mesa: Throw error on glGetActiveUniform inside Begin/End.

Fixes piglit GL_ARB_shader_objeccts/getactiveuniform-beginend.

Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
This commit is contained in:
Eric Anholt 2012-05-10 14:56:48 -07:00
parent 05c200bac0
commit ef691885c9

View file

@ -46,6 +46,8 @@ _mesa_GetActiveUniformARB(GLhandleARB program, GLuint index,
struct gl_shader_program *shProg =
_mesa_lookup_shader_program_err(ctx, program, "glGetActiveUniform");
ASSERT_OUTSIDE_BEGIN_END(ctx);
if (!shProg)
return;