remove CallDepth++/-- accidentally removed in prev commit

This commit is contained in:
Brian 2007-08-24 08:45:27 +01:00
parent e9e3099433
commit 582bc029ab

View file

@ -5737,6 +5737,8 @@ execute_list(GLcontext *ctx, GLuint list)
if (!dlist)
return;
ctx->ListState.CallDepth++;
if (ctx->Driver.BeginCallList)
ctx->Driver.BeginCallList(ctx, dlist);
@ -6626,6 +6628,8 @@ execute_list(GLcontext *ctx, GLuint list)
if (ctx->Driver.EndCallList)
ctx->Driver.EndCallList(ctx);
ctx->ListState.CallDepth--;
}