copy Target in _mesa_copy_texture_object()

This commit is contained in:
Brian 2007-08-15 11:18:38 +01:00
parent 42c91eebc9
commit 21594921b1

View file

@ -198,6 +198,7 @@ void
_mesa_copy_texture_object( struct gl_texture_object *dest,
const struct gl_texture_object *src )
{
dest->Target = src->Target;
dest->Name = src->Name;
dest->Priority = src->Priority;
dest->BorderColor[0] = src->BorderColor[0];