mesa: Add missing switch break in invalidate_framebuffer_storage()

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=70411
Cc: "9.2" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Brian Paul <brianp@vmware.com>
This commit is contained in:
Constantin Baranov 2013-10-13 01:17:15 +03:00 committed by Brian Paul
parent e6c2afa9ce
commit 53904c64da

View file

@ -3585,6 +3585,7 @@ invalidate_framebuffer_storage(GLenum target, GLsizei numAttachments,
"%s(attachment >= max. color attachments)", name);
return;
}
break;
}
default:
goto invalid_enum;