ACO is going to be our default compiler soon and it seems useless
to waste CI resources for LLVM.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Acked-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5543>
Checking errno is actually wrong because it's only updated if
popen() fails (ie. NULL). One solution is to check if the first
line is empty.
Fixes: c95d258d1b ("aco: fix printing ASM on GFX6-7 if clrxdisasm is not found")
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5591>
We need a newer version to be able to successfully run the OpenGL suites
in dEQP.
Signed-off-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5494>
Llvmpipe seems to have become faster, and we can run more tests while
still being under 5 minutes per job.
Signed-off-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5494>
This handles ARB_vertex_attrib_binding for vertex uploads correctly.
Before this, the extension might have led to crashes if non-VBO vertex
attribs were present.
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5303>
If there are holes between color outputs (e.g. a shader exports MRT1, but
not MRT0), we can remove the holes by moving higher MRTs lower.
The hardware will remap the MRTs to their correct locations if we remove
holes in SPI_SHADER_COL_FORMAT but not CB_SHADER_MASK.
This is a performance optimization, but MRTs with holes are pretty rare,
so there is most likely no effect on any app.
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5535>
The original issue asked for all the keys in a single file, but I didn't
do that because it's much easier to manage and verify the keys as
separate files, but sphinx doesn't provide a way to expose a folder so
we'd need to create an index.html and have it list all the keys
manually, which is very error prone.
At this point, we might as well just concatenate the keys and expose
a single file, so let's do that.
Signed-off-by: Eric Engestrom <eric@engestrom.ch>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5568>
Reworks:
* Use device rather than physical_device for info. (Lionel)
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5572>
We are starting to see platforms that don't support the get/set tiling
uAPI. (For example, DG1.)
Additionally on DG1 we shouldn't be using the map_gtt anymore.
Let's add some asserts and make sure we don't take those paths
accidentally.
Rework:
* Jordan: Only apply for DG1, not all gen12
* Rafael: Use has_tiling_uapi
* Jordan: Copy has_tiling_uapi from devinfo
* Jordan: merge in "iris: Rework iris_bo_import_dmabuf() a little."
* Jordan: Continue to call get/set_tiling on modifier path
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4956>
Future (discrete) platforms won't have support for get/set tiling. This
function allows our drivers to query for that, by simply trying to get
the tiling from a dummy buffer.
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4956>
We don't have any URB size set in the L3 config, since it's a fixed
value now. So just return the value that we know from gen_device_info.
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Acked-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4956>
If the platform's default L3 config is NULL, then it now gets
initialized only at context init time, and cmd_buffer_config_l3 will
always return immediately.
Rework:
* Remove unneeded check on !cfg in cmd_buffer_config_l3 (Jason)
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4956>
Reworks:
* Jordan: Check for cfg == NULL rather than is_dg1
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4956>
On some gen12 platforms we will use the L3FullWayAllocationEnable and
never reconfigure the L3 setup.
Suggested-by: Kenneth Graunke <kenneth@whitecape.org>
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4956>
An example entry with URB size being 0 is in the cnl list.
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4956>
As per discussion on !5059, we don't see any particular reason as to
why MERGEDREGS should be disabled on HS/DS/GS, and none of the dEQP
tests (both VK and GL) fail when MERGEDREGS is enabled. In fact, some
of the VK dEQP tests fail when MERGEDREGS is disabled (e.g. tests
with shaders that employ a0.x). As a result, let's just enable
MERGEDREGS unconditionally on a6xx.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5059>
This commit adds tessellation support for draws. We store the IR3
patch type in tu_pipeline so we can use it in tu_emit_draw_*. We then
convert the IR3 patch type to the native adreno patch type and set
the appropriate reg values.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5059>
To store tess outputs, the HS stg's into two buffers, one for
per-vertex/per-patch output variables (tess_param) and one for
TessLevelInner/Outer (tess_factor). The addresses of these buffers
are uploaded as consts to the HS/DS and the tess_factor iova is
written to REG_A6XX_PC_TESSFACTOR_ADDR. While the sizes of these
buffers are a function of vetex count and patch count, allocation is
relatively straightforward on freedreno- just keep track of the max
required buffer size for the entire batch and allocate before batch
submit.
In Vulkan, however, a given pipeline can be bound multiple times
across any number of command buffers, each drawing with a different
number of vertices. One solution is to track the max buffer size for
the entire command buffer (similar to fd_batch) and on
vkEndCommandBuffer, allocate appropriately sized tess BOs. Since the
tess BOs addresses are emitted as part of the pipeline state setup
(e.g. PKT4 to REG_A6XX_PC_TESSFACTOR_ADDR), we need to create a new
state group independent of a specific pipeline and parameterize its
IB with the command buffer specific tess BO iovas.
Without a larger refactor, the simplest way to do this is just to
emit per-draw call consts and leverage scratch_bo to re-use buffers.
This way we won't have to store and rewrite earlier packets in the
command stream on vkEndCommandBuffer.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5059>
lower_tess_ctrl_block assumes that the gl_TessLevel*
intrinsic_store_outputs have already been collapsed into a single
instruction before the tess lowering step:
store_output ... /* base=0 */ /* wrmask=xyzw */ /* component=0 */
store_output ... /* base=1 */ /* wrmask=xy */ /* component=0 */
While this is true in fd because of st_nir_vectorize_io, we don't do
the same lowering in turnip so each tess level component still has
its own store instruction:
store_output ... /* base=0 */ /* wrmask=x */ /* component=0 */
store_output ... /* base=0 */ /* wrmask=x */ /* component=1 */
store_output ... /* base=0 */ /* wrmask=x */ /* component=2 */
store_output ... /* base=0 */ /* wrmask=x */ /* component=3 */
store_output ... /* base=1 */ /* wrmask=x */ /* component=0 */
store_output ... /* base=1 */ /* wrmask=x */ /* component=1 */
This commit adds a component offset to the tess control lowering. An
alternative is to also perform nir_lower_io_to_vector in turnip, but
ir3 seems to generate the same assembly either way and it's nice to
not have a lowering prereq before tess lowering.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5059>
To enable lowering of tess-related shaders, this commit sets the
tessellation primitive field of the ir3_shader_key. In addition,
this commit sets various tessellation flags for
spirv_to_nir configuration.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5059>
The GLSL to NIR compiler supports the LowerTessLevel flag to convert
gl_TessLevelInner/Outer from their GLSL declarations as arrays of
floats to vec4/vec2s to better match how they are represented in
hardware.
This commit adds the similar support to the SPIR-V to NIR compiler so
turnip can use the same IR3/NIR tess lowering passes as freedreno.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5059>