Commit graph

53694 commits

Author SHA1 Message Date
Brian Paul
79ef990ef8 st/mesa: fix glReadBuffer(GL_NONE) segfault
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=73956
Cc: 10.0 <mesa-stable@lists.freedesktop.org>
Tested-by: Ahmed Allam <ahmabdabd@hotmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
(cherry picked from commit f7c118ffbf)
2014-01-25 16:52:34 -08:00
Marek Olšák
b1694c9f87 gallium/util: util_format_srgb should not return FORMAT_NONE for sRGB formats
This fixes a serious regression introduced
in 4e549ddb50.

Cc: 9.2 10.0 <mesa-stable@lists.freedesktop.org>

Reviewed-by: Brian Paul <brianp@vmware.com>
(cherry picked from commit d40532f260)
2014-01-25 16:52:17 -08:00
Ilia Mirkin
e2b6834c87 st/vdpau: don't return a device if the screen doesn't support NPOT
NV3x cards don't support NPOT textures. Technically this restriction
could be worked around, but since it also doesn't expose any video
decoding hw, just turn it off entirely.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: 10.0 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Christian König <christian.koenig@amd.com>
(cherry picked from commit 00e4314f6d)
2014-01-25 16:46:11 -08:00
Emil Velikov
04e5f2e94f nv50: access only the available amount of constbuf
The textures array is defined as a number of NV50_MAX_PIPE_CONSTBUFS
per shader stage. Currently the nv50 driver handles only 3 shader
stages, thus we wreck chaos when accessing array-out-of-bounds.

Cc: 9.1 9.2 10.0 <mesa-stable@lists.freedesktop.org>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
(cherry picked from commit 12e744abbb)
2014-01-25 16:45:49 -08:00
Emil Velikov
a3f259e404 nv50: access only the available amount of textures
The textures array is defined as a number of PIPE_MAX_SAMPLERS per shader stage.
Currently nv50 driver handles only 3 shader stages, thus we wreck chaos when
accessing array-out-of-bounds.

Fixes a segfault in piglit/bin/arb_texture_buffer_object-data-sync -fbo -auto

Cc: 9.1 9.2 10.0 <mesa-stable@lists.freedesktop.org>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
(cherry picked from commit d606ca37eb)
2014-01-25 16:45:36 -08:00
Ilia Mirkin
705da42130 mesa: fix GL_COLOR_SUM enum for drivers without ARB_vertex_program
Commit c13970808 (mesa: GL_EXT_secondary_color is not optional) changed

CHECK_EXTENSION2(EXT_secondary_color, ARB_vetex_program, cap)

to

CHECK_EXTENSION(ARB_vertex_program, cap)

However CHECK_EXTENSION2 checks that either extension is available, not
both. Remove the extension check entirely since the intent was for it to
always be enabled.

v2: Fix glGet*(GL_COLOR_SUM) too.  Suggested by Ian.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Cc: 9.2 10.0 <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 739dc95e67)
2014-01-25 16:45:16 -08:00
Aaron Watry
b646441307 st/dri: prevent leak of dri option default values
v2: Change comment style

CC: "10.0" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
(cherry picked from commit ce3528896b)
2014-01-25 16:44:23 -08:00
Aaron Watry
0ec1ae90ef radeon: Move gfx/dma cs cleanup to r600_common_context_cleanup
The radeonsi code was not cleaning up either of these items leading to
leaked memory.

v2: Move cleanup to r600_common_context_cleanup instead of duplicating
    the logic for SI

CC: "10.0" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
(cherry picked from commit 5ac3229f76)

Conflicts:
	src/gallium/drivers/radeon/r600_pipe_common.c
2014-01-25 16:43:47 -08:00
Ian Romanick
0fd4cf4bf8 mesa: Add COMPRESSED_RGBA_S3TC_DXT1_EXT to COMPRESSED_TEXTURE_FORMATS for GLES
The ES and desktop GL specs diverge here.  Yay!

In desktop OpenGL, the driver can perform online compression of
uncompressed texture data.  GL_NUM_COMPRESSED_TEXTURE_FORMATS and
GL_COMPRESSED_TEXTURE_FORMATS give the application a list of formats
that it could ask the driver to compress with some expectation of
quality.  The GL_ARB_texture_compression spec calls this "suitable for
general-purpose usage."  As noted above, this means
GL_COMPRESSED_RGBA_S3TC_DXT1_EXT is not included in the list.

In OpenGL ES, the driver never performs compression.
GL_NUM_COMPRESSED_TEXTURE_FORMATS and GL_COMPRESSED_TEXTURE_FORMATS give
the application a list of formats that the driver can receive from the
application.  It is the *complete* list of formats.  The
GL_EXT_texture_compression_s3tc spec says:

    "New State for OpenGL ES 2.0.25 and 3.0.2 Specifications

        The queries for NUM_COMPRESSED_TEXTURE_FORMATS and
        COMPRESSED_TEXTURE_FORMATS include COMPRESSED_RGB_S3TC_DXT1_EXT,
        COMPRESSED_RGBA_S3TC_DXT1_EXT, COMPRESSED_RGBA_S3TC_DXT3_EXT,
        and COMPRESSED_RGBA_S3TC_DXT5_EXT."

Note that the addition is only to the OpenGL ES specification!

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
See-also: http://lists.freedesktop.org/archives/mesa-dev/2013-October/047439.html
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Cc: "10.0" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 0a75909b3f)
2014-01-25 16:39:13 -08:00
Emil Velikov
45f0736aa5 st/mesa: use signed temporary variable to store _ColorDrawBufferIndexes
The temporary variable used to store _ColorDrawBufferIndexes must be
signed (GLint), otherwise the following conditional will be incorrectly
evaluated. Leading to crashes in the driver/mesa or accessing/writing
to arbitrary memory location. The bug dates back to 2009.

Cc: 10.0 9.2 9.1 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
(cherry picked from commit bfcf78c110)
2014-01-25 16:38:37 -08:00
Emil Velikov
b513c66a4e mesa: use signed temporary variable to store _ColorDrawBufferIndexes
_ColorDrawBufferIndexes is defined as GLint* and using a GLuint*
will result in the first part of the conditional to be evaluated to
true always.

Unintentionally introduced by the following commit, this will result
in a driver segfault if one is using an old version of the piglit test

    bin/clearbuffer-mixed-format -auto -fbo

commit 03d848ea10
Author: Marek Olšák <marek.olsak@amd.com>
Date:   Wed Dec 4 00:27:20 2013 +0100

    mesa: fix interpretation of glClearBuffer(drawbuffer)

    This corresponding piglit tests supported this incorrect behavior instead of
    pointing at it.

Cc: Marek Olšák <marek.olsak@amd.com>
Cc: 10.0 9.2 9.1 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
(cherry picked from commit 10368e1446)
2014-01-25 16:38:12 -08:00
Paul Berry
9ca4c8f6a2 i965: Ensure that all necessary state is re-emitted if we run out of aperture.
Prior to this patch, if we ran out of aperture space during
brw_try_draw_prims(), we would rewind the batch buffer pointer
(potentially throwing some state that may have been emitted by
brw_upload_state()), flush the batch, and then try again.  However, we
wouldn't reset the dirty bits to the state they had before the call to
brw_upload_state().  As a result, when we tried again, there was a
danger that we wouldn't re-emit all the necessary state.  (Note: prior
to the introduction of hardware contexts, this wasn't a problem
because flushing the batch forced all state to be re-emitted).

This patch fixes the problem by leaving the dirty bits set at the end
of brw_upload_state(); we only clear them after we have determined
that we don't need to rewind the batch buffer.

Cc: 10.0 9.2 <mesa-stable@lists.freedesktop.org>

Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit fb6d9798a0)
2014-01-25 16:37:19 -08:00
Marek Olšák
502d89b260 st/mesa: use sRGB formats for MSAA resolving if destination is sRGB
Copied from the i965 driver, including the big comment.

Cc: 9.2 10.0 <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 4e549ddb50)
2014-01-25 16:35:57 -08:00
Eric Anholt
3a6271890c i965: Don't do the temporary-and-blit-copy for INVALIDATE_RANGE maps.
We definitely want to fall through to the unsynchronized map case, instead
of wasting bandwidth on a copy.  Prevents a -43.2407% +/- 1.06113% (n=49)
performance regression on aa10perf when teaching glamor to provide the
GL_INVALIDATE_RANGE_BIT information.

This is a performance fix, which I usually wouldn't cherry-pick to stable.
But this was really was just a bug in the code, its presence would
discourage developers from giving us the best information they can, and I
think we've got fairly high confidence in the unsynchronized map path
already.

Cc: 10.0 9.2 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit f46563fe1c)
2014-01-09 12:24:44 -08:00
Eric Anholt
9b3ed4c8c2 i965: Fix handling of MESA_pack_invert in blit (PBO) readpixels.
Fixes piglit GL_MESA_pack_invert/readpixels and GPU hangs with glamor and
cairo-gl.

Cc: 10.0 9.2 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
(cherry picked from commit e186b927b8)
2014-01-09 12:24:03 -08:00
Thomas Sondergaard
38235d2923 mesa: Namespace qualify fma to override ambiguity with fma from math.h
MSVC 2013 version of math.h includes an fma() function.

Cc: "10.0" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Brian Paul <brianp@vmware.com>
(cherry picked from commit e8ff08edd8)
2014-01-09 12:23:32 -08:00
Thomas Sondergaard
0df489f0e0 mesa: Work around internal compiler error
This small rearrangement avoids MSVC 2013 ICE. Also, this should be
a better memory access order.

Cc: "10.0" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
(cherry picked from commit 8fcddd325c)
2014-01-09 12:23:14 -08:00
Thomas Sondergaard
31e2824d99 mesa: Fix compile error with MSVC 2013
This fixes the following compile error:
src\glsl\ir_constant_expression.cpp(1405) : error C2666: 'copysign' : 3
overloads have similar conversions

Cc: "10.0" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Brian Paul <brianp@vmware.com>
(cherry picked from commit 067ad6e53e)
2014-01-09 12:22:40 -08:00
Chris Forbes
c24489b0ef i965: fold offset into coord for textureOffset(gsampler2DRect)
The hardware is broken with nonzero texel offsets and unnormalized
coordinates; instead of doing correct offsetting, we get garbage.

This just extends the existing workaround for ir_txf and
ir_tg4+gsampler2DRect to also consider ir_tex+gsampler2DRect.

Fixes broken rendering in 'tesseract' when 'mesa_texrectoffset_bug' is
not enabled; also fixes the new piglit test
'tests/spec/glsl-1.30/execution/fs-textureOffset-Rect'.

Has been broken ~forever; suggesting including this in only 10.0 because
the lowering pass doesn't exist in 9.2 or earlier so would require quite
a different patch.

Signed-off-by: Chris Forbes <chrisf@ijw.co.nz>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Cc: Lee Salzman <lsalzman@gmail.com>
Cc: "10.0" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 9e99735f30)
2014-01-09 12:20:23 -08:00
Andreas Fänger
2b205f2864 swrast: fix delayed texel buffer allocation regression for OpenMP
Commit 9119269ca1 moved the texel
buffer allocation to _swrast_texture_span(), however, when compiled
with OpenMP support this code already runs multi-threaded so a
critical section is required to prevent multiple allocations and
rendering errors.

Cc: "10.0" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Brian Paul <brianp@vmware.com>
(cherry picked from commit 2a0fb946e1)
2014-01-09 12:19:01 -08:00
Brian Paul
b1ff3f6270 mesa: implement missing glGet(GL_RGBA_SIGNED_COMPONENTS_EXT) query
This is part of the GL_EXT_packed_float extension.

  Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
  Reviewed-by: Chris Forbes <chrisf@ijw.co.nz>
  (cherry picked from commit 3486f6f31b

Also squashed in a subsequent bug fix:

  mesa: check for MESA_FORMAT_RGB9_E5_FLOAT in _mesa_is_format_signed()

  This packed floating point format only stores positive values.

  Reviewed-by: Marek Olšák <marek.olsak@amd.com>
  Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
  Reviewed-by: Roland Scheidegger <sroland@vmware.com>
  (cherry picked from commit 0fc8d7c66e)

Also squashed in a second, subsequent bug fix:

  mesa: check bits per channel for GL_RGBA_SIGNED_COMPONENTS_EXT query

  If a channel has zero bits it's not signed.

  v2: also check for luminance and intensity format bits.  Bruce
  Merry's proposed piglit test hits the luminance case.

  Reviewed-by: Matt Turner <mattst88@gmail.com>
  (cherry picked from commit d046fd731a)

Bugzilla: http://bugs.freedesktop.org/show_bug.cgi?id=73096
Cc: 10.0 <mesa-stable@lists.freedesktop.org>

Conflicts:
	src/mesa/main/get.c
2014-01-09 12:15:17 -08:00
Ilia Mirkin
3efc2bbf07 nv50: fix a small leak on context destroy
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
(cherry picked from commit f50a45452a)
2014-01-02 17:11:17 -08:00
Paul Berry
d46a58703a glsl: Fix inconsistent assumptions about ir_loop::counter.
The compiler back-ends (i965's fs_visitor and brw_visitor,
ir_to_mesa_visitor, and glsl_to_tgsi_visitor) assume that when
ir_loop::counter is non-null, it points to a fresh ir_variable that
should be used as the loop counter (as opposed to an ir_variable that
exists elsewhere in the instruction stream).

However, previous to this patch:

(1) loop_control_visitor did not create a new variable for
    ir_loop::counter; instead it re-used the existing ir_variable.
    This caused the loop counter to be double-incremented (once
    explicitly by the body of the loop, and once implicitly by
    ir_loop::increment).

(2) ir_clone did not clone ir_loop::counter properly, resulting in the
    cloned ir_loop pointing to the source ir_loop's counter.

(3) ir_hierarchical_visitor did not visit ir_loop::counter, resulting
    in the ir_variable being missed by reparenting.

Additionally, most optimization passes (e.g. loop unrolling) assume
that the variable mentioned by ir_loop::counter is not accessed in the
body of the loop (an assumption which (1) violates).

The combination of these factors caused a perfect storm in which the
code worked properly nearly all of the time: for loops that got
unrolled, (1) would introduce a double-increment, but loop unrolling
would fail to notice it (since it assumes that ir_loop::counter is not
accessed in the body of the loop), so it would unroll the loop the
correct number of times.  For loops that didn't get unrolled, (1)
would introduce a double-increment, but then later when the IR was
cloned for linking, (2) would prevent the loop counter from being
cloned properly, so it would look to further analysis stages like an
independent variable (and hence the double-increment would stop
occurring).  At the end of linking, (3) would prevent the loop counter
from being reparented, so it would still belong to the shader object
rather than the linked program object.  Provided that the client
program didn't delete the shader object, the memory would never get
reclaimed, and so the shader would function properly.

However, for loops that didn't get unrolled, if the client program did
delete the shader object, and the memory belonging to the loop counter
got re-used, this could cause a use-after-free bug, leading to a
crash.

This patch fixes loop_control_visitor, ir_clone, and
ir_hierarchical_visitor to treat ir_loop::counter the same way the
back-ends treat it: as a freshly allocated ir_variable that needs to
be visited and cloned independently of other ir_variables.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=72026

Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit d6eb4321d0)
2014-01-02 17:10:39 -08:00
Paul Berry
8eee788bd6 glsl: Teach ir_variable_refcount about ir_loop::counter variables.
If an ir_loop has a non-null "counter" field, the variable referred to
by this field is implicitly read and written by the loop.  We need to
account for this in ir_variable_refcount, otherwise there is a danger
we will try to dead-code-eliminate the loop counter variable.

Note: at the moment the dead code elimination bug doesn't occur due to
a bug in ir_hierarchical_visitor: it doesn't visit the "counter"
field, so dead code elimination doesn't treat it as a candidate for
elimination.  But the patch to follow will fix that bug, so we need to
fix ir_variable_refcount first in order to avoid breaking dead code
elimination.

Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit 9d2951ea0a)
2014-01-02 17:10:21 -08:00
Chad Versace
9ccb6cc7b7 i965/gen6: Fix HiZ hang in WebGL Google Maps
Emitting flushes before depth and hiz resolves at the top of blorp's
state emission fixes the hang. Marchesin and I found the fix
experimentally, as opposed to adhering to a documented hardware
workaround.  A more minimal fix likely exists, but this gets the job
done.

Fixes HiZ hangs in the new WebGL Google maps on Sandybridge Chrome OS.
Tested by zooming in and out continuously for 2 hours.

This patch is based on
8bc07bb701

CC: mesa-stable@lists.freedesktop.org
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=70740
Signed-off-by: Stéphane Marchesin <marcheu@chromium.org>
Signed-off-by: Chad Versace <chad.versace@linux.intel.com>
Reviewed-by: Paul Berry <stereotype441@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit 1a928816a1)
2014-01-02 15:59:44 -08:00
Marek Olšák
4d7961e95e st/mesa: fix glClear with multiple colorbuffers and different formats
Cc: 10.0 9.2 9.1 <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 0612005aa6)
2014-01-02 15:57:41 -08:00
Erik Faye-Lund
b8be00e5f2 glcpp: error on multiple #else/#elif directives
The preprocessor currently accepts multiple else/elif-groups
per if-section. The GLSL-preprocessor is defined by the C++
specification, which defines the following parse-rule:

if-section:
	if-group elif-groups(opt) else-group(opt) endif-line

This clearly only allows a single else-group, that has to come
after any elif-groups.

So let's modify the code to follow the specification. Add test
to prevent regressions.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Carl Worth <cworth@cworth.org>

Cc: 10.0 <mesa-stable@lists.freedesktop.org>
(cherry picked from commit eb212c5a30)
2014-01-02 15:57:41 -08:00
Aaron Watry
765ceb6a36 r600/pipe: Stop leaking context->start_compute_cs_cmd.buf on EG/CM
Found while tracking down memory leaks in VDPAU playback

Reviewed-by: Tom Stellard <thomas.stellard@amd.com>

CC: "10.0" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 3ddabe0d52)
2014-01-02 15:57:41 -08:00
Aaron Watry
7a7166f832 st/vdpau: Destroy context when initialization fails
Prevents a potential memory leak found when tracking down something else.

Reviewed-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Tom Stellard <thomas.stellard@amd.com>

CC: "10.0" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 20446d0e53)
2014-01-02 15:57:41 -08:00
Aaron Watry
a4a2f239d7 radeon/llvm: Free target data at end of optimization
Reviewed-by: Tom Stellard <thomas.stellard@amd.com>

CC: "10.0" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 767b0f82c3)
2014-01-02 15:57:41 -08:00
Aaron Watry
23d290d102 r600/compute: Use the correct FREE macro when deleting compute state
Reviewed-by: Tom Stellard <thomas.stellard@amd.com>

CC: "10.0" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 0bd858d7ff)
2014-01-02 15:57:41 -08:00
Aaron Watry
2a20bf3ed2 r600/compute: Free compiled kernels when deleting compute state
v2: Remove unnecessary null pointer check

CC: "10.0" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit e19717d075)
2014-01-02 15:57:41 -08:00
Aaron Watry
87cdd13324 radeon/compute: Stop leaking LLVMContexts in radeon_llvm_parse_bitcode
Previously we were creating a new LLVMContext every time that we called
radeon_llvm_parse_bitcode, which caused us to leak the context every time
that we compiled a CL program.

Sadly, we can't dispose of the LLVMContext at the point that it was being
created because evergreen_launch_grid (and possibly the SI equivalent) was
assuming that the context used to compile the kernels was still available.

Now, we'll create a new LLVMContext when creating EG/SI compute state, store
it there, and pass it to all of the places that need it.

The LLVM Context gets destroyed when we delete the EG/SI compute state.

Reviewed-by: Tom Stellard <thomas.stellard@amd.com>

CC: "10.0" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 8c9a9205d9)
2014-01-02 15:57:41 -08:00
Aaron Watry
b2ea582679 pipe_loader/sw: close dev->lib when initialization fails
Prevents a memory leak.

Reviewed-by: Tom Stellard <thomas.stellard@amd.com>

CC: "10.0" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit a7653c19a3)
2014-01-02 15:57:41 -08:00
Aaron Watry
0057a2b0e7 clover: Remove unused variable
Reviewed-by: Tom Stellard <thomas.stellard@amd.com>

CC: "10.0" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 862f55c29c)
2014-01-02 15:57:40 -08:00
Jonathan Liu
8518b6360d llvmpipe: use pipe_sampler_view_release() to avoid segfault
This fixes another case of faulting when freeing a pipe_sampler_view
that belongs to a previously destroyed context.

Cc: "10.0" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Jonathan Liu <net147@gmail.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
(cherry picked from commit 7990ab58fa)
2014-01-02 15:57:40 -08:00
Jonathan Liu
ffd89b27a7 st/mesa: use pipe_sampler_view_release()
This fixes a crash where old_view->context was already freed in the
pipe_sampler_view_reference function contained in
src/gallium/auxiliary/utils/u_inlines.h. As a result, the
sampler_view_destroy function pointer contained 0xfeeefeee indicating
freed heap memory.

Cc: "10.0" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Jonathan Liu <net147@gmail.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
(cherry picked from commit 670be71bd8)
2014-01-02 15:57:40 -08:00
Henri Verbeet
b0ee1b1748 i915: Add support for gl_FragData[0] reads.
Similar to 556a47a262, without this reading from
gl_FragData[0] would cause a software fallback.

Bugzilla: https://bugs.winehq.org/show_bug.cgi?id=33964
Signed-off-by: Henri Verbeet <hverbeet@gmail.com>
Cc: 10.0 9.2 9.1 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
(cherry picked from commit b094b3b9f4)
2014-01-02 15:57:40 -08:00
Kenneth Graunke
8dd89b8ad8 i965: Fix 3DSTATE_PUSH_CONSTANT_ALLOC_PS packet creation.
When adding geometry shader support, we accidentally reversed the size
and offset parameters.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Paul Berry <stereotype441@gmail.com>
Cc: "10.0" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 51c9cfc296)
2014-01-02 15:57:40 -08:00
Kevin Rogovin
ec80a279a5 Use line number information from entire function expression
This patch changes the error reporting behavior for incorrect function
invocation (triggered by match_function_by_name() unable to find a
matching function call) from using the line number information
associated to the function name term to using the line number
information of the entire function expression. Fixes bug #72264.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=72264
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Cc: "10.0" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 23d294bb60)
2014-01-02 15:57:40 -08:00
Anuj Phogat
f6ea5b7bd7 mesa: Fix error code generation in glBeginConditionalRender()
This patch changes the error condition to satisfy below statement
from OpenGL 4.3 core specification:
"An INVALID_OPERATION error is generated if id is the name of a query
object with a target other SAMPLES_PASSED, ANY_SAMPLES_PASSED, or
ANY_SAMPLES_PASSED_CONSERVATIVE, or if id is the name of a query
currently in progress."

Cc: mesa-stable@lists.freedesktop.org
Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
(cherry picked from commit 7a73c6acb0)
2014-01-02 15:57:40 -08:00
Kristian Høgsberg
db0dc5c008 dri_util: Don't assume __DRIcontext->driverPrivate is a gl_context
The driverPrivate pointer is opaque to the driver and we can't assume
it's a struct gl_context in dri_util.c.  Instead provide a helper function
to set the struct gl_context flags from the incoming DRI context flags.

v2 (idr): Modify the other classic drivers to also use
driContextSetFlags.  I ran all the piglit GLX_ARB_create_context tests
with i965 and classic swrast without regressions.

Signed-off-by: Kristian Høgsberg <krh@bitplanet.net>
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com> [v1]
Reviewed-by: Eric Anholt <eric@anholt.net>
Tested-by: Ilia Mirkin <imirkin@alum.mit.edu> [v1 on Gallium nouveau]
Cc: "10.0" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 38366c0c6e)
2014-01-02 15:57:40 -08:00
Marek Olšák
c2940d11d0 mesa: fix interpretation of glClearBuffer(drawbuffer)
This corresponding piglit tests supported this incorrect behavior instead of
pointing at it.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Cc: 10.0 9.2 9.1 <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 03d848ea10)
2014-01-02 15:57:40 -08:00
Vadim Girlin
27623f2645 r600g/sb: fix stack size computation on evergreen
On evergreen we have to reserve 1 stack element in some additional cases
besides the ones mentioned in the docs, but stack size computation was
recently reimplemented exactly as described in the docs by the patch that
added workarounds for stack issues on EG/CM, resulting in regressions
with some apps (Serious Sam 3).

This patch fixes it by restoring previous behavior.

Fixes https://bugs.freedesktop.org/show_bug.cgi?id=72369

Signed-off-by: Vadim Girlin <vadimgirlin@gmail.com>
Cc: "10.0" <mesa-stable@lists.freedesktop.org>
Tested-by: Andre Heider <a.heider@gmail.com>
(cherry picked from commit 00faf82832)
2014-01-02 14:40:47 -08:00
Ilia Mirkin
a717ae1b2d nv50: report 15 max inputs for fragment programs
First off, nv50_program only has 16 in/out varyings. However reporting
16 makes 'm' become 68 in nv50_fp_linkage_validate with the
varying-packing-simple piglit test. (Subverting the assert makes it
compile but fail.) With this patch, varying-packing-simple passes.

See: https://bugs.freedesktop.org/show_bug.cgi?id=69155

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "9.2 10.0" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit bad8871e52)
2013-12-12 15:35:57 -08:00
Maarten Lankhorst
a876ea4b76 nouveau: Fix compiler warning regression
cfg is now unused, remove it.

Cc: "10.0" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 5576ad11ed)
2013-12-12 15:35:34 -08:00
Dave Airlie
d7a71b7181 swrast: fix readback regression since inversion fix
This readback from the frontbuffer with swrast was broken, that bug
just made it more obviously broken, this fixes it by inverting the
sub image gets. Also fixes a few other piglits.

Fixes: https://bugs.freedesktop.org/show_bug.cgi?id=72327
Fixes: https://bugs.freedesktop.org/show_bug.cgi?id=72325

(for 9.2 the patches this depends on were asked to be backported separately
 in an email).
Cc: "9.2" "10.0" mesa-stable@lists.fedoraproject.org
Reviewed-by: Brian Paul <brianp@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>

(cherry picked from commit 0b16042377)
2013-12-12 15:35:04 -08:00
Axel Davy
2776a496d4 Enable throttling in SwapBuffers
flush_with_flags, when available, allows the driver to throttle.
Using this suppress input lag issues that can be observed in heavy
rendering situations on non-intel cards.

Signed-off-by: Axel Davy <axel.davy@ens.fr>
Cc: "10.0" mesa-stable@lists.freedesktop.org
(cherry picked from commit afcce46fd5)
2013-12-12 15:34:27 -08:00
Kristian Høgsberg
1919ec6ba4 egl/wayland: Send commit after flushing the driver context
This typically won't make a difference, since we only send the requests at
wl_display_flush() time.  There might be a small race
with another thread calling wl_display_flush() after our commit request,
but before we flush the DRI driver.  Moving the commit below the DRI
driver flush call looks more natural and eliminates the small race.

Cc: "10.0" mesa-stable@lists.freedesktop.org
(cherry picked from commit 33eb5eabee)
2013-12-12 15:33:59 -08:00
Axel Davy
188c60143b egl/wayland: Flush the wl_display at the end of SwapBuffers
We would like the compositor to receive the commited buffer
as soon as possible, so it has the time to treat it, and
release old ones. We shouldn't rely on the client
to flush the queue for us.

Signed-off-by: Axel Davy <axel.davy@ens.fr>
Cc: "10.0" mesa-stable@lists.freedesktop.org
(cherry picked from commit 402bf6e8d0)
2013-12-12 15:33:33 -08:00