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intel/brw: add min_sample_shading value in wm_prog_data
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com> Reviewed-by: Ivan Briano <ivan.briano@intel.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27803>
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@ -659,6 +659,13 @@ struct brw_wm_prog_data {
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*/
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bool sample_shading;
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/** Min sample shading value
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*
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* Not used by the compiler, but useful for restore from the cache. The
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* driver is expected to write the value it wants.
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*/
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float min_sample_shading;
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/** Should this shader be dispatched per-sample */
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enum brw_sometimes persample_dispatch;
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