Commit graph

138525 commits

Author SHA1 Message Date
Marek Olšák
7a2e0b2a87 mesa: unreference zombie buffers when creating buffers to lower memory usage
This fixes an issue where one context only creates buffers while another
context only destroys buffers. Only the creating context can release its
buffers and the destroying context only turns them into zombie buffers.

This fix makes the creating context release its zombie buffers.
It's not a plot from an apocalyptic movie.

Fixes: e014e3b6be "mesa: don't count buffer references for the context that created them"
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/4840

Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11514>
(cherry picked from commit ec7e262349)
2021-06-26 17:47:41 +01:00
Simon Ser
31aa33c182 amd/addrlib: remove Meson debug message()
This message pops up in the Meson build logs, but has no context
and doesn't seem to be directed at end-users. Sounds like a leftover
from a debugging session.

Signed-off-by: Simon Ser <contact@emersion.fr>
Fixes: d0767fc045 ("amd/addrlib: use cpp.has_argument() to filter compiler arguments")
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11524>
(cherry picked from commit 17f0d7ef83)
2021-06-26 17:47:26 +01:00
Thong Thai
94bc232abe radeon/vcn/enc: Add missing line to HEVC SPS header code
Add previously missing line in HEVC SPS header generation on VCN 1.0
devices, for when an image does not need to be cropped.

Fixes: e62c7e7c6c ("radeon: Add cropping to encoded H.265 when padding is used")
Signed-off-by: Thong Thai <thong.thai@amd.com>
Reviewed-by: Leo Liu <leo.liu@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11535>
(cherry picked from commit d977e7fbe1)
2021-06-26 17:47:24 +01:00
Jason Ekstrand
5378895d48 spirv: Create acceleration structure and shader record variables
spirv_to_nir now requires NIR variables to be created for everything.

Fixes: 10b3eecd36 "spirv: Don't remove variables used by resource..."
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8637>
(cherry picked from commit 72437f6d54)
2021-06-26 17:22:10 +01:00
Timur Kristóf
78059b4f52 aco/gfx10: Emit barrier at the start of NGG VS and TES.
The Navi 1x NGG hardware can hang in certain conditions when
not every wave launched before s_sendmsg(GS_ALLOC_REQ).

As a workaround, to ensure this never happens, let's emit a
workgroup barrier at the beginning of NGG VS and TES.
Note that NGG GS already has a workgroup barrier so it doesn't
need this.

Cc: mesa-stable
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10837>
(cherry picked from commit e6bf5cfe59)
2021-06-26 17:22:09 +01:00
Timur Kristóf
f670a5b877 aco/gfx10: NGG zero output workaround for conservative rasterization.
Navi 1x GPUs have an issue: they can hang when the output vertex
and primitive counts are zero. The workaround is exporting a dummy
triangle.

This commit changes the dummy triangle's vertex so its positions
are all NaN. This should make sure the triangle is never rendered.

Cc: mesa-stable
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10837>
(cherry picked from commit f9447abb36)
2021-06-26 17:22:05 +01:00
Timur Kristóf
20df6c58cb radv/llvm: Emit s_barrier at the beginning of NGG non-GS shaders.
This is to fix a hang that can potentially happen when not every
wave had launched when a gs_alloc_req is executed.

Cc: mesa-stable
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10837>
(cherry picked from commit 25314996d0)
2021-06-26 17:22:03 +01:00
Dave Airlie
20acb90a67 i965: fix regression in pipe control on g45
The cleanups got the wrong value here, just noticed in drive by.

Fixes: b505db3864 ("intel: Simplify few version checks involving G4X")
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11519>
(cherry picked from commit 7c4478f43b)
2021-06-26 17:22:02 +01:00
Daniel Stone
9de17a8491 llvmpipe: Add handle export for resource_get_param
mesa/mesa@2dcc9c7f54 from mesa/mesa!6639 added a resource_get_param
hook for llvmpipe, which was nice since it gave lavapipe more features.
One of those features was not exporting llvmpipe textures, so those
parts were stubbed out and landed in an assert(0).

This completely broke kms_swrast (llvmpipe+GBM) on non-release builds,
since that definitely does need to export llvmpipe textures.

The query codepath which caused this explosion does fall back to
resource_get_handle() - which is how it worked previously - but not all
callers do this, so just do what all other drivers implementing
resource_get_param() do and open-code the translation.

Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Reported-by: Jonas Ådahl <jadahl@gmail.com>
Tested-by: Jonas Ådahl <jadahl@gmail.com>
Fixes: 2dcc9c7f54 ("llvmpipe: add resource get param support.")
Ref: https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6639
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11504>
(cherry picked from commit 9102921109)
2021-06-26 17:21:49 +01:00
Mike Blumenkrantz
29a41ca214 zink: handle custom border color without matching wrap mode case
this is just default border color and the custom color is ignored

Fixes: 36f4e61403 ("zink: rework border color handling")

Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11495>
(cherry picked from commit 7144f33802)
2021-06-26 17:21:47 +01:00
Bas Nieuwenhuizen
12d568edbf util/fossilize_db: Do not lock the fossilize db permanently.
This avoids all locks for reads and using lock only while actually
writing.

This is enabled by doing two things:

1) Reading the index incrementally. This way we get new entries
   written by other processes and do not write duplicate entries.
2) Taking the lock only during writes, and applying the incremental
   read while holding the lock so we always append to the actual end of the file.

Fixes: eca6bb9540 ("util/fossilize_db: add basic fossilize db util to read/write shader caches")
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11485>
(cherry picked from commit 4f0f8133a3)
2021-06-26 17:21:28 +01:00
Bas Nieuwenhuizen
f695fd9bb1 util/fossilize_db: Split out reading the index.
Fixes: eca6bb9540 ("util/fossilize_db: add basic fossilize db util to read/write shader caches")
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11485>
(cherry picked from commit 2ec1bff0f3)
2021-06-26 17:21:26 +01:00
Bas Nieuwenhuizen
baf9253729 util/fossilize_db: Pull seek into lock.
Otherwise the seek can overlap with other reads/writes.

Fixes: eca6bb9540 ("util/fossilize_db: add basic fossilize db util to read/write shader caches")
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11485>
(cherry picked from commit bd41c51c8f)
2021-06-26 17:21:08 +01:00
Timur Kristóf
8360f0d033 ac/nir: Update TCS output barriers with nir_var_mem_shared.
Output loads and stores are lowered to shared memory access,
so we have to update the barriers to also reflect this.

Closes: #4955
Fixes: bf966d1c1d

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11484>
(cherry picked from commit 72174a3eef)
2021-06-26 17:21:06 +01:00
Eric Engestrom
687dc37c01 .pick_status.json: Update to 40b67a2922 2021-06-26 13:49:48 +01:00
Samuel Pitoiset
95476690e0 radv: always decompress both aspects of a depth/stencil image
If compressed rendering is only used for the depth aspect of a
depth/stencil image, stencil might also be compressed and it needs
to be decompressed. This only happens for non-TC compatible images.

As long as the driver needs to decompress the depth aspect, I don't
think that decompressing the stencil aspect introduces extra cost.

Fixes dEQP-VK.renderpass*late_fragment_tests*.d32_sfloat_s8_uint for
chips that don't support TC-compat HTILE.

Cc: 21.1 mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11263>
(cherry picked from commit 213c4c5f44)
2021-06-18 18:34:33 +01:00
Samuel Pitoiset
0b51040b5e radv: reject binding buffer/image when the device memory is too small
From the Vulkan spec 1.2.181:
    "The difference of the size of memory and memoryOffset must be
     greater than or equal to the size member of the
     VkMemoryRequirements structure returned from a call to
     vkGetImageMemoryRequirements with the same image"

This is invalid usage but adding a check in the driver is safe and
might avoid spurious failures.

This is a workaround for the inventory GPU hang with Cyberpunk 2077
which is actually a game bug. Luckily the game handles this error
gracefully.

Since the addrlib change from March, addrlib now selects a better
swizzle mode (4KB instead of 64KB) which reduces image size. Though,
the game assumes that an image with 2 mips is always smaller than the
same image but with 6 mips. This is not always true if the swizzle mode
is different. Then, it creates a D312 heap that is too small for the 2
mips image and the GPU hang with a memory violation, ugh...

Note that next vkd3d-proton release should also reject this but
fixing both sides is fine.

Cc: 21.1 mesa-stable
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/4823
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/4593
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11448>
(cherry picked from commit 50233d0daa)
2021-06-18 18:31:46 +01:00
Pierre-Eric Pelloux-Prayer
9f5576771a radeonsi: skip instance_count==0 draws on <= GFX9
This changes seems to prevent a hang, at least on Renoir chips.

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/4866
Cc: mesa-stable
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11356>
(cherry picked from commit 66dbd16f38)
2021-06-18 18:31:45 +01:00
Caio Marcelo de Oliveira Filho
aaee162781 spirv: Fix handling of OpBranchConditional with same THEN and ELSE
When an OpBranchConditional that had two equal branches was parsed, we
were treating it as a regular OpBranch.  However this doesn't work
well when there's an associated OpSelectionMerge.  We ended up
skipping marking the merge block as such, and depending on what was
inside the construct we would end up trying to process the block
twice.

Fix this by keeping the vtn_if around, but when emitting NIR identify
the two equal branch case.

Fixes: 9c2a11430e ("spirv: Rewrite CFG construction")
Closes: #3786, #4580
Reviewed-by: Yevhenii Kolesnikov <yevhenii.kolesnikov@globallogic.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Acked-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9297>
(cherry picked from commit 64cb143b92)
2021-06-18 18:31:44 +01:00
Icecream95
b6d704d5a1 pan/mdg: Fix reading a spilt register in the bundle it's written
Read directly from the instruction getting spilt. Otherwise a fill
will be inserted before the spill writing the value, so the
instruction reading the spilt value gets garbage data.

Use the bundle_id to check if the instructions are in the same bundle.

Insert a move instruction, as the spill needs the value in a LD/ST
register such as AL0, while the ALU instruction reading the value
needs it in a work register such as R0.

Cc: mesa-stable
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/4857
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11212>
(cherry picked from commit 38e8d7afe3)
2021-06-18 18:31:43 +01:00
Icecream95
5c6f340bf5 pan/mdg: Fill from TLS before spilling non-SSA nodes
Otherwise the data already written to the node will get overwritten.

Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11212>
(cherry picked from commit 31d26ebf1b)
2021-06-18 18:31:42 +01:00
Icecream95
538b8d132b pan/mdg: Reorder some code in mir_spill_register
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11212>
(cherry picked from commit ed9a9a09f2)
2021-06-18 18:31:41 +01:00
Icecream95
30b99a6a9d pan/mdg: Add a bundle ID to instructions
So that it is possible to check if two instructions were scheduled
into the same bundle.

Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11212>
(cherry picked from commit 1490e7e622)
2021-06-18 18:31:40 +01:00
Iván Briano
c0d172016d intel/nir: Fix txs for null surfaces
Closes: #4860
Fixes: 05a37e2422 ("intel/nir: Set lower txs with non-zero LOD")

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11435>
(cherry picked from commit 4c67924251)
2021-06-18 18:31:39 +01:00
Kenneth Graunke
46d222c2ab anv: Fix dynamic primitive topology for tess on Gfx7.x too
Commit 24342e499b changed how primitive
topology is handled on Gfx8+ but missed updating the Gfx7.x code.

As a result, tests which previously used topologies like PATCHLIST_3
instead started using bogus ones like LINESTRIP_ADJ.  This caused a
GPU hangs in a bunch of Vulkan conformance tests involving tessellation.

This fixes those hangs.

Fixes: 24342e499b ("anv: fix dynamic primitive topology for tess")
Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11434>
(cherry picked from commit 0510a947ba)
2021-06-18 18:31:38 +01:00
Martin Krastev
482e34c78a compiler/glsl: Use mutex lock while freeing up mem_ctx
builtin_builder::~builtin_builder() and builtin_builder::release()
are running into race condition. This leads lightsmark to crash at
the end because both calls ralloc_free which mutates the arguments state

This patch fixes lightsmark2008 crash

Fixes: e4da8b9c33 ("mesa/compiler: rework tear down of builtin/types")

Reviewed-by: Charmaine Lee <charmainel@vmware.com>
Reviewed-by: Neha Bhende <bhenden@vmware.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Tested-by: Neha Bhende <bhenden@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11385>
(cherry picked from commit eb272f6571)
2021-06-18 18:31:37 +01:00
Erik Faye-Lund
c4e33a4ed7 zink: do not check buffer-format for usage-bits
Buffers are created without a format in Vulkan, and we always pass in
R8_UNORM for them in Gallium. It's the view-formats we should have
checked, if anything.

But that's orthogonal to this. We shoudn't keep checking R8_UNORM
capabilities for buffers, all it's going to do is trigger asserts.

Fixes: 00dc0036b ("zink: flatten out buffer creation usage flags codepath")
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11416>
(cherry picked from commit a8fc38b276)
2021-06-18 18:31:36 +01:00
Erik Faye-Lund
1151f52ccf zink: drop repeated usage-bit
We already set this bit unconditionally right before, no point in
repeating it.

Fixes: 00dc0036b ("zink: flatten out buffer creation usage flags codepath")
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11416>
(cherry picked from commit 662dc70002)
2021-06-18 18:29:59 +01:00
Mike Blumenkrantz
f3f253a694 anv: fix dynamic primitive topology for tess
this needs to use the pre-converted topology using tess state patch control points

Fixes: f6fa4a8000 ("anv: add support for dynamic primitive topology change")

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11332>
(cherry picked from commit 24342e499b)
2021-06-18 18:29:58 +01:00
Erik Faye-Lund
3771988c55 zink: do not unmap dt-buffers twice
Seems I missed that we already did an unconditional unmap here, and
forgot to remove it. Whoops.

Fixes: 5159f406d ("zink: use gallium api to copy to display-target")
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11414>
(cherry picked from commit 0bb4703292)
2021-06-18 18:29:57 +01:00
Karol Herbst
007e596ac5 nv50/ir: fix surface lowering when values get shared accross operations
With nir I encountered the case where the same value can be written to from
multiple surface operations. This caused some weird messups with the unions
as the def.rewrite operations caused unrelated instructions to get new their
value replaced as well.

In order to replace def.rewrite, we have to create a new temp value, write
to that one instead and move to the original value.

Fixes: 869e32593a ("gm107/ir: fix loading z offset for layered 3d image bindings")
Signed-off-by: Karol Herbst <kherbst@redhat.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11053>
(cherry picked from commit c1f938b647)
2021-06-18 18:29:52 +01:00
Eric Engestrom
f7d970b274 .pick_status.json: Update to 977355c6e5 2021-06-18 18:29:41 +01:00
Eric Engestrom
07ebfa36c8 VERSION: bump for 21.1.3 release 2021-06-18 17:35:38 +01:00
Eric Engestrom
11ff9f39f4 docs: add release notes for 21.1.3 2021-06-18 17:35:13 +01:00
Vinson Lee
98d235a60d travis: Download XQuartz from GitHub.
Bintray was sunsetted on May 1st, 2021.

Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11026>
(cherry picked from commit fa1a1e7c80)
2021-06-16 09:06:28 +02:00
Ian Romanick
61d145ba79 util: Zero out all of mask in util_set_thread_affinity
memset operates in bytes, and there are 8-bits in a byte.  This is a
very easy to miss typo. :(

Fixes: 9758b1d416 ("util: add util_set_thread_affinity helpers including Windows support")

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11228>
(cherry picked from commit a923e95b10)
2021-06-16 08:40:20 +02:00
Felix DeGrood
cd306105a1 anv: Clear all pending stall after pipe flush
Was only clearing CS stalls after emitting pending pipe
controls.  Need to clear all stalls.

Cc: mesa-stable
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9834>
(cherry picked from commit 1da9ff047e)
2021-06-16 08:40:20 +02:00
Bas Nieuwenhuizen
a13c8e9cc2 radv: Allow DCC images to be compressed with foreign queues.
Otherwise we would always decompress when transitioning to the
foreign queue.

Fixes: 8b9033ad0a ("radv: Support DCC modifiers fully.")
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10802>
(cherry picked from commit 720ee494e5)
2021-06-16 08:40:20 +02:00
Bas Nieuwenhuizen
a48779fffa radv: Actually return correct value for read-only DCC compressedness.
Most stuff that depends on the value wouldn't be triggered anyway but
...

Fixes: b5ecf0748a ("radv: Ensure we never decompress or FCE read-only textures.")
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10802>
(cherry picked from commit f44a6c6a54)
2021-06-16 08:40:20 +02:00
Bas Nieuwenhuizen
bd6bc1165a radv: Don't skip barriers that only change queues.
We depend on the queue mask for some decisions ...

CC: mesa-stable
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10802>
(cherry picked from commit f7c622307d)
2021-06-16 08:40:20 +02:00
Mike Blumenkrantz
869a319313 zink: fix typo that's definitely not at all embarrassing or anything like that
and also adjust some formatting to pad out the diff and really make sure nobody
notices that anything was ever amiss here

Fixes: 787412b7eb ("zink: break out region overlap testing function into helper")

Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Joshua Ashton <joshua@froggi.es>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11279>
(cherry picked from commit 2428786d64)
2021-06-16 08:40:20 +02:00
Mike Blumenkrantz
97c35a1932 zink: use scissor region for discarding clears during blit
ensure that clears aren't being mistakenly discarded or applied due to
scissor region being ignored and full surface geometry being used

Fixes: a8e047e8f4 ("zink: discard pending clears during blit/copy if we'll overwrite the data")

Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11307>
(cherry picked from commit 5f61382280)
2021-06-16 08:40:20 +02:00
Erik Faye-Lund
14e94e4458 llvmpipe: fix edge-rule logic for lines
In 2737abb44e, the handling of pixel-offsets and edge rules were
untangled, but one case was missed.

This fixes the following dEQP test-cases on VirGL + LLVMpipe
- dEQP-GLES2.functional.draw.random.10
- dEQP-GLES2.functional.draw.random.42
- dEQP-GLES3.functional.draw.random.105
- dEQP-GLES3.functional.draw.random.114
- dEQP-GLES3.functional.draw.random.135
- dEQP-GLES3.functional.draw.random.144
- dEQP-GLES3.functional.draw.random.155
- dEQP-GLES3.functional.draw.random.174
- dEQP-GLES3.functional.draw.random.206
- dEQP-GLES3.functional.draw.random.31
- dEQP-GLES3.functional.draw.random.43
- dEQP-GLES3.functional.draw.random.84
- dEQP-GLES31.functional.draw_indirect.random.20

...as well as these on Zink + Lavapipe:
- spec@nv_primitive_restart@primitive-restart-disable_vbo
- spec@nv_primitive_restart@primitive-restart-vbo_combined_vertex_and_index
- spec@nv_primitive_restart@primitive-restart-vbo_index_only
- spec@nv_primitive_restart@primitive-restart-vbo_separate_vertex_and_index
- spec@nv_primitive_restart@primitive-restart-vbo_vertex_only

Fixes: 2737abb44e ("gallium: Replace gl_rasterization_rules with lower_left_origin and half_pixel_center.")
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11183>
(cherry picked from commit 2812f030f1)
2021-06-16 08:40:20 +02:00
Samuel Pitoiset
575b3a6314 radv: fix aligning the image offset by using align64()
This doesn't fix anything known. Found by inspection.

Cc: 21.1 mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11302>
(cherry picked from commit 4026a07e74)
2021-06-16 08:40:20 +02:00
Neha Bhende
27681b45a3 svga: Initialize pipe_shader_state for transform shaders
This fixes crashes for opengl apps. Issue is found in vmware
internal testing

Fixes: f01c0565bb ("draw: free the NIR IR.")

Reviewed-by: Charmaine Lee <charmainel@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11274>
(cherry picked from commit 8a3fa2c4d5)
2021-06-16 08:40:20 +02:00
Eric Engestrom
fe5b61abd0 .pick_status.json: Update to 561f9ae74b 2021-06-16 08:40:20 +02:00
Mike Blumenkrantz
c2e611e1a4 zink: fix caching of shader variants with inlined uniforms
attempting to read the inlined uniforms directly after the variant key
using the size of the variant is not going to work since the variant union
is (sometimes) much larger than the size of the actual struct being used,
meaning that this would just copy a bunch of zeroes instead of the actual
inlined uniforms

Fixes: 7f28775edc ("zink: implement uniform inlining")

Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11003>
(cherry picked from commit eb12f7f11e)
2021-06-16 08:40:19 +02:00
Samuel Pitoiset
9ce9cbecad radv: do not launch an IB2 for secondary cmdbuf with INDIRECT_MULTI on GFX7
It's illegal to emit DRAW_{INDEX}_INDIRECT_MULTI from an IB2 on GFX7.

PAL applies this workaround for indirect dispatches and also on
GFX8-9 but it doesn't seem needed.

This fixes various GPU hangs on Bonaire (GFX7).

Cc: 21.1 mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11214>
(cherry picked from commit a234840e60)
2021-06-10 13:23:23 +02:00
Mike Blumenkrantz
6084c73575 util/vbuf: fix buffer overrun in attribute conversions
using the stride to calculate the buffer map size here is not correct, as
the stride is not necessarily equal to the attribute size, it's only the distance
between elements. for the case of overlapping elements (cts does this), the result
is that the attribute conversion will read past the end of the mapped src region

this is usually fine for drivers when they directly map the vertex buffer, as the memory
past the requested region is usually made available, but in the case where the readback
occurs using a staging resource sized exactly to the map region, this overflows and fails
silently, not even triggering a valgrind error because gpu memory lol

instead, add the size of the largest possible element, which will automatically be clamped
and ensure any staging buffers are correctly sized

Cc: mesa-stable@lists.freedesktop.org

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10963>
(cherry picked from commit 3c5b7dca30)
2021-06-10 13:23:21 +02:00
Adam Jackson
1f5c2d2898 classic/xlib: Fix the build after !9817
This commit mostly exists to be backported to 21.1.x, because the
classic binding to xlib is soon to be retired.

Fixes: 4daef7ffe3 mesa: Remove redundant gl_config::sampleBuffers
Closes: mesa/mesa#4900
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11270>
(cherry picked from commit a4dc2021b8)
2021-06-10 13:23:20 +02:00