Brian
c392cc8f1b
Cell: rename fields of the tile_t union
2008-02-01 14:04:55 -07:00
Brian
59be082909
Cell: implement Z16 and Z32 testing with SIMD instructions.
2008-02-01 14:04:55 -07:00
Brian
b108bea6b4
Cell: store current tile status in cur_tile_status_c/z, add TILE_STATUS_GETTING
2008-02-01 14:04:55 -07:00
Xiang, Haihao
ca8d91610f
mesa: re-define NEED_SECONDARY_COLOR. fix #14310 .
2008-02-02 00:56:51 +08:00
Zou Nan hai
746db75cfb
[intel] fix for previous fix
2008-02-01 20:28:26 +08:00
Zou Nan hai
a9a483b43e
[intel] use _mesa_copy_rect for upload compressed texture,
...
this fix bad texture issue in some games(UT and quake).
2008-02-01 17:36:56 +08:00
Xiang, Haihao
71f53a22d0
i965: Don't emit state if fall back to software rendering. fix #14116
2008-02-01 16:48:16 +08:00
Ian Romanick
20df285b14
Fix using "ccache ppu-gcc" for CC and fix parallel builds
...
CC wasn't quoted in a couple places in src/mesa/Makefile. Also, the
OSMesa link was missing a dependency.
2008-01-31 17:22:07 -08:00
Brian
635341ec5b
fix typo
2008-01-31 17:05:43 -07:00
Brian
633e1133ae
gallium: fix problem in which texcoords and varying vars got mapped to the same slot
...
This fixes the glsl/bump.c and glsl/texdemo1.c programs
2008-01-31 14:35:25 -07:00
Brian
86787043fa
Fix problem in mapping vertex program outputs (found with "spring" game engine)
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If the vertex program writes to an output that's not consumed by the
fragment program, map the vp output to an unused slot.
2008-01-31 14:05:04 -07:00
Brian
acb81374c1
gallium: comments about fragment Z computation
2008-01-31 13:41:14 -07:00
Brian
9536314a6c
gallium: Fix z clear bug when TILE_CLEAR_OPTIMIZATION==0
2008-01-31 13:41:14 -07:00
Brian
c36cdc6156
gallium: fix get/put typo regression
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This came from commit f3aa4de034 on 1/22/08.
Fixes strange Z buffer glitches seen in progs/glsl/texdemo1.c
2008-01-31 13:41:14 -07:00
Brian
cd53eb0db1
Cell: SIMD-ize const_coeff()
2008-01-31 08:21:38 -07:00
Brian
256486829f
Cell: set GALLIUM_CELL_VS env var to enable SPU-based vertex transformation
2008-01-31 08:12:47 -07:00
Keith Whitwell
e82c9b867c
tgsi: Use ESI instead of EBX as temp reg on non-win32
2008-01-31 11:57:49 +00:00
Zou Nan hai
3158e981f5
[i965] renable regative rhw test
2008-01-31 18:22:19 +08:00
Xiang, Haihao
e2cb905bc6
intel: don't apply the relocation optimization if a target
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buffer is used for a relocatee in the former relocation process
then another target buffer is used for this relocatee at the same
offset in the current relocation process.
2008-01-31 17:29:52 +08:00
José Fonseca
50d5f304ad
gallium: Portability fixes.
2008-01-31 18:25:05 +09:00
José Fonseca
f4192cb4ca
gallium: Make the build output dir depend on the configuration.
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The build output dirs mimics the old config names:
build/linux
build/linux-dri
build/linux-dri-x86
build/linux-dri-x86-debug
...
2008-01-31 14:22:21 +09:00
José Fonseca
c42e6254cf
gallium: Add SCons as alternative build system for Gallium.
2008-01-31 14:22:21 +09:00
Ian Romanick
62d11b98c4
I don't know why using uint64_t for "base" doesn't work. Ugh.
2008-01-30 20:14:52 -08:00
Ian Romanick
5a6fd93930
Use SPUs for vertex shader processing
2008-01-30 20:14:52 -08:00
Ian Romanick
a89ee8a96d
Add driver_private field for drivers that hook shader_queue_flush.
2008-01-30 20:14:52 -08:00
Ian Romanick
9ad986b887
Numerous small fixed to PPU-SPU vertex shader protocol
2008-01-30 20:14:52 -08:00
Ian Romanick
de949a471e
cell_array_info should not be 16-byte aligned
...
Forcing cell_array_info to be 16-byte aligned makes it more difficult
to stuff that state in batch commands.
2008-01-30 20:14:52 -08:00
Ian Romanick
10270fbe2d
Correctly read / write vertex header from / to main memory
2008-01-30 20:14:52 -08:00
Ian Romanick
193491cbd3
Handle CELL_CMD_VS_EXECUTE *only* outside batch commands.
2008-01-30 20:14:52 -08:00
Ian Romanick
fb348c2cb1
Set machine->Processor
...
The default value is 0, which is TGSI_PROCESSOR_FRAGMENT...not correct
for a vertex shader!
2008-01-30 20:14:52 -08:00
Ian Romanick
137cb72284
Elts are always ints, pass vOut pointers in-line in command
2008-01-30 20:14:51 -08:00
Ian Romanick
3349861146
Implement micro_pow and micro_sqrt
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Unimplemented micro ops get assertions for now.
2008-01-30 20:14:51 -08:00
Ian Romanick
7b27d9fd66
Fix size calculation in attribute fetch.
2008-01-30 20:14:51 -08:00
Ian Romanick
708d699e0c
Fetch uniforms from main memory.
2008-01-30 20:14:51 -08:00
Ian Romanick
a0a707342a
Missing amperstand in previous commit. Oops.
2008-01-30 20:14:51 -08:00
Ian Romanick
fcf9441773
Pass ptr to local memory copy instead of main memory to exec_instruction
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This was essentially a cut-and-paste bug when the instruction fetcher
was added. Also, the test for TGSI_PROCESSOR_FRAGMENT was moved
outside the loop for exec_declaration.
2008-01-30 20:14:51 -08:00
Ian Romanick
3d13605ee5
Provide mechanism to hook in custom vertex shader cache flush function
2008-01-30 20:14:51 -08:00
Ian Romanick
13eec10688
Implement vertex fetch / vertex shader output write-back
2008-01-30 20:14:51 -08:00
Ian Romanick
33cac48241
Initial pass at instruction / declaration fetch
2008-01-30 20:14:51 -08:00
Ian Romanick
524bba17a7
Initial pass at vertex shader on SPU using TGSI VM
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All of the code is wired in on the SPU side, but it is not called from
the PPU yet. Instruction / declaration fetch still needs to be
implemented in spu_exec.c.
2008-01-30 20:14:51 -08:00
Brian
8fb73a5993
Cell: prototype SIMD code for z testing
2008-01-30 20:40:26 -07:00
Roland Scheidegger
01f59153b5
regenerate glsl library functions
2008-01-31 01:43:13 +01:00
Roland Scheidegger
4cc0663564
fix w component of glsl vec4 asin
2008-01-31 01:43:13 +01:00
Brian
24f0e54c1b
Cell: start to SIMD-ize triangle attribute interpolation
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Using the spu_add(), etc intrinsics.
About a 15% speed-up with some tests.
2008-01-30 15:26:51 -07:00
Brian
7b149449df
Cell: fold setup_tri() into tri_draw()
2008-01-30 12:13:04 -07:00
Brian
022bf6dfa1
Cell: make 'setup' a regular var instead of passing around a pointer everywhere
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We'll never have more than one of these objects.
Avoiding pointer deref improves performance a bit.
2008-01-30 12:08:23 -07:00
Brian
dcf41a0eed
Cell: minor code refactoring, movement
2008-01-30 11:56:41 -07:00
Brian
0d3f60ec64
Cell: check tile status before wait_on_mask()
2008-01-30 11:56:14 -07:00
Brian
41bdf4cf4c
Cell: make wait_on_mask() static/inlined
2008-01-30 11:49:51 -07:00
Brian
da6eac242d
Cell: move CELL_MAX_SPUS
2008-01-30 11:49:26 -07:00