Commit graph

57848 commits

Author SHA1 Message Date
Brian Paul
995dc3782b mesa: consolidate cube width=height error checking
Instead of checking width==height in four places, just do it in
_mesa_legal_texture_dimensions() where we do the other width, height,
depth checks.  Similarly, move the check that cube map array depth is
a multiple of 6.

This change also fixes some missing cube dimension checks for the
glTexStorage[23]D() functions.

Remove width==height assertion in _mesa_get_tex_max_num_levels() since
that's called before the other size checks for glTexStorage.

Cc: "9.2" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit fa9c702164)
2013-10-16 15:13:29 -07:00
Constantin Baranov
cd5ea2788d mesa: Add missing switch break in invalidate_framebuffer_storage()
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=70411
Cc: "9.2" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Brian Paul <brianp@vmware.com>
(cherry picked from commit 53904c64da)
2013-10-14 14:44:57 -07:00
Eric Anholt
f1257f5fe0 i965: Fix 3D texture layout by more literally copying from the spec.
Fixes 3 texelFetch tests in piglit all.tests on ivb, and cubemap npot on gm45.

v2: Don't forget the gen4 DL=6 cubemap behavior.

Cc: "9.1 9.2" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Chad Versace <chad.versace@linux.intel.com> (v1)
(cherry picked from commit 8da15d7544)
2013-10-14 14:34:04 -07:00
Eric Anholt
cde1ff2d7c mesa: Fix compiler warnings when ALIGN's alignment is "1 << value".
We hadn't run into order of operation warnings before, apparently, since
addition is so low on the order.

Cc: "9.1 9.2" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Chad Versace <chad.versace@linux.intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
(cherry picked from commit bfe6e5dda5)
2013-10-14 14:32:59 -07:00
Eric Anholt
eb69e251a8 i965: Don't forget the cube map padding on gen5+.
We had a fixup for gen4's 3d-layout cubemaps (which, iirc, we'd
experimentally found to be necessary!), but while the spec still requires
it on gen5, we'd been missing it in the array-layout cubemaps.

Cc: "9.1 9.2" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Chad Versace <chad.versace@linux.intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit 791550aa8e)
2013-10-14 14:31:55 -07:00
Adam Jackson
fb3e55f898 glx: Generate fewer errors in MakeContextCurrent
For a few reasons.

1: In the (current) common case, these conditionals are never true. All
we're doing by checking them is slowing down MakeCurrent.  The server
does these checks already anyway.

2: GLX >= 3.0 contexts may legally be made current without a bound
framebuffer.

This does not fix piglit/glx-create-context-current-no-framebuffer, but
is a prerequisite for fixing it.

Cc: "9.1 9.2" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Brian Paul <brianp@vmware.com>
Signed-off-by: Adam Jackson <ajax@redhat.com>
(cherry picked from commit e166a58c43)
2013-10-14 14:31:12 -07:00
Francisco Jerez
6d6d8fb073 glsl: Fix usage of the wrong union member in program_resource_visitor::recursion.
In the array-of-struct case, recursion() takes the row_major flag for
each iteration from 't->fields.structure[i]', but 't' is not a record
type.  Inherit the array declaration row_major flag instead.

This mistake was found by running piglit on valgrind.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=69449
Cc: "9.1 9.2" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Tested-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit b3c04362b4)
2013-10-14 14:29:55 -07:00
Brian Paul
9eae0c95f8 svga: fix incorrect memcpy src in svga_buffer_upload_piecewise()
As we march over the source buffer we're uploading in pieces, we
need to memcpy from the current offset, not the start of the buffer.
Fixes graphical corruption when drawing very large vertex buffers.

Cc: "9.2" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Matthew McClure <mcclurem@vmware.com>
(cherry picked from commit a50c5f8d24)
2013-10-14 14:28:56 -07:00
Brian Paul
fac3094fef docs: add missing <pre> tag 2013-10-05 14:18:48 -06:00
Carl Worth
8c4c3d01ee docs: Add md5sums for 9.2.1 release
Which we could only do after creating the tar files, of course.
2013-10-04 20:42:21 -07:00
Carl Worth
2c3aa1b4ee docs: Add release notes for 9.2.1 release
With the list of bugs fixed and a full list of changes.
2013-10-04 17:01:47 -07:00
Carl Worth
5377bc3e40 mesa: Bump version to 9.2.1
In preparation for the 9.2.1 release, of course.
2013-10-04 15:25:44 -07:00
Ian Romanick
486aecac7e mesa: Don't return any data for GL_SHADER_BINARY_FORMATS
We return 0 for GL_NUM_SHADER_BINARY_FORMATS, so
GL_SHADER_BINARY_FORMATS should not write any data to the application
buffer.

Fixes piglit test 'arb_get_program_binary-overrun shader'.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
(cherry picked from commit 0667e2c969)
2013-10-04 14:33:28 -07:00
Torsten Duwe
8fc8f38d94 wayland-egl.pc requires wayland-client.pc.
Mesa provides the wayland-egl libs and the pkgconfig file, but the headers
originate from the wayland package. Ensure everything matches, by requiring
application builds to look at the wayland headers as well.

Signed-off-by: Torsten Duwe <duwe@suse.de>
Signed-off-by: Johannes Obermayr <johannesobermayr@gmx.de>
(cherry picked from commit 3bc642cbf6)
2013-10-04 14:21:50 -07:00
Johannes Obermayr
dfcc8caf25 st/gbm: Add $(WAYLAND_CFLAGS) for HAVE_EGL_PLATFORM_WAYLAND.
(cherry picked from commit 87ebbe1270)
2013-10-04 14:21:27 -07:00
Kenneth Graunke
c8ae770068 meta: Set correct viewport and projection in decompress_texture_image.
_mesa_meta_begin() sets up an orthographic project and initializes the
viewport based on the current drawbuffer's width and height.  This is
likely the window size, since it occurs before the meta operation binds
any temporary buffers.

decompress_texture_image needs the viewport to be the size of the image
it's trying to draw.  Otherwise, it may only draw part of the image.

v2: Actually set the projection properly too.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=68250
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Cc: Mak Nazecic-Andrlon <owlberteinstein@gmail.com>
(cherry picked from commit 62411681da)
2013-10-04 14:13:07 -07:00
Chris Forbes
88513d6485 i965: fix bogus swizzle in brw_cubemap_normalize
When used with a cube array in VS, failed assertion in ir_validate:

   Assignment count of LHS write mask channels enabled not
   matching RHS vector size (3 LHS, 4 RHS).

To fix this, swizzle the RHS correctly for the writemask.

This showed up in the ARB_texture_gather tests, which exercise cube
arrays in the VS.

Signed-off-by: Chris Forbes <chrisf@ijw.co.nz>
Cc: "9.2" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit 0d7fc10bcd)
2013-10-02 22:01:05 -07:00
Brian Paul
2eb55601bb mesa: check for bufSize > 0 in _mesa_GetSynciv()
The spec doesn't say GL_INVALID_VALUE should be raised for bufSize <= 0.
In any case, memcpy(len < 0) will lead to a crash, so don't allow it.

CC: "9.2" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
(cherry picked from commit 6659131be3)
2013-10-01 14:11:38 -07:00
Eric Anholt
26ffbf6f39 i965: Reenable glBitmap() after the sRGB winsys enabling.
The format of the window system framebuffer changed from ARGB8888 to
SARGB8, but we're still supposed to render to it the same as ARGB8888
unless the user flipped the GL_FRAMEBUFFER_SRGB switch.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
NOTE: This is a candidate for stable branches.
(cherry picked from commit 48b9720272)
2013-10-01 14:11:10 -07:00
Ian Romanick
421141192f mesa: Remove all traces of GL_OES_matrix_get
I believe this extension was enabled by accident.  As far as I can tell,
there has never been any code in Mesa to actually support it.  Not only
that, this extension is only useful in the common-lite profile, and Mesa
does the common profile.

This "fixes" the piglit test oes_matrix_get-api.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Cc: "9.1 9.2" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit 3e1fdf3899)
2013-10-01 14:10:40 -07:00
Carl Worth
be029eb993 Use -Bsymbolic when linking libEGL.so
For some reason that I don't yet fully understand, Glaze does not work with
libEGL unless libEGL is linked with -Bsymbolic.[*]

Beyond that specific reason, all of the reasons for which libGL.so is linked
with -Bsymbolic, (see the commit history), should also apply here.

[*] The specific behavior I am seeing is that when Glaze calls dlopen for
libEGL.so, ifunc resolvers within Glaze for EGL functions are called before
the dlopen returns. These resolvers cannot succeed, as they need the return
value from dlopen in order to find the functions to resolve to. I don't know
what's causing these resolvers to be called, but I have verified that linking
libEGL with -Bsymbolic causes this problematic behavior to stop.

CC: "9.1 and 9.2" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Chad Versace <chad.versace@linux.intel.com>
(cherry picked from commit 9baf35de5c)
2013-10-01 14:09:18 -07:00
Carl Worth
f7fba18e2e cherry-ignore: Ignore a commit which appeared twice on master
In between the two appearances, it was reverted once.

Regardless, the two versions on master are the same, and we've already
cherry-picked one of them, so ignore the second.
2013-10-01 14:08:17 -07:00
Marek Olšák
42b6d94537 r600g: fix texture buffer object cache flushing
Cc: "9.2" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit f7d004b9ad)

Conflicts:
	src/gallium/drivers/r600/r600_hw_context.c
2013-10-01 14:03:39 -07:00
Marek Olšák
563c488453 r600g: fix constant buffer cache flushing
Cc: "9.2" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 6317a3fb31)

Conflicts:
	src/gallium/drivers/r600/r600_hw_context.c
2013-10-01 14:02:31 -07:00
Chris Forbes
4babf9ba6b i965: Fix cube array coordinate normalization
Hardware requires the magnitude of the largest component to not exceed
1; brw_cubemap_normalize ensures that this is the case.

Unfortunately, we would previously multiply the array index for cube
arrays by the normalization factor. The incorrect array index would then
cause the sampler to attempt to access either the wrong cube, or memory
outside the cube surface entirely, resulting in garbage rendering or in
the worst case, hangs.

Alter the normalization pass to only multiply the .xyz components.

Fixes broken rendering in the arb_texture_cube_map_array-cubemap piglit,
which was recently adjusted to provoke this behavior.

V2: Fix indent.

Signed-off-by: Chris Forbes <chrisf@ijw.co.nz>
Cc: "9.2" mesa-stable@lists.freedesktop.org
Reviewed-by: Eric Anholt <eric@anholt.net>
(cherry picked from commit fe2528c0b6)
2013-09-27 15:31:59 -07:00
Eric Anholt
8a9099d4ef i965/gen4: Fix fragment program rectangle texture shadow compares.
The rescale_texcoord(), if it does something, will return just the
GLSL-sized coordinate, leaving out the 3rd and 4th components where we
were storing our projected shadow compare and the texture projector.
Deref the shadow compare before using the shared rescale-the-coordinate
code to fix the problem.

Fixes piglit tex-shadow2drect.shader_test and txp-shadow2drect.shader_test

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=69525
NOTE: This is a candidate for stable branches.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit 938956ad52)
2013-09-27 15:31:29 -07:00
Ian Romanick
beebb2d9d5 mesa: Support GL_MAX_VERTEX_OUTPUT_COMPONENTS query with ES3
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Paul Berry <stereotype441@gmail.com>
Cc: "9.1 9.2" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit d38765f3c8)
2013-09-27 15:30:20 -07:00
Kenneth Graunke
e021b50227 i965: Fix brw_vs_prog_data_compare to actually check field members.
&a and &b are the address of the local stack variables, not the actual
structures.  Instead of comparing the fields of a and b, we compared
...some stack memory.

Caught by Valgrind on Piglit's glsl-lod-bias test (among many others).

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=68233
Reviewed-by: Chad Versace <chad.versace@linux.intel.com>
Cc: mesa-stable@lists.freedesktop.org
(cherry picked from commit 4e4b079916)
2013-09-27 15:30:11 -07:00
Dave Airlie
3801e9a87e st/mesa: don't dereference stObj->pt if NULL
It seems a user app can get us into this state, I trigger the fail
running fbo-maxsize inside virgl, it fails to create the backing
storage for the texture object, but then segfaults here when it
should fail the completeness test.

Cc: "9.2" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Brian Paul <brianp@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
(cherry picked from commit 2f508f244e)
2013-09-27 15:30:03 -07:00
Andreas Boll
faec15dc7a os: First check for __GLIBC__ and then for PIPE_OS_BSD
Fixes FTBFS on kfreebsd-*

Debian GNU/kFreeBSD doesn't provide getprogname() since it uses stdlib.h
from glibc. Instead it provides program_invocation_short_name from glibc.

You can find the same order in src/mesa/drivers/dri/common/xmlconfig.c

Cc: "9.2" <mesa-stable@lists.freedesktop.org>
Tested-by: Julien Cristau <jcristau@debian.org>
Reviewed-by: Brian Paul <brianp@vmware.com>
(cherry picked from commit 32637f56a5)
2013-09-27 15:29:54 -07:00
Kenneth Graunke
5461cc1f00 i965/vec4: Only zero out unused message components when there are any.
Otherwise, coordinates with four components would result in a MOV
with a destination writemask that has no channels enabled:

mov(8) g115<1>.F 0D { align16 WE_normal NoDDChk 1Q };

At best, this is stupid: we emit code that shouldn't do anything.
Worse, it apparently causes GPU hangs (observable with Chris's
textureGather test on CubeArrays.)

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Cc: Chris Forbes <chrisf@ijw.co.nz>
Cc: mesa-stable@lists.freedesktop.org
(cherry picked from commit 6c3db2167c)
2013-09-27 15:28:12 -07:00
Dominik Behr
4fbbf49cc5 glsl: propagate max_array_access through function calls
Fixes a bug where if an uniform array is passed to a function the accesses
to the array are not propagated so later all but the first vector of the
uniform array are removed in parcel_out_uniform_storage resulting in
broken shaders and out of bounds access to arrays in
brw::vec4_visitor::pack_uniform_registers.

Cc: mesa-stable@lists.freedesktop.org
Reviewed-and-Tested-by: Matt Turner <mattst88@gmail.com>
Signed-off-by: Dominik Behr <dbehr@chromium.org>
(cherry picked from commit 0f6fce1585)
2013-09-27 15:27:49 -07:00
Ilia Mirkin
130fda3d3b nv30: fix inconsistent setting of push->user_priv
It's set to &nv30->bufctx everywhere else.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "9.2" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 85f7df81a9)
2013-09-27 15:27:38 -07:00
Rico Schüller
3a2926fdbf glx: Initialize OpenGL version to 1.0
The old code in dri2_glx suffered from a typographical error that caused
the default version to be 2.1 instead of 1.2 (minimum required by the
Linux OpenGL ABI).  drisw_glx had a similar error resulting in a default
version of 0.1.

Some driver/card combinations (r200/RV280, i915/915G) don't support
OpenGL 2.1.  These create in some corner cases an indirect context
instead of a direct context when calling glXCreateContextAttribsARB().
This happens because of a bad default value.  To avoid this, just used
the default value specified by the GLX_ARB_create_context specification:

    "The default values for GLX_CONTEXT_MAJOR_VERSION_ARB and
    GLX_CONTEXT_MINOR_VERSION_ARB are 1 and 0 respectively. In this
    case, implementations will typically return the most recent version
    of OpenGL they support which is backwards compatible with OpenGL 1.0
    (e.g. 3.0, 3.1 + GL_ARB_compatibility, or 3.2 compatibility
    profile)"

Refactor all the default value setting to dri2_convert_glx_attribs, and
make sure the correct defaults are set in that one place.

Signed-off-by: Rico Schüller <kgbricola@web.de>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Bugzilla http://bugs.winehq.org/show_bug.cgi?id=34238
Cc: "9.1 9.2" <mesa-stable@lists.freedesktop.org>

(cherry picked from commit 8b302e1635)
2013-09-27 15:27:26 -07:00
Ian Romanick
616da8f818 glsl: Reallow precision qualifiers on structure members
Changes to the grammar for GL_ARB_shading_language_420pack (commit
6eec502) moved precision qualifiers out of the type_specifier production
chain.  This caused declarations such as:

    struct S {
        lowp float f;
    };

to generate parse errors.  Section 4.1.8 (Structures) of both the GLSL
ES 1.00 spec and GLSL 1.30 specs says:

        "Member declarators may contain precision qualifiers, but may not
        contain any other qualifiers."

So, it sure seems like we shouldn't generate a parse error. :)

Instead of type_specifier, use fully_specified_type in struct members.
However, fully_specified_type allows a lot of other qualifiers that are
not allowed on structure members, so expeclitly disallow them.

Note, this makes struct_declaration look an awful lot like
member_declaration (used for interface blocks).  We may want to
(somehow) unify these rules to reduce code duplication at some point.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=68753
Reported-by: Aras Pranckevicius <aras@unity3d.com>
Cc: Aras Pranckevicius <aras@unity3d.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Cc: "9.2" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 87252bf97b)
2013-09-27 15:27:14 -07:00
Maarten Lankhorst
72295c5f67 nvc0: restore viewport after blit
Based on calim's original fix in the nine branch.

Signed-off-by: Maarten Lankhorst <maarten.lankhorst@canonical.com>
Cc: "9.2 and 9.1" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit ad4dc77231)
2013-09-27 15:27:05 -07:00
Christoph Bumiller
a6a2039a44 nvc0: delete compute object on screen destruction
Cc: "9.2" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 7fe159ba74)
2013-09-27 15:26:53 -07:00
Joakim Sindholt
f53b9849a1 nvc0: fix blitctx memory leak
Cc: "9.2 and 9.1" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 2a7762bdb6)
2013-09-27 15:26:37 -07:00
Christoph Bumiller
50ffa8bac5 nvc0/ir: add f32 long immediate cannot saturate
Cc: "9.2" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 5399206056)
2013-09-27 15:26:27 -07:00
Tiziano Bacocco
0547f28134 nvc0/ir: fix use after free in texture barrier insertion pass
Fixes crash with Amnesia: The Dark Descent.

Cc: "9.2 and 9.1" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 7086636358)
2013-09-27 15:26:16 -07:00
Emil Velikov
47da22626d nouveau: initialise the nouveau_transfer maps
Cc: "9.2 and 9.1" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
(cherry picked from commit dc10251d08)
2013-09-27 15:26:04 -07:00
Chris Forbes
c3de1eea7f i965/fs: Gen4: Zero out extra coordinates when using shadow compare
Fixes broken rendering if these MRFs contained anything other than zero.

NOTE: This is a candidate for stable branches.
Signed-off-by: Chris Forbes <chrisf@ijw.co.nz>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit f35dea05b1)
2013-09-27 15:25:53 -07:00
Maarten Lankhorst
ab9322534c st/dri: do not create a new context for msaa copy
Commit b77316ad75
    st/dri: always copy new DRI front and back buffers to corresponding MSAA buffers

introduced creating a pipe_context for every call to validate, which is not required
because the callers have a context anyway.

Only exception is egl_g3d_create_pbuffer_from_client_buffer, can someone test if it
still works with NULL passed as context for validate? From examining the code I
believe it does, but I didn't thoroughly test it.

Signed-off-by: Maarten Lankhorst <maarten.lankhorst@canonical.com>
Cc: 9.2 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
(cherry picked from commit b217d48364)
2013-09-26 12:36:26 +02:00
Alex Deucher
2cda3f0e90 radeon/winsys: pad IBs to a multiple of 8 DWs
This aligns the gfx, compute, and dma IBs to 8 DW boundries.
This aligns the the IB to the fetch size of the CP for optimal
performance. Additionally, r6xx hardware requires at least 4
DW alignment to avoid a hw bug.  This also aligns the DMA
IBs to 8 DW which is required for the DMA engine.  This
alignment is already handled in the gallium driver, but that
patch can be removed now that it's done in the winsys.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
CC: "9.2" <mesa-stable@lists.freedesktop.org>
CC: "9.1" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit a81beee37e)
2013-09-17 07:45:42 +10:00
Ilia Mirkin
3b852f9d52 nv30: find first unused texcoord rather than bailing if first is used
This fixes shaders produced by supertuxkart.

Cc: "9.2" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
(cherry picked from commit 3282697621)
2013-09-17 07:38:56 +10:00
Ian Romanick
fd31f5ee1d mesa: Note that 89a665e should not be picked
See also:

http://lists.freedesktop.org/archives/mesa-stable/2013-September/000251.html
http://lists.freedesktop.org/archives/mesa-stable/2013-September/000252.html

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
2013-09-11 15:58:14 -05:00
Kenneth Graunke
c0253baaa0 i965/fs: Detect GRF sources in split_virtual_grfs send-from-GRF code.
It is incorrect to assume that src[0] of a SEND-from-GRF opcode is the
GRF.  For example, FS_OPCODE_UNIFORM_PULL_CONSTANT_LOAD uses src[1] for
the GRF.

To be safe, loop over all the source registers and mark any GRFs.  We
probably won't ever have more than one, but it's simpler to just check
all three rather than attempting to bail early.

Not observed to fix anything yet, but likely to.  Parallels the bug fix
in the previous commit, which actually does fix known failures.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
Cc: mesa-stable@lists.freedesktop.org
(cherry picked from commit a35b320250)
2013-09-10 14:36:11 -05:00
Kenneth Graunke
9dd4e1ef85 i965/vs: Detect GRF sources in split_virtual_grfs send-from-GRF code.
It is incorrect to assume that src[0] of a SEND-from-GRF opcode is the GRF.
VS_OPCODE_PULL_CONSTANT_LOAD_GEN7 uses an IMM as src[0], and stores the
GRF as src[1].

To be safe, loop over all the source registers and mark any GRFs.  We
probably won't ever have more than one, but it's simpler to just check
all three rather than attempting to bail early.

Fixes assertion failures in Unigine Sanctuary since we started making
register allocation rely on split_virtual_grfs working.  (The register
classes were actually sufficient, we were just interpreting an IMM as
a virtual GRF number.)

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=68637
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
Cc: mesa-stable@lists.freedesktop.org
(cherry picked from commit 4e3d1712a2)
2013-09-10 14:36:04 -05:00
Eric Anholt
fbbe25ef26 mesa: Don't choose S3TC for generic compression if we can't compress.
If the app is asking us to do GL_COMPRESSED_RGBA, then the app obviously
doesn't have pre-compressed data to hand us.  So don't choose a storage
format that we won't actually be able to compress and store.

Fixes black screen in warzone2100 when libtxc_dxtn is not present.  Also
66 piglit tests.

NOTE: This is a candidate for the 9.2 branch.
Reported-by: Paul Wise <pabs@debian.org>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit bdf3f50e9a)
2013-09-10 14:35:59 -05:00
Eric Anholt
e5f788e1e0 mesa: Rip out more extension checking from texformat.c.
You should only be flagging the formats as supported if you support them
anyway.

NOTE: This is a candidate for the 9.2 branch. (required for next commit)
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit b188467fdf)
2013-09-10 14:35:52 -05:00