mirror of
https://gitlab.freedesktop.org/mesa/mesa.git
synced 2026-01-10 06:00:14 +01:00
[965] Enable EXT_framebuffer_object.
To do so, merge the remainnig necessary code from the buffers, blit, span, and screen code to shared, and replace it with those.
This commit is contained in:
parent
106f398220
commit
bea6b5fe5a
28 changed files with 324 additions and 2575 deletions
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@ -12,6 +12,8 @@ DRIVER_SOURCES = \
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intel_bufmgr_ttm.c \
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intel_context.c \
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intel_decode.c \
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intel_depthstencil.c \
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intel_fbo.c \
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intel_ioctl.c \
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intel_mipmap_tree.c \
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intel_regions.c \
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@ -21,6 +23,7 @@ DRIVER_SOURCES = \
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intel_pixel_bitmap.c \
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intel_state.c \
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intel_tex.c \
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intel_tex_copy.c \
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intel_tex_format.c \
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intel_tex_image.c \
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intel_tex_layout.c \
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@ -42,7 +42,7 @@
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#include "intel_ioctl.h"
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#include "intel_batchbuffer.h"
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#include "intel_buffer_objects.h"
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#include "intel_tex.h"
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struct brw_array_state {
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union header_union header;
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@ -45,7 +45,8 @@ static GLboolean do_check_fallback(struct brw_context *brw)
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{
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GLcontext *ctx = &brw->intel.ctx;
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GLuint i;
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struct gl_framebuffer *fb = ctx->DrawBuffer;
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/* BRW_NEW_METAOPS
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*/
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if (brw->metaops.active)
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@ -58,11 +59,15 @@ static GLboolean do_check_fallback(struct brw_context *brw)
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/* _NEW_BUFFERS
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*/
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if (ctx->DrawBuffer->_ColorDrawBufferMask[0] != BUFFER_BIT_FRONT_LEFT &&
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ctx->DrawBuffer->_ColorDrawBufferMask[0] != BUFFER_BIT_BACK_LEFT) {
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DBG("FALLBACK: draw buffer %d: 0x%08x\n",
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ctx->DrawBuffer->_ColorDrawBufferMask[0]);
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return GL_TRUE;
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/* We can only handle a single draw buffer at the moment, and only as the
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* first color buffer.
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*/
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for (i = 0; i < MAX_DRAW_BUFFERS; i++) {
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if (fb->_NumColorDrawBuffers[i] > (i == 0 ? 1 : 0)) {
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DBG("FALLBACK: draw buffer %d: 0x%08x\n",
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i, ctx->DrawBuffer->_ColorDrawBufferMask[i]);
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return GL_TRUE;
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}
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}
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/* _NEW_RENDERMODE
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@ -376,8 +376,7 @@ static void meta_draw_quad(struct intel_context *intel,
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GLfloat x0, GLfloat x1,
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GLfloat y0, GLfloat y1,
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GLfloat z,
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GLubyte red, GLubyte green,
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GLubyte blue, GLubyte alpha,
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GLuint color,
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GLfloat s0, GLfloat s1,
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GLfloat t0, GLfloat t1)
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{
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@ -388,7 +387,6 @@ static void meta_draw_quad(struct intel_context *intel,
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struct gl_client_array *attribs[VERT_ATTRIB_MAX];
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struct _mesa_prim prim[1];
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GLfloat pos[4][3];
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GLubyte color[4];
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ctx->Driver.BufferData(ctx,
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GL_ARRAY_BUFFER_ARB,
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@ -413,7 +411,6 @@ static void meta_draw_quad(struct intel_context *intel,
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pos[3][1] = y1;
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pos[3][2] = z;
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ctx->Driver.BufferSubData(ctx,
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GL_ARRAY_BUFFER_ARB,
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0,
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@ -421,16 +418,14 @@ static void meta_draw_quad(struct intel_context *intel,
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pos,
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brw->metaops.vbo);
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color[0] = red;
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color[1] = green;
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color[2] = blue;
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color[3] = alpha;
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/* Convert incoming ARGB to required RGBA */
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color = (color >> 24) | (color << 8);
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ctx->Driver.BufferSubData(ctx,
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GL_ARRAY_BUFFER_ARB,
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sizeof(pos),
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sizeof(color),
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color,
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&color,
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brw->metaops.vbo);
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/* Ignoring texture coords.
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@ -77,7 +77,6 @@ const struct brw_tracked_state brw_blend_constant_color = {
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static void upload_drawing_rect(struct brw_context *brw)
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{
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struct intel_context *intel = &brw->intel;
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__DRIdrawablePrivate *dPriv = intel->driDrawable;
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struct brw_drawrect bdr;
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int x1, y1;
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int x2, y2;
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@ -105,8 +104,8 @@ static void upload_drawing_rect(struct brw_context *brw)
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bdr.ymin = y1;
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bdr.xmax = x2;
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bdr.ymax = y2;
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bdr.xorg = dPriv->x;
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bdr.yorg = dPriv->y;
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bdr.xorg = intel->drawX;
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bdr.yorg = intel->drawY;
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/* Can't use BRW_CACHED_BATCH_STRUCT because this is also emitted
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* uncached in brw_draw.c:
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@ -35,26 +35,44 @@
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#include "brw_state.h"
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#include "brw_defines.h"
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#include "macros.h"
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#include "intel_fbo.h"
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static void upload_sf_vp(struct brw_context *brw)
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{
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GLcontext *ctx = &brw->intel.ctx;
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const GLfloat depth_scale = 1.0F / ctx->DrawBuffer->_DepthMaxF;
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struct brw_sf_viewport sfv;
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struct intel_renderbuffer *irb =
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intel_renderbuffer(ctx->DrawBuffer->_ColorDrawBuffers[0][0]);
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GLfloat y_scale, y_bias;
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memset(&sfv, 0, sizeof(sfv));
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if (ctx->DrawBuffer->Name) {
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/* User-created FBO */
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if (irb && !irb->RenderToTexture) {
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y_scale = -1.0;
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y_bias = ctx->DrawBuffer->Height;
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} else {
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y_scale = 1.0;
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y_bias = 0;
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}
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} else {
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y_scale = -1.0;
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y_bias = ctx->DrawBuffer->Height;
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}
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/* _NEW_VIEWPORT, BRW_NEW_METAOPS */
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if (!brw->metaops.active) {
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const GLfloat *v = ctx->Viewport._WindowMap.m;
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sfv.viewport.m00 = v[MAT_SX];
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sfv.viewport.m11 = - v[MAT_SY];
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sfv.viewport.m22 = v[MAT_SZ] * depth_scale;
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sfv.viewport.m30 = v[MAT_TX];
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sfv.viewport.m31 = - v[MAT_TY] + ctx->DrawBuffer->Height;
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sfv.viewport.m32 = v[MAT_TZ] * depth_scale;
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sfv.viewport.m00 = v[MAT_SX];
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sfv.viewport.m11 = v[MAT_SY] * y_scale;
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sfv.viewport.m22 = v[MAT_SZ] * depth_scale;
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sfv.viewport.m30 = v[MAT_TX];
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sfv.viewport.m31 = v[MAT_TY] * y_scale + y_bias;
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sfv.viewport.m32 = v[MAT_TZ] * depth_scale;
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} else {
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sfv.viewport.m00 = 1;
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sfv.viewport.m11 = - 1;
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@ -1,617 +0,0 @@
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/**************************************************************************
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*
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* Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
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* All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sub license, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice (including the
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* next paragraph) shall be included in all copies or substantial portions
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* of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
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* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
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* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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**************************************************************************/
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#include <stdio.h>
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#include <errno.h>
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#include "mtypes.h"
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#include "context.h"
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#include "enums.h"
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#include "vblank.h"
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#include "intel_reg.h"
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#include "intel_batchbuffer.h"
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#include "intel_context.h"
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#include "intel_blit.h"
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#include "intel_regions.h"
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#include "intel_structs.h"
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#include "dri_bufmgr.h"
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#define FILE_DEBUG_FLAG DEBUG_BLIT
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/**
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* Copy the back color buffer to the front color buffer.
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* Used for SwapBuffers().
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*/
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void
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intelCopyBuffer(__DRIdrawablePrivate *dPriv,
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const drm_clip_rect_t *rect)
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{
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struct intel_context *intel;
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GLboolean missed_target;
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int64_t ust;
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DBG("%s\n", __FUNCTION__);
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assert(dPriv);
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assert(dPriv->driContextPriv);
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assert(dPriv->driContextPriv->driverPrivate);
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intel = (struct intel_context *) dPriv->driContextPriv->driverPrivate;
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intelFlush( &intel->ctx );
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if (intel->last_swap_fence) {
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dri_fence_wait(intel->last_swap_fence);
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dri_fence_unreference(intel->last_swap_fence);
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intel->last_swap_fence = NULL;
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}
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intel->last_swap_fence = intel->first_swap_fence;
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intel->first_swap_fence = NULL;
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/* The LOCK_HARDWARE is required for the cliprects. Buffer offsets
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* should work regardless.
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*/
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LOCK_HARDWARE(intel);
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if (!rect)
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{
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UNLOCK_HARDWARE( intel );
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driWaitForVBlank( dPriv, &missed_target );
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LOCK_HARDWARE( intel );
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}
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{
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intelScreenPrivate *intelScreen = intel->intelScreen;
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__DRIdrawablePrivate *dPriv = intel->driDrawable;
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struct intel_region *src, *dst;
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int nbox = dPriv->numClipRects;
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drm_clip_rect_t *pbox = dPriv->pClipRects;
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int cpp = intelScreen->cpp;
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int src_pitch, dst_pitch;
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int BR13, CMD;
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int i;
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if (intel->sarea->pf_current_page == 0) {
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dst = intel->front_region;
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src = intel->back_region;
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}
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else {
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assert(0);
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src = intel->front_region;
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dst = intel->back_region;
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}
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src_pitch = src->pitch * src->cpp;
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dst_pitch = dst->pitch * dst->cpp;
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if (cpp == 2) {
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BR13 = (0xCC << 16) | (1 << 24);
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CMD = XY_SRC_COPY_BLT_CMD;
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}
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else {
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BR13 = (0xCC << 16) | (1 << 24) | (1 << 25);
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CMD = XY_SRC_COPY_BLT_CMD | XY_BLT_WRITE_ALPHA | XY_BLT_WRITE_RGB;
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}
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if (src->tiled) {
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CMD |= XY_SRC_TILED;
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src_pitch /= 4;
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}
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if (dst->tiled) {
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CMD |= XY_DST_TILED;
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dst_pitch /= 4;
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}
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for (i = 0; i < nbox; i++, pbox++) {
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drm_clip_rect_t box = *pbox;
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if (rect) {
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if (!intel_intersect_cliprects(&box, &box, rect))
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continue;
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}
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if (box.x1 > box.x2 ||
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box.y1 > box.y2 ||
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box.x2 > intelScreen->width ||
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box.y2 > intelScreen->height)
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continue;
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BEGIN_BATCH(8, INTEL_BATCH_NO_CLIPRECTS);
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OUT_BATCH(CMD);
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OUT_BATCH(BR13 | dst_pitch);
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OUT_BATCH((box.y1 << 16) | box.x1);
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OUT_BATCH((box.y2 << 16) | box.x2);
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OUT_RELOC(dst->buffer, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_WRITE, 0);
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OUT_BATCH((box.y1 << 16) | box.x1);
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OUT_BATCH(src_pitch);
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OUT_RELOC(src->buffer, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_READ, 0);
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ADVANCE_BATCH();
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}
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if (intel->first_swap_fence)
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dri_fence_unreference(intel->first_swap_fence);
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intel_batchbuffer_flush(intel->batch);
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intel->first_swap_fence = intel->batch->last_fence;
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if (intel->first_swap_fence)
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dri_fence_reference(intel->first_swap_fence);
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}
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UNLOCK_HARDWARE(intel);
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if (!rect)
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{
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intel->swap_count++;
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(*dri_interface->getUST)(&ust);
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if (missed_target) {
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intel->swap_missed_count++;
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intel->swap_missed_ust = ust - intel->swap_ust;
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}
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intel->swap_ust = ust;
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}
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}
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void
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intelEmitFillBlit(struct intel_context *intel,
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GLuint cpp,
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GLshort dst_pitch,
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dri_bo *dst_buffer,
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GLuint dst_offset,
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GLboolean dst_tiled,
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GLshort x, GLshort y,
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GLshort w, GLshort h,
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GLuint color)
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{
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GLuint BR13, CMD;
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BATCH_LOCALS;
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dst_pitch *= cpp;
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switch (cpp) {
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case 1:
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case 2:
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case 3:
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BR13 = (0xF0 << 16) | (1 << 24);
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CMD = XY_COLOR_BLT_CMD;
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break;
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case 4:
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BR13 = (0xF0 << 16) | (1 << 24) | (1 << 25);
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CMD = XY_COLOR_BLT_CMD | XY_BLT_WRITE_ALPHA | XY_BLT_WRITE_RGB;
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break;
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default:
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return;
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}
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if (dst_tiled) {
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CMD |= XY_DST_TILED;
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dst_pitch /= 4;
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}
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BEGIN_BATCH(6, INTEL_BATCH_NO_CLIPRECTS);
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OUT_BATCH(CMD);
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OUT_BATCH(BR13 | dst_pitch);
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OUT_BATCH((y << 16) | x);
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OUT_BATCH(((y + h) << 16) | (x + w));
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OUT_RELOC(dst_buffer, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_WRITE, dst_offset);
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OUT_BATCH(color);
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ADVANCE_BATCH();
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}
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static GLuint translate_raster_op(GLenum logicop)
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{
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switch(logicop) {
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case GL_CLEAR: return 0x00;
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case GL_AND: return 0x88;
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case GL_AND_REVERSE: return 0x44;
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case GL_COPY: return 0xCC;
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case GL_AND_INVERTED: return 0x22;
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case GL_NOOP: return 0xAA;
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case GL_XOR: return 0x66;
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case GL_OR: return 0xEE;
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case GL_NOR: return 0x11;
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case GL_EQUIV: return 0x99;
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case GL_INVERT: return 0x55;
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case GL_OR_REVERSE: return 0xDD;
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case GL_COPY_INVERTED: return 0x33;
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case GL_OR_INVERTED: return 0xBB;
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case GL_NAND: return 0x77;
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case GL_SET: return 0xFF;
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default: return 0;
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}
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}
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/* Copy BitBlt
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*/
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void
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intelEmitCopyBlit(struct intel_context *intel,
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GLuint cpp,
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GLshort src_pitch,
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dri_bo *src_buffer,
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GLuint src_offset,
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GLboolean src_tiled,
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GLshort dst_pitch,
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dri_bo *dst_buffer,
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GLuint dst_offset,
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GLboolean dst_tiled,
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GLshort src_x, GLshort src_y,
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GLshort dst_x, GLshort dst_y,
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GLshort w, GLshort h,
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GLenum logic_op)
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{
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GLuint CMD, BR13;
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int dst_y2 = dst_y + h;
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int dst_x2 = dst_x + w;
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BATCH_LOCALS;
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DBG("%s src:buf(%d)/%d+%d %d,%d dst:buf(%d)/%d+%d %d,%d sz:%dx%d op:%d\n",
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__FUNCTION__,
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src_buffer, src_pitch, src_offset, src_x, src_y,
|
||||
dst_buffer, dst_pitch, dst_offset, dst_x, dst_y,
|
||||
w, h, logic_op);
|
||||
|
||||
assert( logic_op - GL_CLEAR >= 0 );
|
||||
assert( logic_op - GL_CLEAR < 0x10 );
|
||||
|
||||
src_pitch *= cpp;
|
||||
dst_pitch *= cpp;
|
||||
|
||||
BR13 = translate_raster_op(logic_op) << 16;
|
||||
|
||||
switch (cpp) {
|
||||
case 1:
|
||||
case 2:
|
||||
case 3:
|
||||
BR13 |= (1 << 24);
|
||||
CMD = XY_SRC_COPY_BLT_CMD;
|
||||
break;
|
||||
case 4:
|
||||
BR13 |= (1 << 24) | (1 << 25);
|
||||
CMD = XY_SRC_COPY_BLT_CMD | XY_BLT_WRITE_ALPHA | XY_BLT_WRITE_RGB;
|
||||
break;
|
||||
default:
|
||||
return;
|
||||
}
|
||||
|
||||
if (dst_tiled) {
|
||||
CMD |= XY_DST_TILED;
|
||||
dst_pitch /= 4;
|
||||
}
|
||||
if (src_tiled) {
|
||||
CMD |= XY_SRC_TILED;
|
||||
src_pitch /= 4;
|
||||
}
|
||||
|
||||
if (dst_y2 < dst_y || dst_x2 < dst_x) {
|
||||
return;
|
||||
}
|
||||
|
||||
dst_pitch &= 0xffff;
|
||||
src_pitch &= 0xffff;
|
||||
|
||||
/* Initial y values don't seem to work with negative pitches. If
|
||||
* we adjust the offsets manually (below), it seems to work fine.
|
||||
*
|
||||
* On the other hand, if we always adjust, the hardware doesn't
|
||||
* know which blit directions to use, so overlapping copypixels get
|
||||
* the wrong result.
|
||||
*/
|
||||
if (dst_pitch > 0 && src_pitch > 0) {
|
||||
BEGIN_BATCH(8, INTEL_BATCH_NO_CLIPRECTS);
|
||||
OUT_BATCH(CMD);
|
||||
OUT_BATCH(BR13 | dst_pitch);
|
||||
OUT_BATCH((dst_y << 16) | dst_x);
|
||||
OUT_BATCH((dst_y2 << 16) | dst_x2);
|
||||
OUT_RELOC(dst_buffer, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_WRITE,
|
||||
dst_offset);
|
||||
OUT_BATCH((src_y << 16) | src_x);
|
||||
OUT_BATCH(src_pitch);
|
||||
OUT_RELOC(src_buffer, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_READ,
|
||||
src_offset);
|
||||
ADVANCE_BATCH();
|
||||
}
|
||||
else {
|
||||
BEGIN_BATCH(8, INTEL_BATCH_NO_CLIPRECTS);
|
||||
OUT_BATCH(CMD);
|
||||
OUT_BATCH(BR13 | dst_pitch);
|
||||
OUT_BATCH((0 << 16) | dst_x);
|
||||
OUT_BATCH((h << 16) | dst_x2);
|
||||
OUT_RELOC(dst_buffer, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_WRITE,
|
||||
dst_offset + dst_y * dst_pitch);
|
||||
OUT_BATCH((0 << 16) | src_x);
|
||||
OUT_BATCH(src_pitch);
|
||||
OUT_RELOC(src_buffer, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_READ,
|
||||
src_offset + src_y * src_pitch);
|
||||
ADVANCE_BATCH();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
void
|
||||
intelClearWithBlit(GLcontext *ctx, GLbitfield mask)
|
||||
{
|
||||
struct intel_context *intel = intel_context(ctx);
|
||||
struct gl_framebuffer *fb = ctx->DrawBuffer;
|
||||
intelScreenPrivate *intelScreen = intel->intelScreen;
|
||||
GLuint clear_depth, clear_color;
|
||||
GLint cpp = intelScreen->cpp;
|
||||
GLboolean all;
|
||||
GLint i;
|
||||
struct intel_region *front = intel->front_region;
|
||||
struct intel_region *back = intel->back_region;
|
||||
struct intel_region *depth = intel->depth_region;
|
||||
GLuint BR13, FRONT_CMD, BACK_CMD, DEPTH_CMD;
|
||||
GLuint front_pitch;
|
||||
GLuint back_pitch;
|
||||
GLuint depth_pitch;
|
||||
BATCH_LOCALS;
|
||||
|
||||
clear_color = intel->ClearColor;
|
||||
clear_depth = 0;
|
||||
|
||||
if (mask & BUFFER_BIT_DEPTH) {
|
||||
clear_depth = (GLuint) (fb->_DepthMax * ctx->Depth.Clear);
|
||||
}
|
||||
|
||||
if (mask & BUFFER_BIT_STENCIL) {
|
||||
clear_depth |= (ctx->Stencil.Clear & 0xff) << 24;
|
||||
}
|
||||
|
||||
switch (cpp) {
|
||||
case 2:
|
||||
BR13 = (0xF0 << 16) | (1 << 24);
|
||||
BACK_CMD = FRONT_CMD = XY_COLOR_BLT_CMD;
|
||||
DEPTH_CMD = XY_COLOR_BLT_CMD;
|
||||
break;
|
||||
case 4:
|
||||
BR13 = (0xF0 << 16) | (1 << 24) | (1 << 25);
|
||||
BACK_CMD = FRONT_CMD = XY_COLOR_BLT_CMD |
|
||||
XY_BLT_WRITE_ALPHA | XY_BLT_WRITE_RGB;
|
||||
DEPTH_CMD = XY_COLOR_BLT_CMD;
|
||||
if (mask & BUFFER_BIT_DEPTH) DEPTH_CMD |= XY_BLT_WRITE_RGB;
|
||||
if (mask & BUFFER_BIT_STENCIL) DEPTH_CMD |= XY_BLT_WRITE_ALPHA;
|
||||
break;
|
||||
default:
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
intelFlush(&intel->ctx);
|
||||
LOCK_HARDWARE( intel );
|
||||
if (intel->numClipRects) {
|
||||
GLint cx, cy, cw, ch;
|
||||
|
||||
/* Get clear bounds after locking */
|
||||
cx = fb->_Xmin;
|
||||
cy = fb->_Ymin;
|
||||
cw = fb->_Xmax - cx;
|
||||
ch = fb->_Ymax - cy;
|
||||
all = (cw == fb->Width && ch == fb->Height);
|
||||
|
||||
/* flip top to bottom */
|
||||
cy = intel->driDrawable->h - cy - ch;
|
||||
cx = cx + intel->drawX;
|
||||
cy += intel->drawY;
|
||||
|
||||
/* adjust for page flipping */
|
||||
if ( intel->sarea->pf_current_page == 0 ) {
|
||||
front = intel->front_region;
|
||||
back = intel->back_region;
|
||||
}
|
||||
else {
|
||||
back = intel->front_region;
|
||||
front = intel->back_region;
|
||||
}
|
||||
|
||||
front_pitch = front->pitch * front->cpp;
|
||||
back_pitch = back->pitch * back->cpp;
|
||||
depth_pitch = depth->pitch * depth->cpp;
|
||||
|
||||
if (front->tiled) {
|
||||
FRONT_CMD |= XY_DST_TILED;
|
||||
front_pitch /= 4;
|
||||
}
|
||||
|
||||
if (back->tiled) {
|
||||
BACK_CMD |= XY_DST_TILED;
|
||||
back_pitch /= 4;
|
||||
}
|
||||
|
||||
if (depth->tiled) {
|
||||
DEPTH_CMD |= XY_DST_TILED;
|
||||
depth_pitch /= 4;
|
||||
}
|
||||
|
||||
for (i = 0 ; i < intel->numClipRects ; i++)
|
||||
{
|
||||
drm_clip_rect_t *box = &intel->pClipRects[i];
|
||||
drm_clip_rect_t b;
|
||||
|
||||
if (!all) {
|
||||
GLint x = box->x1;
|
||||
GLint y = box->y1;
|
||||
GLint w = box->x2 - x;
|
||||
GLint h = box->y2 - y;
|
||||
|
||||
if (x < cx) w -= cx - x, x = cx;
|
||||
if (y < cy) h -= cy - y, y = cy;
|
||||
if (x + w > cx + cw) w = cx + cw - x;
|
||||
if (y + h > cy + ch) h = cy + ch - y;
|
||||
if (w <= 0) continue;
|
||||
if (h <= 0) continue;
|
||||
|
||||
b.x1 = x;
|
||||
b.y1 = y;
|
||||
b.x2 = x + w;
|
||||
b.y2 = y + h;
|
||||
} else {
|
||||
b = *box;
|
||||
}
|
||||
|
||||
|
||||
if (b.x1 > b.x2 ||
|
||||
b.y1 > b.y2 ||
|
||||
b.x2 > intelScreen->width ||
|
||||
b.y2 > intelScreen->height)
|
||||
continue;
|
||||
|
||||
if ( mask & BUFFER_BIT_FRONT_LEFT ) {
|
||||
BEGIN_BATCH(6, INTEL_BATCH_NO_CLIPRECTS);
|
||||
OUT_BATCH(FRONT_CMD);
|
||||
OUT_BATCH(BR13 | front_pitch);
|
||||
OUT_BATCH((b.y1 << 16) | b.x1);
|
||||
OUT_BATCH((b.y2 << 16) | b.x2);
|
||||
OUT_RELOC(front->buffer, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_WRITE,
|
||||
0);
|
||||
OUT_BATCH(clear_color);
|
||||
ADVANCE_BATCH();
|
||||
}
|
||||
|
||||
if ( mask & BUFFER_BIT_BACK_LEFT ) {
|
||||
BEGIN_BATCH(6, INTEL_BATCH_NO_CLIPRECTS);
|
||||
OUT_BATCH(BACK_CMD);
|
||||
OUT_BATCH(BR13 | back_pitch);
|
||||
OUT_BATCH((b.y1 << 16) | b.x1);
|
||||
OUT_BATCH((b.y2 << 16) | b.x2);
|
||||
OUT_RELOC(back->buffer, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_WRITE,
|
||||
0);
|
||||
OUT_BATCH(clear_color);
|
||||
ADVANCE_BATCH();
|
||||
}
|
||||
|
||||
if ( mask & (BUFFER_BIT_STENCIL | BUFFER_BIT_DEPTH) ) {
|
||||
BEGIN_BATCH(6, INTEL_BATCH_NO_CLIPRECTS);
|
||||
OUT_BATCH(DEPTH_CMD);
|
||||
OUT_BATCH(BR13 | depth_pitch);
|
||||
OUT_BATCH((b.y1 << 16) | b.x1);
|
||||
OUT_BATCH((b.y2 << 16) | b.x2);
|
||||
OUT_RELOC(depth->buffer, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_WRITE,
|
||||
0);
|
||||
OUT_BATCH(clear_depth);
|
||||
ADVANCE_BATCH();
|
||||
}
|
||||
}
|
||||
intel_batchbuffer_flush(intel->batch);
|
||||
}
|
||||
|
||||
UNLOCK_HARDWARE(intel);
|
||||
}
|
||||
|
||||
|
||||
void
|
||||
intelEmitImmediateColorExpandBlit(struct intel_context *intel,
|
||||
GLuint cpp,
|
||||
GLubyte *src_bits, GLuint src_size,
|
||||
GLuint fg_color,
|
||||
GLshort dst_pitch,
|
||||
dri_bo *dst_buffer,
|
||||
GLuint dst_offset,
|
||||
GLboolean dst_tiled,
|
||||
GLshort x, GLshort y,
|
||||
GLshort w, GLshort h,
|
||||
GLenum logic_op)
|
||||
{
|
||||
struct xy_text_immediate_blit text;
|
||||
int dwords = ALIGN(src_size, 8) / 4;
|
||||
uint32_t opcode, br13;
|
||||
|
||||
assert( logic_op - GL_CLEAR >= 0 );
|
||||
assert( logic_op - GL_CLEAR < 0x10 );
|
||||
|
||||
if (w < 0 || h < 0)
|
||||
return;
|
||||
|
||||
dst_pitch *= cpp;
|
||||
|
||||
if (dst_tiled)
|
||||
dst_pitch /= 4;
|
||||
|
||||
DBG("%s dst:buf(%p)/%d+%d %d,%d sz:%dx%d, %d bytes %d dwords\n",
|
||||
__FUNCTION__,
|
||||
dst_buffer, dst_pitch, dst_offset, x, y, w, h, src_size, dwords);
|
||||
|
||||
memset(&text, 0, sizeof(text));
|
||||
text.dw0.client = CLIENT_2D;
|
||||
text.dw0.opcode = OPCODE_XY_TEXT_IMMEDIATE_BLT;
|
||||
text.dw0.pad0 = 0;
|
||||
text.dw0.byte_packed = 1; /* ?maybe? */
|
||||
text.dw0.pad1 = 0;
|
||||
text.dw0.dst_tiled = dst_tiled;
|
||||
text.dw0.pad2 = 0;
|
||||
text.dw0.length = (sizeof(text)/sizeof(int)) - 2 + dwords;
|
||||
text.dw1.dest_y1 = y; /* duplicates info in setup blit */
|
||||
text.dw1.dest_x1 = x;
|
||||
text.dw2.dest_y2 = y + h;
|
||||
text.dw2.dest_x2 = x + w;
|
||||
|
||||
intel_batchbuffer_require_space( intel->batch,
|
||||
(8 * 4) +
|
||||
sizeof(text) +
|
||||
dwords,
|
||||
INTEL_BATCH_NO_CLIPRECTS );
|
||||
|
||||
opcode = XY_SETUP_BLT_CMD;
|
||||
if (cpp == 4)
|
||||
opcode |= XY_BLT_WRITE_ALPHA | XY_BLT_WRITE_RGB;
|
||||
if (dst_tiled)
|
||||
opcode |= XY_DST_TILED;
|
||||
|
||||
br13 = dst_pitch | (translate_raster_op(logic_op) << 16) | (1 << 29);
|
||||
if (cpp == 2)
|
||||
br13 |= BR13_565;
|
||||
else
|
||||
br13 |= BR13_8888;
|
||||
|
||||
BEGIN_BATCH(8, INTEL_BATCH_NO_CLIPRECTS);
|
||||
OUT_BATCH(opcode);
|
||||
OUT_BATCH(br13);
|
||||
OUT_BATCH((0 << 16) | 0); /* clip x1, y1 */
|
||||
OUT_BATCH((100 << 16) | 100); /* clip x2, y2 */
|
||||
OUT_RELOC(dst_buffer, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_WRITE, dst_offset);
|
||||
OUT_BATCH(0); /* bg */
|
||||
OUT_BATCH(fg_color); /* fg */
|
||||
OUT_BATCH(0); /* pattern base addr */
|
||||
ADVANCE_BATCH();
|
||||
|
||||
intel_batchbuffer_data( intel->batch,
|
||||
&text,
|
||||
sizeof(text),
|
||||
INTEL_BATCH_NO_CLIPRECTS );
|
||||
|
||||
intel_batchbuffer_data( intel->batch,
|
||||
src_bits,
|
||||
dwords * 4,
|
||||
INTEL_BATCH_NO_CLIPRECTS );
|
||||
}
|
||||
|
||||
1
src/mesa/drivers/dri/i965/intel_blit.c
Symbolic link
1
src/mesa/drivers/dri/i965/intel_blit.c
Symbolic link
|
|
@ -0,0 +1 @@
|
|||
../intel/intel_blit.c
|
||||
|
|
@ -1,76 +0,0 @@
|
|||
/**************************************************************************
|
||||
*
|
||||
* Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
|
||||
* All Rights Reserved.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the
|
||||
* "Software"), to deal in the Software without restriction, including
|
||||
* without limitation the rights to use, copy, modify, merge, publish,
|
||||
* distribute, sub license, and/or sell copies of the Software, and to
|
||||
* permit persons to whom the Software is furnished to do so, subject to
|
||||
* the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice (including the
|
||||
* next paragraph) shall be included in all copies or substantial portions
|
||||
* of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
||||
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
|
||||
* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
|
||||
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
|
||||
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
|
||||
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
*
|
||||
**************************************************************************/
|
||||
|
||||
#ifndef INTEL_BLIT_H
|
||||
#define INTEL_BLIT_H
|
||||
|
||||
#include "intel_context.h"
|
||||
#include "intel_ioctl.h"
|
||||
|
||||
extern void intelCopyBuffer( __DRIdrawablePrivate *dpriv,
|
||||
const drm_clip_rect_t *rect );
|
||||
extern void intelClearWithBlit(GLcontext *ctx, GLbitfield mask);
|
||||
|
||||
extern void intelEmitCopyBlit( struct intel_context *intel,
|
||||
GLuint cpp,
|
||||
GLshort src_pitch,
|
||||
dri_bo *src_buffer,
|
||||
GLuint src_offset,
|
||||
GLboolean src_tiled,
|
||||
GLshort dst_pitch,
|
||||
dri_bo *dst_buffer,
|
||||
GLuint dst_offset,
|
||||
GLboolean dst_tiled,
|
||||
GLshort srcx, GLshort srcy,
|
||||
GLshort dstx, GLshort dsty,
|
||||
GLshort w, GLshort h,
|
||||
GLenum logic_op );
|
||||
|
||||
extern void intelEmitFillBlit( struct intel_context *intel,
|
||||
GLuint cpp,
|
||||
GLshort dst_pitch,
|
||||
dri_bo *dst_buffer,
|
||||
GLuint dst_offset,
|
||||
GLboolean dst_tiled,
|
||||
GLshort x, GLshort y,
|
||||
GLshort w, GLshort h,
|
||||
GLuint color );
|
||||
|
||||
void
|
||||
intelEmitImmediateColorExpandBlit(struct intel_context *intel,
|
||||
GLuint cpp,
|
||||
GLubyte *src_bits, GLuint src_size,
|
||||
GLuint fg_color,
|
||||
GLshort dst_pitch,
|
||||
dri_bo *dst_buffer,
|
||||
GLuint dst_offset,
|
||||
GLboolean dst_tiled,
|
||||
GLshort dst_x, GLshort dst_y,
|
||||
GLshort w, GLshort h,
|
||||
GLenum logic_op );
|
||||
|
||||
#endif
|
||||
|
|
@ -1,587 +0,0 @@
|
|||
/**************************************************************************
|
||||
*
|
||||
* Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
|
||||
* All Rights Reserved.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the
|
||||
* "Software"), to deal in the Software without restriction, including
|
||||
* without limitation the rights to use, copy, modify, merge, publish,
|
||||
* distribute, sub license, and/or sell copies of the Software, and to
|
||||
* permit persons to whom the Software is furnished to do so, subject to
|
||||
* the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice (including the
|
||||
* next paragraph) shall be included in all copies or substantial portions
|
||||
* of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
||||
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
|
||||
* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
|
||||
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
|
||||
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
|
||||
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
*
|
||||
**************************************************************************/
|
||||
|
||||
#include "intel_screen.h"
|
||||
#include "intel_context.h"
|
||||
#include "intel_blit.h"
|
||||
#include "intel_regions.h"
|
||||
#include "intel_batchbuffer.h"
|
||||
#include "context.h"
|
||||
#include "framebuffer.h"
|
||||
#include "macros.h"
|
||||
#include "utils.h"
|
||||
#include "vblank.h"
|
||||
#include "swrast/swrast.h"
|
||||
|
||||
GLboolean intel_intersect_cliprects( drm_clip_rect_t *dst,
|
||||
const drm_clip_rect_t *a,
|
||||
const drm_clip_rect_t *b )
|
||||
{
|
||||
dst->x1 = MAX2(a->x1, b->x1);
|
||||
dst->x2 = MIN2(a->x2, b->x2);
|
||||
dst->y1 = MAX2(a->y1, b->y1);
|
||||
dst->y2 = MIN2(a->y2, b->y2);
|
||||
|
||||
return (dst->x1 <= dst->x2 &&
|
||||
dst->y1 <= dst->y2);
|
||||
}
|
||||
|
||||
struct intel_region *intel_drawbuf_region( struct intel_context *intel )
|
||||
{
|
||||
switch (intel->ctx.DrawBuffer->_ColorDrawBufferMask[0]) {
|
||||
case BUFFER_BIT_FRONT_LEFT:
|
||||
return intel->front_region;
|
||||
case BUFFER_BIT_BACK_LEFT:
|
||||
return intel->back_region;
|
||||
default:
|
||||
/* Not necessary to fallback - could handle either NONE or
|
||||
* FRONT_AND_BACK cases below.
|
||||
*/
|
||||
return NULL;
|
||||
}
|
||||
}
|
||||
|
||||
struct intel_region *intel_readbuf_region( struct intel_context *intel )
|
||||
{
|
||||
GLcontext *ctx = &intel->ctx;
|
||||
|
||||
/* This will have to change to support EXT_fbo's, but is correct
|
||||
* for now:
|
||||
*/
|
||||
switch (ctx->ReadBuffer->_ColorReadBufferIndex) {
|
||||
case BUFFER_FRONT_LEFT:
|
||||
return intel->front_region;
|
||||
case BUFFER_BACK_LEFT:
|
||||
return intel->back_region;
|
||||
default:
|
||||
assert(0);
|
||||
return NULL;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
static void intelBufferSize(GLframebuffer *buffer,
|
||||
GLuint *width,
|
||||
GLuint *height)
|
||||
{
|
||||
GET_CURRENT_CONTEXT(ctx);
|
||||
struct intel_context *intel = intel_context(ctx);
|
||||
/* Need to lock to make sure the driDrawable is uptodate. This
|
||||
* information is used to resize Mesa's software buffers, so it has
|
||||
* to be correct.
|
||||
*/
|
||||
LOCK_HARDWARE(intel);
|
||||
if (intel->driDrawable) {
|
||||
*width = intel->driDrawable->w;
|
||||
*height = intel->driDrawable->h;
|
||||
}
|
||||
else {
|
||||
*width = 0;
|
||||
*height = 0;
|
||||
}
|
||||
UNLOCK_HARDWARE(intel);
|
||||
}
|
||||
|
||||
|
||||
static void intelSetFrontClipRects( struct intel_context *intel )
|
||||
{
|
||||
__DRIdrawablePrivate *dPriv = intel->driDrawable;
|
||||
|
||||
if (!dPriv) return;
|
||||
|
||||
intel->numClipRects = dPriv->numClipRects;
|
||||
intel->pClipRects = dPriv->pClipRects;
|
||||
intel->drawX = dPriv->x;
|
||||
intel->drawY = dPriv->y;
|
||||
}
|
||||
|
||||
|
||||
static void intelSetBackClipRects( struct intel_context *intel )
|
||||
{
|
||||
__DRIdrawablePrivate *dPriv = intel->driDrawable;
|
||||
|
||||
if (!dPriv) return;
|
||||
|
||||
if (intel->sarea->pf_enabled == 0 && dPriv->numBackClipRects == 0) {
|
||||
intel->numClipRects = dPriv->numClipRects;
|
||||
intel->pClipRects = dPriv->pClipRects;
|
||||
intel->drawX = dPriv->x;
|
||||
intel->drawY = dPriv->y;
|
||||
} else {
|
||||
intel->numClipRects = dPriv->numBackClipRects;
|
||||
intel->pClipRects = dPriv->pBackClipRects;
|
||||
intel->drawX = dPriv->backX;
|
||||
intel->drawY = dPriv->backY;
|
||||
|
||||
if (dPriv->numBackClipRects == 1 &&
|
||||
dPriv->x == dPriv->backX &&
|
||||
dPriv->y == dPriv->backY) {
|
||||
|
||||
/* Repeat the calculation of the back cliprect dimensions here
|
||||
* as early versions of dri.a in the Xserver are incorrect. Try
|
||||
* very hard not to restrict future versions of dri.a which
|
||||
* might eg. allocate truly private back buffers.
|
||||
*/
|
||||
int x1, y1;
|
||||
int x2, y2;
|
||||
|
||||
x1 = dPriv->x;
|
||||
y1 = dPriv->y;
|
||||
x2 = dPriv->x + dPriv->w;
|
||||
y2 = dPriv->y + dPriv->h;
|
||||
|
||||
if (x1 < 0) x1 = 0;
|
||||
if (y1 < 0) y1 = 0;
|
||||
if (x2 > intel->intelScreen->width) x2 = intel->intelScreen->width;
|
||||
if (y2 > intel->intelScreen->height) y2 = intel->intelScreen->height;
|
||||
|
||||
if (x1 == dPriv->pBackClipRects[0].x1 &&
|
||||
y1 == dPriv->pBackClipRects[0].y1) {
|
||||
|
||||
dPriv->pBackClipRects[0].x2 = x2;
|
||||
dPriv->pBackClipRects[0].y2 = y2;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void intelWindowMoved( struct intel_context *intel )
|
||||
{
|
||||
__DRIdrawablePrivate *dPriv = intel->driDrawable;
|
||||
|
||||
if (!intel->ctx.DrawBuffer) {
|
||||
intelSetFrontClipRects( intel );
|
||||
}
|
||||
else {
|
||||
switch (intel->ctx.DrawBuffer->_ColorDrawBufferMask[0]) {
|
||||
case BUFFER_BIT_FRONT_LEFT:
|
||||
intelSetFrontClipRects( intel );
|
||||
break;
|
||||
case BUFFER_BIT_BACK_LEFT:
|
||||
intelSetBackClipRects( intel );
|
||||
break;
|
||||
default:
|
||||
/* glDrawBuffer(GL_NONE or GL_FRONT_AND_BACK): software fallback */
|
||||
intelSetFrontClipRects( intel );
|
||||
}
|
||||
}
|
||||
|
||||
/* Get updated plane info so we sync against the right vblank counter */
|
||||
if (intel->intelScreen->driScrnPriv->ddx_version.minor >= 7) {
|
||||
volatile drmI830Sarea *sarea = intel->sarea;
|
||||
drm_clip_rect_t drw_rect = { .x1 = dPriv->x, .x2 = dPriv->x + dPriv->w,
|
||||
.y1 = dPriv->y, .y2 = dPriv->y + dPriv->h };
|
||||
drm_clip_rect_t planeA_rect = { .x1 = sarea->planeA_x, .y1 = sarea->planeA_y,
|
||||
.x2 = sarea->planeA_x + sarea->planeA_w,
|
||||
.y2 = sarea->planeA_y + sarea->planeA_h };
|
||||
drm_clip_rect_t planeB_rect = { .x1 = sarea->planeB_x, .y1 = sarea->planeB_y,
|
||||
.x2 = sarea->planeB_x + sarea->planeB_w,
|
||||
.y2 = sarea->planeB_y + sarea->planeB_h };
|
||||
GLint areaA = driIntersectArea( drw_rect, planeA_rect );
|
||||
GLint areaB = driIntersectArea( drw_rect, planeB_rect );
|
||||
GLuint flags = dPriv->vblFlags;
|
||||
|
||||
/* Update vblank info
|
||||
*/
|
||||
if (areaB > areaA || (areaA == areaB && areaB > 0)) {
|
||||
flags = dPriv->vblFlags | VBLANK_FLAG_SECONDARY;
|
||||
} else {
|
||||
flags = dPriv->vblFlags & ~VBLANK_FLAG_SECONDARY;
|
||||
}
|
||||
|
||||
/* Check to see if we changed pipes */
|
||||
if (flags != dPriv->vblFlags && dPriv->vblFlags &&
|
||||
!(dPriv->vblFlags & VBLANK_FLAG_NO_IRQ)) {
|
||||
int64_t count;
|
||||
|
||||
/*
|
||||
* Update msc_base from old pipe
|
||||
*/
|
||||
driDrawableGetMSC32(dPriv->driScreenPriv, dPriv, &count);
|
||||
dPriv->msc_base = count;
|
||||
/*
|
||||
* Then get new vblank_base and vblSeq values
|
||||
*/
|
||||
dPriv->vblFlags = flags;
|
||||
driGetCurrentVBlank(dPriv);
|
||||
dPriv->vblank_base = dPriv->vblSeq;
|
||||
}
|
||||
} else {
|
||||
dPriv->vblFlags &= ~VBLANK_FLAG_SECONDARY;
|
||||
}
|
||||
|
||||
_mesa_resize_framebuffer(&intel->ctx,
|
||||
(GLframebuffer*)dPriv->driverPrivate,
|
||||
dPriv->w, dPriv->h);
|
||||
|
||||
/* Set state we know depends on drawable parameters:
|
||||
*/
|
||||
{
|
||||
GLcontext *ctx = &intel->ctx;
|
||||
|
||||
if (ctx->Driver.Scissor)
|
||||
ctx->Driver.Scissor( ctx, ctx->Scissor.X, ctx->Scissor.Y,
|
||||
ctx->Scissor.Width, ctx->Scissor.Height );
|
||||
|
||||
if (ctx->Driver.DepthRange)
|
||||
ctx->Driver.DepthRange( ctx,
|
||||
ctx->Viewport.Near,
|
||||
ctx->Viewport.Far );
|
||||
|
||||
intel->NewGLState |= _NEW_SCISSOR;
|
||||
}
|
||||
|
||||
/* This works because the lock is always grabbed before emitting
|
||||
* commands and commands are always flushed prior to releasing
|
||||
* the lock.
|
||||
*/
|
||||
intel->NewGLState |= _NEW_WINDOW_POS;
|
||||
}
|
||||
|
||||
|
||||
|
||||
/* A true meta version of this would be very simple and additionally
|
||||
* machine independent. Maybe we'll get there one day.
|
||||
*/
|
||||
static void intelClearWithTris(struct intel_context *intel,
|
||||
GLbitfield mask)
|
||||
{
|
||||
GLcontext *ctx = &intel->ctx;
|
||||
drm_clip_rect_t clear;
|
||||
GLint cx, cy, cw, ch;
|
||||
|
||||
if (INTEL_DEBUG & DEBUG_DRI)
|
||||
_mesa_printf("%s %x\n", __FUNCTION__, mask);
|
||||
|
||||
{
|
||||
|
||||
intel->vtbl.install_meta_state(intel);
|
||||
|
||||
/* Get clear bounds after locking */
|
||||
cx = ctx->DrawBuffer->_Xmin;
|
||||
cy = ctx->DrawBuffer->_Ymin;
|
||||
cw = ctx->DrawBuffer->_Xmax - ctx->DrawBuffer->_Xmin;
|
||||
ch = ctx->DrawBuffer->_Ymax - ctx->DrawBuffer->_Ymin;
|
||||
|
||||
clear.x1 = cx;
|
||||
clear.y1 = cy;
|
||||
clear.x2 = cx + cw;
|
||||
clear.y2 = cy + ch;
|
||||
|
||||
/* Back and stencil cliprects are the same. Try and do both
|
||||
* buffers at once:
|
||||
*/
|
||||
if (mask & (BUFFER_BIT_BACK_LEFT|BUFFER_BIT_STENCIL|BUFFER_BIT_DEPTH)) {
|
||||
intel->vtbl.meta_draw_region(intel,
|
||||
intel->back_region,
|
||||
intel->depth_region );
|
||||
|
||||
if (mask & BUFFER_BIT_BACK_LEFT)
|
||||
intel->vtbl.meta_color_mask(intel, GL_TRUE );
|
||||
else
|
||||
intel->vtbl.meta_color_mask(intel, GL_FALSE );
|
||||
|
||||
if (mask & BUFFER_BIT_STENCIL)
|
||||
intel->vtbl.meta_stencil_replace( intel,
|
||||
intel->ctx.Stencil.WriteMask[0],
|
||||
intel->ctx.Stencil.Clear);
|
||||
else
|
||||
intel->vtbl.meta_no_stencil_write(intel);
|
||||
|
||||
if (mask & BUFFER_BIT_DEPTH)
|
||||
intel->vtbl.meta_depth_replace( intel );
|
||||
else
|
||||
intel->vtbl.meta_no_depth_write(intel);
|
||||
|
||||
/* XXX: Using INTEL_BATCH_NO_CLIPRECTS here is dangerous as the
|
||||
* drawing origin may not be correctly emitted.
|
||||
*/
|
||||
intel->vtbl.meta_draw_quad(intel,
|
||||
clear.x1, clear.x2,
|
||||
clear.y1, clear.y2,
|
||||
intel->ctx.Depth.Clear,
|
||||
intel->clear_chan[0],
|
||||
intel->clear_chan[1],
|
||||
intel->clear_chan[2],
|
||||
intel->clear_chan[3],
|
||||
0, 0, 0, 0);
|
||||
}
|
||||
|
||||
/* Front may have different cliprects:
|
||||
*/
|
||||
if (mask & BUFFER_BIT_FRONT_LEFT) {
|
||||
intel->vtbl.meta_no_depth_write(intel);
|
||||
intel->vtbl.meta_no_stencil_write(intel);
|
||||
intel->vtbl.meta_color_mask(intel, GL_TRUE );
|
||||
intel->vtbl.meta_draw_region(intel,
|
||||
intel->front_region,
|
||||
intel->depth_region);
|
||||
|
||||
/* XXX: Using INTEL_BATCH_NO_CLIPRECTS here is dangerous as the
|
||||
* drawing origin may not be correctly emitted.
|
||||
*/
|
||||
intel->vtbl.meta_draw_quad(intel,
|
||||
clear.x1, clear.x2,
|
||||
clear.y1, clear.y2,
|
||||
0,
|
||||
intel->clear_chan[0],
|
||||
intel->clear_chan[1],
|
||||
intel->clear_chan[2],
|
||||
intel->clear_chan[3],
|
||||
0, 0, 0, 0);
|
||||
}
|
||||
|
||||
intel->vtbl.leave_meta_state( intel );
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
static void intelClear(GLcontext *ctx, GLbitfield mask)
|
||||
{
|
||||
struct intel_context *intel = intel_context( ctx );
|
||||
const GLuint colorMask = *((GLuint *) &ctx->Color.ColorMask);
|
||||
GLbitfield tri_mask = 0;
|
||||
GLbitfield blit_mask = 0;
|
||||
GLbitfield swrast_mask = 0;
|
||||
|
||||
if (INTEL_DEBUG & DEBUG_DRI)
|
||||
fprintf(stderr, "%s %x\n", __FUNCTION__, mask);
|
||||
|
||||
|
||||
if (mask & BUFFER_BIT_FRONT_LEFT) {
|
||||
if (colorMask == ~0) {
|
||||
blit_mask |= BUFFER_BIT_FRONT_LEFT;
|
||||
}
|
||||
else {
|
||||
tri_mask |= BUFFER_BIT_FRONT_LEFT;
|
||||
}
|
||||
}
|
||||
|
||||
if (mask & BUFFER_BIT_BACK_LEFT) {
|
||||
if (colorMask == ~0) {
|
||||
blit_mask |= BUFFER_BIT_BACK_LEFT;
|
||||
}
|
||||
else {
|
||||
tri_mask |= BUFFER_BIT_BACK_LEFT;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
if (mask & BUFFER_BIT_STENCIL) {
|
||||
if (!intel->hw_stencil) {
|
||||
swrast_mask |= BUFFER_BIT_STENCIL;
|
||||
}
|
||||
else if ((ctx->Stencil.WriteMask[0] & 0xff) != 0xff ||
|
||||
intel->depth_region->tiled) {
|
||||
tri_mask |= BUFFER_BIT_STENCIL;
|
||||
}
|
||||
else {
|
||||
blit_mask |= BUFFER_BIT_STENCIL;
|
||||
}
|
||||
}
|
||||
|
||||
/* Do depth with stencil if possible to avoid 2nd pass over the
|
||||
* same buffer.
|
||||
*/
|
||||
if (mask & BUFFER_BIT_DEPTH) {
|
||||
if ((tri_mask & BUFFER_BIT_STENCIL) ||
|
||||
intel->depth_region->tiled)
|
||||
tri_mask |= BUFFER_BIT_DEPTH;
|
||||
else
|
||||
blit_mask |= BUFFER_BIT_DEPTH;
|
||||
}
|
||||
|
||||
swrast_mask |= (mask & BUFFER_BIT_ACCUM);
|
||||
|
||||
intelFlush( ctx );
|
||||
|
||||
if (blit_mask)
|
||||
intelClearWithBlit( ctx, blit_mask );
|
||||
|
||||
if (tri_mask)
|
||||
intelClearWithTris( intel, tri_mask );
|
||||
|
||||
if (swrast_mask)
|
||||
_swrast_Clear( ctx, swrast_mask );
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
/* Flip the front & back buffers
|
||||
*/
|
||||
static void intelPageFlip( const __DRIdrawablePrivate *dPriv )
|
||||
{
|
||||
#if 0
|
||||
struct intel_context *intel;
|
||||
int tmp, ret;
|
||||
|
||||
if (INTEL_DEBUG & DEBUG_IOCTL)
|
||||
fprintf(stderr, "%s\n", __FUNCTION__);
|
||||
|
||||
assert(dPriv);
|
||||
assert(dPriv->driContextPriv);
|
||||
assert(dPriv->driContextPriv->driverPrivate);
|
||||
|
||||
intel = (struct intel_context *) dPriv->driContextPriv->driverPrivate;
|
||||
|
||||
intelFlush( &intel->ctx );
|
||||
LOCK_HARDWARE( intel );
|
||||
|
||||
if (dPriv->pClipRects) {
|
||||
*(drm_clip_rect_t *)intel->sarea->boxes = dPriv->pClipRects[0];
|
||||
intel->sarea->nbox = 1;
|
||||
}
|
||||
|
||||
ret = drmCommandNone(intel->driFd, DRM_I830_FLIP);
|
||||
if (ret) {
|
||||
fprintf(stderr, "%s: %d\n", __FUNCTION__, ret);
|
||||
UNLOCK_HARDWARE( intel );
|
||||
exit(1);
|
||||
}
|
||||
|
||||
tmp = intel->sarea->last_enqueue;
|
||||
intelRefillBatchLocked( intel );
|
||||
UNLOCK_HARDWARE( intel );
|
||||
|
||||
|
||||
intelSetDrawBuffer( &intel->ctx, intel->ctx.Color.DriverDrawBuffer );
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
void intelSwapBuffers( __DRIdrawablePrivate *dPriv )
|
||||
{
|
||||
if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) {
|
||||
struct intel_context *intel;
|
||||
GLcontext *ctx;
|
||||
intel = (struct intel_context *) dPriv->driContextPriv->driverPrivate;
|
||||
ctx = &intel->ctx;
|
||||
if (ctx->Visual.doubleBufferMode) {
|
||||
_mesa_notifySwapBuffers( ctx ); /* flush pending rendering comands */
|
||||
if ( 0 /*intel->doPageFlip*/ ) { /* doPageFlip is never set !!! */
|
||||
intelPageFlip( dPriv );
|
||||
} else {
|
||||
intelCopyBuffer( dPriv, NULL );
|
||||
}
|
||||
}
|
||||
} else {
|
||||
/* XXX this shouldn't be an error but we can't handle it for now */
|
||||
fprintf(stderr, "%s: drawable has no context!\n", __FUNCTION__);
|
||||
}
|
||||
}
|
||||
|
||||
void intelCopySubBuffer( __DRIdrawablePrivate *dPriv,
|
||||
int x, int y, int w, int h )
|
||||
{
|
||||
if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) {
|
||||
struct intel_context *intel = dPriv->driContextPriv->driverPrivate;
|
||||
GLcontext *ctx = &intel->ctx;
|
||||
|
||||
if (ctx->Visual.doubleBufferMode) {
|
||||
drm_clip_rect_t rect;
|
||||
rect.x1 = x + dPriv->x;
|
||||
rect.y1 = (dPriv->h - y - h) + dPriv->y;
|
||||
rect.x2 = rect.x1 + w;
|
||||
rect.y2 = rect.y1 + h;
|
||||
_mesa_notifySwapBuffers( ctx ); /* flush pending rendering comands */
|
||||
intelCopyBuffer( dPriv, &rect );
|
||||
}
|
||||
} else {
|
||||
/* XXX this shouldn't be an error but we can't handle it for now */
|
||||
fprintf(stderr, "%s: drawable has no context!\n", __FUNCTION__);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
static void intelDrawBuffer(GLcontext *ctx, GLenum mode )
|
||||
{
|
||||
struct intel_context *intel = intel_context(ctx);
|
||||
int front = 0;
|
||||
|
||||
if (!ctx->DrawBuffer)
|
||||
return;
|
||||
|
||||
switch ( ctx->DrawBuffer->_ColorDrawBufferMask[0] ) {
|
||||
case BUFFER_BIT_FRONT_LEFT:
|
||||
front = 1;
|
||||
FALLBACK( intel, INTEL_FALLBACK_DRAW_BUFFER, GL_FALSE );
|
||||
break;
|
||||
case BUFFER_BIT_BACK_LEFT:
|
||||
front = 0;
|
||||
FALLBACK( intel, INTEL_FALLBACK_DRAW_BUFFER, GL_FALSE );
|
||||
break;
|
||||
default:
|
||||
FALLBACK( intel, INTEL_FALLBACK_DRAW_BUFFER, GL_TRUE );
|
||||
return;
|
||||
}
|
||||
|
||||
if ( intel->sarea->pf_current_page == 1 )
|
||||
front ^= 1;
|
||||
|
||||
intelSetFrontClipRects( intel );
|
||||
|
||||
|
||||
if (front) {
|
||||
if (intel->draw_region != intel->front_region) {
|
||||
intel_region_release(&intel->draw_region);
|
||||
intel_region_reference(&intel->draw_region, intel->front_region);
|
||||
}
|
||||
} else {
|
||||
if (intel->draw_region != intel->back_region) {
|
||||
intel_region_release(&intel->draw_region);
|
||||
intel_region_reference(&intel->draw_region, intel->back_region);
|
||||
}
|
||||
}
|
||||
|
||||
intel->vtbl.set_draw_region( intel,
|
||||
intel->draw_region,
|
||||
intel->depth_region);
|
||||
}
|
||||
|
||||
static void intelReadBuffer( GLcontext *ctx, GLenum mode )
|
||||
{
|
||||
/* nothing, until we implement h/w glRead/CopyPixels or CopyTexImage */
|
||||
}
|
||||
|
||||
|
||||
|
||||
void intelInitBufferFuncs( struct dd_function_table *functions )
|
||||
{
|
||||
functions->Clear = intelClear;
|
||||
functions->GetBufferSize = intelBufferSize;
|
||||
functions->DrawBuffer = intelDrawBuffer;
|
||||
functions->ReadBuffer = intelReadBuffer;
|
||||
}
|
||||
1
src/mesa/drivers/dri/i965/intel_buffers.c
Symbolic link
1
src/mesa/drivers/dri/i965/intel_buffers.c
Symbolic link
|
|
@ -0,0 +1 @@
|
|||
../intel/intel_buffers.c
|
||||
|
|
@ -57,10 +57,13 @@
|
|||
#include "intel_batchbuffer.h"
|
||||
#include "intel_blit.h"
|
||||
#include "intel_regions.h"
|
||||
#include "intel_buffers.h"
|
||||
#include "intel_buffer_objects.h"
|
||||
#include "intel_decode.h"
|
||||
#include "intel_fbo.h"
|
||||
#include "intel_bufmgr_ttm.h"
|
||||
|
||||
#include "drirenderbuffer.h"
|
||||
#include "i915_drm.h"
|
||||
|
||||
#include "utils.h"
|
||||
|
|
@ -83,6 +86,7 @@ int INTEL_DEBUG = (0);
|
|||
#define need_GL_EXT_blend_minmax
|
||||
#define need_GL_EXT_cull_vertex
|
||||
#define need_GL_EXT_fog_coord
|
||||
#define need_GL_EXT_framebuffer_object
|
||||
#define need_GL_EXT_multi_draw_arrays
|
||||
#define need_GL_EXT_secondary_color
|
||||
#define need_GL_EXT_point_parameters
|
||||
|
|
@ -202,12 +206,12 @@ const struct dri_extension card_extensions[] =
|
|||
{ "GL_ARB_shader_objects", GL_ARB_shader_objects_functions},
|
||||
{ "GL_ARB_vertex_shader", GL_ARB_vertex_shader_functions},
|
||||
{ "GL_ARB_fragment_shader", NULL },
|
||||
/* XXX not implement yet, to compile builtin glsl lib */
|
||||
{ "GL_ARB_draw_buffers", NULL },
|
||||
{ NULL, NULL }
|
||||
};
|
||||
|
||||
const struct dri_extension ttm_extensions[] = {
|
||||
{"GL_EXT_framebuffer_object", GL_EXT_framebuffer_object_functions},
|
||||
{"GL_ARB_pixel_buffer_object", NULL},
|
||||
{NULL, NULL}
|
||||
};
|
||||
|
|
@ -262,6 +266,7 @@ static const struct dri_debug_control debug_control[] =
|
|||
{ "blit", DEBUG_BLIT},
|
||||
{ "mip", DEBUG_MIPTREE},
|
||||
{ "reg", DEBUG_REGION},
|
||||
{ "fbo", DEBUG_FBO },
|
||||
{ NULL, 0 }
|
||||
};
|
||||
|
||||
|
|
@ -551,6 +556,8 @@ GLboolean intelInitContext( struct intel_context *intel,
|
|||
intel_recreate_static_regions(intel);
|
||||
|
||||
intel_bufferobj_init( intel );
|
||||
intel_fbo_init( intel );
|
||||
|
||||
intel->batch = intel_batchbuffer_alloc( intel );
|
||||
intel->last_swap_fence = NULL;
|
||||
intel->first_swap_fence = NULL;
|
||||
|
|
@ -623,16 +630,6 @@ void intelDestroyContext(__DRIcontextPrivate *driContextPriv)
|
|||
*/
|
||||
}
|
||||
|
||||
/* Free the regions created to describe front/back/depth
|
||||
* buffers:
|
||||
*/
|
||||
#if 0
|
||||
intel_region_release(&intel->front_region);
|
||||
intel_region_release(&intel->back_region);
|
||||
intel_region_release(&intel->depth_region);
|
||||
intel_region_release(&intel->draw_region);
|
||||
#endif
|
||||
|
||||
/* free the Mesa context */
|
||||
intel->ctx.VertexProgram.Current = NULL;
|
||||
intel->ctx.FragmentProgram.Current = NULL;
|
||||
|
|
@ -653,7 +650,44 @@ GLboolean intelMakeCurrent(__DRIcontextPrivate *driContextPriv,
|
|||
{
|
||||
|
||||
if (driContextPriv) {
|
||||
struct intel_context *intel = (struct intel_context *) driContextPriv->driverPrivate;
|
||||
struct intel_context *intel =
|
||||
(struct intel_context *) driContextPriv->driverPrivate;
|
||||
struct intel_framebuffer *intel_fb =
|
||||
(struct intel_framebuffer *) driDrawPriv->driverPrivate;
|
||||
GLframebuffer *readFb = (GLframebuffer *) driReadPriv->driverPrivate;
|
||||
|
||||
/* XXX FBO temporary fix-ups! */
|
||||
/* if the renderbuffers don't have regions, init them from the context.
|
||||
* They will be unreferenced when the renderbuffer is destroyed.
|
||||
*/
|
||||
{
|
||||
struct intel_renderbuffer *irbDepth
|
||||
= intel_get_renderbuffer(&intel_fb->Base, BUFFER_DEPTH);
|
||||
struct intel_renderbuffer *irbStencil
|
||||
= intel_get_renderbuffer(&intel_fb->Base, BUFFER_STENCIL);
|
||||
|
||||
if (intel_fb->color_rb[0] && !intel_fb->color_rb[0]->region) {
|
||||
intel_region_reference(&intel_fb->color_rb[0]->region,
|
||||
intel->front_region);
|
||||
}
|
||||
if (intel_fb->color_rb[1] && !intel_fb->color_rb[1]->region) {
|
||||
intel_region_reference(&intel_fb->color_rb[1]->region,
|
||||
intel->back_region);
|
||||
}
|
||||
if (intel_fb->color_rb[2] && !intel_fb->color_rb[2]->region) {
|
||||
intel_region_reference(&intel_fb->color_rb[2]->region,
|
||||
intel->third_region);
|
||||
}
|
||||
if (irbDepth && !irbDepth->region) {
|
||||
intel_region_reference(&irbDepth->region, intel->depth_region);
|
||||
}
|
||||
if (irbStencil && !irbStencil->region) {
|
||||
intel_region_reference(&irbStencil->region, intel->depth_region);
|
||||
}
|
||||
}
|
||||
|
||||
/* set GLframebuffer size to match window, if needed */
|
||||
driUpdateFramebufferSize(&intel->ctx, driDrawPriv);
|
||||
|
||||
if (intel->driReadDrawable != driReadPriv) {
|
||||
intel->driReadDrawable = driReadPriv;
|
||||
|
|
@ -673,10 +707,10 @@ GLboolean intelMakeCurrent(__DRIcontextPrivate *driContextPriv,
|
|||
}
|
||||
|
||||
_mesa_make_current(&intel->ctx,
|
||||
(GLframebuffer *) driDrawPriv->driverPrivate,
|
||||
(GLframebuffer *) driReadPriv->driverPrivate);
|
||||
&intel_fb->Base,
|
||||
readFb);
|
||||
|
||||
intel->ctx.Driver.DrawBuffer( &intel->ctx, intel->ctx.Color.DrawBuffer[0] );
|
||||
intel_draw_buffer(&intel->ctx, &intel_fb->Base);
|
||||
} else {
|
||||
_mesa_make_current(NULL, NULL, NULL);
|
||||
}
|
||||
|
|
|
|||
|
|
@ -33,6 +33,7 @@
|
|||
#include "mtypes.h"
|
||||
#include "drm.h"
|
||||
#include "texmem.h"
|
||||
#include "dri_bufmgr.h"
|
||||
|
||||
#include "intel_screen.h"
|
||||
#include "intel_tex_obj.h"
|
||||
|
|
@ -60,6 +61,8 @@ typedef void (*intel_point_func)(struct intel_context *, intelVertex *);
|
|||
#define INTEL_FALLBACK_USER 0x4
|
||||
#define INTEL_FALLBACK_RENDERMODE 0x8
|
||||
#define INTEL_FALLBACK_TEXTURE 0x10
|
||||
#define INTEL_FALLBACK_DEPTH_BUFFER 0x20
|
||||
#define INTEL_FALLBACK_STENCIL_BUFFER 0x40
|
||||
|
||||
extern void intelFallback( struct intel_context *intel, GLuint bit, GLboolean mode );
|
||||
#define FALLBACK( intel, bit, mode ) intelFallback( intel, bit, mode )
|
||||
|
|
@ -124,12 +127,11 @@ struct intel_context
|
|||
void (*meta_frame_buffer_texture)( struct intel_context *intel,
|
||||
GLint xoff, GLint yoff );
|
||||
|
||||
void (*meta_draw_quad)(struct intel_context *intel,
|
||||
void (*meta_draw_quad)(struct intel_context *intel,
|
||||
GLfloat x0, GLfloat x1,
|
||||
GLfloat y0, GLfloat y1,
|
||||
GLfloat y0, GLfloat y1,
|
||||
GLfloat z,
|
||||
GLubyte red, GLubyte green,
|
||||
GLubyte blue, GLubyte alpha,
|
||||
GLuint color, /* ARGB32 */
|
||||
GLfloat s0, GLfloat s1,
|
||||
GLfloat t0, GLfloat t1);
|
||||
|
||||
|
|
@ -163,7 +165,8 @@ struct intel_context
|
|||
unsigned batch_id;
|
||||
|
||||
GLubyte clear_chan[4];
|
||||
GLuint ClearColor;
|
||||
GLuint ClearColor565;
|
||||
GLuint ClearColor8888;
|
||||
|
||||
GLfloat polygon_offset_scale; /* dependent on depth_scale, bpp */
|
||||
|
||||
|
|
@ -189,6 +192,7 @@ struct intel_context
|
|||
GLuint numClipRects; /* cliprects for that buffer */
|
||||
drm_clip_rect_t *pClipRects;
|
||||
struct gl_texture_object *frame_buffer_texobj;
|
||||
drm_clip_rect_t fboRect; /**< cliprect for FBO rendering */
|
||||
|
||||
GLboolean scissor;
|
||||
drm_clip_rect_t draw_rect;
|
||||
|
|
@ -313,6 +317,7 @@ extern int INTEL_DEBUG;
|
|||
#define DEBUG_BLIT 0x200000
|
||||
#define DEBUG_REGION 0x400000
|
||||
#define DEBUG_MIPTREE 0x800000
|
||||
#define DEBUG_FBO 0x1000000
|
||||
|
||||
#define DBG(...) do { \
|
||||
if (INTEL_DEBUG & FILE_DEBUG_FLAG) \
|
||||
|
|
|
|||
1
src/mesa/drivers/dri/i965/intel_depthstencil.c
Symbolic link
1
src/mesa/drivers/dri/i965/intel_depthstencil.c
Symbolic link
|
|
@ -0,0 +1 @@
|
|||
../intel/intel_depthstencil.c
|
||||
1
src/mesa/drivers/dri/i965/intel_fbo.c
Symbolic link
1
src/mesa/drivers/dri/i965/intel_fbo.c
Symbolic link
|
|
@ -0,0 +1 @@
|
|||
../intel/intel_fbo.c
|
||||
|
|
@ -1 +0,0 @@
|
|||
../intel/intel_mipmap_tree.h
|
||||
|
|
@ -190,7 +190,7 @@ do_texture_copypixels(GLcontext * ctx,
|
|||
dstx, dstx + width,
|
||||
dsty, dsty + height,
|
||||
ctx->Current.RasterPos[ 2 ],
|
||||
0, 0, 0, 0, 0.0, 0.0, 0.0, 0.0 );
|
||||
0, 0.0, 0.0, 0.0, 0.0 );
|
||||
|
||||
intel->vtbl.leave_meta_state( intel );
|
||||
|
||||
|
|
|
|||
|
|
@ -1,693 +0,0 @@
|
|||
/**************************************************************************
|
||||
*
|
||||
* Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
|
||||
* All Rights Reserved.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the
|
||||
* "Software"), to deal in the Software without restriction, including
|
||||
* without limitation the rights to use, copy, modify, merge, publish,
|
||||
* distribute, sub license, and/or sell copies of the Software, and to
|
||||
* permit persons to whom the Software is furnished to do so, subject to
|
||||
* the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice (including the
|
||||
* next paragraph) shall be included in all copies or substantial portions
|
||||
* of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
||||
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
|
||||
* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
|
||||
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
|
||||
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
|
||||
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
*
|
||||
**************************************************************************/
|
||||
|
||||
#include "glheader.h"
|
||||
#include "context.h"
|
||||
#include "framebuffer.h"
|
||||
#include "matrix.h"
|
||||
#include "renderbuffer.h"
|
||||
#include "simple_list.h"
|
||||
#include "utils.h"
|
||||
#include "vblank.h"
|
||||
#include "xmlpool.h"
|
||||
|
||||
|
||||
#include "intel_screen.h"
|
||||
|
||||
#include "intel_context.h"
|
||||
#include "intel_tex.h"
|
||||
#include "intel_span.h"
|
||||
#include "intel_ioctl.h"
|
||||
#include "intel_regions.h"
|
||||
#include "intel_bufmgr_ttm.h"
|
||||
|
||||
#include "i915_drm.h"
|
||||
#include "i830_dri.h"
|
||||
|
||||
PUBLIC const char __driConfigOptions[] =
|
||||
DRI_CONF_BEGIN
|
||||
DRI_CONF_SECTION_PERFORMANCE
|
||||
DRI_CONF_FTHROTTLE_MODE(DRI_CONF_FTHROTTLE_IRQS)
|
||||
DRI_CONF_VBLANK_MODE(DRI_CONF_VBLANK_DEF_INTERVAL_0)
|
||||
DRI_CONF_SECTION_END
|
||||
DRI_CONF_SECTION_QUALITY
|
||||
DRI_CONF_FORCE_S3TC_ENABLE(false)
|
||||
DRI_CONF_ALLOW_LARGE_TEXTURES(1)
|
||||
DRI_CONF_SECTION_END
|
||||
DRI_CONF_END;
|
||||
const GLuint __driNConfigOptions = 4;
|
||||
|
||||
#ifdef USE_NEW_INTERFACE
|
||||
static PFNGLXCREATECONTEXTMODES create_context_modes = NULL;
|
||||
#endif /*USE_NEW_INTERFACE*/
|
||||
|
||||
/**
|
||||
* Map all the memory regions described by the screen.
|
||||
* \return GL_TRUE if success, GL_FALSE if error.
|
||||
*/
|
||||
GLboolean
|
||||
intelMapScreenRegions(__DRIscreenPrivate *sPriv)
|
||||
{
|
||||
intelScreenPrivate *intelScreen = (intelScreenPrivate *)sPriv->private;
|
||||
|
||||
if (intelScreen->front.handle) {
|
||||
if (drmMap(sPriv->fd,
|
||||
intelScreen->front.handle,
|
||||
intelScreen->front.size,
|
||||
(drmAddress *)&intelScreen->front.map) != 0) {
|
||||
_mesa_problem(NULL, "drmMap(frontbuffer) failed!");
|
||||
return GL_FALSE;
|
||||
}
|
||||
} else {
|
||||
/* Use the old static allocation method if the server isn't setting up
|
||||
* a movable handle for us. Add in the front buffer offset from
|
||||
* framebuffer start, as our span routines (unlike other drivers) expect
|
||||
* the renderbuffer address to point to the beginning of the
|
||||
* renderbuffer.
|
||||
*/
|
||||
intelScreen->front.map = (char *)sPriv->pFB;
|
||||
if (intelScreen->front.map == NULL) {
|
||||
fprintf(stderr, "Failed to find framebuffer mapping\n");
|
||||
return GL_FALSE;
|
||||
}
|
||||
}
|
||||
|
||||
if (drmMap(sPriv->fd,
|
||||
intelScreen->back.handle,
|
||||
intelScreen->back.size,
|
||||
(drmAddress *)&intelScreen->back.map) != 0) {
|
||||
intelUnmapScreenRegions(intelScreen);
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
if (drmMap(sPriv->fd,
|
||||
intelScreen->depth.handle,
|
||||
intelScreen->depth.size,
|
||||
(drmAddress *)&intelScreen->depth.map) != 0) {
|
||||
intelUnmapScreenRegions(intelScreen);
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
if (drmMap(sPriv->fd,
|
||||
intelScreen->tex.handle,
|
||||
intelScreen->tex.size,
|
||||
(drmAddress *)&intelScreen->tex.map) != 0) {
|
||||
intelUnmapScreenRegions(intelScreen);
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
if (0)
|
||||
printf("Mappings: front: %p back: %p depth: %p tex: %p\n",
|
||||
intelScreen->front.map,
|
||||
intelScreen->back.map,
|
||||
intelScreen->depth.map,
|
||||
intelScreen->tex.map);
|
||||
return GL_TRUE;
|
||||
}
|
||||
|
||||
void
|
||||
intelUnmapScreenRegions(intelScreenPrivate *intelScreen)
|
||||
{
|
||||
#define REALLY_UNMAP 1
|
||||
/* If front.handle is present, we're doing the dynamic front buffer mapping,
|
||||
* but if we've fallen back to static allocation then we shouldn't try to
|
||||
* unmap here.
|
||||
*/
|
||||
if (intelScreen->front.handle) {
|
||||
#if REALLY_UNMAP
|
||||
if (drmUnmap(intelScreen->front.map, intelScreen->front.size) != 0)
|
||||
printf("drmUnmap front failed!\n");
|
||||
#endif
|
||||
intelScreen->front.map = NULL;
|
||||
}
|
||||
if (intelScreen->back.map) {
|
||||
#if REALLY_UNMAP
|
||||
if (drmUnmap(intelScreen->back.map, intelScreen->back.size) != 0)
|
||||
printf("drmUnmap back failed!\n");
|
||||
#endif
|
||||
intelScreen->back.map = NULL;
|
||||
}
|
||||
if (intelScreen->depth.map) {
|
||||
#if REALLY_UNMAP
|
||||
drmUnmap(intelScreen->depth.map, intelScreen->depth.size);
|
||||
intelScreen->depth.map = NULL;
|
||||
#endif
|
||||
}
|
||||
if (intelScreen->tex.map) {
|
||||
#if REALLY_UNMAP
|
||||
drmUnmap(intelScreen->tex.map, intelScreen->tex.size);
|
||||
intelScreen->tex.map = NULL;
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
static void
|
||||
intelPrintDRIInfo(intelScreenPrivate *intelScreen,
|
||||
__DRIscreenPrivate *sPriv,
|
||||
I830DRIPtr gDRIPriv)
|
||||
{
|
||||
fprintf(stderr, "*** Front size: 0x%x offset: 0x%x pitch: %d\n",
|
||||
intelScreen->front.size, intelScreen->front.offset,
|
||||
intelScreen->front.pitch);
|
||||
fprintf(stderr, "*** Back size: 0x%x offset: 0x%x pitch: %d\n",
|
||||
intelScreen->back.size, intelScreen->back.offset,
|
||||
intelScreen->back.pitch);
|
||||
fprintf(stderr, "*** Depth size: 0x%x offset: 0x%x pitch: %d\n",
|
||||
intelScreen->depth.size, intelScreen->depth.offset,
|
||||
intelScreen->depth.pitch);
|
||||
fprintf(stderr, "*** Rotated size: 0x%x offset: 0x%x pitch: %d\n",
|
||||
intelScreen->rotated.size, intelScreen->rotated.offset,
|
||||
intelScreen->rotated.pitch);
|
||||
fprintf(stderr, "*** Texture size: 0x%x offset: 0x%x\n",
|
||||
intelScreen->tex.size, intelScreen->tex.offset);
|
||||
fprintf(stderr, "*** Memory : 0x%x\n", gDRIPriv->mem);
|
||||
}
|
||||
|
||||
|
||||
static void
|
||||
intelPrintSAREA(volatile drmI830Sarea *sarea)
|
||||
{
|
||||
fprintf(stderr, "SAREA: sarea width %d height %d\n", sarea->width, sarea->height);
|
||||
fprintf(stderr, "SAREA: pitch: %d\n", sarea->pitch);
|
||||
fprintf(stderr,
|
||||
"SAREA: front offset: 0x%08x size: 0x%x handle: 0x%x\n",
|
||||
sarea->front_offset, sarea->front_size,
|
||||
(unsigned) sarea->front_handle);
|
||||
fprintf(stderr,
|
||||
"SAREA: back offset: 0x%08x size: 0x%x handle: 0x%x\n",
|
||||
sarea->back_offset, sarea->back_size,
|
||||
(unsigned) sarea->back_handle);
|
||||
fprintf(stderr, "SAREA: depth offset: 0x%08x size: 0x%x handle: 0x%x\n",
|
||||
sarea->depth_offset, sarea->depth_size,
|
||||
(unsigned) sarea->depth_handle);
|
||||
fprintf(stderr, "SAREA: tex offset: 0x%08x size: 0x%x handle: 0x%x\n",
|
||||
sarea->tex_offset, sarea->tex_size,
|
||||
(unsigned) sarea->tex_handle);
|
||||
fprintf(stderr, "SAREA: rotation: %d\n", sarea->rotation);
|
||||
fprintf(stderr,
|
||||
"SAREA: rotated offset: 0x%08x size: 0x%x\n",
|
||||
sarea->rotated_offset, sarea->rotated_size);
|
||||
fprintf(stderr, "SAREA: rotated pitch: %d\n", sarea->rotated_pitch);
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* A number of the screen parameters are obtained/computed from
|
||||
* information in the SAREA. This function updates those parameters.
|
||||
*/
|
||||
void
|
||||
intelUpdateScreenFromSAREA(intelScreenPrivate *intelScreen,
|
||||
volatile drmI830Sarea *sarea)
|
||||
{
|
||||
intelScreen->width = sarea->width;
|
||||
intelScreen->height = sarea->height;
|
||||
|
||||
intelScreen->front.offset = sarea->front_offset;
|
||||
intelScreen->front.pitch = sarea->pitch * intelScreen->cpp;
|
||||
intelScreen->front.handle = sarea->front_handle;
|
||||
intelScreen->front.size = sarea->front_size;
|
||||
intelScreen->front.tiled = sarea->front_tiled;
|
||||
|
||||
intelScreen->back.offset = sarea->back_offset;
|
||||
intelScreen->back.pitch = sarea->pitch * intelScreen->cpp;
|
||||
intelScreen->back.handle = sarea->back_handle;
|
||||
intelScreen->back.size = sarea->back_size;
|
||||
intelScreen->back.tiled = sarea->back_tiled;
|
||||
|
||||
intelScreen->depth.offset = sarea->depth_offset;
|
||||
intelScreen->depth.pitch = sarea->pitch * intelScreen->cpp;
|
||||
intelScreen->depth.handle = sarea->depth_handle;
|
||||
intelScreen->depth.size = sarea->depth_size;
|
||||
intelScreen->depth.tiled = sarea->depth_tiled;
|
||||
|
||||
if (intelScreen->driScrnPriv->ddx_version.minor >= 9) {
|
||||
intelScreen->front.bo_handle = sarea->front_bo_handle;
|
||||
intelScreen->back.bo_handle = sarea->back_bo_handle;
|
||||
intelScreen->depth.bo_handle = sarea->depth_bo_handle;
|
||||
} else {
|
||||
intelScreen->front.bo_handle = -1;
|
||||
intelScreen->back.bo_handle = -1;
|
||||
intelScreen->depth.bo_handle = -1;
|
||||
}
|
||||
|
||||
intelScreen->tex.offset = sarea->tex_offset;
|
||||
intelScreen->logTextureGranularity = sarea->log_tex_granularity;
|
||||
intelScreen->tex.handle = sarea->tex_handle;
|
||||
intelScreen->tex.size = sarea->tex_size;
|
||||
|
||||
intelScreen->rotated.offset = sarea->rotated_offset;
|
||||
intelScreen->rotated.pitch = sarea->rotated_pitch * intelScreen->cpp;
|
||||
intelScreen->rotated.size = sarea->rotated_size;
|
||||
intelScreen->rotated.tiled = sarea->rotated_tiled;
|
||||
intelScreen->current_rotation = sarea->rotation;
|
||||
#if 0
|
||||
matrix23Rotate(&intelScreen->rotMatrix,
|
||||
sarea->width, sarea->height, sarea->rotation);
|
||||
#endif
|
||||
intelScreen->rotatedWidth = sarea->virtualX;
|
||||
intelScreen->rotatedHeight = sarea->virtualY;
|
||||
|
||||
if (0)
|
||||
intelPrintSAREA(sarea);
|
||||
}
|
||||
|
||||
static const __DRIextension *intelExtensions[] = {
|
||||
&driReadDrawableExtension,
|
||||
&driCopySubBufferExtension.base,
|
||||
&driSwapControlExtension.base,
|
||||
&driFrameTrackingExtension.base,
|
||||
&driMediaStreamCounterExtension.base,
|
||||
NULL
|
||||
};
|
||||
|
||||
static GLboolean intelInitDriver(__DRIscreenPrivate *sPriv)
|
||||
{
|
||||
intelScreenPrivate *intelScreen;
|
||||
I830DRIPtr gDRIPriv = (I830DRIPtr)sPriv->pDevPriv;
|
||||
volatile drmI830Sarea *sarea;
|
||||
|
||||
if (sPriv->devPrivSize != sizeof(I830DRIRec)) {
|
||||
fprintf(stderr,"\nERROR! sizeof(I830DRIRec) (%ld) does not match passed size from device driver (%d)\n", (unsigned long)sizeof(I830DRIRec), sPriv->devPrivSize);
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
/* Allocate the private area */
|
||||
intelScreen = (intelScreenPrivate *)CALLOC(sizeof(intelScreenPrivate));
|
||||
if (!intelScreen) {
|
||||
fprintf(stderr,"\nERROR! Allocating private area failed\n");
|
||||
return GL_FALSE;
|
||||
}
|
||||
/* parse information in __driConfigOptions */
|
||||
driParseOptionInfo (&intelScreen->optionCache,
|
||||
__driConfigOptions, __driNConfigOptions);
|
||||
|
||||
intelScreen->driScrnPriv = sPriv;
|
||||
sPriv->private = (void *)intelScreen;
|
||||
intelScreen->sarea_priv_offset = gDRIPriv->sarea_priv_offset;
|
||||
sarea = (volatile drmI830Sarea *)
|
||||
(((GLubyte *)sPriv->pSAREA)+intelScreen->sarea_priv_offset);
|
||||
|
||||
intelScreen->deviceID = gDRIPriv->deviceID;
|
||||
intelScreen->mem = gDRIPriv->mem;
|
||||
intelScreen->cpp = gDRIPriv->cpp;
|
||||
|
||||
switch (gDRIPriv->bitsPerPixel) {
|
||||
case 15: intelScreen->fbFormat = DV_PF_555; break;
|
||||
case 16: intelScreen->fbFormat = DV_PF_565; break;
|
||||
case 32: intelScreen->fbFormat = DV_PF_8888; break;
|
||||
}
|
||||
|
||||
intelUpdateScreenFromSAREA(intelScreen, sarea);
|
||||
|
||||
if (0)
|
||||
intelPrintDRIInfo(intelScreen, sPriv, gDRIPriv);
|
||||
|
||||
if (!intelMapScreenRegions(sPriv)) {
|
||||
fprintf(stderr,"\nERROR! mapping regions\n");
|
||||
_mesa_free(intelScreen);
|
||||
sPriv->private = NULL;
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
intelScreen->drmMinor = sPriv->drm_version.minor;
|
||||
|
||||
/* Determine if IRQs are active? */
|
||||
{
|
||||
int ret;
|
||||
drmI830GetParam gp;
|
||||
|
||||
gp.param = I830_PARAM_IRQ_ACTIVE;
|
||||
gp.value = &intelScreen->irq_active;
|
||||
|
||||
ret = drmCommandWriteRead( sPriv->fd, DRM_I830_GETPARAM,
|
||||
&gp, sizeof(gp));
|
||||
if (ret) {
|
||||
fprintf(stderr, "drmI830GetParam: %d\n", ret);
|
||||
return GL_FALSE;
|
||||
}
|
||||
}
|
||||
|
||||
/* Determine if batchbuffers are allowed */
|
||||
{
|
||||
int ret;
|
||||
drmI830GetParam gp;
|
||||
|
||||
gp.param = I830_PARAM_ALLOW_BATCHBUFFER;
|
||||
gp.value = &intelScreen->allow_batchbuffer;
|
||||
|
||||
ret = drmCommandWriteRead( sPriv->fd, DRM_I830_GETPARAM,
|
||||
&gp, sizeof(gp));
|
||||
if (ret) {
|
||||
fprintf(stderr, "drmI830GetParam: (%d) %d\n", gp.param, ret);
|
||||
return GL_FALSE;
|
||||
}
|
||||
}
|
||||
|
||||
sPriv->extensions = intelExtensions;
|
||||
|
||||
return GL_TRUE;
|
||||
}
|
||||
|
||||
|
||||
static void intelDestroyScreen(__DRIscreenPrivate *sPriv)
|
||||
{
|
||||
intelScreenPrivate *intelScreen = (intelScreenPrivate *)sPriv->private;
|
||||
|
||||
intelUnmapScreenRegions(intelScreen);
|
||||
FREE(intelScreen);
|
||||
sPriv->private = NULL;
|
||||
}
|
||||
|
||||
static GLboolean intelCreateBuffer( __DRIscreenPrivate *driScrnPriv,
|
||||
__DRIdrawablePrivate *driDrawPriv,
|
||||
const __GLcontextModes *mesaVis,
|
||||
GLboolean isPixmap )
|
||||
{
|
||||
intelScreenPrivate *screen = (intelScreenPrivate *) driScrnPriv->private;
|
||||
|
||||
if (isPixmap) {
|
||||
return GL_FALSE; /* not implemented */
|
||||
} else {
|
||||
GLboolean swStencil = (mesaVis->stencilBits > 0 &&
|
||||
mesaVis->depthBits != 24);
|
||||
|
||||
struct gl_framebuffer *fb = _mesa_create_framebuffer(mesaVis);
|
||||
|
||||
{
|
||||
driRenderbuffer *frontRb
|
||||
= driNewRenderbuffer(GL_RGBA,
|
||||
screen->front.map,
|
||||
screen->cpp,
|
||||
screen->front.offset, screen->front.pitch,
|
||||
driDrawPriv);
|
||||
intelSetSpanFunctions(frontRb, mesaVis);
|
||||
_mesa_add_renderbuffer(fb, BUFFER_FRONT_LEFT, &frontRb->Base);
|
||||
}
|
||||
|
||||
if (mesaVis->doubleBufferMode) {
|
||||
driRenderbuffer *backRb
|
||||
= driNewRenderbuffer(GL_RGBA,
|
||||
screen->back.map,
|
||||
screen->cpp,
|
||||
screen->back.offset, screen->back.pitch,
|
||||
driDrawPriv);
|
||||
intelSetSpanFunctions(backRb, mesaVis);
|
||||
_mesa_add_renderbuffer(fb, BUFFER_BACK_LEFT, &backRb->Base);
|
||||
}
|
||||
|
||||
if (mesaVis->depthBits == 16) {
|
||||
driRenderbuffer *depthRb
|
||||
= driNewRenderbuffer(GL_DEPTH_COMPONENT16,
|
||||
screen->depth.map,
|
||||
screen->cpp,
|
||||
screen->depth.offset, screen->depth.pitch,
|
||||
driDrawPriv);
|
||||
intelSetSpanFunctions(depthRb, mesaVis);
|
||||
_mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base);
|
||||
}
|
||||
else if (mesaVis->depthBits == 24) {
|
||||
driRenderbuffer *depthRb
|
||||
= driNewRenderbuffer(GL_DEPTH_COMPONENT24,
|
||||
screen->depth.map,
|
||||
screen->cpp,
|
||||
screen->depth.offset, screen->depth.pitch,
|
||||
driDrawPriv);
|
||||
intelSetSpanFunctions(depthRb, mesaVis);
|
||||
_mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base);
|
||||
}
|
||||
|
||||
if (mesaVis->stencilBits > 0 && !swStencil) {
|
||||
driRenderbuffer *stencilRb
|
||||
= driNewRenderbuffer(GL_STENCIL_INDEX8_EXT,
|
||||
screen->depth.map,
|
||||
screen->cpp,
|
||||
screen->depth.offset, screen->depth.pitch,
|
||||
driDrawPriv);
|
||||
intelSetSpanFunctions(stencilRb, mesaVis);
|
||||
_mesa_add_renderbuffer(fb, BUFFER_STENCIL, &stencilRb->Base);
|
||||
}
|
||||
|
||||
_mesa_add_soft_renderbuffers(fb,
|
||||
GL_FALSE, /* color */
|
||||
GL_FALSE, /* depth */
|
||||
swStencil,
|
||||
mesaVis->accumRedBits > 0,
|
||||
GL_FALSE, /* alpha */
|
||||
GL_FALSE /* aux */);
|
||||
driDrawPriv->driverPrivate = (void *) fb;
|
||||
|
||||
return (driDrawPriv->driverPrivate != NULL);
|
||||
}
|
||||
}
|
||||
|
||||
static void intelDestroyBuffer(__DRIdrawablePrivate *driDrawPriv)
|
||||
{
|
||||
_mesa_unreference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)));
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Get information about previous buffer swaps.
|
||||
*/
|
||||
static int
|
||||
intelGetSwapInfo( __DRIdrawablePrivate *dPriv, __DRIswapInfo * sInfo )
|
||||
{
|
||||
struct intel_context *intel;
|
||||
|
||||
if ( (dPriv == NULL) || (dPriv->driContextPriv == NULL)
|
||||
|| (dPriv->driContextPriv->driverPrivate == NULL)
|
||||
|| (sInfo == NULL) ) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
intel = dPriv->driContextPriv->driverPrivate;
|
||||
sInfo->swap_count = intel->swap_count;
|
||||
sInfo->swap_ust = intel->swap_ust;
|
||||
sInfo->swap_missed_count = intel->swap_missed_count;
|
||||
|
||||
sInfo->swap_missed_usage = (sInfo->swap_missed_count != 0)
|
||||
? driCalculateSwapUsage( dPriv, 0, intel->swap_missed_ust )
|
||||
: 0.0;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
/* There are probably better ways to do this, such as an
|
||||
* init-designated function to register chipids and createcontext
|
||||
* functions.
|
||||
*/
|
||||
extern GLboolean i830CreateContext( const __GLcontextModes *mesaVis,
|
||||
__DRIcontextPrivate *driContextPriv,
|
||||
void *sharedContextPrivate);
|
||||
|
||||
extern GLboolean i915CreateContext( const __GLcontextModes *mesaVis,
|
||||
__DRIcontextPrivate *driContextPriv,
|
||||
void *sharedContextPrivate);
|
||||
|
||||
extern GLboolean brwCreateContext( const __GLcontextModes *mesaVis,
|
||||
__DRIcontextPrivate *driContextPriv,
|
||||
void *sharedContextPrivate);
|
||||
|
||||
|
||||
|
||||
|
||||
static GLboolean intelCreateContext( const __GLcontextModes *mesaVis,
|
||||
__DRIcontextPrivate *driContextPriv,
|
||||
void *sharedContextPrivate)
|
||||
{
|
||||
#if 0
|
||||
__DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv;
|
||||
intelScreenPrivate *intelScreen = (intelScreenPrivate *)sPriv->private;
|
||||
switch (intelScreen->deviceID) {
|
||||
case PCI_CHIP_845_G:
|
||||
case PCI_CHIP_I830_M:
|
||||
case PCI_CHIP_I855_GM:
|
||||
case PCI_CHIP_I865_G:
|
||||
return i830CreateContext( mesaVis, driContextPriv,
|
||||
sharedContextPrivate );
|
||||
|
||||
case PCI_CHIP_I915_G:
|
||||
case PCI_CHIP_I915_GM:
|
||||
case PCI_CHIP_I945_G:
|
||||
case PCI_CHIP_I945_GM:
|
||||
return i915CreateContext( mesaVis, driContextPriv,
|
||||
sharedContextPrivate );
|
||||
|
||||
default:
|
||||
fprintf(stderr, "Unrecognized deviceID %x\n", intelScreen->deviceID);
|
||||
return GL_FALSE;
|
||||
}
|
||||
#else
|
||||
return brwCreateContext( mesaVis, driContextPriv,
|
||||
sharedContextPrivate );
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
static const struct __DriverAPIRec intelAPI = {
|
||||
.DestroyScreen = intelDestroyScreen,
|
||||
.CreateContext = intelCreateContext,
|
||||
.DestroyContext = intelDestroyContext,
|
||||
.CreateBuffer = intelCreateBuffer,
|
||||
.DestroyBuffer = intelDestroyBuffer,
|
||||
.SwapBuffers = intelSwapBuffers,
|
||||
.MakeCurrent = intelMakeCurrent,
|
||||
.UnbindContext = intelUnbindContext,
|
||||
.GetSwapInfo = intelGetSwapInfo,
|
||||
.GetMSC = driGetMSC32,
|
||||
.GetDrawableMSC = driDrawableGetMSC32,
|
||||
.WaitForMSC = driWaitForMSC32,
|
||||
.WaitForSBC = NULL,
|
||||
.SwapBuffersMSC = NULL,
|
||||
.CopySubBuffer = intelCopySubBuffer
|
||||
};
|
||||
|
||||
|
||||
static __GLcontextModes *
|
||||
intelFillInModes( unsigned pixel_bits, unsigned depth_bits,
|
||||
unsigned stencil_bits, GLboolean have_back_buffer )
|
||||
{
|
||||
__GLcontextModes * modes;
|
||||
__GLcontextModes * m;
|
||||
unsigned num_modes;
|
||||
unsigned depth_buffer_factor;
|
||||
unsigned back_buffer_factor;
|
||||
GLenum fb_format;
|
||||
GLenum fb_type;
|
||||
|
||||
/* GLX_SWAP_COPY_OML is only supported because the Intel driver doesn't
|
||||
* support pageflipping at all.
|
||||
*/
|
||||
static const GLenum back_buffer_modes[] = {
|
||||
GLX_NONE, GLX_SWAP_UNDEFINED_OML, GLX_SWAP_COPY_OML
|
||||
};
|
||||
|
||||
u_int8_t depth_bits_array[3];
|
||||
u_int8_t stencil_bits_array[3];
|
||||
|
||||
|
||||
depth_bits_array[0] = 0;
|
||||
depth_bits_array[1] = depth_bits;
|
||||
depth_bits_array[2] = depth_bits;
|
||||
|
||||
/* Just like with the accumulation buffer, always provide some modes
|
||||
* with a stencil buffer. It will be a sw fallback, but some apps won't
|
||||
* care about that.
|
||||
*/
|
||||
stencil_bits_array[0] = 0;
|
||||
stencil_bits_array[1] = 0;
|
||||
stencil_bits_array[2] = (stencil_bits == 0) ? 8 : stencil_bits;
|
||||
|
||||
depth_buffer_factor = ((depth_bits != 0) || (stencil_bits != 0)) ? 3 : 1;
|
||||
back_buffer_factor = (have_back_buffer) ? 3 : 1;
|
||||
|
||||
num_modes = depth_buffer_factor * back_buffer_factor * 4;
|
||||
|
||||
if ( pixel_bits == 16 ) {
|
||||
fb_format = GL_RGB;
|
||||
fb_type = GL_UNSIGNED_SHORT_5_6_5;
|
||||
}
|
||||
else {
|
||||
fb_format = GL_BGRA;
|
||||
fb_type = GL_UNSIGNED_INT_8_8_8_8_REV;
|
||||
}
|
||||
|
||||
modes = (*dri_interface->createContextModes)( num_modes, sizeof( __GLcontextModes ) );
|
||||
m = modes;
|
||||
if ( ! driFillInModes( & m, fb_format, fb_type,
|
||||
depth_bits_array, stencil_bits_array, depth_buffer_factor,
|
||||
back_buffer_modes, back_buffer_factor,
|
||||
GLX_TRUE_COLOR ) ) {
|
||||
fprintf( stderr, "[%s:%u] Error creating FBConfig!\n",
|
||||
__func__, __LINE__ );
|
||||
return NULL;
|
||||
}
|
||||
if ( ! driFillInModes( & m, fb_format, fb_type,
|
||||
depth_bits_array, stencil_bits_array, depth_buffer_factor,
|
||||
back_buffer_modes, back_buffer_factor,
|
||||
GLX_DIRECT_COLOR ) ) {
|
||||
fprintf( stderr, "[%s:%u] Error creating FBConfig!\n",
|
||||
__func__, __LINE__ );
|
||||
return NULL;
|
||||
}
|
||||
|
||||
/* Mark the visual as slow if there are "fake" stencil bits.
|
||||
*/
|
||||
for ( m = modes ; m != NULL ; m = m->next ) {
|
||||
if ( (m->stencilBits != 0) && (m->stencilBits != stencil_bits) ) {
|
||||
m->visualRating = GLX_SLOW_CONFIG;
|
||||
}
|
||||
}
|
||||
|
||||
return modes;
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* This is the driver specific part of the createNewScreen entry point.
|
||||
*
|
||||
* \todo maybe fold this into intelInitDriver
|
||||
*
|
||||
* \return the __GLcontextModes supported by this driver
|
||||
*/
|
||||
__GLcontextModes *__driDriverInitScreen(__DRIscreenPrivate *psp)
|
||||
{
|
||||
static const __DRIversion ddx_expected = { 1, 6, 0 };
|
||||
static const __DRIversion dri_expected = { 4, 0, 0 };
|
||||
static const __DRIversion drm_expected = { 1, 3, 0 };
|
||||
I830DRIPtr dri_priv = (I830DRIPtr) psp->pDevPriv;
|
||||
|
||||
psp->DriverAPI = intelAPI;
|
||||
if ( ! driCheckDriDdxDrmVersions2( "i915",
|
||||
&psp->dri_version, &dri_expected,
|
||||
&psp->ddx_version, &ddx_expected,
|
||||
&psp->drm_version, &drm_expected ) ) {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
/* Calling driInitExtensions here, with a NULL context pointer,
|
||||
* does not actually enable the extensions. It just makes sure
|
||||
* that all the dispatch offsets for all the extensions that
|
||||
* *might* be enables are known. This is needed because the
|
||||
* dispatch offsets need to be known when _mesa_context_create is
|
||||
* called, but we can't enable the extensions until we have a
|
||||
* context pointer.
|
||||
*
|
||||
* Hello chicken. Hello egg. How are you two today?
|
||||
*/
|
||||
intelInitExtensions(NULL, GL_FALSE);
|
||||
|
||||
if (!intelInitDriver(psp))
|
||||
return NULL;
|
||||
|
||||
return intelFillInModes( dri_priv->cpp * 8,
|
||||
(dri_priv->cpp == 2) ? 16 : 24,
|
||||
(dri_priv->cpp == 2) ? 0 : 8,
|
||||
GL_TRUE );
|
||||
}
|
||||
1
src/mesa/drivers/dri/i965/intel_screen.c
Symbolic link
1
src/mesa/drivers/dri/i965/intel_screen.c
Symbolic link
|
|
@ -0,0 +1 @@
|
|||
../intel/intel_screen.c
|
||||
|
|
@ -1,116 +0,0 @@
|
|||
/**************************************************************************
|
||||
*
|
||||
* Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
|
||||
* All Rights Reserved.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the
|
||||
* "Software"), to deal in the Software without restriction, including
|
||||
* without limitation the rights to use, copy, modify, merge, publish,
|
||||
* distribute, sub license, and/or sell copies of the Software, and to
|
||||
* permit persons to whom the Software is furnished to do so, subject to
|
||||
* the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice (including the
|
||||
* next paragraph) shall be included in all copies or substantial portions
|
||||
* of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
||||
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
|
||||
* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
|
||||
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
|
||||
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
|
||||
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
*
|
||||
**************************************************************************/
|
||||
|
||||
#ifndef _INTEL_INIT_H_
|
||||
#define _INTEL_INIT_H_
|
||||
|
||||
#include <sys/time.h>
|
||||
#include "dri_util.h"
|
||||
#include "dri_bufmgr.h"
|
||||
#include "xmlconfig.h"
|
||||
#include "i830_common.h"
|
||||
|
||||
/* XXX: change name or eliminate to avoid conflict with "struct
|
||||
* intel_region"!!!
|
||||
*/
|
||||
typedef struct {
|
||||
drm_handle_t handle;
|
||||
drmSize size; /* region size in bytes */
|
||||
char *map; /* memory map */
|
||||
int offset; /* from start of video mem, in bytes */
|
||||
int pitch; /* row stride, in pixels */
|
||||
unsigned int bo_handle;
|
||||
unsigned int tiled;
|
||||
} intelRegion;
|
||||
|
||||
typedef struct
|
||||
{
|
||||
intelRegion front;
|
||||
intelRegion back;
|
||||
intelRegion rotated;
|
||||
intelRegion depth;
|
||||
intelRegion tex;
|
||||
|
||||
int deviceID;
|
||||
int width;
|
||||
int height;
|
||||
int mem; /* unused */
|
||||
|
||||
int cpp; /* for front and back buffers */
|
||||
int fbFormat;
|
||||
|
||||
int logTextureGranularity;
|
||||
|
||||
__DRIscreenPrivate *driScrnPriv;
|
||||
unsigned int sarea_priv_offset;
|
||||
|
||||
int drmMinor;
|
||||
|
||||
int irq_active;
|
||||
int allow_batchbuffer;
|
||||
|
||||
/* struct matrix23 rotMatrix; */
|
||||
|
||||
int current_rotation; /* 0, 90, 180 or 270 */
|
||||
int rotatedWidth, rotatedHeight;
|
||||
|
||||
/**
|
||||
* Configuration cache with default values for all contexts
|
||||
*/
|
||||
driOptionCache optionCache;
|
||||
} intelScreenPrivate;
|
||||
|
||||
|
||||
extern GLboolean
|
||||
intelMapScreenRegions(__DRIscreenPrivate *sPriv);
|
||||
|
||||
extern void
|
||||
intelUnmapScreenRegions(intelScreenPrivate *intelScreen);
|
||||
|
||||
extern void
|
||||
intelUpdateScreenFromSAREA(intelScreenPrivate *intelScreen,
|
||||
volatile drmI830Sarea *sarea);
|
||||
|
||||
extern void
|
||||
intelDestroyContext(__DRIcontextPrivate *driContextPriv);
|
||||
|
||||
extern GLboolean
|
||||
intelUnbindContext(__DRIcontextPrivate *driContextPriv);
|
||||
|
||||
extern GLboolean
|
||||
intelMakeCurrent(__DRIcontextPrivate *driContextPriv,
|
||||
__DRIdrawablePrivate *driDrawPriv,
|
||||
__DRIdrawablePrivate *driReadPriv);
|
||||
|
||||
extern void
|
||||
intelSwapBuffers(__DRIdrawablePrivate *dPriv);
|
||||
|
||||
extern void
|
||||
intelCopySubBuffer( __DRIdrawablePrivate *dPriv,
|
||||
int x, int y, int w, int h );
|
||||
|
||||
#endif
|
||||
|
|
@ -1,299 +0,0 @@
|
|||
/**************************************************************************
|
||||
*
|
||||
* Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
|
||||
* All Rights Reserved.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the
|
||||
* "Software"), to deal in the Software without restriction, including
|
||||
* without limitation the rights to use, copy, modify, merge, publish,
|
||||
* distribute, sub license, and/or sell copies of the Software, and to
|
||||
* permit persons to whom the Software is furnished to do so, subject to
|
||||
* the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice (including the
|
||||
* next paragraph) shall be included in all copies or substantial portions
|
||||
* of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
||||
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
|
||||
* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
|
||||
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
|
||||
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
|
||||
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
*
|
||||
**************************************************************************/
|
||||
|
||||
#include "glheader.h"
|
||||
#include "macros.h"
|
||||
#include "mtypes.h"
|
||||
#include "colormac.h"
|
||||
|
||||
#include "intel_screen.h"
|
||||
#include "intel_regions.h"
|
||||
#include "intel_span.h"
|
||||
#include "intel_ioctl.h"
|
||||
#include "intel_tex.h"
|
||||
#include "intel_batchbuffer.h"
|
||||
#include "swrast/swrast.h"
|
||||
|
||||
#undef DBG
|
||||
#define DBG 0
|
||||
|
||||
#define LOCAL_VARS \
|
||||
struct intel_context *intel = intel_context(ctx); \
|
||||
__DRIdrawablePrivate *dPriv = intel->driDrawable; \
|
||||
driRenderbuffer *drb = (driRenderbuffer *) rb; \
|
||||
GLuint pitch = drb->pitch; \
|
||||
GLuint height = dPriv->h; \
|
||||
char *buf = (char *) drb->Base.Data + \
|
||||
dPriv->x * drb->cpp + \
|
||||
dPriv->y * pitch; \
|
||||
GLushort p; \
|
||||
(void) buf; (void) p
|
||||
|
||||
#define LOCAL_DEPTH_VARS \
|
||||
struct intel_context *intel = intel_context(ctx); \
|
||||
__DRIdrawablePrivate *dPriv = intel->driDrawable; \
|
||||
driRenderbuffer *drb = (driRenderbuffer *) rb; \
|
||||
GLuint pitch = drb->pitch; \
|
||||
GLuint height = dPriv->h; \
|
||||
char *buf = (char *) drb->Base.Data + \
|
||||
dPriv->x * drb->cpp + \
|
||||
dPriv->y * pitch
|
||||
|
||||
#define LOCAL_STENCIL_VARS LOCAL_DEPTH_VARS
|
||||
|
||||
#define INIT_MONO_PIXEL(p,color)\
|
||||
p = INTEL_PACKCOLOR565(color[0],color[1],color[2])
|
||||
|
||||
#define Y_FLIP(_y) (height - _y - 1)
|
||||
|
||||
#define HW_LOCK()
|
||||
|
||||
#define HW_UNLOCK()
|
||||
|
||||
/* 16 bit, 565 rgb color spanline and pixel functions
|
||||
*/
|
||||
#define WRITE_RGBA( _x, _y, r, g, b, a ) \
|
||||
*(GLushort *)(buf + _x*2 + _y*pitch) = ( (((int)r & 0xf8) << 8) | \
|
||||
(((int)g & 0xfc) << 3) | \
|
||||
(((int)b & 0xf8) >> 3))
|
||||
#define WRITE_PIXEL( _x, _y, p ) \
|
||||
*(GLushort *)(buf + _x*2 + _y*pitch) = p
|
||||
|
||||
#define READ_RGBA( rgba, _x, _y ) \
|
||||
do { \
|
||||
GLushort p = *(GLushort *)(buf + _x*2 + _y*pitch); \
|
||||
rgba[0] = (((p >> 11) & 0x1f) * 255) / 31; \
|
||||
rgba[1] = (((p >> 5) & 0x3f) * 255) / 63; \
|
||||
rgba[2] = (((p >> 0) & 0x1f) * 255) / 31; \
|
||||
rgba[3] = 255; \
|
||||
} while(0)
|
||||
|
||||
#define TAG(x) intel##x##_565
|
||||
#include "spantmp.h"
|
||||
|
||||
/* 15 bit, 555 rgb color spanline and pixel functions
|
||||
*/
|
||||
#define WRITE_RGBA( _x, _y, r, g, b, a ) \
|
||||
*(GLushort *)(buf + _x*2 + _y*pitch) = (((r & 0xf8) << 7) | \
|
||||
((g & 0xf8) << 3) | \
|
||||
((b & 0xf8) >> 3))
|
||||
|
||||
#define WRITE_PIXEL( _x, _y, p ) \
|
||||
*(GLushort *)(buf + _x*2 + _y*pitch) = p
|
||||
|
||||
#define READ_RGBA( rgba, _x, _y ) \
|
||||
do { \
|
||||
GLushort p = *(GLushort *)(buf + _x*2 + _y*pitch); \
|
||||
rgba[0] = (p >> 7) & 0xf8; \
|
||||
rgba[1] = (p >> 3) & 0xf8; \
|
||||
rgba[2] = (p << 3) & 0xf8; \
|
||||
rgba[3] = 255; \
|
||||
} while(0)
|
||||
|
||||
#define TAG(x) intel##x##_555
|
||||
#include "spantmp.h"
|
||||
|
||||
/* 16 bit depthbuffer functions.
|
||||
*/
|
||||
#define WRITE_DEPTH( _x, _y, d ) \
|
||||
*(GLushort *)(buf + (_x)*2 + (_y)*pitch) = d;
|
||||
|
||||
#define READ_DEPTH( d, _x, _y ) \
|
||||
d = *(GLushort *)(buf + (_x)*2 + (_y)*pitch);
|
||||
|
||||
|
||||
#define TAG(x) intel##x##_z16
|
||||
#include "depthtmp.h"
|
||||
|
||||
|
||||
#undef LOCAL_VARS
|
||||
#define LOCAL_VARS \
|
||||
struct intel_context *intel = intel_context(ctx); \
|
||||
__DRIdrawablePrivate *dPriv = intel->driDrawable; \
|
||||
driRenderbuffer *drb = (driRenderbuffer *) rb; \
|
||||
GLuint pitch = drb->pitch; \
|
||||
GLuint height = dPriv->h; \
|
||||
char *buf = (char *)drb->Base.Data + \
|
||||
dPriv->x * drb->cpp + \
|
||||
dPriv->y * pitch; \
|
||||
GLuint p; \
|
||||
(void) buf; (void) p
|
||||
|
||||
#undef INIT_MONO_PIXEL
|
||||
#define INIT_MONO_PIXEL(p,color)\
|
||||
p = INTEL_PACKCOLOR8888(color[0],color[1],color[2],color[3])
|
||||
|
||||
/* 32 bit, 8888 argb color spanline and pixel functions
|
||||
*/
|
||||
#define WRITE_RGBA(_x, _y, r, g, b, a) \
|
||||
*(GLuint *)(buf + _x*4 + _y*pitch) = ((r << 16) | \
|
||||
(g << 8) | \
|
||||
(b << 0) | \
|
||||
(a << 24) )
|
||||
|
||||
#define WRITE_PIXEL(_x, _y, p) \
|
||||
*(GLuint *)(buf + _x*4 + _y*pitch) = p
|
||||
|
||||
|
||||
#define READ_RGBA(rgba, _x, _y) \
|
||||
do { \
|
||||
GLuint p = *(GLuint *)(buf + _x*4 + _y*pitch); \
|
||||
rgba[0] = (p >> 16) & 0xff; \
|
||||
rgba[1] = (p >> 8) & 0xff; \
|
||||
rgba[2] = (p >> 0) & 0xff; \
|
||||
rgba[3] = (p >> 24) & 0xff; \
|
||||
} while (0)
|
||||
|
||||
#define TAG(x) intel##x##_8888
|
||||
#include "spantmp.h"
|
||||
|
||||
|
||||
/* 24/8 bit interleaved depth/stencil functions
|
||||
*/
|
||||
#define WRITE_DEPTH( _x, _y, d ) { \
|
||||
GLuint tmp = *(GLuint *)(buf + (_x)*4 + (_y)*pitch); \
|
||||
tmp &= 0xff000000; \
|
||||
tmp |= (d) & 0xffffff; \
|
||||
*(GLuint *)(buf + (_x)*4 + (_y)*pitch) = tmp; \
|
||||
}
|
||||
|
||||
#define READ_DEPTH( d, _x, _y ) \
|
||||
d = *(GLuint *)(buf + (_x)*4 + (_y)*pitch) & 0xffffff;
|
||||
|
||||
|
||||
#define TAG(x) intel##x##_z24_s8
|
||||
#include "depthtmp.h"
|
||||
|
||||
#define WRITE_STENCIL( _x, _y, d ) { \
|
||||
GLuint tmp = *(GLuint *)(buf + (_x)*4 + (_y)*pitch); \
|
||||
tmp &= 0xffffff; \
|
||||
tmp |= ((d)<<24); \
|
||||
*(GLuint *)(buf + (_x)*4 + (_y)*pitch) = tmp; \
|
||||
}
|
||||
|
||||
#define READ_STENCIL( d, _x, _y ) \
|
||||
d = *(GLuint *)(buf + (_x)*4 + (_y)*pitch) >> 24;
|
||||
|
||||
#define TAG(x) intel##x##_z24_s8
|
||||
#include "stenciltmp.h"
|
||||
|
||||
|
||||
/* Move locking out to get reasonable span performance.
|
||||
*/
|
||||
void intelSpanRenderStart( GLcontext *ctx )
|
||||
{
|
||||
struct intel_context *intel = intel_context(ctx);
|
||||
int i;
|
||||
|
||||
if (intel->need_flush) {
|
||||
LOCK_HARDWARE(intel);
|
||||
intel->vtbl.emit_flush(intel, 0);
|
||||
intel_batchbuffer_flush(intel->batch);
|
||||
intel->need_flush = 0;
|
||||
UNLOCK_HARDWARE(intel);
|
||||
intelFinish(&intel->ctx);
|
||||
}
|
||||
|
||||
|
||||
LOCK_HARDWARE(intel);
|
||||
|
||||
/* Just map the framebuffer and all textures. Bufmgr code will
|
||||
* take care of waiting on the necessary fences:
|
||||
*/
|
||||
intel_region_map(intel, intel->front_region);
|
||||
intel_region_map(intel, intel->back_region);
|
||||
intel_region_map(intel, intel->depth_region);
|
||||
|
||||
for (i = 0; i < ctx->Const.MaxTextureCoordUnits; i++) {
|
||||
if (ctx->Texture.Unit[i]._ReallyEnabled) {
|
||||
struct gl_texture_object *texObj = ctx->Texture.Unit[i]._Current;
|
||||
intel_tex_map_images(intel, intel_texture_object(texObj));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void intelSpanRenderFinish( GLcontext *ctx )
|
||||
{
|
||||
struct intel_context *intel = intel_context( ctx );
|
||||
int i;
|
||||
|
||||
_swrast_flush( ctx );
|
||||
|
||||
/* Now unmap the framebuffer:
|
||||
*/
|
||||
intel_region_unmap(intel, intel->front_region);
|
||||
intel_region_unmap(intel, intel->back_region);
|
||||
intel_region_unmap(intel, intel->depth_region);
|
||||
|
||||
for (i = 0; i < ctx->Const.MaxTextureCoordUnits; i++) {
|
||||
if (ctx->Texture.Unit[i]._ReallyEnabled) {
|
||||
struct gl_texture_object *texObj = ctx->Texture.Unit[i]._Current;
|
||||
intel_tex_unmap_images(intel, intel_texture_object(texObj));
|
||||
}
|
||||
}
|
||||
|
||||
UNLOCK_HARDWARE( intel );
|
||||
}
|
||||
|
||||
void intelInitSpanFuncs( GLcontext *ctx )
|
||||
{
|
||||
struct swrast_device_driver *swdd = _swrast_GetDeviceDriverReference(ctx);
|
||||
swdd->SpanRenderStart = intelSpanRenderStart;
|
||||
swdd->SpanRenderFinish = intelSpanRenderFinish;
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Plug in the Get/Put routines for the given driRenderbuffer.
|
||||
*/
|
||||
void
|
||||
intelSetSpanFunctions(driRenderbuffer *drb, const GLvisual *vis)
|
||||
{
|
||||
if (drb->Base.InternalFormat == GL_RGBA) {
|
||||
if (vis->redBits == 5 && vis->greenBits == 5 && vis->blueBits == 5) {
|
||||
intelInitPointers_555(&drb->Base);
|
||||
}
|
||||
else if (vis->redBits == 5 && vis->greenBits == 6 && vis->blueBits == 5) {
|
||||
intelInitPointers_565(&drb->Base);
|
||||
}
|
||||
else {
|
||||
assert(vis->redBits == 8);
|
||||
assert(vis->greenBits == 8);
|
||||
assert(vis->blueBits == 8);
|
||||
intelInitPointers_8888(&drb->Base);
|
||||
}
|
||||
}
|
||||
else if (drb->Base.InternalFormat == GL_DEPTH_COMPONENT16) {
|
||||
intelInitDepthPointers_z16(&drb->Base);
|
||||
}
|
||||
else if (drb->Base.InternalFormat == GL_DEPTH_COMPONENT24) {
|
||||
intelInitDepthPointers_z24_s8(&drb->Base);
|
||||
}
|
||||
else if (drb->Base.InternalFormat == GL_STENCIL_INDEX8_EXT) {
|
||||
intelInitStencilPointers_z24_s8(&drb->Base);
|
||||
}
|
||||
}
|
||||
1
src/mesa/drivers/dri/i965/intel_span.c
Symbolic link
1
src/mesa/drivers/dri/i965/intel_span.c
Symbolic link
|
|
@ -0,0 +1 @@
|
|||
../intel/intel_span.c
|
||||
|
|
@ -1,41 +0,0 @@
|
|||
/**************************************************************************
|
||||
*
|
||||
* Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
|
||||
* All Rights Reserved.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the
|
||||
* "Software"), to deal in the Software without restriction, including
|
||||
* without limitation the rights to use, copy, modify, merge, publish,
|
||||
* distribute, sub license, and/or sell copies of the Software, and to
|
||||
* permit persons to whom the Software is furnished to do so, subject to
|
||||
* the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice (including the
|
||||
* next paragraph) shall be included in all copies or substantial portions
|
||||
* of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
||||
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
|
||||
* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
|
||||
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
|
||||
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
|
||||
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
*
|
||||
**************************************************************************/
|
||||
|
||||
#ifndef _INTEL_SPAN_H
|
||||
#define _INTEL_SPAN_H
|
||||
|
||||
#include "drirenderbuffer.h"
|
||||
|
||||
extern void intelInitSpanFuncs( GLcontext *ctx );
|
||||
|
||||
extern void intelSpanRenderFinish( GLcontext *ctx );
|
||||
extern void intelSpanRenderStart( GLcontext *ctx );
|
||||
|
||||
extern void
|
||||
intelSetSpanFunctions(driRenderbuffer *rb, const GLvisual *vis);
|
||||
|
||||
#endif
|
||||
|
|
@ -195,15 +195,16 @@ int intel_translate_logic_op( GLenum opcode )
|
|||
static void intelClearColor(GLcontext *ctx, const GLfloat color[4])
|
||||
{
|
||||
struct intel_context *intel = intel_context(ctx);
|
||||
intelScreenPrivate *screen = intel->intelScreen;
|
||||
|
||||
UNCLAMPED_FLOAT_TO_RGBA_CHAN(intel->clear_chan, color);
|
||||
|
||||
intel->ClearColor = INTEL_PACKCOLOR(screen->fbFormat,
|
||||
intel->clear_chan[0],
|
||||
intel->clear_chan[1],
|
||||
intel->clear_chan[2],
|
||||
intel->clear_chan[3]);
|
||||
intel->ClearColor8888 = INTEL_PACKCOLOR8888(intel->clear_chan[0],
|
||||
intel->clear_chan[1],
|
||||
intel->clear_chan[2],
|
||||
intel->clear_chan[3]);
|
||||
intel->ClearColor565 = INTEL_PACKCOLOR565(intel->clear_chan[0],
|
||||
intel->clear_chan[1],
|
||||
intel->clear_chan[2]);
|
||||
}
|
||||
|
||||
|
||||
|
|
|
|||
1
src/mesa/drivers/dri/i965/intel_tex_copy.c
Symbolic link
1
src/mesa/drivers/dri/i965/intel_tex_copy.c
Symbolic link
|
|
@ -0,0 +1 @@
|
|||
../intel/intel_tex_copy.c
|
||||
|
|
@ -536,3 +536,77 @@ intelClearWithBlit(GLcontext *ctx, GLbitfield mask)
|
|||
|
||||
UNLOCK_HARDWARE(intel);
|
||||
}
|
||||
|
||||
void
|
||||
intelEmitImmediateColorExpandBlit(struct intel_context *intel,
|
||||
GLuint cpp,
|
||||
GLubyte *src_bits, GLuint src_size,
|
||||
GLuint fg_color,
|
||||
GLshort dst_pitch,
|
||||
dri_bo *dst_buffer,
|
||||
GLuint dst_offset,
|
||||
GLboolean dst_tiled,
|
||||
GLshort x, GLshort y,
|
||||
GLshort w, GLshort h,
|
||||
GLenum logic_op)
|
||||
{
|
||||
int dwords = ALIGN(src_size, 8) / 4;
|
||||
uint32_t opcode, br13, blit_cmd;
|
||||
|
||||
assert( logic_op - GL_CLEAR >= 0 );
|
||||
assert( logic_op - GL_CLEAR < 0x10 );
|
||||
|
||||
if (w < 0 || h < 0)
|
||||
return;
|
||||
|
||||
dst_pitch *= cpp;
|
||||
|
||||
if (dst_tiled)
|
||||
dst_pitch /= 4;
|
||||
|
||||
DBG("%s dst:buf(%p)/%d+%d %d,%d sz:%dx%d, %d bytes %d dwords\n",
|
||||
__FUNCTION__,
|
||||
dst_buffer, dst_pitch, dst_offset, x, y, w, h, src_size, dwords);
|
||||
|
||||
intel_batchbuffer_require_space( intel->batch,
|
||||
(8 * 4) +
|
||||
(3 * 4) +
|
||||
dwords,
|
||||
INTEL_BATCH_NO_CLIPRECTS );
|
||||
|
||||
opcode = XY_SETUP_BLT_CMD;
|
||||
if (cpp == 4)
|
||||
opcode |= XY_BLT_WRITE_ALPHA | XY_BLT_WRITE_RGB;
|
||||
if (dst_tiled)
|
||||
opcode |= XY_DST_TILED;
|
||||
|
||||
br13 = dst_pitch | (translate_raster_op(logic_op) << 16) | (1 << 29);
|
||||
if (cpp == 2)
|
||||
br13 |= BR13_565;
|
||||
else
|
||||
br13 |= BR13_8888;
|
||||
|
||||
blit_cmd = XY_TEXT_IMMEDIATE_BLIT_CMD | XY_TEXT_BYTE_PACKED; /* packing? */
|
||||
if (dst_tiled)
|
||||
blit_cmd |= XY_DST_TILED;
|
||||
|
||||
BEGIN_BATCH(8 + 3, INTEL_BATCH_NO_CLIPRECTS);
|
||||
OUT_BATCH(opcode);
|
||||
OUT_BATCH(br13);
|
||||
OUT_BATCH((0 << 16) | 0); /* clip x1, y1 */
|
||||
OUT_BATCH((100 << 16) | 100); /* clip x2, y2 */
|
||||
OUT_RELOC(dst_buffer, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_WRITE, dst_offset);
|
||||
OUT_BATCH(0); /* bg */
|
||||
OUT_BATCH(fg_color); /* fg */
|
||||
OUT_BATCH(0); /* pattern base addr */
|
||||
|
||||
OUT_BATCH(blit_cmd | ((3 - 2) + dwords));
|
||||
OUT_BATCH((y << 16) | x);
|
||||
OUT_BATCH(((y + h) << 16) | (x + w));
|
||||
ADVANCE_BATCH();
|
||||
|
||||
intel_batchbuffer_data( intel->batch,
|
||||
src_bits,
|
||||
dwords * 4,
|
||||
INTEL_BATCH_NO_CLIPRECTS );
|
||||
}
|
||||
|
|
|
|||
|
|
@ -61,5 +61,17 @@ extern void intelEmitFillBlit(struct intel_context *intel,
|
|||
GLshort x, GLshort y,
|
||||
GLshort w, GLshort h, GLuint color);
|
||||
|
||||
void
|
||||
intelEmitImmediateColorExpandBlit(struct intel_context *intel,
|
||||
GLuint cpp,
|
||||
GLubyte *src_bits, GLuint src_size,
|
||||
GLuint fg_color,
|
||||
GLshort dst_pitch,
|
||||
dri_bo *dst_buffer,
|
||||
GLuint dst_offset,
|
||||
GLboolean dst_tiled,
|
||||
GLshort x, GLshort y,
|
||||
GLshort w, GLshort h,
|
||||
GLenum logic_op);
|
||||
|
||||
#endif
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
/**************************************************************************
|
||||
/**************************************************************************
|
||||
*
|
||||
* Copyright 2005 Tungsten Graphics, Inc., Cedar Park, Texas.
|
||||
* All Rights Reserved.
|
||||
|
|
|
|||
|
|
@ -29,6 +29,7 @@
|
|||
#include "intel_context.h"
|
||||
#include "intel_blit.h"
|
||||
#include "intel_buffers.h"
|
||||
#include "intel_chipset.h"
|
||||
#include "intel_depthstencil.h"
|
||||
#include "intel_fbo.h"
|
||||
#include "intel_regions.h"
|
||||
|
|
@ -40,7 +41,7 @@
|
|||
#include "framebuffer.h"
|
||||
#include "swrast/swrast.h"
|
||||
#include "vblank.h"
|
||||
|
||||
#include "i915_drm.h"
|
||||
|
||||
/* This block can be removed when libdrm >= 2.3.1 is required */
|
||||
|
||||
|
|
@ -196,6 +197,77 @@ intelSetBackClipRects(struct intel_context *intel)
|
|||
}
|
||||
}
|
||||
|
||||
#ifdef I915
|
||||
static void
|
||||
intelUpdatePageFlipping(struct intel_context *intel,
|
||||
GLint areaA, GLint areaB)
|
||||
{
|
||||
__DRIdrawablePrivate *dPriv = intel->driDrawable;
|
||||
struct intel_framebuffer *intel_fb = dPriv->driverPrivate;
|
||||
GLboolean pf_active;
|
||||
GLint pf_planes;
|
||||
|
||||
/* Update page flipping info */
|
||||
pf_planes = 0;
|
||||
|
||||
if (areaA > 0)
|
||||
pf_planes |= 1;
|
||||
|
||||
if (areaB > 0)
|
||||
pf_planes |= 2;
|
||||
|
||||
intel_fb->pf_current_page = (intel->sarea->pf_current_page >>
|
||||
(intel_fb->pf_planes & 0x2)) & 0x3;
|
||||
|
||||
intel_fb->pf_num_pages = intel->intelScreen->third.handle ? 3 : 2;
|
||||
|
||||
pf_active = pf_planes && (pf_planes & intel->sarea->pf_active) == pf_planes;
|
||||
|
||||
if (INTEL_DEBUG & DEBUG_LOCK)
|
||||
if (pf_active != intel_fb->pf_active)
|
||||
_mesa_printf("%s - Page flipping %sactive\n", __progname,
|
||||
pf_active ? "" : "in");
|
||||
|
||||
if (pf_active) {
|
||||
/* Sync pages between planes if flipping on both at the same time */
|
||||
if (pf_planes == 0x3 && pf_planes != intel_fb->pf_planes &&
|
||||
(intel->sarea->pf_current_page & 0x3) !=
|
||||
(((intel->sarea->pf_current_page) >> 2) & 0x3)) {
|
||||
drm_i915_flip_t flip;
|
||||
|
||||
if (intel_fb->pf_current_page ==
|
||||
(intel->sarea->pf_current_page & 0x3)) {
|
||||
/* XXX: This is ugly, but emitting two flips 'in a row' can cause
|
||||
* lockups for unknown reasons.
|
||||
*/
|
||||
intel->sarea->pf_current_page =
|
||||
intel->sarea->pf_current_page & 0x3;
|
||||
intel->sarea->pf_current_page |=
|
||||
((intel_fb->pf_current_page + intel_fb->pf_num_pages - 1) %
|
||||
intel_fb->pf_num_pages) << 2;
|
||||
|
||||
flip.pipes = 0x2;
|
||||
} else {
|
||||
intel->sarea->pf_current_page =
|
||||
intel->sarea->pf_current_page & (0x3 << 2);
|
||||
intel->sarea->pf_current_page |=
|
||||
(intel_fb->pf_current_page + intel_fb->pf_num_pages - 1) %
|
||||
intel_fb->pf_num_pages;
|
||||
|
||||
flip.pipes = 0x1;
|
||||
}
|
||||
|
||||
drmCommandWrite(intel->driFd, DRM_I915_FLIP, &flip, sizeof(flip));
|
||||
}
|
||||
|
||||
intel_fb->pf_planes = pf_planes;
|
||||
}
|
||||
|
||||
intel_fb->pf_active = pf_active;
|
||||
intel_flip_renderbuffers(intel_fb);
|
||||
intel_draw_buffer(&intel->ctx, intel->ctx.DrawBuffer);
|
||||
}
|
||||
#endif /* I915 */
|
||||
|
||||
/**
|
||||
* This will be called whenever the currently bound window is moved/resized.
|
||||
|
|
@ -232,7 +304,7 @@ intelWindowMoved(struct intel_context *intel)
|
|||
}
|
||||
|
||||
if (intel->intelScreen->driScrnPriv->ddx_version.minor >= 7) {
|
||||
drmI830Sarea *sarea = intel->sarea;
|
||||
volatile drmI830Sarea *sarea = intel->sarea;
|
||||
drm_clip_rect_t drw_rect = { .x1 = dPriv->x, .x2 = dPriv->x + dPriv->w,
|
||||
.y1 = dPriv->y, .y2 = dPriv->y + dPriv->h };
|
||||
drm_clip_rect_t planeA_rect = { .x1 = sarea->planeA_x, .y1 = sarea->planeA_y,
|
||||
|
|
@ -244,69 +316,10 @@ intelWindowMoved(struct intel_context *intel)
|
|||
GLint areaA = driIntersectArea( drw_rect, planeA_rect );
|
||||
GLint areaB = driIntersectArea( drw_rect, planeB_rect );
|
||||
GLuint flags = dPriv->vblFlags;
|
||||
GLboolean pf_active;
|
||||
GLint pf_planes;
|
||||
|
||||
/* Update page flipping info
|
||||
*/
|
||||
pf_planes = 0;
|
||||
|
||||
if (areaA > 0)
|
||||
pf_planes |= 1;
|
||||
|
||||
if (areaB > 0)
|
||||
pf_planes |= 2;
|
||||
|
||||
intel_fb->pf_current_page = (intel->sarea->pf_current_page >>
|
||||
(intel_fb->pf_planes & 0x2)) & 0x3;
|
||||
|
||||
intel_fb->pf_num_pages = intel->intelScreen->third.handle ? 3 : 2;
|
||||
|
||||
pf_active = pf_planes && (pf_planes & intel->sarea->pf_active) == pf_planes;
|
||||
|
||||
if (INTEL_DEBUG & DEBUG_LOCK)
|
||||
if (pf_active != intel_fb->pf_active)
|
||||
_mesa_printf("%s - Page flipping %sactive\n", __progname,
|
||||
pf_active ? "" : "in");
|
||||
|
||||
if (pf_active) {
|
||||
/* Sync pages between planes if flipping on both at the same time */
|
||||
if (pf_planes == 0x3 && pf_planes != intel_fb->pf_planes &&
|
||||
(intel->sarea->pf_current_page & 0x3) !=
|
||||
(((intel->sarea->pf_current_page) >> 2) & 0x3)) {
|
||||
drm_i915_flip_t flip;
|
||||
|
||||
if (intel_fb->pf_current_page ==
|
||||
(intel->sarea->pf_current_page & 0x3)) {
|
||||
/* XXX: This is ugly, but emitting two flips 'in a row' can cause
|
||||
* lockups for unknown reasons.
|
||||
*/
|
||||
intel->sarea->pf_current_page =
|
||||
intel->sarea->pf_current_page & 0x3;
|
||||
intel->sarea->pf_current_page |=
|
||||
((intel_fb->pf_current_page + intel_fb->pf_num_pages - 1) %
|
||||
intel_fb->pf_num_pages) << 2;
|
||||
|
||||
flip.pipes = 0x2;
|
||||
} else {
|
||||
intel->sarea->pf_current_page =
|
||||
intel->sarea->pf_current_page & (0x3 << 2);
|
||||
intel->sarea->pf_current_page |=
|
||||
(intel_fb->pf_current_page + intel_fb->pf_num_pages - 1) %
|
||||
intel_fb->pf_num_pages;
|
||||
|
||||
flip.pipes = 0x1;
|
||||
}
|
||||
|
||||
drmCommandWrite(intel->driFd, DRM_I915_FLIP, &flip, sizeof(flip));
|
||||
}
|
||||
|
||||
intel_fb->pf_planes = pf_planes;
|
||||
}
|
||||
|
||||
intel_fb->pf_active = pf_active;
|
||||
intel_flip_renderbuffers(intel_fb);
|
||||
intel_draw_buffer(&intel->ctx, intel->ctx.DrawBuffer);
|
||||
#ifdef I915
|
||||
intelUpdatePageFlipping(intel, areaA, areaB);
|
||||
#endif
|
||||
|
||||
/* Update vblank info
|
||||
*/
|
||||
|
|
@ -523,8 +536,12 @@ intelClear(GLcontext *ctx, GLbitfield mask)
|
|||
= intel_get_rb_region(fb, BUFFER_STENCIL);
|
||||
if (stencilRegion) {
|
||||
/* have hw stencil */
|
||||
if ((ctx->Stencil.WriteMask[0] & 0xff) != 0xff) {
|
||||
/* not clearing all stencil bits, so use triangle clearing */
|
||||
if (IS_965(intel->intelScreen->deviceID) ||
|
||||
(ctx->Stencil.WriteMask[0] & 0xff) != 0xff) {
|
||||
/* We have to use the 3D engine if we're clearing a partial mask
|
||||
* of the stencil buffer, or if we're on a 965 which has a tiled
|
||||
* depth/stencil buffer in a layout we can't blit to.
|
||||
*/
|
||||
tri_mask |= BUFFER_BIT_STENCIL;
|
||||
}
|
||||
else {
|
||||
|
|
@ -537,7 +554,8 @@ intelClear(GLcontext *ctx, GLbitfield mask)
|
|||
/* HW depth */
|
||||
if (mask & BUFFER_BIT_DEPTH) {
|
||||
/* clear depth with whatever method is used for stencil (see above) */
|
||||
if (tri_mask & BUFFER_BIT_STENCIL)
|
||||
if (IS_965(intel->intelScreen->deviceID) ||
|
||||
tri_mask & BUFFER_BIT_STENCIL)
|
||||
tri_mask |= BUFFER_BIT_DEPTH;
|
||||
else
|
||||
blit_mask |= BUFFER_BIT_DEPTH;
|
||||
|
|
@ -632,6 +650,7 @@ intel_wait_flips(struct intel_context *intel, GLuint batch_flags)
|
|||
static GLboolean
|
||||
intelPageFlip(const __DRIdrawablePrivate * dPriv)
|
||||
{
|
||||
#ifdef I915
|
||||
struct intel_context *intel;
|
||||
int ret;
|
||||
struct intel_framebuffer *intel_fb = dPriv->driverPrivate;
|
||||
|
|
@ -684,6 +703,9 @@ intelPageFlip(const __DRIdrawablePrivate * dPriv)
|
|||
intel_draw_buffer(&intel->ctx, &intel_fb->Base);
|
||||
|
||||
return GL_TRUE;
|
||||
#else
|
||||
return GL_FALSE;
|
||||
#endif
|
||||
}
|
||||
|
||||
#if 0
|
||||
|
|
|
|||
|
|
@ -493,7 +493,8 @@ intel_bind_framebuffer(GLcontext * ctx, GLenum target,
|
|||
if (target == GL_FRAMEBUFFER_EXT || target == GL_DRAW_FRAMEBUFFER_EXT) {
|
||||
intel_draw_buffer(ctx, fb);
|
||||
/* Integer depth range depends on depth buffer bits */
|
||||
ctx->Driver.DepthRange(ctx, ctx->Viewport.Near, ctx->Viewport.Far);
|
||||
if (ctx->Driver.DepthRange != NULL)
|
||||
ctx->Driver.DepthRange(ctx, ctx->Viewport.Near, ctx->Viewport.Far);
|
||||
}
|
||||
else {
|
||||
/* don't need to do anything if target == GL_READ_FRAMEBUFFER_EXT */
|
||||
|
|
|
|||
|
|
@ -61,6 +61,9 @@
|
|||
|
||||
#define XY_SRC_COPY_BLT_CMD (CMD_2D | (0x53 << 22) | 6)
|
||||
|
||||
#define XY_TEXT_IMMEDIATE_BLIT_CMD (CMD_2D | (0x31 << 22))
|
||||
# define XY_TEXT_BYTE_PACKED (1 << 16)
|
||||
|
||||
/* BR00 */
|
||||
#define XY_BLT_WRITE_ALPHA (1 << 21)
|
||||
#define XY_BLT_WRITE_RGB (1 << 20)
|
||||
|
|
|
|||
|
|
@ -43,7 +43,9 @@
|
|||
#include "intel_span.h"
|
||||
#include "intel_ioctl.h"
|
||||
#include "intel_fbo.h"
|
||||
#include "intel_chipset.h"
|
||||
|
||||
#include "i915_drm.h"
|
||||
#include "i830_dri.h"
|
||||
#include "intel_regions.h"
|
||||
#include "intel_batchbuffer.h"
|
||||
|
|
@ -570,9 +572,9 @@ extern GLboolean i830CreateContext(const __GLcontextModes * mesaVis,
|
|||
extern GLboolean i915CreateContext(const __GLcontextModes * mesaVis,
|
||||
__DRIcontextPrivate * driContextPriv,
|
||||
void *sharedContextPrivate);
|
||||
|
||||
|
||||
|
||||
extern GLboolean brwCreateContext(const __GLcontextModes * mesaVis,
|
||||
__DRIcontextPrivate * driContextPriv,
|
||||
void *sharedContextPrivate);
|
||||
|
||||
static GLboolean
|
||||
intelCreateContext(const __GLcontextModes * mesaVis,
|
||||
|
|
@ -582,29 +584,21 @@ intelCreateContext(const __GLcontextModes * mesaVis,
|
|||
__DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv;
|
||||
intelScreenPrivate *intelScreen = (intelScreenPrivate *) sPriv->private;
|
||||
|
||||
switch (intelScreen->deviceID) {
|
||||
/* Don't deal with i830 until texture work complete:
|
||||
*/
|
||||
case PCI_CHIP_845_G:
|
||||
case PCI_CHIP_I830_M:
|
||||
case PCI_CHIP_I855_GM:
|
||||
case PCI_CHIP_I865_G:
|
||||
#ifdef I915
|
||||
if (IS_9XX(intelScreen->deviceID)) {
|
||||
if (!IS_965(intelScreen->deviceID)) {
|
||||
return i915CreateContext(mesaVis, driContextPriv,
|
||||
sharedContextPrivate);
|
||||
}
|
||||
} else {
|
||||
return i830CreateContext(mesaVis, driContextPriv, sharedContextPrivate);
|
||||
|
||||
case PCI_CHIP_I915_G:
|
||||
case PCI_CHIP_I915_GM:
|
||||
case PCI_CHIP_I945_G:
|
||||
case PCI_CHIP_I945_GM:
|
||||
case PCI_CHIP_I945_GME:
|
||||
case PCI_CHIP_G33_G:
|
||||
case PCI_CHIP_Q35_G:
|
||||
case PCI_CHIP_Q33_G:
|
||||
return i915CreateContext(mesaVis, driContextPriv, sharedContextPrivate);
|
||||
|
||||
default:
|
||||
fprintf(stderr, "Unrecognized deviceID %x\n", intelScreen->deviceID);
|
||||
return GL_FALSE;
|
||||
}
|
||||
#else
|
||||
if (IS_965(intelScreen->deviceID))
|
||||
return brwCreateContext(mesaVis, driContextPriv, sharedContextPrivate);
|
||||
#endif
|
||||
fprintf(stderr, "Unrecognized deviceID %x\n", intelScreen->deviceID);
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
|
||||
|
|
@ -624,7 +618,9 @@ static const struct __DriverAPIRec intelAPI = {
|
|||
.WaitForSBC = NULL,
|
||||
.SwapBuffersMSC = NULL,
|
||||
.CopySubBuffer = intelCopySubBuffer,
|
||||
#ifdef I915
|
||||
.setTexOffset = intelSetTexOffset,
|
||||
#endif
|
||||
};
|
||||
|
||||
|
||||
|
|
@ -722,7 +718,11 @@ intelFillInModes(unsigned pixel_bits, unsigned depth_bits,
|
|||
*/
|
||||
PUBLIC __GLcontextModes *__driDriverInitScreen(__DRIscreenPrivate *psp)
|
||||
{
|
||||
#ifdef I915
|
||||
static const __DRIversion ddx_expected = { 1, 5, 0 };
|
||||
#else
|
||||
static const __DRIversion ddx_expected = { 1, 6, 0 };
|
||||
#endif
|
||||
static const __DRIversion dri_expected = { 4, 0, 0 };
|
||||
static const __DRIversion drm_expected = { 1, 5, 0 };
|
||||
I830DRIPtr dri_priv = (I830DRIPtr) psp->pDevPriv;
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue