- return GL_INVALID_OPERATION instead of GL_INVALID_VALUE if location is bad
- correct the type-checking of uniforms from my previous commit
- accept location of -1 in _mesa_uniform_matrix
- fix sizes for GL_FLOAT_MAT2x3 and GL_FLOAT_MAT4x3 in sizeof_glsl_type
- fix size returns in _mesa_get_active_attrib
- fix out-of-bounds array access to vec_types in _mesa_get_active_attrib
- fix queries of matrix uniforms in _mesa_get_uniformfv
- fix _mesa_get_uniformfv to only return one base, even from an array
- allow location == -1 in _mesa_uniform
- validate types in _mesa_uniform
- allow array overruns in _mesa_uniform
Just like configs/default, the version number in configure.ac needs to
be bumped for releases. Maybe later we can figure out how to scrape the
version from configs/default into configure.ac.
In order to optimize DrawPixels, the i915 texenv program isn't
applied to swrast DrawPixels in the i915 driver. This causes this
program isn't applied to any following swrast functions. Resetting
the swrast state fixes this issue. Fix#13614
Two new configure options to add -m32 or -m64 to the CFLAGS and CXXFLAGS
when GCC is in use. By default, the user supplied options are
environment variables are respected, but these options are quick helps
for the common case of x86/x86_64 using GCC.
We probably want to use inline indices in some situations still, but this
commit's primary purpose is to workaround some mis-rendering caused by a
more complicated problem that'll get fixed eventually.
Far more efficient, if not a bit more complicated. Hopefully not too
buggy still.
This commit will potentially expose some unrelated bugs, fixes for them
will follow "real soon now".
Most of the options available from configure are documented on the
autoconf.html. This page is reached as an alternative provided on the
install.html page. An FAQ about why there is no configure script has
been removed.
Try and fit user buffers into a small GART scratch area at validate time,
instead of going to a lot of effort to fit these (mostly) use-once-and-discard
objects into VRAM.
primitive needs to include the begin/end flags (broken since vbo-0.2). Should
fix missing first/last line segment on gamma, i810, i915, mga, r200, radeon,
s3v, savage, unichrome (r300 already correct). Tested on r200, fixes#13527.
Note that this does not enable GL_EXT_stencil_two_side, because Mesa's computed
_TestTwoSide ends up respecting only STENCIL_TEST_TWO_SIDE_EXT (defaults to
GL_FALSE), even if the application uses only GL 2.0 / ATI entrypoints.
The core problem was that _mesa_generate_mipmap was not respecting RowStride
of the source image. Additionally, the intel private data associated with the
images (level and face) was not being initialized for the
_mesa_generate_mipmap-generated images.