Brian
582bc029ab
remove CallDepth++/-- accidentally removed in prev commit
2007-08-24 08:45:27 +01:00
Brian
e9e3099433
remove unneeded CallStack array
2007-08-23 08:17:35 +01:00
Brian
4fc561cc7b
refactor bounds checking code
2007-08-20 13:12:10 +01:00
Brian
ad3e3a0b99
don't map buffer in _mesa_validate_DrawElements() unless needed
2007-08-20 12:55:26 +01:00
Brian
bfb8c849cb
Remove recent texobj refcount debug/logging code.
2007-08-16 09:11:11 +01:00
Michel Dänzer
09dd25b5d1
i915tex: Unreference texture buffers on context destruction.
...
Not doing this could cause the buffers to leak under some circumstances.
2007-08-16 08:45:16 +02:00
Roland Scheidegger
c48efb1dbe
suppress warning about ncon visuals (bug #6689 )
2007-08-16 02:43:45 +02:00
Brian
5408acb6b7
log deleting/binding of FBOs
2007-08-15 15:47:28 +01:00
Brian
15481160f9
more debug output (context destroy, fb destroy)
2007-08-15 12:52:00 +01:00
Brian
00ccff03a5
Rewrite quite a bit of the code for glPush/PopAttrib() for texture state.
...
Remove the Saved1D/2D/etc fields from gl_texture_attrib in mtypes.h
Use a new texture_state struct in attrib.c that has the extra information
for restoring texture object state and saving references to the texture
objects (so they can't accidentally get deleted while referenced by the
attribute stack). All the texobj refcounting is mutex-protected now.
2007-08-15 11:21:06 +01:00
Brian
21594921b1
copy Target in _mesa_copy_texture_object()
2007-08-15 11:18:38 +01:00
Brian
42c91eebc9
Added _mesa_free_attrib_data() to free anything left in the attribute stack upon context destruction.
...
Also, a bit more refcount debug info.
2007-08-15 10:10:02 +01:00
Brian
88273e08b4
more tex obj ref count debugging (temporary)
2007-08-15 08:55:03 +01:00
Brian
08f7fb45ef
added some temporary texobj ref counting debug output
2007-08-14 19:45:02 +01:00
Brian
75ebda3ce6
Fix a few more problems with freeing FBOs/textures during context destruction.
...
Free FBOs before textures since the later may be referenced by the former.
Need to bind the context we're destroying if there isn't a current context
so that ctx->DeleteTexture() etc can be used.
2007-08-14 11:57:16 +01:00
Brian
53ff15fcbf
fix blending/banding bug
2007-08-13 21:17:04 +01:00
Dan Torop
72adb70ee2
fix spantmp2 READ_RGBA inline asm ( #11931 )
2007-08-13 21:14:51 +01:00
Brian
960d41fcfe
added more i915/945 chipsets
2007-08-13 21:11:17 +01:00
Brian
0c4e35b070
Add PCI IDs for the G33, Q33, and Q35 chipsets.
...
Conflicts:
src/mesa/drivers/dri/i915/i915_texstate.c
src/mesa/drivers/dri/i915/intel_context.c
src/mesa/drivers/dri/i915/intel_context.h
src/mesa/drivers/dri/i915/intel_screen.c
src/mesa/drivers/dri/i915/intel_tex.c
2007-08-13 21:06:33 +01:00
Wang Zhenyu
c53f1cb813
i915tex: Add support for 945GME
2007-08-13 21:00:28 +01:00
Brian
f6696cc15e
free any render/framebuffers left in hash tables when freeing shared state
2007-08-13 17:39:05 +01:00
Michel Dänzer
fef9a41fe4
i915tex: Make sure pitch is aligned properly for render-to-texture.
...
Just always align texture pitch to multiples of 64 bytes for now, pending a
more sophisticated scheme to do it only when really necessary.
2007-08-13 13:22:43 +02:00
Brian
e279a0a076
Implement mutex/locking around texture object reference counting.
...
Use new _mesa_reference_texobj() function for referencing/unreferencing
textures. Add new assertions/tests to try to detect invalid usage of
deleted textures.
2007-08-13 11:28:52 +01:00
Brian
88c8aaed96
fix link to 7.0.1 relnotes
2007-08-09 15:59:38 +01:00
Brian
62cbbd7226
fix byte swap bug for GLuint stencil indexes (bug 11909)
2007-08-09 08:45:01 +01:00
Brian
f7cbe7fcee
move free() after dereference (bug 11878)
2007-08-07 22:06:48 +01:00
Brian
d8e4ff9079
fix potential NULL dereference (bug 11879)
2007-08-07 21:56:39 +01:00
Brian
510ff27eda
remove SHELL line, replace -e test with new logic (Daniel Stone)
2007-08-07 21:52:22 +01:00
Brian
5abf055100
fix potential NULL dereference (bug 11880)
2007-08-07 21:46:42 +01:00
Brian
4bb5721f6b
fix swizzle error test (bug 11881)
2007-08-07 21:43:46 +01:00
Brian
c41ab70d3a
initial 7.0.2 notes
2007-08-07 08:44:35 +01:00
Brian
a05e403bf2
fix bug 9962 (vbo splitting) as in trunk
2007-08-07 08:43:31 +01:00
Brian
2f57e0f71d
Merge branch 'mesa_7_0_branch' of git+ssh://brianp@git.freedesktop.org/git/mesa/mesa into mesa_7_0_branch
2007-08-07 08:21:50 +01:00
Brian
95a2eb9767
fix even-sized point positioning (bug 11874)
2007-08-07 08:20:18 +01:00
Brian
55175daed7
added md5 sums
2007-08-03 13:54:55 -06:00
Brian
ae16a51e95
added GLU bug fixes
2007-08-03 13:39:09 -06:00
Brian
4398d67546
update 7.0.1 release info/date
2007-08-03 13:32:47 -06:00
Brian
c93738687c
remove -rc2
2007-08-03 13:32:28 -06:00
Brian
799492e606
add OSMESA_LIB_NAME
2007-08-03 10:08:16 -06:00
Brian
f33ff071bb
added -lm
2007-08-03 07:24:33 -06:00
Brian
99e854743c
added bluegene-osmesa
2007-08-02 14:24:05 -06:00
Brian
6f79062d91
OSmesa on BlueGene (Alexander Neundorf)
2007-08-02 14:22:52 -06:00
Brian
2f682c3995
fix stencil value masking bug 11805, and fix sizeof() bug
2007-08-02 09:08:53 -06:00
Brian
067370e68f
fix invalid pointer usage in bezierPatchDeleteList(), bug 11807
2007-08-02 08:40:58 -06:00
Brian
2aa439a6a4
fix double free()s (bug 11808)
2007-08-02 08:38:10 -06:00
Brian
b477182dc3
s/MAX_TEXTURE_LEVELS/SIS_MAX_TEXTURE_LEVELS/ and add assertion (bug 11806)
2007-08-02 08:35:27 -06:00
Michel Dänzer
a8964ca89e
i915tex: Better attempt to release miptree when overriding texture image.
...
The previous approach could lead to crashes in FBO code that dereferences the
miptree struct pointer unconditionally.
2007-08-02 12:14:03 +02:00
Brian
4f0e92d07c
Merge branch 'mesa_7_0_branch' of git+ssh://brianp@git.freedesktop.org/git/mesa/mesa into mesa_7_0_branch
2007-08-01 17:03:09 -06:00
Brian
577f4e8a5f
Obsolete
2007-08-01 11:45:47 -06:00
Brian
0586d9fe56
fix error code test limit (bug 11795)
2007-08-01 11:27:47 -06:00