We track fences in a global list and have a per context "current" fence
which we randomly attach things to. If we take such a fence and emit it
without also creating a new fence for future tasks we can get out of sync
leading to random failures.
Some of our queries could trigger such cases and even though this issues
appears to be triggered by the MT rework, I'm convinced that this was only
made more visible by those fixes and we had this bug lurking for quite a
while.
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/7429
Fixes: df0a4d02f2 ("nvc0: make state handling race free")
Signed-off-by: Karol Herbst <git@karolherbst.de>
Acked-by: M Henning <drawoc@darkrefraction.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22722>
(cherry picked from commit 37c6c5c624)
It might happen that a raw data object (from pipeline cache creation)
was never looked up, and thus never deserialized, before it gets
inserted again into the cache. In this case, the deserialized object
got replaced by the raw data object.
Instead, replace the raw data object with the real object in the cache.
Fixes: 8b13ee75ba ('vulkan: Fall back to raw data objects when deserializing if ops == NULL')
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22735>
(cherry picked from commit cbab396f54)
We need to do full pow if 64-bit, and we can do fpow() otherwise. Not
the other way around.
Fixes: 9076c4e289 ("nir: update opcode definitions for different bit sizes")
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22774>
(cherry picked from commit 955797d015)
The Vulkan spec says:
"If the depth clamping state is changed dynamically, and the pipeline
was not created with VK_DYNAMIC_STATE_DEPTH_CLIP_ENABLE_EXT enabled,
then depth clipping is enabled when depth clamping is disabled and
vice versa"
Fixes: e48c0fbd8f ("radv: add support for dynamic depth clamp enable")
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22777>
(cherry picked from commit e25e4c81de)
The flag was ignored for VK_QUERY_TYPE_TRANSFORM_FEEDBACK_STREAM_EXT and
VK_QUERY_TYPE_PRIMITIVES_GENERATED_EXT.
Cc: mesa-stable
Signed-off-by: Yiwei Zhang <zzyiwei@chromium.org>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22781>
(cherry picked from commit 34cc37910f)
1D texture miplevels are aligned to 64b, but this should include also
texture arrays.
Fixes
`spec@glsl-1.30@execution@texelfetchoffset@vs-texelfetch-usampler1darray`
and several other piglit tests.
CC: mesa-stable
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22775>
(cherry picked from commit c815189112)
Only apply the clamp in multi patch mode (where the input vertices
vary between [1, 32]).
The clamp NIR pass operates on lowered intrinsics so we need to call
it after the inputs have been lowered.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: e25e17dd0c ("intel/fs: clamp per vertex input accesses to patchControlPoints")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/8912
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22701>
(cherry picked from commit 7ddc31c672)
if the size of the constant buffer + stride overflows UINT32_MAX,
DIV_ROUND_UP will return 0, which is, in some sense, extremely robust,
but for general functionality it's not actually very robust
cc: mesa-stable
Reviewed-by: Konstantin Seurer <konstantin.seurer@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22720>
(cherry picked from commit 79b3828e82)
Commit f9a074dd55 ("dri2/android: Bypass throttling") dropped
unnecessary throtting in the SwapBuffers() path for android. But
unfortunately MSAA resolve got tangled up in the throttle reason
flag. So add a new flag that indicates "no throttingling, but yes
please do MSAA resolve".
Fixes: f9a074dd55 ("dri2/android: Bypass throttling")
Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22719>
(cherry picked from commit 08ffa8e0d2)
Not sure if this is possible, but we should avoid it anyway.
No fossil-db changes.
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22714>
(cherry picked from commit d0caa50dcd)
In order to use load_global_const_block_intel we need to ensure the
64bit address in src[0] is uniform. This is not the case in the
vkd3d-proton test_bindless_cbv tests for example.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: mesa-stable
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22624>
(cherry picked from commit 9fb9ae5ac6)
If extendedDynamicState3ConservativeRasterizationMode is enabled,
VK_EXT_conservative_rasterization is mandatory.
Fixes recent updates in dEQP-VK.info.device_mandatory_features.
Cc: mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22681>
(cherry picked from commit 44a2e5ba38)
Indeed, the hardcoded framebuffer cleanup doesn't handle "resolve".
For instance, this issue is triggered with "piglit/bin/glx-copy-sub-buffer -samples=2 -auto"
while setting GALLIUM_REFCNT_LOG=refcnt.log.
Fixes: f5bde99cbd ("gallium: plumb resolve attachments through from frontends -> pipe_framebuffer_state")
Signed-off-by: Patrick Lerda <patrick9876@free.fr>
Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22554>
(cherry picked from commit c39a2d67ea)
0: KIL -none.1111
Negate is not allowed for texturing opcodes, so the incorrect swizzle
was detected, however later optimization, where we try to rewrite incorrect
swizzles from constant (immediate) registers by adding a new ones with
correct order was interfering and not handling this correctly, so we
ended with
CONST[0] = { -1.0000 -1.0000 -1.0000 -1.0000 }
0: KIL const[0].xyz-w;
Even if it would get the swizzle right, texturing opcodes can't read from
constant registers, so just skip it and let this be handled by a later
part which inserts an extra mov instead.
Signed-off-by: Pavel Ondračka <pavel.ondracka@gmail.com>
Reviewed-by: Filip Gawin <filip@gawin.net>
Fixes: a8e1e5b5c2
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22704>
(cherry picked from commit db6c3cd13d)
Instead of forcing vertex buffer stride to be 4 byte aligned only,
DX10 actually allows the stride to be non 4-byte aligned but the
alignment of an element must be the nearest power of 2 greater or equal to the
width of the element's format, or 4, whichever is less. So the requirement is
better met with PIPE_CAP_VERTEX_ATTRIB_ELEMENT_ALIGNED_ONLY which if set to
TRUE, the sum of vertex element offset + vertex buffer offset + vertex buffer
stride must be aligned to the vertex attributes component size.
Note: PIPE_CAP_VERTEX_ATTRIB_ELEMENT_ALIGNED_ONLY cannot be set
with other alignment-requiring CAPs, so we have to return 0 for all the
other alignement CAPs.
This avoids some unnecessary software vertex translate fallback.
cc: mesa-stable
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22689>
(cherry picked from commit c661f38342)
Indeed, the function nir_to_tgsi() returns an ureg_get_tokens() allocated
object which is assigned locally. The ureg_get_tokens() allocated object
should be freed.
For instance, this issue is triggered with a llvm enabled lima,
"piglit/bin/gl-1.0-rendermode-feedback -auto -fbo":
Direct leak of 512 byte(s) in 1 object(s) allocated from:
#0 0x7faeaa4500 in __interceptor_realloc (/usr/lib64/libasan.so.6+0xa4500)
#1 0x7fa4a88f1c in tokens_expand ../src/gallium/auxiliary/tgsi/tgsi_ureg.c:239
#2 0x7fa4a88f1c in get_tokens ../src/gallium/auxiliary/tgsi/tgsi_ureg.c:262
#3 0x7fa4a900f4 in copy_instructions ../src/gallium/auxiliary/tgsi/tgsi_ureg.c:2079
#4 0x7fa4a900f4 in ureg_finalize ../src/gallium/auxiliary/tgsi/tgsi_ureg.c:2129
#5 0x7fa4a91dfc in ureg_get_tokens ../src/gallium/auxiliary/tgsi/tgsi_ureg.c:2206
#6 0x7fa4b20a2c in nir_to_tgsi_options ../src/gallium/auxiliary/nir/nir_to_tgsi.c:4011
#7 0x7fa4a0c914 in draw_create_vertex_shader ../src/gallium/auxiliary/draw/draw_vs.c:77
Fixes: b5e782f5f4 ("aux/draw: use nir_to_tgsi for draw shader in llvm path")
Signed-off-by: Patrick Lerda <patrick9876@free.fr>
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21924>
(cherry picked from commit 6a8e6716ac)
We can now no longer rely on certain dirty bits to re-trigger draw time
resource tracking. We need to use the new fd_dirty*_resource() APIs.
Fixes `org.skia.skqp.SkQPRunner#gles_recordopts` on android 9.
Fixes: 0a62a874fc ("freedreno: Re-work dirty-resource tracking")
Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22683>
(cherry picked from commit d437e389e0)
Previously it was assumed that between the and the variable there was
only one deref.
To handle all cases a new function is introduced that recreates a chain
of derefs.
Fixes: 5a4083349f ("zink: add provoking vertex mode lowering")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22678>
(cherry picked from commit 39770c6503)