This patch delays the calculation of GPR limits in order to
precisely incorporate extra registers (VCC etc.) and shared VGPRs.
Additionally, the allocation granularity is used to set the config.
This has some effect on the reported SGPR stats.
Totals (Navi10):
SGPRs: 6971787 -> 17753642 (+154.65%)
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8921>
We will want both a VDATA operand and a sampler for some TFE/LWE MIMG
instructions.
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7775>
Validation errors mention the pretty-printed instruction including
operands with the reserved % character, which caused vasprintf to
expect more format arguments than aco provided.
Fixes: c2b1978aa4 ("aco: rework the way various compilation/validation errors are reported")
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7442>
We can copy any value into a 16-bit subregister with a 3 dword
v_pack_b32_f16 on GFX10 or a v_and_b32+v_or_b32 on GFX9.
Because the generated code can depend on the register assignment and to
improve constant propagation, Builder::copy creates a p_create_vector in
the case of sub-dword literals.
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7111>
This seems to be much faster than hash sets. When compiling pipelines from
5 games, live_var_analysis takes about a third the time it used to and
fossilize-replay is ~1.77% faster.
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Reviewed-by: Tony Wasserka <tony.wasserka@gmx.de>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6733>
To fix a validation error when loading the scalar tma buffer
descriptor because it's not a temp but a fixed reg (tma_lo/tma_hi).
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6384>
The upcoming change will allow to report all ACO errors (or warnings)
directly to the app via VK_EXT_debug_report. This is similar to what
we already do for reporting various SPIRV->NIR errors.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6318>
This allows literals for the lane select on GFX10+. The doc says
that is should be a SGPR or a constant but VOP3 on GFX10+ allows
literals.
Some later validation code checks if literals are allowed anyways.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5010>
These should all check if the operand has a regclass. The opsel check
should also be skipped post-RA.
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5504>
16-bit abs/neg creates v_xor_b32/v_and_b32 with v2b definitions. These
instructions never do partial writes without SDWA.
No shader-db changes.
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5040>
I would expect it to just work as intended and other solutions,
like v_and_b32 to make sure the upper bits are 0, might have some
overhead.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4494>
16-bit interp instructions are considered VINTRP by the compiler
but they are emitted as VOP3 by the assembler.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4966>