i915_add_config() returns 0 for error or a positive integer for success
but callers were checking for a negative number for errors.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28997>
Generated Indirect Draw's need a small temporary allocate to store draw
id's. Use the new temporary allocation helper to allocate that space.
Fixes: 82d772fa9b ("anv: create new helper for small allocations")
Signed-off-by: Rohan Garg <rohan.garg@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28989>
The macro takes the type of the pipeline to check for, but the cast to
base checks for a full graphics pipeline, so if used on a library one it
fails.
Cc: mesa-stable
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29011>
This writes the whole destination register in a single builder call.
Eventually, VEC will write the whole destination register in one go,
allowing better visibility into how it is defined.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28971>
This writes the whole destination register in a single builder call.
Eventually, VEC will write the whole destination register in one go,
allowing better visibility into how it is defined.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28971>
This writes the whole destination register in a single builder call.
Eventually, VEC will write the whole destination register in one go,
allowing better visibility into how it is defined.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28971>
This writes the whole destination register in a single builder call.
Eventually, VEC will write the whole destination register in one go,
allowing better visibility into how it is defined.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28971>
This writes the whole destination register in a single builder call.
Eventually, VEC will write the whole destination register in one go,
allowing better visibility into how it is defined.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28971>
This writes the whole destination register in a single builder call.
Eventually, VEC will write the whole destination register in one go,
allowing better visibility into how it is defined.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28971>
This gathers a number of sources into a contiguous vector register.
Eventually, the plan is that it will use a MOV for a single source,
or LOAD_PAYLOAD for multiple sources. For now, it emits a series of
MOVs to allow us to rewrite a bunch of existing code to use the new
helper, then change them all over at once later.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28971>
When emitting a sampler message, we allocate a temporary destination
large enough to hold 4 values (or 5 for sparse). This is the maximum
size needed to hold any result. However, we shrink the size written by
the sampler message to skip writing any trailing components that NIR
tells us are never read. So we may not write the entire temporary.
The NIR texture instruction has a destination VGRF which is sized
assuming that all components are present. We issue a LOAD_PAYLOAD
instruction to copy our sampler result temporary to the NIR destination.
When we reduce the response length of the sampler messages, then some of
these temporary components have undefined values. The correct way to
indicate that is by using a BAD_FILE source. Unfortunately, we were
naively reading offsets of the temporary that were never written, but
are still part of a larger VGRF. This complicates things.
For example, sampling and only using RGB (not RGBA) was producing this:
txl_logical(8) (written: 3) vgrf3+0.0:F, ...
undef(8) (written: 4) vgrf4:UD
load_payload(8) (written: 4) vgrf4:F, vgrf3+0.0:F, vgrf3+1.0:F, vgrf3+2.0:F, vgrf3+3.0:F
The last source, vgrf3+3.0:F, is undefined, and should be BAD_FILE.
Doing so allows VGRF splitting and other optimizations to work better.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28971>
This has no changes in shader-db or fossil-db, surprisingly, but at
least CSEL will be useful shortly. Presumably the others may matter
somewhere.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28971>
If there's only a single instruction in a basic block, then removing it
would create an empty block. We seem to have trouble representing those
as there are no instructions with an IP inside the block; several places
mess up connections. While most blocks end in control flow instructions
(which are rarely eliminated), ones preceding a DO instruction may end
in an ordinary instruction. This makes such blocks tricky to merge with
adjacent blocks - they may be between loops. Any optimization pass may
may find such an instruction and want to eliminate it, and most of them
are unprepared to perform such CFG link surgery. Nor do we want to make
every pass aware of this issue.
To work around this, we simply replace an instruction with a NOP when
removing it from a block containing only that instruction, leaving the
block in place.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28971>
With the previous commit, we now have new builder helpers that will
allocate a temporary destination for us. So we can eliminate a lot
of the temporary naming and declarations, and build up expressions.
In a number of cases here, the code was confusingly mixing D-type
addresses with UD-immediates, or expecting a UD destination. But the
underlying values should always be positive anyway. To accomodate the
type inference restriction that the base types much match, we switch
these over to be purely UD calculations. It's cleaner to do so anyway.
Compared to the old code, this may in some cases allocate additional
temporary registers for subexpressions.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28957>
In many cases, we calculate an expression by generating a series of
instructions. We'd either overwrite the same register repeatedly,
or call vgrf(BRW_TYPE_X) repeatedly to allocate temporaries for each
intermediate step. In many cases, we overwrote the same register simply
because allocating and naming temporaries for each step was annoying.
This commit adds new builder helpers that will allocate a temporary
destination for you, using simple type interference: unary operations
use the source type, and binary operations require a matching base type
and return the largest of the two types.
The helpers return the destination register, allowing us to write in an
expression-tree style, chaining together builder operations to produce
whole values. Sort of like nir_builder. We still optionally will write
out the fs_inst pointer in case the caller wants to do things like set
predicates or saturation.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28957>
Some instructions can operate on mixed types. Typically this is
something like a binary operation with UD and UW sources resulting
in a UD destination. In order to make it easier to find the result
type of such operations, let's make a type helper that returns the
larger of the two types (but requires the base type to match).
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28957>
We just want to emit an instruction, but we don't need to do anything
further with it, so we don't need to store the resulting inst pointer
anywhere.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28957>
At the moment this is useless as the pipeline already holds the same
value. But in the next changes we'll stop building this value on the
pipeline to allow for more dynamic states.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27803>
Always select sample barycentric when persample dispatch is unknown at
compile time and let the payload adjustments feed the expected value
based on dispatch.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: mesa-stable
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27803>
Somehow I missed this one in 164c0951a0
If the format the image is being created with doesn't have the FSR
format feature, report it as unsupported.
Also fixes future CTS tests: dEQP-VK.api.info.unsupported_image_usage.*
Cc: mesa-stable
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28913>
Align16 is only used on Gfx9, while Align1 is used on Gfx11+. We can
decode both kinds of encodings in the same function with a simple
devinfo check. One snag is that the align16 encodings didn't have a
separate exec_type field, but we can just pass 0.
This lets us have a single function named brw_type_decode_for_3src,
which is much less of a mouthful.
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28847>
Align16 is only used on Gfx9, while Align1 is used on Gfx11+. We can
handle both encodings in the same function with a simple devinfo check,
and give that function a simple name like brw_type_encode_for_3src.
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28847>
Both of these helpers do the same thing. We now have brw_type_size_bits
and brw_type_size_bytes and can use whichever makes sense in that place.
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28847>