgi?id=45967
(cherry picked from commit df1cd55ebf)
2012-06-20 12:51:28 -07:00
Brian Paul
af47c324aa mesa: new _mesa_error_check_format_and_type() function
This replaces the _mesa_is_legal_format_and_type() function.

According to the spec, some invalid format/type combinations to
glDrawPixels, ReadPixels and glTexImage should generate
GL_INVALID_ENUM but others should generate GL_INVALID_OPERATION.

With the old function we didn't make that distinction and generated
GL_INVALID_ENUM errors instead of GL_INVALID_OPERATION.  The new
function returns one of those errors or GL_NO_ERROR.

This will also let us remove some redundant format/type checks in
follow-on commit.

v2: add more checks for ARB_texture_rgb10_a2ui at the top of
_mesa_error_check_format_and_type() per Ian.

Signed-off-by: Brian Paul <brianp@vmware.com>
(cherry picked from commit 627b435dfe)
2012-06-20 12:51:28 -07:00
Marek Olšák
1af70e475f mesa: allow exposing GL3 without EXT_texture_integer
Strictly speaking, it's not legal to expose EXT_texture_integer without
EXT_gpu_shader4. It might be even dangerous (apps can assume EXT_gpu_shader4
is available without checking for it).

The check in compute_version is removed as well, because that's already
covered by GLSLVersion >= 130.

Reviewed-by: Brian Paul <brianp@vmware.com>
(cherry picked from commit 3363e87d7d)
2012-06-20 12:51:28 -07:00
Kenneth Graunke
1f4f86e951 i965: Fix brw_swap_cmod() for LE/GE comparisons.
The idea here is to rewrite comparisons like 2 >= x with x <= 2; we want
to simply exchange arguments, not negate the condition.  If equality was
part of the original comparison, it should remain part of the swapped
version.

This is the true cause of bug #50298.  It didn't manifest itself on
Sandybridge because we embed the conditional modifier in the IF
instruction rather than emitting a CMP.  All other platforms use CMP.

It also didn't manifest itself on the master branch because commit
be5f27a84d ("glsl: Refine the loop instruction counting.") papered over
the problem.

NOTE: This is a candidate for stable release branches.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=50298
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
(cherry picked from commit 5b83bdc154)
2012-06-18 15:51:40 -07:00
Brian Paul
6dd1270008 svga: fix synchronization bug between sampler views and surfaces
This fixes a bug where a sampler view was using stale texture/resource
data when the texture was modified through a surface (render to texture).
Bumping the texture and layer ages triggers sampler view revalidation.

Fixes piglit fbo-blit failure.

Reviewed-by: José Fonseca <jfonseca@vmware.com>
(cherry picked from commit 8ae93c68ea)
2012-06-18 13:26:07 -06:00
Brian Paul
29c67f9203 st/mesa: fix glDrawPixels(GL_DEPTH_COMPONENT) color output
When drawing a depth image the fragment shader also needs to emit the
current raster color.

The new piglit drawpix-z test exercises this.

NOTE: This is a candiate for the 8.0 branch.
(cherry picked from commit f677954e07)
2012-06-18 13:24:23 -06:00
Brian Paul
29c4e92b2c draw: fix primitive restart bug by using the index buffer offset
The code which scans the index buffer for restart indexes wasn't adding
the index buffer offset so we were always starting at offset=0.  The
offset is usually zero so it wasn't noticed before.

Fixes a failure in the piglit primitive-restart test when testing
vertex data + index data in a single VBO.

NOTE: This is a candidate for the 8.0 branch.
(cherry picked from commit 1609efb418)
2012-06-18 10:33:38 -06:00
Vadim Girlin
26f7f8076d st/mesa: set stObj->lastLevel in guess_and_alloc_texture
Fixes lockups/asserts with depthstencil-render-miplevels tests and r600g.
Should also fix https://bugs.freedesktop.org/show_bug.cgi?id=50033

NOTE: This is a candidate for the 8.0 branch.

Signed-off-by: Vadim Girlin <vadimgirlin@gmail.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
(cherry picked from commit c91b4edff9)
2012-06-18 10:33:37 -06:00
Brian Paul
dc8134fe98 mesa: fix Z32_FLOAT -> uint conversion functions
The IROUND converted all arguments to 0 or 1.  That's not what we wanted.

NOTE: This is a candidate for the 8.0 branch.

Reviewed-by: José Fonseca <jfonseca@vmware.com>
(cherry picked from commit 31d59c78f0)
2012-06-18 10:33:37 -06:00
Andreas Betz
a211a140a6 vega: fix 565 color unpacking bug
NOTE: This is a candidate for the 8.0 branch.

Signed-off-by: Brian Paul <brianp@vmware.com>
(cherry picked from commit 9d6e908f14)
2012-06-18 10:33:37 -06:00
José Fonseca
7fd94900e0 mesa: Avoid void * arithmetic.
Should fix MSVC build.
(cherry picked from commit 3409118371)
2012-06-18 10:33:37 -06:00
Christoph Bumiller
e902faa18a nv50: handle NEG,ABS modifiers for short RCP encoding 2012-06-14 23:12:20 +02:00
Kenneth Graunke
cb70af5c94 mesa: Check for a negative "size" parameter in glCopyBufferSubData().
From the GL_ARB_copy_buffer spec:
"An INVALID_VALUE error is generated if any of readoffset, writeoffset,
 or size are negative [...]"

Fixes oglconform's copybuffer/negative.CNNegativeValues test.

NOTE: This is a candidate for stable release branches.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
(cherry picked from commit a75e704326)
2012-06-11 13:38:19 -07:00
Ian Romanick
60dffb92de mesa: Bump version number to 8.0.3
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
2012-05-18 16:08:35 -07:00
Eric Anholt
b5b65af5fa mesa: Check for framebuffer completeness before looking at the rb.
Otherwise, an incomplete framebuffer could have a NULL
_ColorReadBuffer and we'd deref that.

Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
(cherry picked from commit 5a827d9a2b)
2012-05-18 16:08:34 -07:00
Eric Anholt
e0e8f1efad glsl: Fix assertion failure on handling switch on uint expressions.
Fixes piglit glsl-1.30/execution/switch/fs-uint.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
(cherry picked from commit 9c4e9ce051)
2012-05-18 16:08:34 -07:00
Eric Anholt
91874c3252 glsl: Reject non-scalar switch expressions.
The comment quotes spec saying that only scalar integers are allowed,
but we only checked for integer.

Fixes piglit switch-expression-const-ivec2.vert

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
(cherry picked from commit bbbc7c7d56)
2012-05-18 16:08:34 -07:00
Eric Anholt
2d105870c9 glsl: Let the constructor figure out the types of switch-related expressions.
I noticed this while unindenting the code.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
(cherry picked from commit 5d6ea16dfe)
2012-05-18 16:08:34 -07:00
Eric Anholt
912acd045c glsl: Fix indentation of switch code.
I managed to completely trash it in 22d81f15.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
(cherry picked from commit 5462f3679a)
2012-05-18 16:08:34 -07:00
Eric Anholt
1f90817e3c i965/vs: Fix up swizzle for dereference_array of matrices.
Fixes assertion failure in piglit:
vs-mat2-struct-assignment.shader_test
vs-mat2-array-assignment.shader_test

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
(cherry picked from commit aa02884c4f)
2012-05-18 16:08:34 -07:00
Eric Anholt
1974502223 mesa: Throw error on glGetActiveUniform inside Begin/End.
Fixes piglit GL_ARB_shader_objeccts/getactiveuniform-beginend.

Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
(cherry picked from commit ef691885c9)
2012-05-18 16:08:34 -07:00
Brian Paul
0bf439e5da mesa: fix glMaterial / dlist bug
When glColorMaterial() is used to latch glColor commands to a material
attribute, glMaterial calls to change that material should become no-ops.
This failed to work properly when the glMaterial call was inside a
display list.

This removes the Material function from the vbo_attrib_tmp.h template
file.  We have separate/different implementations for the "save" and
"exec" cases now.

NOTE: This is a candidate for the 8.0 branch.
(cherry picked from commit 1bc16bf98a)
2012-05-18 16:08:34 -07:00
Brian Paul
d28e968edb mesa: fix/add error check in _mesa_ColorMaterial()
_mesa_material_bitmask() will record a GL error and return 0 if
face or mode are illegal.  Return early in that case.

NOTE: This is a candidate for the 8.0 branch.
(cherry picked from commit f272490546)
2012-05-18 16:08:34 -07:00
Kenneth Graunke
9f67d73830 glsl: Fix broken constant expression handling for <, <=, >, and >=.
We were looping over all the vector components, but only dealing with
the first one.  This was masked by the fact that constant expression
handling on built-ins went through custom code for the lessThan()
/function/ rather than the ir_binop_less expression operator.

NOTE: This is a candidate for all release branches.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Signed-off-by: Olivier Galibert <galibert@pobox.com>
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit f72e9b2041)
2012-05-18 16:08:34 -07:00
Chad Versace
84f537e72b intel: Disable ARB_framebuffer_object in ES contexts
This patch removes ARB_framebuffer_object from the GLES1 and GLES2
extension lists in intel_extensions_es.c.

Fixes a crash in the Android browser on Ice Cream Sandwich.

The Android browser crashed because it did the following, which is legal
in GLES2 but not in ARB_framebuffer_object.
    glGenFramebuffers(1, &fb);
    glBindFramebuffer(GL_FRAMEBUFFER, fb);
    // render render render...
    glDeleteFramebuffers(1, &fb);
    // go do other stuff...
    glBindFramebuffer(GL_FRAMEBUFFER, fb);
    // This bind unexpectedly failed, and the app panics.

The semantics of glBindFramebuffer specified by ARB_framebuffer_object (a
desktop GL extension) and GLES2 specs are incompatible. The ideal solution
to fix this is to create separate API entry points for glBindFramebuffer,
one for GL and the other for GLES2. But, until that work is complete,
disabling ARB_framebuffer_object in GLES2 contexts safely fixes the problem.

Likewise, the semantics of glBindFramebuffer in ARB_framebuffer_object and
of glBindFramebufferOES in OES_framebuffer_object (a GLES1 extension) are
incompatible. Even though the functions have different names, the semantic
difference still results in a bug because both API calls are implemented
by a single function, _mesa_BindFramebufferEXT, which handles the semantic
difference incorrectly. Again, disabling ARB_framebuffer_object in GLES1
contexts safely fixes this problem.

According to the ARB_framebuffer_object spec, the extension is an
amalgamation of
    EXT_framebuffer_object
    EXT_framebuffer_blit
    EXT_packed_depth_stencil
    EXT_framebuffer_multisample
By disabling this extension, however, no functionality is removed from
GLES1 and GLES2 contexts because 1) the first three extensions are
explicitly enabled in Intel's ES extension lists and 2) no functionality
of the last extension is exposed in an ES context.

Note: This is a candidate for the 8.0 branch.
See-also: http://www.mail-archive.com/mesa-dev@lists.freedesktop.org/msg21006.html
CC: Charles Johnson <charles.f.johnson@intel.com>
CC: Sean Kelley <sean.v.kelley@intel.com>
Reviewed-by: Ian Romanick <idr@freedesktop.org>
Signed-off-by: Chad Versace <chad.versace@linux.intel.com>
(cherry picked from commit 1c0f5d8324)
2012-05-18 16:08:34 -07:00
Jordan Justen
3eaa27789d mesa: Add primitive restart support to glArrayElement
When primitive restart is enabled, and glArrayElement is called
with the restart index value, then call glPrimitiveRestartNV.

NOTE: This is a candidate for the 8.0 branch.

Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Brian Paul<brianp@vmware.com>
(cherry picked from commit 5795d3b5ae)
2012-05-18 16:08:34 -07:00
Vinson Lee
6e8c30304e mesa: Fix memory leak in generate_mipmap_compressed.
Fixes Coverity resource leak defect.

NOTE: This is a candidate for the 8.0 branch.

Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: José Fonseca <jfonseca@vmware.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit b688700edc)
2012-05-18 16:08:34 -07:00
Kenneth Graunke
6b9363a316 intel: Remove pointless software fallback for glBitmap on Gen6.
We already have a meta path below that works just fine; no apparent
regressions in oglconform.

NOTE: This is a candidate for the 8.0 branch.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=46834
Reviewed-by: Chad Versace <chad.versace@linux.intel.com>
(cherry picked from commit 3cd7bee48f)
2012-05-18 16:08:34 -07:00
Eric Anholt
4d9ff6af59 intel: Return success when asked to allocate a 0-width/height renderbuffer.
It seems silly that GL lets you allocate these given that they're
framebuffer attachment incomplete, but the webgl conformance tests
actually go looking to see if the getters on 0-width/height
depth/stencil renderbuffers return good values.  By failing out here,
they all got smashed to 0, which turned out to be correct for all the
getters they tested except for GL_RENDERBUFFER_INTERNAL_FORMAT.  Now,
by succeeding but not making a miptree, that one also returns the
expected value.

Acked-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit b7406404ab)
2012-05-18 16:08:34 -07:00
Brian Paul
110111bc5b mesa: do more teximage error checking for generic compressed formats
When glTexImage or glCopyTexImage is called with internalFormat being a
generic compressed format (like GL_COMPRESSED_RGB) we need to do the same
error checks as for specific compressed formats.  In particular, check if
the texture target is compatible with the format.  None of the texture
compression formats we support so far work with GL_TEXTURE_1D, for example.

See also https://bugs.freedesktop.org/show_bug.cgi?id=49124

NOTE: This is a candidate for the 8.0 branch.
(cherry picked from commit a36581ccc0)
2012-05-18 16:08:34 -07:00
Brian Paul
2aaaa18853 st/mesa: no-op glCopyPixels if source region is out of bounds
If the source region for a glCopyPixels is completely outside the
source buffer bounds, no-op the copy.  Fixes a failed assertion.

NOTE: This is a candidate for the 8.0 branch.

Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
(cherry picked from commit 99ed0b2f9b)
2012-05-18 16:08:34 -07:00
Vinson Lee
7e824b728b ir_to_mesa: Fix uninitialized member in add_uniform_to_shader.
Fix uninitialized scalar field defect reported by Coverity.

NOTE: This is a candidate for the 8.0 branch.

Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: Brian Paul <brianp@vmware.com>
(cherry picked from commit 10ec14865a)
2012-05-18 16:08:34 -07:00
Chad Versace
fc65fc5035 main: Fix memory leak in _mesa_make_extension_string()
I forgot to free the string returned by strdup().

Note: This is a candidate for the stable branches.
CC: Johannes Obermayr <johannesobermayr@gmx.de>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Signed-off-by: Chad Versace <chad.versace@linux.intel.com>
(cherry picked from commit 36fef005b1)
2012-05-18 16:08:33 -07:00
Vinson Lee
c9088b5251 swrast: Fix memory leaks in blit_linear.
Fixes Coverity resource leak defects.

NOTE: This is a candidate for the 8.0 branch.

Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: Brian Paul <brianp@vmware.com>
(cherry picked from commit 431b458f24)
2012-05-18 16:08:33 -07:00
Vinson Lee
8537544be9 linker: Fix memory leak in count_uniform_size::visit_field.
Fixes a Coverity resource leak defect.

NOTE: This is a candidate for the 8.0 branch.

Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit 4123d0b321)
2012-05-18 16:08:33 -07:00
Kenneth Graunke
b4693383bf i965: Avoid explicit accumulator operands in SIMD16 mode on Gen7.
According to the BSpec ISA volume's "Accumulator Register" section:

"[DevIVB] SIMD16 execution on dwords is not allowed when accumulator is
 explicit source or destination operand."

Fixes piglit tests:
- fs-multiply-const-ivec4
- fs-multiply-const-uvec4
- fs-multiply-ivec4-const
- fs-multiply-uvec4-const

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit 01044fce6b)
2012-05-18 16:08:33 -07:00
Dave Airlie
5eb2e5bdc7 intel: fix TFP at 16-bpp
don't ask why I had to debug this.

tested to fix g-s and kwin at 16-bpp on Ironlake.

Signed-off-by: Dave Airlie <airlied@redhat.com>
(cherry picked from commit 7b6424143d)
2012-05-18 16:08:33 -07:00
Dave Airlie
ca8be6fe2b drisw: fix image stride calculation for 16-bit.
If you ran g-s in 16-bpp we'd do a bunch of memory corruption.

now it just misrenders for some other reasons.

applies to stable.

Signed-off-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
(cherry picked from commit d6c5ad52b2)
2012-05-18 16:08:33 -07:00
Dave Airlie
aa17a8b81e glx/drisw: avoid segfaults when we fail to get visual
piglit glx-tfp segfaults on llvmpipe when run vs a 16-bit radeon screen,

it now fails instead of segfaulting, much prettier.

Signed-off-by: Dave Airlie <airlied@redhat.com>
(cherry picked from commit 2c778375a1)
2012-05-18 16:08:33 -07:00
Vinson Lee
b304eca8df mesa: Fix memory leak in _mesa_get_uniform_location.
Fixes Coverity resource leak defect.

NOTE: This is a candidate for the 8.0 branch.

Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: José Fonseca <jfonseca@vmware.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit 0f3aa9f4bd)
2012-05-18 16:08:33 -07:00
Brian Paul
97bff96352 st/mesa: set MaxUnrollIterations = 255
The default was 32 for the EmitNoLoops=0 case.  This allows the oZone3D
soft shadows test to work properly with the vmware driver.  Jose reported
that SM3 supports up to 255 loop iterations.

NOTE: This is a candidate for the 8.0 branch.

Reviewed-by: José Fonseca <jfonseca@vmware.com>
(cherry picked from commit 20836c8185)
2012-05-18 16:08:33 -07:00
Brian Paul
9405567c28 glsl: propagate MaxUnrollIterations to the optimizer's loop unroller
Instead of the hard-coded value of 32.  Note that MaxUnrollIterations
defaults to 32 so there's no net change.  But the gallium state tracker
can override this.

NOTE: This is a candidate for the 8.0 branch.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit 7feabfe23d)
2012-05-18 16:08:33 -07:00
Jeremy Huddleston
e69758260b darwin: Address a build failure on Leopard and earlier OS versions
<https://trac.macports.org/ticket/34499>

Regression-from: 51691f0767
Signed-off-by: Jeremy Huddleston <jeremyhu@apple.com>
(cherry picked from commit 27b821bc95)
2012-05-18 11:33:05 -07:00
Anuj Phogat
869c34527a intel: Fix a case when mapping large texture fails
This is a squash of:

    intel: Fix a case when mapping large texture fails

    This patch handles a case when mapping a large texture fails
    in drm_intel_gem_bo_map_gtt(). These changes avoid assertion
    failure later in the driver as reported in following bugs:

    https://bugs.freedesktop.org/show_bug.cgi?id=44970
    https://bugs.freedesktop.org/show_bug.cgi?id=46303

    Testing: No regressions in piglit quick.tests

    Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
    (cherry picked from commit cdcfd5d1d6)

and:

    intel: fix un-blanced map_refcount issue

    This is a regression introduced by commit cdcfd5, which forget to
    increase the map_refcount for successfully-mapped region. Thus caused a
    wrong non-blanced map_refcount.

    This would fix the regression found in the two following webglc testcase
    on Pineview platform:
       texture-npot.html
       gl-max-texture-dimensions.html

    Cc: Anuj Phogat <anuj.phogat@gmail.com>
    Signed-off-by: Yuanhan Liu <yuanhan.liu@linux.intel.com>
    Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
    (cherry picked from commit 9cb777eb71)
2012-05-17 23:38:07 -07:00
Anuj Phogat
7e7f099108 mesa: Fix the cause of piglit test fbo-array failure
Handle the special case of glFramebufferTextureLayer() for which we pass
teximage = 0 internally in framebuffer_texture(). This patch makes failing
piglit test fbo-array, fbo-depth-array to pass.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=47126

V4: Removed the duplicated code.
Note: This is a candidate for the stable branches.

Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
(cherry picked from commit cc5b0ffae0)
2012-05-17 22:13:49 -07:00