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mesa: Add missing switch break in invalidate_framebuffer_storage()
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=70411 Cc: "9.2" <mesa-stable@lists.freedesktop.org> Reviewed-by: Brian Paul <brianp@vmware.com>
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@ -3585,6 +3585,7 @@ invalidate_framebuffer_storage(GLenum target, GLsizei numAttachments,
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"%s(attachment >= max. color attachments)", name);
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return;
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}
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break;
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}
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default:
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goto invalid_enum;
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