Removing the fake format helpers (1c7d0a6aa4)
caused this to fail. These formats were never supported, but previously
they would have asserted in the generated jit functions (which, due to lack
of test cases for these formats, were never called) whereas we now assert when
trying to build the jit function. So, skip them completely.
This fixes https://bugs.freedesktop.org/show_bug.cgi?id=93092
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Trivial. GL_ARB_fragment_layer_viewport support was added in 8c902a58
by Ken.
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Cc: "11.1" <mesa-stable@lists.freedesktop.org>
Kind of a handy function. And I'll want it available outside of i965
for common nir-pass helpers.
Signed-off-by: Rob Clark <robclark@freedesktop.org>
Reviewed-by: Nicolai Hähnle <nhaehnle@gmail.com>
The dirty area in this call isn't related to the screen at all.
v2: set clear dirty area to false as well
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Julien Isorce <j.isorce@samsung.com>
Reviewed-by: Leo Liu <leo.liu@amd.com>
Enables 200+ dEQP SSO tests to proceed past validation,
and fixes a ES31-CTS.sepshaderobjs.PipelineApi subtest.
V2: split out change that reverts a previous patch into its own commit,
move variable declaration to top of function, and fix some formatting
all suggested by Ian.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Cc: "11.1" <mesa-stable@lists.freedesktop.org>
This reverts commit ba02f7a3b6.
The commit checked whether the pipeline was currently bound instead
of checking whether it had ever been bound. The previous setting
of Validated during object creation makes this unnecessary. The
real problem was that Validated was not properly set to false
elsewhere in the code. This is fixed by a later patch.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Cc: "11.1" <mesa-stable@lists.freedesktop.org>
v2: set the behaviour default for future ASICs.
Signed-off-by: Boyuan Zhang <boyuan.zhang@amd.com>
Reviewed-by: Leo Liu <leo.liu@amd.com>
Cc: mesa-stable@lists.freedesktop.org
This should fix the getteximage-depth test that currently asserts.
I was hitting problem with virgl as well in this area.
This moves the 1D array handling code to a single place.
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Ben Skeggs <bskeggs@redhat.com>
Cc: "10.6 11.0 11.1" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Now that nir_lower_tex can do texture swizzle lowering, we can use that
instead of repeating more-or-less the same code in both backends. This
both allows us to share code and means that things like the tg4
work-arounds are somewhat simpler because they don't have to take the
swizzle into account.
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
nir_ssa_def_rewrite_uses is one of the older helpers in NIR and predated
both of those. Now it can be substantially simplified.
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Previously, if someone accidentally made an instruction that refers to its
own SSA destination, the validator wouldn't catch it. The reason for this
is that it validated the destination too early and, by the time it got to
the source, the destination SSA value was already added to the set of seen
SSA values so it would assume that it came from some previous instruction.
By moving destination validation to be after source validation, the SSA
value is not in the list of seen values and the validator will catch
self-referential instructions.
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Previously, we had a rescale_texcoords helper in the FS backend for
handling rescaling of texture coordinates. Now that we can do variants in
NIR, we can use nir_lower_tex to do the rescaling for us. This allows us
to delete the i965-specific code and gives us proper TEXTURE_RECTANGLE and
GL_CLAMP handling in vertex and geometry shaders.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
This allows us to insert NIR passes between initial NIR compilation and
optimization (link time) and actual backend code-gen. In particular, it
will allow us to do shader variants in NIR and share some of that shader
variant code between backends.
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
At the moment, brw_create_nir just calls the three stages in sequence so
there's not much difference. Soon, however, we will want to start doing
variants in NIR at which point the postprocessing step will have to move
from shader create time to codegen time.
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
This fixes a regression introduced in b1a83b5d1 that caused basically all
shaders to fail to compile on 32-bit platforms.
Reported-by: Mark Janes <mark.a.janes@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
It appears that the hardware wants the integer to be scaled the same way
that the hardware representation is. snorm16 uses one of the float
factors, so this is only relevant for snorm8.
This fixes a number of subcases of
bin/fbo-blending-formats GL_EXT_texture_snorm
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: mesa-stable@lists.freedesktop.org
This doesn't account for the ldr/hdr distinction... that will probably
have to be exposed via a separate cap. When relevant hardware appears,
this can be worked out.
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
This was a silly hack that kept growing and growing. Instead, just write
NULLs for those functions. No need to have helpers that just assert(0)
when you call them.
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Not too long ago, the dri3 code was living in src/glx, which in itself
was guarded by HAVE_DRI_GLX. As the name suggests we didn't dive into
the folder when dri was disabled, thus we missed that dri3 does not
consider/honour --enable-dri.
Cc: mesa-stable@lists.freedesktop.org
Fixes: 6bd9ba7d07 "loader: Add dri3 helper"
Cc: Pali Rohár <pali.rohar@gmail.com>
Reported-by: Pali Rohár <pali.rohar@gmail.com>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
It seems that due to the conditional autotools is getting confused and
forgetting to add AM_CPPFLAGS when building libloader (when
HAVE_DRICOMMON is not set).
Cc: mesa-stable@lists.freedesktop.org
Fixes: 5a79e0a8e3 "automake: loader: rework the CPPFLAGS"
Reported-by: Pali Rohár <pali.rohar@gmail.com>
Tested-by: Pali Rohár <pali.rohar@gmail.com>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>