Commit graph

137427 commits

Author SHA1 Message Date
Samuel Pitoiset
87c8764448 radv: compress FMASK for all layouts except GENERAL
The COMPRESSION bit is FMASK and this is much faster! Should
speedup transfer dst operations with MSAA images considerably.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9990>
2021-04-02 06:34:45 +00:00
Eric Anholt
adf04d1af4 ci/freedreno: Switch to the trimmed glxgears trace.
The old one had a ton of frames and took ~5 minutes on a306.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9957>
2021-04-01 21:04:11 +00:00
Eric Anholt
fe5349f70c freedreno/a6xx: Fix alpha tests.
Apparently I inverted the sense of this flag back when we didn't have
piglit testing.  Fixes terrible rendering in minetest, HL2, CS:Source, and
CS.

Fixes: 0369dd9077 ("freedreno/a6xx: Add ARB_depth_clamp and separate clamp support.")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9957>
2021-04-01 21:04:11 +00:00
Eric Anholt
3043940183 freedreno/a5xx: Fix alpha test vs early Z bugs.
Just like with discards, we have to disable early Z writes when alpha test
is enabled.

Fixes rendering on HL2, CS: Source, counter-strike, and minetest.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9957>
2021-04-01 21:04:11 +00:00
Eric Anholt
c9fd8c2570 ci/freedreno: Add trace testing on a3xx, a5xx.
Having compared rendering between a6xx and these, I found several bugs.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9957>
2021-04-01 21:04:11 +00:00
Eric Anholt
8e3a1d0dd2 ci/freedreno: Rename a306-test and a530-test to drop "arm64" from the name.
We don't have an armhf variant, and probably won't.  Now matches a630.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9957>
2021-04-01 21:04:11 +00:00
Eric Anholt
ec54546b2a ci/freedreno: Add more new traces for a630 (minetest, TDM, pioneer, glyphy).
These are all recent traces that have been added.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9957>
2021-04-01 21:04:11 +00:00
Mike Blumenkrantz
3d55998504 zink: emit ImageCubeArray cap when accessing arrayed cube dimension images
required by spec

Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9987>
2021-04-01 20:05:06 +00:00
Mike Blumenkrantz
ccbaf31f3c zink: use max_rt to determine number of blend state attachments
this is more consistent with how gallium applies the states

Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9988>
2021-04-01 19:55:00 +00:00
Erik Faye-Lund
7dc1b57abb bin/gen_release_notes.py: more robust rST escaping
This copies code from the xml2rst to escape rST strings. Hopefully this
will be more robust than what we've done so far.

I really wish docutils would have utils for this directly, seems kinda
essential.

Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9917>
2021-04-01 19:53:03 +00:00
Erik Faye-Lund
997c94eb33 ci: turn sphinx-build warnings into errors
This should make it harder to accidentally introduce formatting issues
into the docs.

Acked-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9914>
2021-04-01 19:36:05 +00:00
Erik Faye-Lund
ecc677a02f docs: fix release notes for 20.3.5
This is incorrect escaping of the RST.

Fixes: 930d2a92a3 ("docs: add release notes for 20.3.5")
Acked-by: Dylan Baker <dylan@pnwbakers.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9914>
2021-04-01 19:36:05 +00:00
Pierre-Eric Pelloux-Prayer
d0fefddf4a vbo/dlist: use DrawGallium(Complex)
We can build the needed structs during list compilation and then
use DrawGallium (if one draw or a single primitive mode is used) or DrawGalliumComplex
otherwise.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9533>
2021-04-01 19:16:39 +00:00
Pierre-Eric Pelloux-Prayer
43e243762f mesa: make _mesa_HashTable InDeleteAll debug only
It's only used in asserts so we can wrap it inside

This makes the struct 32 bytes instead of 40 in release
builds.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9533>
2021-04-01 19:16:39 +00:00
Pierre-Eric Pelloux-Prayer
e26f261c7e mesa/hash: switch to simple_mtx
simple_mtx are faster and smaller (4 bytes instead of 8) so switch to using them.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9533>
2021-04-01 19:16:39 +00:00
Pierre-Eric Pelloux-Prayer
0a78c22666 mesa/hash: make the mtx non-recursive
Now that no one is recursively locking it we can switch to
a plain mutex.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9533>
2021-04-01 19:16:39 +00:00
Pierre-Eric Pelloux-Prayer
46c4ae5ff1 mesa: remove 2 recursive lock usages of _mesa_HashTable
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9533>
2021-04-01 19:16:39 +00:00
Pierre-Eric Pelloux-Prayer
bb108bdec7 dlist: remove ListExt feature
This is only used by vbo_save_api so let's simplify the code and add a normal
opcode for this one.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9533>
2021-04-01 19:16:39 +00:00
Dave Airlie
89b6d70c1c zink/ci: update results after lavapipe clear fixes
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9971>
2021-04-01 19:05:29 +00:00
Dave Airlie
fe53c22294 lavapipe: fix only clearing depth or stencil paths.
This fixes the ds clears path to clear only depth or stencil

Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Fixes: b38879f8c5 ("vallium: initial import of the vulkan frontend")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9971>
2021-04-01 19:05:29 +00:00
Ian Romanick
7878497c94 mesa: Clean up _mesa_layout_parameters after previous commit
After the previous change, PASS 1 can be trivially pulled out of the
loop.

With PASS 1 removed, the loop can be unrolled, and a lot of code can be
deleted (from the unrolls).  This saves a couple lines of code, and it
makes the function a little easier to follow.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9867>
2021-04-01 18:42:36 +00:00
Ian Romanick
9413c6aec3 mesa: Add anything dynamically indexed before any non-dynamically indexed
Things that are not dynamically indexed must be added last.  This is
necessary so that values that are both statically indexed (or used
directly) and dynamically indexed will only be added once.  With the
above change, if the constant 47 is used as a literal in an instruction
and in an array that is dynamically indexed, it will be added to
`Parameters` twice.  On (really old) GPUs that store constants and other
parameters in the same storage, this can cause some valid programs to
exceed the storage limits.  I don't know about R300 or NV30, but R200
was limited to something like 256 vec4s.  This applies to constants,
state parameters, and local parameters (the assembly shader version of
uniforms).

The problem this causes here is that the final parameter layout created
in `_mesa_layout_parameters` may have more parameters than the input
layout.  The fundamental assumption of that routine (and documented as
an assumption of `copy_indirect_accessed_array`) is that the input size
and the output size will be the same.

The affected shader had something like below.  This is a common pattern
for ARB assembly shaders generated by NVIDIA's cgc compiler.  As far as
I can tell, the majory of applications that use ARB assembly shaders
either use cgc or use some sort of DX9 crosscompiler... that generates
similar patterns.

    PARAM c[141] = { program.local[0..133],
                   { 255, 0.1, 3, 1 },
                   { 0.5, 2, 0.15915491, 0.25 },
                   { 0, 0.5, 1, -1 },
                   { 24.980801, -24.980801, -60.145809, 60.145809 },
                   { 85.453789, -85.453789, -64.939346, 64.939346 },
                   { 19.73921, -19.73921, -9, 0.75 },
                   { -999999 } };

The shader contains instructions like

    MUL R0.x, R0, c[135].y;

and

    DP4 R2.z, c[A0.x + 6], R1;

Starting with b9bff76b63, the constants at the end of `c` would get
added to `Parameters` twice.  The first time they are added due to
instructions that directly access the array (e.g., the `c[135].y`
above).  The second time is because they are part of an array that is
dynamically indexed.  As a result, the final layout of Parameters
(calculated by `_mesa_layout_parameters`) is 7 elements larger than the
input layout.

Since bcc61a01d4 fixed the allocation size of `ParameterValues`,
`copy_indirect_accessed_array` will now write past the end of the array.
The eventually results in a crash in `free`.  Thankfully Valgrind was
able to help find the real source of the problem.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Fixes: b9bff76b63 ("mesa: put constants before state vars for ARB programs")
Closes: #4505
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9867>
2021-04-01 18:42:36 +00:00
Adam Jackson
04b28b9375 mesa/st: Check for successful framebuffer allocation in st_api_make_current
Ran into this while trying to rework fbconfig setup, due to a bug I
ended up trying to allocate a PIPE_FORMAT_NONE framebuffer, which failed
like you'd hope, but which we weren't converting into an error in
st_api_make_current. Instead we'd treat it like binding no drawable to
the context, which is really not what was asked for, so let's go ahead
and make this an error.

Reviewed-by: Eric Faye-Lund <kusmabite@gmail.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9956>
2021-04-01 18:14:33 +00:00
Adam Jackson
95be3c9b6d mesa/st: Remove unused ST_ATTACHMENT_SAMPLE
Not sure what this was supposed to do, but whatever it did, it doesn't.

Reviewed-by: Eric Faye-Lund <kusmabite@gmail.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9956>
2021-04-01 18:14:33 +00:00
Danylo Piliaiev
ce1a381e57 turnip: enable VK_KHR_16bit_storage on A650
A650 can use the same SSBO descriptor for both 32-bit and 16-bit access,
which makes it easy to enable this extension.

Passes tests that run under:

dEQP-VK.spirv_assembly.instruction.*.16bit_storage.*

Rebased and modified commit from Jonathan Marek.

Signed-off-by: Danylo Piliaiev <dpiliaiev@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9840>
2021-04-01 17:51:07 +00:00
Jonathan Marek
14acc64c3b turnip: enable VK_KHR_shader_float16_int8
ir3 supports 16-bit floats, so we can enable this.

Signed-off-by: Jonathan Marek <jonathan@marek.ca>
Reviewed-by: Danylo Piliaiev <dpiliaiev@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9840>
2021-04-01 17:51:07 +00:00
Danylo Piliaiev
64aaa4afc3 turnip: enable infinities for f16 math and document the register
When float16 is enabled this will allow to pass a number of
float16 tests.

When A6XX_SP_FLOAT_CNTL_F16_NO_INF is set - all operations which
generate +-infinity generate +-MAX_HALF_FLOAT.

Fixes some tests from:
 dEQP-VK.spirv_assembly.instruction.*.float16.*
 dEQP-VK.spirv_assembly.instruction.*.float_controls.fp16.*

E.g.:
 dEQP-VK.spirv_assembly.instruction.graphics.float16.arithmetic_1.sinh_vert
 dEQP-VK.spirv_assembly.instruction.compute.float16.arithmetic_4.length
 dEQP-VK.spirv_assembly.instruction.compute.float_controls.fp16.input_args.log_denorm_flush_to_zero_nostorage
 dEQP-VK.spirv_assembly.instruction.compute.float_controls.fp16.input_args.log2_denorm_flush_to_zero_nostorage
 dEQP-VK.spirv_assembly.instruction.compute.float_controls.fp16.input_args.inv_sqrt_denorm_flush_to_zero_nostorage

Signed-off-by: Danylo Piliaiev <dpiliaiev@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9840>
2021-04-01 17:51:07 +00:00
Danylo Piliaiev
14460faa64 ir3: convert shift amount to 16b for 16b shifts
NIR has shifts defined as:
 opcode("*shr", 0, tuint, [0, 0], [tuint, tuint32], False, ...

However, in ir3 we have to ensure that both operators of shift
instruction have the same bitness.

Let's hope that in future the additional COV for constants would
be optimized away.

Signed-off-by: Danylo Piliaiev <dpiliaiev@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9840>
2021-04-01 17:51:07 +00:00
Jonathan Marek
3777ecdf11 turnip: implement VK_KHR_shader_float_controls
This matches the blob and doesn't require actually implementing controls
since the supported modes are just what the HW does.

Passes tests under:

dEQP-VK.spirv_assembly.*.float_controls.*

Signed-off-by: Jonathan Marek <jonathan@marek.ca>
Reviewed-by: Danylo Piliaiev <dpiliaiev@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9840>
2021-04-01 17:51:07 +00:00
Danylo Piliaiev
de195671bd ir3: nir_op_f2f16 should round to even
cat1 instructions round to zero by default.

When fp16 is enabled this will fix:
 dEQP-VK.spirv_assembly.instruction.graphics.float_controls.fp16.input_args.rounding_rte_conv_from_fp32_nostorage_frag
 dEQP-VK.spirv_assembly.instruction.graphics.float_controls.fp16.input_args.rounding_rte_conv_from_fp32_nostorage_vert
 dEQP-VK.spirv_assembly.instruction.compute.float_controls.fp16.input_args.rounding_rte_conv_from_fp32_nostorage

Signed-off-by: Danylo Piliaiev <dpiliaiev@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9840>
2021-04-01 17:51:07 +00:00
Keith Packard
8c7940cc0f wsi/x11: Fix type of target_msc argument to x11_present_to_x11_dri3
Broken out of VK_GOOGLE_display_timing patch

Cc: stable
Co-author: Jakob Bornecrantz <jakob@collabora.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Michel Dänzer <mdaenzer@redhat.com>
Signed-off-by: Keith Packard <keithp@keithp.com>
Signed-off-by: Jakob Bornecrantz <jakob@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9939>
2021-04-01 17:39:47 +00:00
Andrii Simiklit
302dce9929 gitlab-ci: remove fixed tests
These tests are fixed by MR2333

Signed-off-by: Andrii Simiklit <andrii.simiklit@globallogic.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/2333>
2021-04-01 17:16:33 +00:00
Andrii Simiklit
7661320815 glsl/linker: Fix xfb stride alignment for buffers containing 64bit types
Per OpenGL 4.6 spec:
"If no xfb_stride qualifier is specified for a
 binding point, the stride is derived by identifying the variable associated with the
 binding point having the largest offset, and then adding the offset and the size of
 the variable, in basic machine units. If any variable associated with the binding
 point contains double-precision floating-point components, the derived stride is
 aligned to the next multiple of eight basic machine units. If a binding point has no
 xfb_stride qualifier and no associated output variables, its stride is zero."

Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Signed-off-by: Andrii Simiklit <andrii.simiklit@globallogic.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/2333>
2021-04-01 17:16:33 +00:00
Danylo Piliaiev
67e33db4a6 glsl/linker: Fix xfb with explicit locations and 64bit types
1) Per GL_ARB_enhanced_layouts if explicit location is set for varying,
each struct member, array element and matrix row will take
separate location. With GL_ARB_gpu_shader_fp64/GL_ARB_gpu_shader_int64
they may take two locations.

Examples:

| layout(location=0) dvec3[2] a; | layout(location=4) vec2[4] b; |
|                                |                               |
|   32b 32b 32b 32b              |   32b 32b 32b 32b             |
| 0  X   X   Y   Y               | 4  X   Y   0   0              |
| 1  Z   Z   0   0               | 5  X   Y   0   0              |
| 2  X   X   Y   Y               | 6  X   Y   0   0              |
| 3  Z   Z   0   0               | 7  X   Y   0   0              |

Previously it wasn't taken into account.

2) Captured double-precision variables should be aligned to
8 bytes per GL_ARB_gpu_shader_fp64:
 "If any variable captured in transform feedback has double-precision
 components, the practical requirements for defined behavior are:
     ...
 (c) each double-precision variable captured must be aligned to a
     multiple of eight bytes relative to the beginning of a vertex."

v2: fix `output_size` calculations
         ( Andrii Simiklit <andrii.simiklit@globallogic.com> )

Closes: https://gitlab.freedesktop.org/mesa/mesa/issues/1667
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Signed-off-by: Danylo Piliaiev <danylo.piliaiev@globallogic.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/2333>
2021-04-01 17:16:33 +00:00
Danylo Piliaiev
c432cb672a glsl/linker: Fix attempts to split up 64bit varyings between slots
When packing varyings when there is only 32bit of space
left in slot 64bit type is attempted to be divided between
current and next slot. However there is neither code for
splitting the 64bit type nor for assembling it back.
Instead we add 32bit padding.

The above happens only in structs because their
members aren't sorted by packing order.

Example of the issue:

struct S {
 vec3 a;
 double d;
};
out flat S s;

Before, the packing went as:

slot 32b  32b  32b  32b
 0   a.x  a.y  a.z   d
 1    d    0    0    0

After:

slot 32b  32b  32b  32b
 0   a.x  a.y  a.z   0
 1    d    d    0    0

Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Signed-off-by: Danylo Piliaiev <danylo.piliaiev@globallogic.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/2333>
2021-04-01 17:16:33 +00:00
Michel Dänzer
6652c5018c ci: Merge ARM testing docker images to a single arm_test one
The merged image contains kernels & rootfs for both arm64 & armhf
baremetal test jobs, and is smaller than either arm{64,hf}_test image
before.

Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9955>
2021-04-01 16:35:26 +00:00
Michel Dänzer
4b20bd7425 ci: Build ARM baremetal rootfs in native container
Doing so in an x86 container via qemu was slow, and started failing
recently after updating to a newer qemu version.

This also results in smaller arm*_test* docker images, since we need to
install fewer Debian packages in them.

As a bonus, this turns some piglit tests from fail to pass (Or maybe
they'll turn out to be flakes? They've passed at least 3 times in a
row).

Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9955>
2021-04-01 16:35:26 +00:00
Michel Dänzer
b2ba889856 ci: Remove INCLUDE_PIGLIT
It was enabled by all callers.

Also remove the unused $CI_FAIRY_PACKAGES and $VK_CTS_PACKAGES
references.

Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9955>
2021-04-01 16:35:26 +00:00
Eric Anholt
bd30a0bb85 ci: Drop the custom db820c kernel/dtb from the kernel+rootfs.
We use the CI-built kernel+rootfs these days.  I haven't bumped image tags
because the files are definitely unused, and I'm rebuilding it all in the
next commit.

Reviewed-by: Michel Dänzer <mdaenzer@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9955>
2021-04-01 16:35:26 +00:00
Jesse Natalie
afc99f9175 wgl, d3d12: Add a d3d12-specific test for swapchain leaks
Reviewed-By: Bill Kristiansen <billkris@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9959>
2021-04-01 16:19:41 +00:00
Jesse Natalie
1517fb25a4 d3d12: Clean up swapchains on framebuffer destruction
Reviewed-By: Bill Kristiansen <billkris@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9959>
2021-04-01 16:19:41 +00:00
Jesse Natalie
aa1643d141 d3d12: Add a constant for num_buffers
Reviewed-By: Bill Kristiansen <billkris@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9959>
2021-04-01 16:19:41 +00:00
Jesse Natalie
51df136c8b wgl: Add a context to framebuffer destruction
If the window is destroyed on a thread that has a currently-bound
context, use that context for destroying the framebuffer. This
ensures that the winsys can wait for in-flight work before
destroying any resources.

If the window did have a context bound beforehand but it was unbound,
we should've already done a glFinish. If the window is destroyed from
an unrelated thread... well, we're screwed, but that's the best we can do.

Reviewed-By: Bill Kristiansen <billkris@microsoft.com>
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9959>
2021-04-01 16:19:41 +00:00
Jesse Natalie
f3db2963ce wgl: Add unit test infrastructure for OpenGL32.dll on Windows
Reviewed-By: Bill Kristiansen <billkris@microsoft.com>
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9959>
2021-04-01 16:19:41 +00:00
Jesse Natalie
cbd38b8809 d3d12: Use CreateDXGIFactory2 and use the debug flag when appropriate
This enables leak detection and other debug messages for DXGI objects

Reviewed-By: Bill Kristiansen <billkris@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9959>
2021-04-01 16:19:41 +00:00
Mike Blumenkrantz
fb5615af40 zink: zink_push_constant -> zink_gfx_push_constant
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9979>
2021-04-01 11:28:44 -04:00
Samuel Pitoiset
4fc13a7321 radv: use a sampled image descriptor for reads for the MSAA color decompress
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9915>
2021-04-01 13:57:02 +00:00
Mike Blumenkrantz
ace0b16e8e zink: use VkSubresourceLayout::depthPitch as layer_stride when mapping 3D imgs
this is not only more correct according to vk spec, it avoids having a 0-sized
layer_stride, which totally breaks the transfer map

Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9969>
2021-04-01 13:43:22 +00:00
Mike Blumenkrantz
83bee837e5 zink: be more explicit about blit layer/depth usage
same as for resource copying, ensure that it's very clear we're abiding
by vk spec for array vs 3d usage

Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9969>
2021-04-01 13:43:22 +00:00
Jason Ekstrand
d5b56debde anv: Implement VK_EXT_conservative_rasterization
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/4480
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9960>
2021-04-01 13:34:55 +00:00