Commit graph

219087 commits

Author SHA1 Message Date
Lionel Landwerlin
5a0bb5b856 anv: pack bind_map further
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39405>
2026-02-25 10:44:06 +00:00
Lionel Landwerlin
1cd9a4e4a1 anv: avoid filling PC reason for timestamp u_trace captures
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39405>
2026-02-25 10:44:06 +00:00
Lionel Landwerlin
909bf887d8 anv: track descriptor buffers used & promoted to push constants
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39405>
2026-02-25 10:44:05 +00:00
Lionel Landwerlin
4fa1eddb4c anv: optimize binding table flushing
Split emission from pointers programming.

That way we can switch back & forth between blorp & applications
shaders and never emit binding tables, we just reprogram the pointers.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39405>
2026-02-25 10:44:05 +00:00
Lionel Landwerlin
3a9d075e0c anv: make a helper for push constant allocation
A side effect is that we make the same decision for simple shaders &
application pipelines which could avoid some reprogramming.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39405>
2026-02-25 10:44:04 +00:00
Lionel Landwerlin
79a56ef448 anv: add a debug printout for dirty descriptors
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39405>
2026-02-25 10:44:04 +00:00
Lionel Landwerlin
e25c683421 anv: remove old comment related to pre softpin platforms
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39405>
2026-02-25 10:44:03 +00:00
Lionel Landwerlin
413e169f45 anv: remove snprintf for aux op transition
With perfetto that string is processed later leading to
use-after-free.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: mesa-stable
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39405>
2026-02-25 10:44:03 +00:00
Lionel Landwerlin
8aa963a129 anv: specialize code for Wa_18019110168
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39405>
2026-02-25 10:44:03 +00:00
Lionel Landwerlin
9f4309cb8a anv: program HW to gather push constants at 3DSTATE_CONSTANT parsing time on Gfx9
Removes the need for emitting 3DSTATE_BINDING_TABLE_POINTER* commands
to make the HW gather push constants.

According to internal pointers, this been the default behavior on
Gfx11+.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39405>
2026-02-25 10:44:03 +00:00
Lionel Landwerlin
533c748b34 anv: dirty descriptors after blorp operations
Blorp emits 3DSTATE_BINDING_TABLE_POINTER_* instructions in 3D mode.

At the moment we're saved by the push constants reemitting the btp but
we'll drop that in the next commit.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: mesa-stable
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39405>
2026-02-25 10:44:02 +00:00
Aitor Camacho
710c87bced kk: Increase push constant size to 256 from 128
Signed-off-by: Aitor Camacho <aitor@lunarg.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40086>
2026-02-25 10:30:41 +00:00
Juan A. Suarez Romero
675e5527ba v3d: add support for GL_ARB_sample_shading
Some checks are pending
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Most of the work was already done for the Vulkan driver.

The main difference to handle is that OpenGL request to ignore sample
mask when the framebuffer is non-multisampled, while Vulkan applies it
always.

This also fixes KHR-GL31.frag_coord_conventions.multisample.

Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40059>
2026-02-25 10:03:39 +00:00
Karmjit Mahil
13391f6500 tu: Set tu_ignore_frag_depth_direction driconf for Creed
A fragment shader in Creed: Rise to Glory has `depth_less` set
however comparing the gl_FragDepth written with gl_FragCoord.z
shows that in some cases the depth is greater.

This fixes graphical artifacts on the character's skin.

Signed-off-by: Karmjit Mahil <karmjit.mahil@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40075>
2026-02-25 09:34:23 +00:00
Ruijing Dong
f8eef1024c ac/vcn: correct a typo in av1 dec header
Correct a typo in AV1 frame header definition.

Signed-off-by: Ruijing Dong <ruijing.dong@amd.com>
Reviewed-by: Boyuan Zhang <Boyuan.Zhang@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37650>
2026-02-25 09:02:28 +00:00
Valentine Burley
7672cccedb venus/ci: Increase android-angle-venus-anv-cml-cts timeout
Avoid false timeouts.

Signed-off-by: Valentine Burley <valentine.burley@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40080>
2026-02-25 08:40:28 +00:00
Nataraj Deshpande
bc38ac933b anv: Fix ASTC emulation sync in CopyImage and CopyBufferToImage
The dEQP optimization in [1] for 1:1 ASTC copies exposed a race
condition where the internal decompression shader reads old data
from the texture cache before the copy finishes.

This patch adds cache flush to ensure the shader sees the newly
copied ASTC blocks. It also fixes the block extent calculation
to use the destination image metadata.

[1] https://gerrit.khronos.org/c/vk-gl-cts/+/17514

Fixes: dEQP-GLES31.functional.copy_image.compressed.viewclass_astc*

v2: Drop CS_STALL and update the bits order (Lionel).

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40060>
2026-02-25 08:20:57 +00:00
Samuel Pitoiset
c4d5090d69 radv: fix potential GPU hangs with secondaries on transfer queue
Cache flushes should be skipped on SDMA. In practice,
radv_emit_cache_flush() should only be called on GFX/ACE.

SDMA NOP packets are emitted in barriers directly.

This fixes recent VKCTS coverage
dEQP-VK.api.command_buffers.secondary_on_transfer_queue.

Cc: mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39964>
2026-02-25 08:16:57 +01:00
Rob Clark
0632161956 freedreno/a6xx: Hide 10_10_10_2 for opencl
Some checks are pending
macOS-CI / macOS-CI (dri) (push) Waiting to run
macOS-CI / macOS-CI (xlib) (push) Waiting to run
The alpha channel seems to be internally returned as f16 (up-converted
to f32 is that is the dest type of the sam instruction).  This expresses
1/3 and 2/3 with less precision than cl cts expects (f32).

This may be a test bug.  But the format is not required.

Signed-off-by: Rob Clark <rob.clark@oss.qualcomm.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40028>
2026-02-25 00:47:51 +00:00
Rob Clark
d487358527 rusticl: Add CL specific bind flag
In some cases CL has higher precision requirements for format support.
Add a PIPE_BIND_x flag so that drivers can expose formats in GL(ES) that
they cannot expose in CL.

Signed-off-by: Rob Clark <rob.clark@oss.qualcomm.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40028>
2026-02-25 00:47:51 +00:00
Lionel Landwerlin
57c90e86bf anv: add a drirc to control binding table block size
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39527>
2026-02-25 00:17:03 +00:00
Lionel Landwerlin
8a5ac96a67 anv: predicate BTP emissions
The previous commit enable different command buffers to program the
same 3DSTATE_BINDING_TABLE_POOL_ALLOC instruction even though they
allocated different chunks of binding tables.

Now we can just predicate this programming and skip the stalling,
flushing & invalidation.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39527>
2026-02-25 00:17:03 +00:00
Lionel Landwerlin
725c2a39d5 anv: enable sharing binding table pool programming
We currently allocate 64KiB chunks of binding table pools for each
command buffers and program the 3DSTATE_BINDING_TABLE_POOL_ALLOC
instruction accordingly.

But 3DSTATE_BINDING_TABLE_POINTERS_* instructions can address 2^20
bytes. So it's possible to have 2 command buffers share the same
programming if they just add some offsets to their
3DSTATE_BINDING_TABLE_POINTERS_* programming and round down
3DSTATE_BINDING_TABLE_POOL_ALLOC addresses to 2^20.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39527>
2026-02-25 00:17:02 +00:00
Lionel Landwerlin
9ef47c743c anv: move ALU registers used for mi commands
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39527>
2026-02-25 00:17:01 +00:00
Rob Clark
bfc5865a1b gallium: Add warning about PIPE_QUERY_x's ABIness
Someone somewhere decided to use PIPE_QUERY_x as the ABI between host
and guest.  Add a warning about this.

Signed-off-by: Rob Clark <rob.clark@oss.qualcomm.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40051>
2026-02-24 23:19:34 +00:00
Rob Clark
7dc6fbd5c5 gallium: Switch TIMESTAMP_RAW back to callback
The original MR switched to use a float raw_timestamp_period to scale
the raw timestamp outside of the gallium driver.  This better matched
how vulkan works.

But unlike vulkan, gallium has timestamp related queries/APIs that
return already scaled time, resulting in small errors if the way the
scaling is done differs between driver scaling and frontend scaling.
The important thing is that any error introduced by scaling must be
the same error across APIs.

(In particular, a f64 value cannot preciesly represent an arbitrary
u64 value.  OTOH the driver's scaling could be simply multiply be an
integer.  But differing precision errors of the two approachs causes
problems when comparing between timestamps that are converted in
different ways.)

In some, but not all, cases this could be addressed by changing the
driver to use the same scaling function, but this is not always possible
(if, for ex, the scaling is done on the GPU CP).  So switch back to
the original approach from !39995, using a pscreen->convert_timestamp()
callback, to put the control back in the hands of the driver.

Signed-off-by: Rob Clark <rob.clark@oss.qualcomm.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40051>
2026-02-24 23:19:34 +00:00
Urja Rannikko
c768797ab3 hash_table: fix use-after-free by reorganization of destruct callbacks
Some checks are pending
macOS-CI / macOS-CI (dri) (push) Waiting to run
macOS-CI / macOS-CI (xlib) (push) Waiting to run
Remove the allocation of a dummy context for the destruction callback
of hash_table_u64 (on 32-bit), instead have hash_table provide
callback(s) for handing destruction of the table contents.

Signed-off-by: Urja Rannikko <urjaman@gmail.com>
Fixes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/14521

Acked-by: Marek Olšák <marek.olsak@amd.com>
Tested-by: Achill Gilgenast <achill@achill.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39085>
2026-02-24 22:04:38 +00:00
Emma Anholt
f13f88b749 freedreno/crashdec: Print an error instead of crashing on fopen() fail.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40077>
2026-02-24 21:49:37 +00:00
Samuel Pitoiset
2eb9420061 ac/nir: fix writemask for dual source blending on GFX11+
Some checks are pending
macOS-CI / macOS-CI (dri) (push) Waiting to run
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This should definitely be an OR operation if MRT0 and MRT1 don't write
the same channels. This also requires to set the writemask manually
because when it's 0 (in case a dual-source output is missing), the
intrinsic computes the mask itself with the number of components.

No fossils-db changes on NAVI33.

Fixes: 45d8cd037a ("ac/nir: rewrite ac_nir_lower_ps epilog to fix dual src blending with mono PS")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/14878
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39996>
2026-02-24 20:20:02 +00:00
Alyssa Rosenzweig
42c4f7935a nir: optimize u2u32(unpack_32_2x16_split_*)
Noticed while playing with pixel coord things.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Reviewed-by: Georg Lehmann <dadschoorse@gmail.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40056>
2026-02-24 19:16:56 +00:00
Benjamin Otte
0b6dd167ac lavapipe: Fix features for nonsubsampled ycbcr formats
Some checks are pending
macOS-CI / macOS-CI (dri) (push) Waiting to run
macOS-CI / macOS-CI (xlib) (push) Waiting to run
The Vulkan spec says about VkFormatFeatureFlagBits:

  If a format does not incorporate chroma downsampling (it is
  not a “422” or “420” format) but the implementation supports
  sampler Y′CBCR conversion for this format, the implementation
  must set VK_FORMAT_FEATURE_MIDPOINT_CHROMA_SAMPLES_BIT.

Fixes: af062126ae
Signed-off-by: Benjamin Otte <otte@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39820>
2026-02-24 18:56:10 +00:00
Rhys Perry
05586fae67 radv: combine v_mov_dpp into fma in frag_coord.z adjust
This wasn't possible before because of the literal.

fossil-db (vangogh):
Totals from 3766 (3.36% of 112041) affected shaders:
Instrs: 5646975 -> 5642967 (-0.07%); split: -0.09%, +0.02%
CodeSize: 30751152 -> 30749956 (-0.00%); split: -0.02%, +0.02%
VGPRs: 262640 -> 262672 (+0.01%); split: -0.01%, +0.02%
Latency: 184869423 -> 184883681 (+0.01%); split: -0.02%, +0.03%
InvThroughput: 43462111 -> 43456113 (-0.01%); split: -0.03%, +0.02%
VClause: 93337 -> 93353 (+0.02%); split: -0.10%, +0.12%
SClause: 186857 -> 186833 (-0.01%); split: -0.07%, +0.06%
Copies: 390583 -> 390327 (-0.07%); split: -0.44%, +0.38%
Branches: 106070 -> 106086 (+0.02%); split: -0.03%, +0.05%
VALU: 4112856 -> 4108839 (-0.10%); split: -0.12%, +0.02%
SALU: 593814 -> 593758 (-0.01%); split: -0.05%, +0.04%

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40013>
2026-02-24 18:34:38 +00:00
Rhys Perry
437a3d5ade radv: disable fast math for frag_coord.z adjust
No fossil-db changes.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40013>
2026-02-24 18:34:37 +00:00
Caterina Shablia
5e25953690 radv: move all image checks into radv_image_need_retile
There's no reason to have these checks be smeared between
radv_image_need_retile and radv_retile_transition.

Make radv_image_need_retile verify that the image might ever
need to have its displayable DCC updated.

Also, radv_image_need_retile should not care about the command
buffer. We should never try to do retile transition on a
command buffer that can't do compute to begin with.

Make radv_retile_transition only check whether the layout
we're transitioning to might involve reading the displayable
DCC, and perform retiling if so.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39990>
2026-02-24 18:08:53 +00:00
Caterina Shablia
4529be010b radv: skip retiling if transitioning away from ZERO_INITIALIZED
Zeros are already a sensible value for display DCC metadata
to have and correctly represent a zeroed image.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39990>
2026-02-24 18:08:53 +00:00
Nick Hamilton
14508b4c9a pvr: Add support for fragment pass through shader
On the Rogue architecture add support for using a fragment passthrough
shader when there is no fragment shader present in a graphics
pipeline but the sample mask is required.

fix:
dEQP-VK.pipeline.monolithic.empty_fs.masked_samples

Backport-to: 26.0

Signed-off-by: Nick Hamilton <nick.hamilton@imgtec.com>
Co-authored-by: Simon Perretta <simon.perretta@imgtec.com>
Reviewed-by: Frank Binns <frank.binns@imgtec.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40048>
2026-02-24 17:50:10 +00:00
Rob Clark
005ce4057c freedreno+ir3: Implement CL isam mode
CL expected different coord rounding, etc.  Switch based on shader type.

Signed-off-by: Rob Clark <rob.clark@oss.qualcomm.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40027>
2026-02-24 17:22:03 +00:00
Rob Clark
ac7b457927 ir3: More COMPUTE vs KERNEL
We were inconsistently handling MESA_SHADER_KERNEL, which for the most
part should be treated identically to MESA_SHADER_COMPUTE.

Signed-off-by: Rob Clark <rob.clark@oss.qualcomm.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40027>
2026-02-24 17:22:03 +00:00
Nick Hamilton
b87d995d32 pvr: Update CI fails list after render pass fixes
Backport-to: 26.0

Signed-off-by: Nick Hamilton <nick.hamilton@imgtec.com>
Reviewed-by: Frank Binns <frank.binns@imgtec.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40002>
2026-02-24 17:03:20 +00:00
Jarred Davies
d1f2ad17dd pvr: Add missing support for tile buffers to SPM EOT programs
Configure the EOT setup for SPM EOT programs so that the generated
programs load the tile buffer into the output buffer before doing
the emit

Partial fix for:
dEQP-VK.renderpass.*.attachment_allocation.input_output.71

Backport-to: 26.0

Signed-off-by: Nick Hamilton <nick.hamilton@imgtec.com>
Reviewed-by: Frank Binns <frank.binns@imgtec.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40002>
2026-02-24 17:03:20 +00:00
Nick Hamilton
0e01b9ef2d pvr: Add missing support for preserve attachments
In subpasses preserve attachments are not used by the subpass but
their contents must be preserved throughout the subpass.

Add a list for the preserve attachments info specified by a subpass
and when determining a subpass attachments total uses check the
preserve attachments list and add it uses to the total.

Partial fix for:
dEQP-VK.renderpass.*.attachment_allocation.input_output.71

Backport-to: 26.0

Signed-off-by: Nick Hamilton <nick.hamilton@imgtec.com>
Reviewed-by: Frank Binns <frank.binns@imgtec.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40002>
2026-02-24 17:03:20 +00:00
Nick Hamilton
e18670347a pvr: Rename pvr_render_input_attachment
The struct will also be used for preserve attachments in the next
commit.

Backport-to: 26.0

Signed-off-by: Nick Hamilton <nick.hamilton@imgtec.com>
Reviewed-by: Frank Binns <frank.binns@imgtec.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40002>
2026-02-24 17:03:20 +00:00
Jarred Davies
df445dc9b9 pvr: Fix allocating the required scratch buffer space for tile buffers
When calculating the dwords per pixel the output registers should
always be taken into account in addition to the number of tile buffers.

Fixes incorrect scratch buffer space calculation when both output
registers and tile buffers are emitted by a render.

Partial fix for:
dEQP-VK.renderpass.*.attachment_allocation.input_output.71

Fixes: 3457f8083a ("pvr: Acquire scratch buffer on framebuffer creation.")
Signed-off-by: Nick Hamilton <nick.hamilton@imgtec.com>
Reviewed-by: Frank Binns <frank.binns@imgtec.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40002>
2026-02-24 17:03:20 +00:00
Nick Hamilton
0640ac7e3b pvr: Fix incorrect subpass merging optimisation
The subpass merging optimisation check for when subpasses are using
tile buffers was in the incorrect location.

The current check is in a function called from two places but only
the first of these should have been doing the optimisation check.

This was incorrectly affecting the number of renders that subpass
merging could avoid.

Partial fix for:
dEQP-VK.renderpass.*.attachment_allocation.input_output.71

Fixes: 10b6a0d567 ("pvr: Add support for generating render pass hw setup data.")
Signed-off-by: Nick Hamilton <nick.hamilton@imgtec.com>
Reviewed-by: Frank Binns <frank.binns@imgtec.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40002>
2026-02-24 17:03:19 +00:00
Duncan Brawley
0ea39c6305 pco: Use vertex input registers in register allocation
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Add support for the use of vertex input registers as additional general
purpose registers which previously was restricted to temporary
registers. Use of vertex input registers as additional general purpose
registers is not available for fragment shaders.

Vertex input registers are similar to temporary registers. The only
difference is that vertex input registers can contain pre-initialised
data when the shader starts.

By default, the number of vertex input registers used for register
allocation is the number of vertex input registers used for their
pre-initialised data rounded up to the nearest multiple of 4, as vertex
input registers are allocated in blocks of 4.

If PCO_DEBUG=alloc_extra_vtxins is used, a mimimum of 12 vertex input
registers are available for register allocation.

Signed-off-by: Duncan Brawley <duncan.brawley@imgtec.com>
Reviewed-by: Simon Perretta <simon.perretta@imgtec.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39886>
2026-02-24 16:27:45 +00:00
Robert Mader
8592c177d1 lavapipe: Remove some dead code
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40030>
2026-02-24 16:12:13 +00:00
Robert Mader
0b6340fd94 lavapipe: enable dmabuf import for planar drm formats
Like e.g. NV12. This just requires some minor fixes around offset
handling.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40030>
2026-02-24 16:12:13 +00:00
Daivik Bhatia
7e2693f3d3 v3dv: use vk_graphics_pipeline_state for pipeline creation
Refactor pipeline creation path to use the vk_graphics_pipeline_state
structures provided by runtime instead of raw Vulkan CreateInfo structs.

Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39834>
2026-02-24 15:52:18 +00:00
Danylo Piliaiev
2b5b41bb24 tu: Fix double emission of PC_DS_CNTL due to missing break
Didn't cause any issues.

Signed-off-by: Danylo Piliaiev <dpiliaiev@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39890>
2026-02-24 15:21:50 +00:00
Danylo Piliaiev
47251b2e2d ir3: Align TCS per-patch output to 64 bytes to prevent stale reads
Empirically, TCS outputs have to be aligned to 64 bytes,
otherwise stale data may be read in rare cases. The exact
reason is not clear, but tests and proprietary driver behavior
strongly point at the need for 64 byte alignment.

Fixes tesselation issues in at least "Conan Exiles" but likely in many
more cases.

CC: mesa-stable

Signed-off-by: Danylo Piliaiev <dpiliaiev@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39890>
2026-02-24 15:21:50 +00:00