mirror of
https://gitlab.freedesktop.org/mesa/mesa.git
synced 2026-05-09 06:48:06 +02:00
Cell: make 'setup' a regular var instead of passing around a pointer everywhere
We'll never have more than one of these objects. Avoiding pointer deref improves performance a bit.
This commit is contained in:
parent
dcf41a0eed
commit
022bf6dfa1
1 changed files with 205 additions and 206 deletions
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@ -135,6 +135,12 @@ struct setup_stage {
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};
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static struct setup_stage setup;
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#if 0
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/**
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* Basically a cast wrapper.
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@ -147,33 +153,33 @@ static INLINE struct setup_stage *setup_stage( struct draw_stage *stage )
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#if 0
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/**
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* Clip setup->quad against the scissor/surface bounds.
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* Clip setup.quad against the scissor/surface bounds.
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*/
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static INLINE void
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quad_clip(struct setup_stage *setup)
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{
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const struct pipe_scissor_state *cliprect = &setup->softpipe->cliprect;
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const struct pipe_scissor_state *cliprect = &setup.softpipe->cliprect;
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const int minx = (int) cliprect->minx;
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const int maxx = (int) cliprect->maxx;
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const int miny = (int) cliprect->miny;
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const int maxy = (int) cliprect->maxy;
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if (setup->quad.x0 >= maxx ||
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setup->quad.y0 >= maxy ||
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setup->quad.x0 + 1 < minx ||
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setup->quad.y0 + 1 < miny) {
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if (setup.quad.x0 >= maxx ||
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setup.quad.y0 >= maxy ||
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setup.quad.x0 + 1 < minx ||
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setup.quad.y0 + 1 < miny) {
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/* totally clipped */
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setup->quad.mask = 0x0;
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setup.quad.mask = 0x0;
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return;
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}
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if (setup->quad.x0 < minx)
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setup->quad.mask &= (MASK_BOTTOM_RIGHT | MASK_TOP_RIGHT);
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if (setup->quad.y0 < miny)
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setup->quad.mask &= (MASK_BOTTOM_LEFT | MASK_BOTTOM_RIGHT);
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if (setup->quad.x0 == maxx - 1)
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setup->quad.mask &= (MASK_BOTTOM_LEFT | MASK_TOP_LEFT);
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if (setup->quad.y0 == maxy - 1)
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setup->quad.mask &= (MASK_TOP_LEFT | MASK_TOP_RIGHT);
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if (setup.quad.x0 < minx)
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setup.quad.mask &= (MASK_BOTTOM_RIGHT | MASK_TOP_RIGHT);
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if (setup.quad.y0 < miny)
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setup.quad.mask &= (MASK_BOTTOM_LEFT | MASK_BOTTOM_RIGHT);
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if (setup.quad.x0 == maxx - 1)
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setup.quad.mask &= (MASK_BOTTOM_LEFT | MASK_TOP_LEFT);
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if (setup.quad.y0 == maxy - 1)
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setup.quad.mask &= (MASK_TOP_LEFT | MASK_TOP_RIGHT);
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}
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#endif
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@ -185,9 +191,9 @@ static INLINE void
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clip_emit_quad(struct setup_stage *setup)
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{
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quad_clip(setup);
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if (setup->quad.mask) {
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struct softpipe_context *sp = setup->softpipe;
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sp->quad.first->run(sp->quad.first, &setup->quad);
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if (setup.quad.mask) {
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struct softpipe_context *sp = setup.softpipe;
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sp->quad.first->run(sp->quad.first, &setup.quad);
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}
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}
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#endif
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@ -198,8 +204,7 @@ clip_emit_quad(struct setup_stage *setup)
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* Eg: four colors will be compute.
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*/
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static INLINE void
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eval_coeff( struct setup_stage *setup, uint slot,
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float x, float y, float result[4][4])
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eval_coeff(uint slot, float x, float y, float result[4][4])
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{
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switch (spu.vertex_info.interp_mode[slot]) {
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case INTERP_CONSTANT:
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@ -209,7 +214,7 @@ eval_coeff( struct setup_stage *setup, uint slot,
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result[QUAD_TOP_LEFT][i] =
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result[QUAD_TOP_RIGHT][i] =
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result[QUAD_BOTTOM_LEFT][i] =
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result[QUAD_BOTTOM_RIGHT][i] = setup->coef[slot].a0[i];
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result[QUAD_BOTTOM_RIGHT][i] = setup.coef[slot].a0[i];
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}
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}
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break;
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@ -219,12 +224,12 @@ eval_coeff( struct setup_stage *setup, uint slot,
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default:
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{
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uint i;
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const float *dadx = setup->coef[slot].dadx;
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const float *dady = setup->coef[slot].dady;
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const float *dadx = setup.coef[slot].dadx;
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const float *dady = setup.coef[slot].dady;
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/* loop over XYZW comps */
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for (i = 0; i < 4; i++) {
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result[QUAD_TOP_LEFT][i] = setup->coef[slot].a0[i] + x * dadx[i] + y * dady[i];
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result[QUAD_TOP_LEFT][i] = setup.coef[slot].a0[i] + x * dadx[i] + y * dady[i];
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result[QUAD_TOP_RIGHT][i] = result[0][i] + dadx[i];
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result[QUAD_BOTTOM_LEFT][i] = result[0][i] + dady[i];
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result[QUAD_BOTTOM_RIGHT][i] = result[0][i] + dadx[i] + dady[i];
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@ -235,15 +240,14 @@ eval_coeff( struct setup_stage *setup, uint slot,
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static INLINE void
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eval_z( struct setup_stage *setup,
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float x, float y, float result[4])
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eval_z(float x, float y, float result[4])
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{
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const uint slot = 0;
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const uint i = 2;
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const float *dadx = setup->coef[slot].dadx;
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const float *dady = setup->coef[slot].dady;
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const float *dadx = setup.coef[slot].dadx;
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const float *dady = setup.coef[slot].dady;
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result[QUAD_TOP_LEFT] = setup->coef[slot].a0[i] + x * dadx[i] + y * dady[i];
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result[QUAD_TOP_LEFT] = setup.coef[slot].a0[i] + x * dadx[i] + y * dady[i];
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result[QUAD_TOP_RIGHT] = result[0] + dadx[i];
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result[QUAD_BOTTOM_LEFT] = result[0] + dady[i];
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result[QUAD_BOTTOM_RIGHT] = result[0] + dadx[i] + dady[i];
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@ -266,23 +270,23 @@ pack_color(const float color[4])
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static uint
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do_depth_test(struct setup_stage *setup, int x, int y, unsigned mask)
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do_depth_test(int x, int y, unsigned mask)
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{
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int ix = x - setup->cliprect_minx;
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int iy = y - setup->cliprect_miny;
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int ix = x - setup.cliprect_minx;
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int iy = y - setup.cliprect_miny;
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float zvals[4];
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eval_z(setup, (float) x, (float) y, zvals);
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eval_z((float) x, (float) y, zvals);
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if (tile_status_z[setup->ty][setup->tx] == TILE_STATUS_CLEAR) {
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if (tile_status_z[setup.ty][setup.tx] == TILE_STATUS_CLEAR) {
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/* now, _really_ clear the tile */
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clear_z_tile(&ztile);
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}
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else if (tile_status_z[setup->ty][setup->tx] != TILE_STATUS_DIRTY) {
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else if (tile_status_z[setup.ty][setup.tx] != TILE_STATUS_DIRTY) {
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/* make sure we've got the tile from main mem */
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wait_on_mask(1 << TAG_READ_TILE_Z);
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}
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tile_status_z[setup->ty][setup->tx] = TILE_STATUS_DIRTY;
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tile_status_z[setup.ty][setup.tx] = TILE_STATUS_DIRTY;
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if (spu.fb.depth_format == PIPE_FORMAT_Z16_UNORM) {
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@ -363,31 +367,31 @@ do_depth_test(struct setup_stage *setup, int x, int y, unsigned mask)
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* Emit a quad (pass to next stage). No clipping is done.
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*/
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static INLINE void
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emit_quad( struct setup_stage *setup, int x, int y, unsigned mask )
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emit_quad( int x, int y, unsigned mask )
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{
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#if 0
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struct softpipe_context *sp = setup->softpipe;
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setup->quad.x0 = x;
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setup->quad.y0 = y;
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setup->quad.mask = mask;
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sp->quad.first->run(sp->quad.first, &setup->quad);
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struct softpipe_context *sp = setup.softpipe;
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setup.quad.x0 = x;
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setup.quad.y0 = y;
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setup.quad.mask = mask;
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sp->quad.first->run(sp->quad.first, &setup.quad);
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#else
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/* Cell: "write" quad fragments to the tile by setting prim color */
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const int ix = x - setup->cliprect_minx;
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const int iy = y - setup->cliprect_miny;
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const int ix = x - setup.cliprect_minx;
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const int iy = y - setup.cliprect_miny;
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uint colors[4]; /* indexed by QUAD_x */
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if (spu.texture.start) {
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float texcoords[4][4];
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uint i;
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eval_coeff(setup, 2, (float) x, (float) y, texcoords);
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eval_coeff(2, (float) x, (float) y, texcoords);
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for (i = 0; i < 4; i++) {
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colors[i] = sample_texture(texcoords[i]);
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}
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}
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else {
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float fcolors[4][4];
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eval_coeff(setup, 1, (float) x, (float) y, fcolors);
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eval_coeff(1, (float) x, (float) y, fcolors);
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colors[QUAD_TOP_LEFT] = pack_color(fcolors[QUAD_TOP_LEFT]);
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colors[QUAD_TOP_RIGHT] = pack_color(fcolors[QUAD_TOP_RIGHT]);
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colors[QUAD_BOTTOM_LEFT] = pack_color(fcolors[QUAD_BOTTOM_LEFT]);
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@ -395,19 +399,19 @@ emit_quad( struct setup_stage *setup, int x, int y, unsigned mask )
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}
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if (spu.depth_stencil.depth.enabled) {
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mask &= do_depth_test(setup, x, y, mask);
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mask &= do_depth_test(x, y, mask);
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}
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if (mask) {
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if (tile_status[setup->ty][setup->tx] == TILE_STATUS_CLEAR) {
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if (tile_status[setup.ty][setup.tx] == TILE_STATUS_CLEAR) {
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/* now, _really_ clear the tile */
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clear_c_tile(&ctile);
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}
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else if (tile_status[setup->ty][setup->tx] != TILE_STATUS_DIRTY) {
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else if (tile_status[setup.ty][setup.tx] != TILE_STATUS_DIRTY) {
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/* make sure we've got the tile from main mem */
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wait_on_mask(1 << TAG_READ_TILE_COLOR);
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}
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tile_status[setup->ty][setup->tx] = TILE_STATUS_DIRTY;
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tile_status[setup.ty][setup.tx] = TILE_STATUS_DIRTY;
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if (mask & MASK_TOP_LEFT)
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ctile.t32[iy][ix] = colors[QUAD_TOP_LEFT];
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@ -439,20 +443,20 @@ static INLINE int block( int x )
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* this is pretty nasty... may need to rework flush_spans again to
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* fix it, if possible.
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*/
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static unsigned calculate_mask( struct setup_stage *setup, int x )
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static unsigned calculate_mask( int x )
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{
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unsigned mask = 0x0;
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if (x >= setup->span.left[0] && x < setup->span.right[0])
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if (x >= setup.span.left[0] && x < setup.span.right[0])
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mask |= MASK_TOP_LEFT;
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if (x >= setup->span.left[1] && x < setup->span.right[1])
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if (x >= setup.span.left[1] && x < setup.span.right[1])
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mask |= MASK_BOTTOM_LEFT;
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if (x+1 >= setup->span.left[0] && x+1 < setup->span.right[0])
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if (x+1 >= setup.span.left[0] && x+1 < setup.span.right[0])
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mask |= MASK_TOP_RIGHT;
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if (x+1 >= setup->span.left[1] && x+1 < setup->span.right[1])
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if (x+1 >= setup.span.left[1] && x+1 < setup.span.right[1])
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mask |= MASK_BOTTOM_RIGHT;
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return mask;
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@ -462,28 +466,28 @@ static unsigned calculate_mask( struct setup_stage *setup, int x )
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/**
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* Render a horizontal span of quads
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*/
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static void flush_spans( struct setup_stage *setup )
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static void flush_spans( void )
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{
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int minleft, maxright;
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int x;
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switch (setup->span.y_flags) {
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switch (setup.span.y_flags) {
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case 0x3:
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/* both odd and even lines written (both quad rows) */
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minleft = MIN2(setup->span.left[0], setup->span.left[1]);
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maxright = MAX2(setup->span.right[0], setup->span.right[1]);
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minleft = MIN2(setup.span.left[0], setup.span.left[1]);
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maxright = MAX2(setup.span.right[0], setup.span.right[1]);
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break;
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case 0x1:
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/* only even line written (quad top row) */
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minleft = setup->span.left[0];
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maxright = setup->span.right[0];
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minleft = setup.span.left[0];
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maxright = setup.span.right[0];
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break;
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case 0x2:
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/* only odd line written (quad bottom row) */
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minleft = setup->span.left[1];
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maxright = setup->span.right[1];
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minleft = setup.span.left[1];
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maxright = setup.span.right[1];
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break;
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default:
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@ -494,31 +498,29 @@ static void flush_spans( struct setup_stage *setup )
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* calculate_mask() could be simplified a bit...
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*/
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for (x = block(minleft); x <= block(maxright); x += 2) {
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emit_quad( setup, x, setup->span.y,
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calculate_mask( setup, x ) );
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emit_quad( x, setup.span.y,
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calculate_mask( x ) );
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}
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setup->span.y = 0;
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setup->span.y_flags = 0;
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setup->span.right[0] = 0;
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setup->span.right[1] = 0;
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setup.span.y = 0;
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setup.span.y_flags = 0;
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setup.span.right[0] = 0;
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setup.span.right[1] = 0;
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}
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#if DEBUG_VERTS
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static void print_vertex(const struct setup_stage *setup,
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const struct vertex_header *v)
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static void print_vertex(const struct vertex_header *v)
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{
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int i;
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fprintf(stderr, "Vertex: (%p)\n", v);
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for (i = 0; i < setup->quad.nr_attrs; i++) {
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for (i = 0; i < setup.quad.nr_attrs; i++) {
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fprintf(stderr, " %d: %f %f %f %f\n", i,
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v->data[i][0], v->data[i][1], v->data[i][2], v->data[i][3]);
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}
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}
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#endif
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static boolean setup_sort_vertices( struct setup_stage *setup,
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const struct prim_header *prim )
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static boolean setup_sort_vertices(const struct prim_header *prim )
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{
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const struct vertex_header *v0 = prim->v[0];
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const struct vertex_header *v1 = prim->v[1];
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@ -526,12 +528,12 @@ static boolean setup_sort_vertices( struct setup_stage *setup,
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#if DEBUG_VERTS
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fprintf(stderr, "Triangle:\n");
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print_vertex(setup, v0);
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print_vertex(setup, v1);
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print_vertex(setup, v2);
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print_vertex(v0);
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print_vertex(v1);
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print_vertex(v2);
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#endif
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setup->vprovoke = v2;
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setup.vprovoke = v2;
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/* determine bottom to top order of vertices */
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{
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@ -541,65 +543,65 @@ static boolean setup_sort_vertices( struct setup_stage *setup,
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if (y0 <= y1) {
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if (y1 <= y2) {
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/* y0<=y1<=y2 */
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setup->vmin = v0;
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setup->vmid = v1;
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setup->vmax = v2;
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setup.vmin = v0;
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setup.vmid = v1;
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setup.vmax = v2;
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}
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else if (y2 <= y0) {
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/* y2<=y0<=y1 */
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setup->vmin = v2;
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setup->vmid = v0;
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setup->vmax = v1;
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setup.vmin = v2;
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setup.vmid = v0;
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setup.vmax = v1;
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}
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else {
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/* y0<=y2<=y1 */
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setup->vmin = v0;
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setup->vmid = v2;
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setup->vmax = v1;
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setup.vmin = v0;
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setup.vmid = v2;
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setup.vmax = v1;
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}
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}
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else {
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if (y0 <= y2) {
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/* y1<=y0<=y2 */
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setup->vmin = v1;
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setup->vmid = v0;
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setup->vmax = v2;
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setup.vmin = v1;
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setup.vmid = v0;
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setup.vmax = v2;
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}
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else if (y2 <= y1) {
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/* y2<=y1<=y0 */
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setup->vmin = v2;
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setup->vmid = v1;
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setup->vmax = v0;
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setup.vmin = v2;
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setup.vmid = v1;
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setup.vmax = v0;
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}
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else {
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/* y1<=y2<=y0 */
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setup->vmin = v1;
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setup->vmid = v2;
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setup->vmax = v0;
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setup.vmin = v1;
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setup.vmid = v2;
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setup.vmax = v0;
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}
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}
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}
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/* Check if triangle is completely outside the tile bounds */
|
||||
if (setup->vmin->data[0][1] > setup->cliprect_maxy)
|
||||
if (setup.vmin->data[0][1] > setup.cliprect_maxy)
|
||||
return FALSE;
|
||||
if (setup->vmax->data[0][1] < setup->cliprect_miny)
|
||||
if (setup.vmax->data[0][1] < setup.cliprect_miny)
|
||||
return FALSE;
|
||||
if (setup->vmin->data[0][0] < setup->cliprect_minx &&
|
||||
setup->vmid->data[0][0] < setup->cliprect_minx &&
|
||||
setup->vmax->data[0][0] < setup->cliprect_minx)
|
||||
if (setup.vmin->data[0][0] < setup.cliprect_minx &&
|
||||
setup.vmid->data[0][0] < setup.cliprect_minx &&
|
||||
setup.vmax->data[0][0] < setup.cliprect_minx)
|
||||
return FALSE;
|
||||
if (setup->vmin->data[0][0] > setup->cliprect_maxx &&
|
||||
setup->vmid->data[0][0] > setup->cliprect_maxx &&
|
||||
setup->vmax->data[0][0] > setup->cliprect_maxx)
|
||||
if (setup.vmin->data[0][0] > setup.cliprect_maxx &&
|
||||
setup.vmid->data[0][0] > setup.cliprect_maxx &&
|
||||
setup.vmax->data[0][0] > setup.cliprect_maxx)
|
||||
return FALSE;
|
||||
|
||||
setup->ebot.dx = setup->vmid->data[0][0] - setup->vmin->data[0][0];
|
||||
setup->ebot.dy = setup->vmid->data[0][1] - setup->vmin->data[0][1];
|
||||
setup->emaj.dx = setup->vmax->data[0][0] - setup->vmin->data[0][0];
|
||||
setup->emaj.dy = setup->vmax->data[0][1] - setup->vmin->data[0][1];
|
||||
setup->etop.dx = setup->vmax->data[0][0] - setup->vmid->data[0][0];
|
||||
setup->etop.dy = setup->vmax->data[0][1] - setup->vmid->data[0][1];
|
||||
setup.ebot.dx = setup.vmid->data[0][0] - setup.vmin->data[0][0];
|
||||
setup.ebot.dy = setup.vmid->data[0][1] - setup.vmin->data[0][1];
|
||||
setup.emaj.dx = setup.vmax->data[0][0] - setup.vmin->data[0][0];
|
||||
setup.emaj.dy = setup.vmax->data[0][1] - setup.vmin->data[0][1];
|
||||
setup.etop.dx = setup.vmax->data[0][0] - setup.vmid->data[0][0];
|
||||
setup.etop.dy = setup.vmax->data[0][1] - setup.vmid->data[0][1];
|
||||
|
||||
/*
|
||||
* Compute triangle's area. Use 1/area to compute partial
|
||||
|
|
@ -612,13 +614,13 @@ static boolean setup_sort_vertices( struct setup_stage *setup,
|
|||
* use the prim->det value because its sign is correct.
|
||||
*/
|
||||
{
|
||||
const float area = (setup->emaj.dx * setup->ebot.dy -
|
||||
setup->ebot.dx * setup->emaj.dy);
|
||||
const float area = (setup.emaj.dx * setup.ebot.dy -
|
||||
setup.ebot.dx * setup.emaj.dy);
|
||||
|
||||
setup->oneoverarea = 1.0f / area;
|
||||
setup.oneoverarea = 1.0f / area;
|
||||
/*
|
||||
_mesa_printf("%s one-over-area %f area %f det %f\n",
|
||||
__FUNCTION__, setup->oneoverarea, area, prim->det );
|
||||
__FUNCTION__, setup.oneoverarea, area, prim->det );
|
||||
*/
|
||||
}
|
||||
|
||||
|
|
@ -627,7 +629,7 @@ static boolean setup_sort_vertices( struct setup_stage *setup,
|
|||
* - the GLSL gl_FrontFacing fragment attribute (bool)
|
||||
* - two-sided stencil test
|
||||
*/
|
||||
setup->quad.facing = (prim->det > 0.0) ^ (setup->softpipe->rasterizer->front_winding == PIPE_WINDING_CW);
|
||||
setup.quad.facing = (prim->det > 0.0) ^ (setup.softpipe->rasterizer->front_winding == PIPE_WINDING_CW);
|
||||
#endif
|
||||
|
||||
return TRUE;
|
||||
|
|
@ -637,22 +639,22 @@ static boolean setup_sort_vertices( struct setup_stage *setup,
|
|||
/**
|
||||
* Compute a0 for a constant-valued coefficient (GL_FLAT shading).
|
||||
* The value value comes from vertex->data[slot][i].
|
||||
* The result will be put into setup->coef[slot].a0[i].
|
||||
* The result will be put into setup.coef[slot].a0[i].
|
||||
* \param slot which attribute slot
|
||||
* \param i which component of the slot (0..3)
|
||||
*/
|
||||
static void const_coeff(struct setup_stage *setup, uint slot)
|
||||
static void const_coeff(uint slot)
|
||||
{
|
||||
uint i;
|
||||
ASSERT(slot < PIPE_MAX_SHADER_INPUTS);
|
||||
|
||||
for (i = 0; i < 4; i++) {
|
||||
setup->coef[slot].dadx[i] = 0;
|
||||
setup->coef[slot].dady[i] = 0;
|
||||
setup.coef[slot].dadx[i] = 0;
|
||||
setup.coef[slot].dady[i] = 0;
|
||||
|
||||
/* need provoking vertex info!
|
||||
*/
|
||||
setup->coef[slot].a0[i] = setup->vprovoke->data[slot][i];
|
||||
setup.coef[slot].a0[i] = setup.vprovoke->data[slot][i];
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -661,20 +663,19 @@ static void const_coeff(struct setup_stage *setup, uint slot)
|
|||
* Compute a0, dadx and dady for a linearly interpolated coefficient,
|
||||
* for a triangle.
|
||||
*/
|
||||
static void tri_linear_coeff( struct setup_stage *setup,
|
||||
uint slot, uint firstComp, uint lastComp )
|
||||
static void tri_linear_coeff( uint slot, uint firstComp, uint lastComp )
|
||||
{
|
||||
uint i;
|
||||
for (i = firstComp; i < lastComp; i++) {
|
||||
float botda = setup->vmid->data[slot][i] - setup->vmin->data[slot][i];
|
||||
float majda = setup->vmax->data[slot][i] - setup->vmin->data[slot][i];
|
||||
float a = setup->ebot.dy * majda - botda * setup->emaj.dy;
|
||||
float b = setup->emaj.dx * botda - majda * setup->ebot.dx;
|
||||
float botda = setup.vmid->data[slot][i] - setup.vmin->data[slot][i];
|
||||
float majda = setup.vmax->data[slot][i] - setup.vmin->data[slot][i];
|
||||
float a = setup.ebot.dy * majda - botda * setup.emaj.dy;
|
||||
float b = setup.emaj.dx * botda - majda * setup.ebot.dx;
|
||||
|
||||
ASSERT(slot < PIPE_MAX_SHADER_INPUTS);
|
||||
|
||||
setup->coef[slot].dadx[i] = a * setup->oneoverarea;
|
||||
setup->coef[slot].dady[i] = b * setup->oneoverarea;
|
||||
setup.coef[slot].dadx[i] = a * setup.oneoverarea;
|
||||
setup.coef[slot].dady[i] = b * setup.oneoverarea;
|
||||
|
||||
/* calculate a0 as the value which would be sampled for the
|
||||
* fragment at (0,0), taking into account that we want to sample at
|
||||
|
|
@ -688,17 +689,17 @@ static void tri_linear_coeff( struct setup_stage *setup,
|
|||
* to define a0 as the sample at a pixel center somewhere near vmin
|
||||
* instead - i'll switch to this later.
|
||||
*/
|
||||
setup->coef[slot].a0[i] = (setup->vmin->data[slot][i] -
|
||||
(setup->coef[slot].dadx[i] * (setup->vmin->data[0][0] - 0.5f) +
|
||||
setup->coef[slot].dady[i] * (setup->vmin->data[0][1] - 0.5f)));
|
||||
setup.coef[slot].a0[i] = (setup.vmin->data[slot][i] -
|
||||
(setup.coef[slot].dadx[i] * (setup.vmin->data[0][0] - 0.5f) +
|
||||
setup.coef[slot].dady[i] * (setup.vmin->data[0][1] - 0.5f)));
|
||||
}
|
||||
|
||||
/*
|
||||
_mesa_printf("attr[%d].%c: %f dx:%f dy:%f\n",
|
||||
slot, "xyzw"[i],
|
||||
setup->coef[slot].a0[i],
|
||||
setup->coef[slot].dadx[i],
|
||||
setup->coef[slot].dady[i]);
|
||||
setup.coef[slot].a0[i],
|
||||
setup.coef[slot].dadx[i],
|
||||
setup.coef[slot].dady[i]);
|
||||
*/
|
||||
}
|
||||
|
||||
|
|
@ -712,46 +713,45 @@ static void tri_linear_coeff( struct setup_stage *setup,
|
|||
* Later, when we compute the value at a particular fragment position we'll
|
||||
* divide the interpolated value by the interpolated W at that fragment.
|
||||
*/
|
||||
static void tri_persp_coeff( struct setup_stage *setup,
|
||||
unsigned slot,
|
||||
static void tri_persp_coeff( unsigned slot,
|
||||
unsigned i )
|
||||
{
|
||||
/* premultiply by 1/w:
|
||||
*/
|
||||
float mina = setup->vmin->data[slot][i] * setup->vmin->data[0][3];
|
||||
float mida = setup->vmid->data[slot][i] * setup->vmid->data[0][3];
|
||||
float maxa = setup->vmax->data[slot][i] * setup->vmax->data[0][3];
|
||||
float mina = setup.vmin->data[slot][i] * setup.vmin->data[0][3];
|
||||
float mida = setup.vmid->data[slot][i] * setup.vmid->data[0][3];
|
||||
float maxa = setup.vmax->data[slot][i] * setup.vmax->data[0][3];
|
||||
|
||||
float botda = mida - mina;
|
||||
float majda = maxa - mina;
|
||||
float a = setup->ebot.dy * majda - botda * setup->emaj.dy;
|
||||
float b = setup->emaj.dx * botda - majda * setup->ebot.dx;
|
||||
float a = setup.ebot.dy * majda - botda * setup.emaj.dy;
|
||||
float b = setup.emaj.dx * botda - majda * setup.ebot.dx;
|
||||
|
||||
/*
|
||||
printf("tri persp %d,%d: %f %f %f\n", slot, i,
|
||||
setup->vmin->data[slot][i],
|
||||
setup->vmid->data[slot][i],
|
||||
setup->vmax->data[slot][i]
|
||||
setup.vmin->data[slot][i],
|
||||
setup.vmid->data[slot][i],
|
||||
setup.vmax->data[slot][i]
|
||||
);
|
||||
*/
|
||||
|
||||
assert(slot < PIPE_MAX_SHADER_INPUTS);
|
||||
assert(i <= 3);
|
||||
|
||||
setup->coef[slot].dadx[i] = a * setup->oneoverarea;
|
||||
setup->coef[slot].dady[i] = b * setup->oneoverarea;
|
||||
setup->coef[slot].a0[i] = (mina -
|
||||
(setup->coef[slot].dadx[i] * (setup->vmin->data[0][0] - 0.5f) +
|
||||
setup->coef[slot].dady[i] * (setup->vmin->data[0][1] - 0.5f)));
|
||||
setup.coef[slot].dadx[i] = a * setup.oneoverarea;
|
||||
setup.coef[slot].dady[i] = b * setup.oneoverarea;
|
||||
setup.coef[slot].a0[i] = (mina -
|
||||
(setup.coef[slot].dadx[i] * (setup.vmin->data[0][0] - 0.5f) +
|
||||
setup.coef[slot].dady[i] * (setup.vmin->data[0][1] - 0.5f)));
|
||||
}
|
||||
#endif
|
||||
|
||||
|
||||
/**
|
||||
* Compute the setup->coef[] array dadx, dady, a0 values.
|
||||
* Must be called after setup->vmin,vmid,vmax,vprovoke are initialized.
|
||||
* Compute the setup.coef[] array dadx, dady, a0 values.
|
||||
* Must be called after setup.vmin,vmid,vmax,vprovoke are initialized.
|
||||
*/
|
||||
static void setup_tri_coefficients( struct setup_stage *setup )
|
||||
static void setup_tri_coefficients(void)
|
||||
{
|
||||
#if 1
|
||||
uint i;
|
||||
|
|
@ -761,17 +761,17 @@ static void setup_tri_coefficients( struct setup_stage *setup )
|
|||
case INTERP_NONE:
|
||||
break;
|
||||
case INTERP_POS:
|
||||
tri_linear_coeff(setup, i, 2, 3);
|
||||
tri_linear_coeff(i, 2, 3);
|
||||
/* XXX interp W if PERSPECTIVE... */
|
||||
break;
|
||||
case INTERP_CONSTANT:
|
||||
const_coeff(setup, i);
|
||||
const_coeff(i);
|
||||
break;
|
||||
case INTERP_LINEAR:
|
||||
tri_linear_coeff(setup, i, 0, 4);
|
||||
tri_linear_coeff(i, 0, 4);
|
||||
break;
|
||||
case INTERP_PERSPECTIVE:
|
||||
tri_linear_coeff(setup, i, 0, 4); /* XXX temporary */
|
||||
tri_linear_coeff(i, 0, 4); /* XXX temporary */
|
||||
break;
|
||||
default:
|
||||
ASSERT(0);
|
||||
|
|
@ -781,35 +781,35 @@ static void setup_tri_coefficients( struct setup_stage *setup )
|
|||
ASSERT(spu.vertex_info.interp_mode[0] == INTERP_POS);
|
||||
ASSERT(spu.vertex_info.interp_mode[1] == INTERP_LINEAR ||
|
||||
spu.vertex_info.interp_mode[1] == INTERP_CONSTANT);
|
||||
tri_linear_coeff(setup, 0, 2, 3); /* slot 0, z */
|
||||
tri_linear_coeff(setup, 1, 0, 4); /* slot 1, color */
|
||||
tri_linear_coeff(0, 2, 3); /* slot 0, z */
|
||||
tri_linear_coeff(1, 0, 4); /* slot 1, color */
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
static void setup_tri_edges( struct setup_stage *setup )
|
||||
static void setup_tri_edges(void)
|
||||
{
|
||||
float vmin_x = setup->vmin->data[0][0] + 0.5f;
|
||||
float vmid_x = setup->vmid->data[0][0] + 0.5f;
|
||||
float vmin_x = setup.vmin->data[0][0] + 0.5f;
|
||||
float vmid_x = setup.vmid->data[0][0] + 0.5f;
|
||||
|
||||
float vmin_y = setup->vmin->data[0][1] - 0.5f;
|
||||
float vmid_y = setup->vmid->data[0][1] - 0.5f;
|
||||
float vmax_y = setup->vmax->data[0][1] - 0.5f;
|
||||
float vmin_y = setup.vmin->data[0][1] - 0.5f;
|
||||
float vmid_y = setup.vmid->data[0][1] - 0.5f;
|
||||
float vmax_y = setup.vmax->data[0][1] - 0.5f;
|
||||
|
||||
setup->emaj.sy = CEILF(vmin_y);
|
||||
setup->emaj.lines = (int) CEILF(vmax_y - setup->emaj.sy);
|
||||
setup->emaj.dxdy = setup->emaj.dx / setup->emaj.dy;
|
||||
setup->emaj.sx = vmin_x + (setup->emaj.sy - vmin_y) * setup->emaj.dxdy;
|
||||
setup.emaj.sy = CEILF(vmin_y);
|
||||
setup.emaj.lines = (int) CEILF(vmax_y - setup.emaj.sy);
|
||||
setup.emaj.dxdy = setup.emaj.dx / setup.emaj.dy;
|
||||
setup.emaj.sx = vmin_x + (setup.emaj.sy - vmin_y) * setup.emaj.dxdy;
|
||||
|
||||
setup->etop.sy = CEILF(vmid_y);
|
||||
setup->etop.lines = (int) CEILF(vmax_y - setup->etop.sy);
|
||||
setup->etop.dxdy = setup->etop.dx / setup->etop.dy;
|
||||
setup->etop.sx = vmid_x + (setup->etop.sy - vmid_y) * setup->etop.dxdy;
|
||||
setup.etop.sy = CEILF(vmid_y);
|
||||
setup.etop.lines = (int) CEILF(vmax_y - setup.etop.sy);
|
||||
setup.etop.dxdy = setup.etop.dx / setup.etop.dy;
|
||||
setup.etop.sx = vmid_x + (setup.etop.sy - vmid_y) * setup.etop.dxdy;
|
||||
|
||||
setup->ebot.sy = CEILF(vmin_y);
|
||||
setup->ebot.lines = (int) CEILF(vmid_y - setup->ebot.sy);
|
||||
setup->ebot.dxdy = setup->ebot.dx / setup->ebot.dy;
|
||||
setup->ebot.sx = vmin_x + (setup->ebot.sy - vmin_y) * setup->ebot.dxdy;
|
||||
setup.ebot.sy = CEILF(vmin_y);
|
||||
setup.ebot.lines = (int) CEILF(vmid_y - setup.ebot.sy);
|
||||
setup.ebot.dxdy = setup.ebot.dx / setup.ebot.dy;
|
||||
setup.ebot.sx = vmin_x + (setup.ebot.sy - vmin_y) * setup.ebot.dxdy;
|
||||
}
|
||||
|
||||
|
||||
|
|
@ -817,15 +817,14 @@ static void setup_tri_edges( struct setup_stage *setup )
|
|||
* Render the upper or lower half of a triangle.
|
||||
* Scissoring/cliprect is applied here too.
|
||||
*/
|
||||
static void subtriangle( struct setup_stage *setup,
|
||||
struct edge *eleft,
|
||||
static void subtriangle( struct edge *eleft,
|
||||
struct edge *eright,
|
||||
unsigned lines )
|
||||
{
|
||||
const int minx = setup->cliprect_minx;
|
||||
const int maxx = setup->cliprect_maxx;
|
||||
const int miny = setup->cliprect_miny;
|
||||
const int maxy = setup->cliprect_maxy;
|
||||
const int minx = setup.cliprect_minx;
|
||||
const int maxx = setup.cliprect_maxx;
|
||||
const int miny = setup.cliprect_miny;
|
||||
const int maxy = setup.cliprect_maxy;
|
||||
int y, start_y, finish_y;
|
||||
int sy = (int)eleft->sy;
|
||||
|
||||
|
|
@ -867,14 +866,14 @@ static void subtriangle( struct setup_stage *setup,
|
|||
|
||||
if (left < right) {
|
||||
int _y = sy + y;
|
||||
if (block(_y) != setup->span.y) {
|
||||
flush_spans(setup);
|
||||
setup->span.y = block(_y);
|
||||
if (block(_y) != setup.span.y) {
|
||||
flush_spans();
|
||||
setup.span.y = block(_y);
|
||||
}
|
||||
|
||||
setup->span.left[_y&1] = left;
|
||||
setup->span.right[_y&1] = right;
|
||||
setup->span.y_flags |= 1<<(_y&1);
|
||||
setup.span.left[_y&1] = left;
|
||||
setup.span.right[_y&1] = right;
|
||||
setup.span.y_flags |= 1<<(_y&1);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -892,41 +891,41 @@ static void subtriangle( struct setup_stage *setup,
|
|||
* Do setup for triangle rasterization, then render the triangle.
|
||||
*/
|
||||
static void
|
||||
setup_tri(struct setup_stage *setup, struct prim_header *prim)
|
||||
setup_tri(struct prim_header *prim)
|
||||
{
|
||||
if (!setup_sort_vertices( setup, prim )) {
|
||||
if (!setup_sort_vertices( prim )) {
|
||||
return; /* totally clipped */
|
||||
}
|
||||
|
||||
setup_tri_coefficients( setup );
|
||||
setup_tri_edges( setup );
|
||||
setup_tri_coefficients();
|
||||
setup_tri_edges();
|
||||
|
||||
#if 0
|
||||
setup->quad.prim = PRIM_TRI;
|
||||
setup.quad.prim = PRIM_TRI;
|
||||
#endif
|
||||
|
||||
setup->span.y = 0;
|
||||
setup->span.y_flags = 0;
|
||||
setup->span.right[0] = 0;
|
||||
setup->span.right[1] = 0;
|
||||
/* setup->span.z_mode = tri_z_mode( setup->ctx ); */
|
||||
setup.span.y = 0;
|
||||
setup.span.y_flags = 0;
|
||||
setup.span.right[0] = 0;
|
||||
setup.span.right[1] = 0;
|
||||
/* setup.span.z_mode = tri_z_mode( setup.ctx ); */
|
||||
|
||||
/* init_constant_attribs( setup ); */
|
||||
|
||||
if (setup->oneoverarea < 0.0) {
|
||||
if (setup.oneoverarea < 0.0) {
|
||||
/* emaj on left:
|
||||
*/
|
||||
subtriangle( setup, &setup->emaj, &setup->ebot, setup->ebot.lines );
|
||||
subtriangle( setup, &setup->emaj, &setup->etop, setup->etop.lines );
|
||||
subtriangle( &setup.emaj, &setup.ebot, setup.ebot.lines );
|
||||
subtriangle( &setup.emaj, &setup.etop, setup.etop.lines );
|
||||
}
|
||||
else {
|
||||
/* emaj on right:
|
||||
*/
|
||||
subtriangle( setup, &setup->ebot, &setup->emaj, setup->ebot.lines );
|
||||
subtriangle( setup, &setup->etop, &setup->emaj, setup->etop.lines );
|
||||
subtriangle( &setup.ebot, &setup.emaj, setup.ebot.lines );
|
||||
subtriangle( &setup.etop, &setup.emaj, setup.etop.lines );
|
||||
}
|
||||
|
||||
flush_spans( setup );
|
||||
flush_spans();
|
||||
}
|
||||
|
||||
|
||||
|
|
@ -939,7 +938,7 @@ void
|
|||
tri_draw(const float *v0, const float *v1, const float *v2, uint tx, uint ty)
|
||||
{
|
||||
struct prim_header tri;
|
||||
struct setup_stage setup;
|
||||
/*struct setup_stage setup;*/
|
||||
|
||||
tri.v[0] = (struct vertex_header *) v0;
|
||||
tri.v[1] = (struct vertex_header *) v1;
|
||||
|
|
@ -954,5 +953,5 @@ tri_draw(const float *v0, const float *v1, const float *v2, uint tx, uint ty)
|
|||
setup.cliprect_maxx = (tx + 1) * TILE_SIZE;
|
||||
setup.cliprect_maxy = (ty + 1) * TILE_SIZE;
|
||||
|
||||
setup_tri(&setup, &tri);
|
||||
setup_tri(&tri);
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue