i965: Don't emit state if fall back to software rendering. fix #14116

This commit is contained in:
Xiang, Haihao 2008-02-01 16:46:41 +08:00
parent 3158e981f5
commit 71f53a22d0

View file

@ -207,6 +207,8 @@ void brw_validate_state( struct brw_context *brw )
if (brw->state.dirty.brw & BRW_NEW_CONTEXT)
brw_clear_batch_cache_flush(brw);
brw->intel.Fallback = 0;
if (INTEL_DEBUG) {
/* Debug version which enforces various sanity checks on the
* state flags which are generated and checked to help ensure
@ -225,6 +227,9 @@ void brw_validate_state( struct brw_context *brw )
atom->dirty.cache);
assert(atom->update);
if (brw->intel.Fallback)
break;
if (check_state(state, &atom->dirty)) {
atom->update( brw );
@ -246,10 +251,14 @@ void brw_validate_state( struct brw_context *brw )
for (i = 0; i < Elements(atoms); i++) {
const struct brw_tracked_state *atom = brw->state.atoms[i];
if (check_state(state, &atom->dirty))
if (brw->intel.Fallback)
break;
if (check_state(state, &atom->dirty))
atom->update( brw );
}
}
memset(state, 0, sizeof(*state));
if (!brw->intel.Fallback)
memset(state, 0, sizeof(*state));
}