Commit graph

114876 commits

Author SHA1 Message Date
Lionel Landwerlin
2281258a7b anv: invalidate file descriptor of semaphore sync fd at vkQueueSubmit
We always close the in_fence at the end the anv_cmd_buffer_execbuf()
so when we take it from the semaphore, let's not forget to invalidate
it.

Note that the code leaks the fence_in if we get any error before
reaching the close(). Let's fix that in another patch or better,
rewrite the whole thing!

v2: drop redundant fd = -1 (Jason)

v3: Update commit message (Jason)

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
(cherry picked from commit 048f0690ee)
2019-11-19 16:56:00 -08:00
Dylan Baker
a89d4090bc cherry-ignore: Update for 19.2.4 cycle 2019-11-19 16:56:00 -08:00
Eric Engestrom
cb835d281b egl: fix _EGL_NATIVE_PLATFORM fallback
When the X11 or Haiku platforms were compiled in, they would bypass the
`_EGL_NATIVE_PLATFORM` fallback by always returning themselves instead.

Cc: mesa-stable@lists.freedesktop.org
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
(cherry picked from commit 86d3a346f1)
2019-11-13 11:10:13 -08:00
Caio Marcelo de Oliveira Filho
6e98a923cb spirv: Don't leak GS initialization to other stages
The stage specific fields of shader_info are in an union.  We've
likely been lucky that this value was either overwritten or ignored by
other stages.  The recent change in shader_info layout in commit
84a1a2578d ("compiler: pack shader_info from 160 bytes to 96 bytes")
made this issue visible.

Fixes: cf2257069c ("nir/spirv: Set a default number of invocations for geometry shaders")
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
(cherry picked from commit 087ecd9ca5)
2019-11-13 11:10:13 -08:00
Lepton Wu
2b89e68a2e gallium: dri2: Use index as plane number.
This fix wrong color when playing video under Android + virgl
configuration.

Fixes: 2decad495f ("gallium/dri2: Support images with multiple planes for modifiers")
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Signed-off-by: Lepton Wu <lepton@chromium.org>
(cherry picked from commit 5a40e153fd)
2019-11-13 11:10:13 -08:00
Dylan Baker
9cbffed5d0 docs: Add SHA256 sum for for 19.2.4 2019-11-13 11:09:32 -08:00
Dylan Baker
6f1b8e554f VERSION: bump to 19.2.4 2019-11-13 10:38:55 -08:00
Dylan Baker
cebe2b12f5 docs: Add release notes for 19.2.4 2019-11-13 10:38:40 -08:00
Lionel Landwerlin
330d31f63b mesa: check framebuffer completeness only after state update
The change made in 88d665830f ("mesa: check draw buffer completeness
on glClearBufferfi/glClearBufferiv") correctly updated the state prior
to checking the framebuffer completeness on glClearBufferiv but not in
glClearBufferfi.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Fixes: 88d665830f ("mesa: check draw buffer completeness on glClearBufferfi/glClearBufferiv")
Closes: https://gitlab.freedesktop.org/mesa/mesa/issues/2072
(cherry picked from commit f93bb90302)
2019-11-13 10:34:47 -08:00
Dylan Baker
019dbc4b3b Bump version to 19.2.3 2019-11-06 08:19:59 -08:00
Dylan Baker
2e4da07a3e docs: add release notes for 19.2.3 2019-11-06 08:19:42 -08:00
Dylan Baker
85608bad46 meson: Add dep_glvnd to egl deps when building with glvnd
Otherwise if glvnd is not installed systemwide, but only in a prefix,
it's headers wont be found. This happens because if it's headers are in
/usr/include/ then another dependence will provide the necessary -I
arguments and compilation will work.

Fixes: 035ec7a2bb
       ("meson: Add support for EGL glvnd")
Acked-by: Eric Engestrom <eric@engestrom.ch>
(cherry picked from commit 5d085ad052)
2019-11-05 08:48:03 -08:00
Paulo Zanoni
a2b3911a47 intel/compiler: remove the operand restriction for src1 on GLK
Commit 5847de6e9a implemented a restriction that applies to ICL, but
wrongly marked it as also applying to GLK. Reviewers or MR !1125
pointed this, and the commit history shows removal of GLK to parts of
the patch, but it turns there was still a left-over GLK check in the
code.

This code was breaking some of the i8vec2 tests on GLK, for example:
  dEQP-VK.subgroups.arithmetic.compute.subgroupadd_i8vec2

Removing the GLK check solves the issue for GLK. I don't see a reason
on why implementing this restriction would actually break GLK, so
there's still more to investigate here since this bug may be affecting
ICL+, but let's apply the real GLK fix while we analyze and discuss
the other possible issues.

Fixes: 5847de6e9a ("intel/compiler: don't use byte operands for src1
on ICL")
BSpec: 3017
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
(cherry picked from commit b57383a944)
2019-11-05 08:48:03 -08:00
Kenneth Graunke
a74300e4cf iris: Fix "Force Zero RTA Index Enable" setting again
In 2ca0d913ea, we began updating cso_fb->layers to the actual layer
count, rather than 0.  This fixed cases where we were setting "Force
Zero RTA Index Enable" even when doing layered rendering.  Sadly, it
also broke the check entirely: cso_fb->layers is now 1 for non-layered
cases, but the Force Zero RTA Index check was still comparing for 0.

Fixes: 2ca0d913ea ("iris: Fix framebuffer layer count")
(cherry picked from commit fc7b748086)
2019-11-05 08:46:55 -08:00
Dylan Baker
c1f1a1056f nir: correct use of identity check in python
Python has the identity operator `is`, and the equality operator `==`.
Using `is` with strings sometimes works in CPython due to optimizations
(they have some kind of cache), but it may not always work.

Fixes: 96c4b135e3
       ("nir/algebraic: Don't put quotes around floating point literals")
Reviewed-by: Matt Turner <mattst88@gmail.com>
(cherry picked from commit 717606f9f3)
2019-11-05 08:46:48 -08:00
Jon Turney
13768f3714 Fix timespec_from_nsec test for 32-bit time_t
Since struct timespec's tv_sec member is of type time_t, adjust the
expected value to allow for the truncation which will occur with 32-bit
time_t.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
(cherry picked from commit dd1dba80b9)
Closes: https://gitlab.freedesktop.org/mesa/mesa/issues/2043
2019-11-04 08:17:58 -08:00
Lionel Landwerlin
aab604398d mesa: check draw buffer completeness on glClearBufferfi/glClearBufferiv
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
(cherry picked from commit 88d665830f)
2019-11-04 08:05:19 -08:00
Dylan Baker
5fbc187720 cherry-ignore: update for 19.2.3 cycle 2019-11-04 08:05:19 -08:00
Jason Ekstrand
aaba438f80 anv/tests: Zero-initialize instances
Some of the tests were actually relying on some of those uninitialized
bits to be non-zero.  In particular, a couple want use_softpin = true.

Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
(cherry picked from commit 9076e9f375)
2019-11-04 08:02:36 -08:00
Jason Ekstrand
3de8c6e8fb anv: Fix a potential BO handle leak
Fixes: 731c4adcf9 "anv/allocator: Add support for non-userptr"
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
(cherry picked from commit bb257e1852)
2019-11-04 08:02:36 -08:00
Pierre-Eric Pelloux-Prayer
6d96ee8507 mesa: enable msaa in clear_with_quad if needed
If the DrawBuffer sample count is > 1 and msaa is enabled we must also
enable msaa when clearing it.

Fixes: ea5b7de138 ("radeonsi: make gl_SampleMaskIn = 0x1 when MSAA is disabled")
Closes: https://gitlab.freedesktop.org/mesa/mesa/issues/1991

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Tested-by: Witold Baryluk <witold.baryluk@gmail.com>
(cherry picked from commit 8a723282e3)
2019-11-04 08:02:36 -08:00
Bas Nieuwenhuizen
4575aa2a30 anv: Remove _mesa_locale_init/fini calls.
The resulting locale is not used for Vulkan, and it is not reference
counted, giving issues when multiple instances are created.

CC: 19.2 19.3 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
(cherry picked from commit 3e86d553a4)
2019-11-04 08:02:36 -08:00
Bas Nieuwenhuizen
ff9237e8ea turnip: Remove _mesa_locale_init/fini calls.
The resulting locale is not used for Vulkan, and it is not reference
counted, giving issues when multiple instances are created.

CC: 19.2 19.3 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
(cherry picked from commit 72f858fc07)
2019-11-04 08:02:36 -08:00
Bas Nieuwenhuizen
a839a023c5 radv: Remove _mesa_locale_init/fini calls.
The resulting locale is not used for Vulkan, and it is not reference
counted, giving issues when multiple instances are created.

CC: 19.2 19.3 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
(cherry picked from commit 344ba56b0f)
2019-11-04 08:02:36 -08:00
Bas Nieuwenhuizen
63ff2a51d3 radv: Fix timeout handling in syncobj wait.
libdrm returns -errno instead of directly the ioctl ret of -1.

Fixes: 1c3cda7d27 "radv: Add syncobj signal/reset/wait to winsys."
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
(cherry picked from commit ec770085c2)
2019-11-04 08:02:36 -08:00
Ilia Mirkin
43234ba02a nv50/ir: mark STORE destination inputs as used
Observed an issue when looking at the code generatedy by the
image-vertex-attrib-input-output piglit test. Even though the test
itself worked fine (due to TIC 0 being used for the image), this needs
to be fixed.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: mesa-stable@lists.freedesktop.org
(cherry picked from commit 1b9d1e13d8)
2019-11-04 08:02:35 -08:00
Jonathan Marek
49e105048b etnaviv: fix depth bias
Fixes remaining failures in these deqp tests (tested on GC3000/GC7000L):
dEQP-GLES2.functional.polygon_offset.*

Fixes: 6c3c05dc ("etnaviv: fix polygon offset")

Signed-off-by: Jonathan Marek <jonathan@marek.ca>
Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
(cherry picked from commit 7b524e1acb)
2019-10-31 08:43:30 -07:00
Sagar Ghuge
db4f7eae8b intel/blorp: Assign correct view while clearing depth stencil
We never saw any failures regarding this typo but it's good to assign
correct stencil view while constructing blorp_params.

Fixes: 0cabf93b80 "intel/blorp: Add an entrypoint for clearing depth and stencil"

Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
(cherry picked from commit ce208be2d8)
2019-10-30 10:55:34 -07:00
Caio Marcelo de Oliveira Filho
5290062a3f anv: Fix output of INTEL_DEBUG=bat for chained batches
The anv_batch_bo contents are linked one to another, and when printing
we have to start with the first of those.  Since in `u_vector` new
elements are added to the head, to get the first element we need the
vector's tail.

Fixes: 32ffd90002 ("anv: add support for INTEL_DEBUG=bat")
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
(cherry picked from commit e2155158e9)
2019-10-29 08:16:07 -07:00
Nanley Chery
7affc43e81 iris: Disallow incomplete resource creation
If a modifier specifies an aux, it must be created.

Fixes: 75a3947af4 ("iris/resource: Fall back to no aux if creation fails")
Reviewed-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit d298740a1c)
2019-10-29 08:16:03 -07:00
Nanley Chery
8cb1070ea3 iris: Don't leak the resource for unsupported modifier
Make sure the res struct is free'd before returning.

Fixes: 2dce0e94a3 ("iris: Initial commit of a new 'iris' driver for Intel Gen8+ GPUs.")
Reviewed-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit f2fc5dece9)
2019-10-29 08:15:58 -07:00
Nanley Chery
88ca3cf11d iris: Clear ::has_hiz when disabling aux
Fixes: 2cddc953cd ("iris: some initial HiZ bits")
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit 6cd9731d96)
2019-10-29 08:15:52 -07:00
Nanley Chery
73a9f31b57 intel/blorp: Disable depth testing for slow depth clears
We'll start doing slow depth clears more often on HIZ_CCS buffers in a
future commit. Reduce the performance impact by making them use less
bandwidth.

From the Depth Test section of the BSpec:

   This function is enabled by the Depth Test Enable state variable. If
   enabled, the pixel's ("source") depth value is first computed. After
   computation the pixel's depth value is clamped to the range defined
   by Minimum Depth and Maximum Depth in the selected CC_VIEWPORT state.
   Then the current ("destination") depth buffer value for this pixel is
   read.

and from the Depth Buffer Updates section of the BSpec:

   If depth testing is disabled or the depth test passed, the incoming
   pixel's depth value is written to the Depth Buffer.

Taken together, it's clear that depth testing isn't necessary to perform
a depth buffer clear. Mark Janes and I analyzed this patch with
frameretrace and a depthrange piglit test. I disabled HiZ to ensure we'd
get slow depth clears. We've observed the bandwidth consumption by the
depth buffer access to be cut ~50% on BDW and SKL during depth clears.
On a more graphically intensive workload, the Shadowmapping Sascha
benchmark, I took the average of 3 runs on a BDW with a display
resolution of about 1920x1200 (minus some desktop environment
decorations). I measured a 22.61% FPS improvement when HiZ is disabled.

v2. The BSpec doesn't mandate this behavior, update comment accordingly.
    (Ken)

Fixes: bc4bb5a7e3 ("intel/blorp: Emit more complete DEPTH_STENCIL state")
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit d5fb9cccdc)
2019-10-29 08:15:45 -07:00
Nanley Chery
d8847c2f28 anv: Properly allocate aux-tracking space for CCS_E
add_aux_state_tracking_buffer() actually checks the aux usage when
determining how many dwords to allocate for state tracking. Move the
function call to the point after the CCS_E aux usage is assigned.

Fixes: de3be61801 ("anv/cmd_buffer: Rework aux tracking")
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit d0fcc2dd50)
2019-10-29 08:15:40 -07:00
Danylo Piliaiev
aa51bd5aa1 glsl: Initialize all fields of ir_variable in constructor
Better be safe, even if we could technically avoid this for
some fields.

Cc: <mesa-stable@lists.freedesktop.org>
Closes: https://gitlab.freedesktop.org/mesa/mesa/issues/1999
Signed-off-by: Danylo Piliaiev <danylo.piliaiev@globallogic.com>
Tested-by: Witold Baryluk <witold.baryluk@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
(cherry picked from commit 8818e0df74)
2019-10-28 08:32:19 -07:00
Tapani Pälli
5378782434 i965: setup sized internalformat for MESA_FORMAT_R10G10B10A2_UNORM
Commit d2b60e433e introduced restrictions (as per GLES spec) on the
internal format. We need to setup a sized format for the texture image
so framebuffers created with that are considered complete.

This change fixes following Android CTS test in AHardwareBufferNativeTests
category:

   SingleLayer_ColorTest_GpuColorOutputAndSampledImage_R10G10B10A2_UNORM

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Fixes: d2b60e433e ("mesa/main: R10G10B10_(A2) formats are not color renderable in ES")
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit 412badd059)
2019-10-28 08:32:12 -07:00
Dylan Baker
2936df10df bin/gen_release_notes.py: Add a warning if new features are introduced in a point release
Fixes: 86079447da
       ("scripts: Add a gen_release_notes.py script")
Reviewed-by: Juan A. Suarez <jasuarez@igalia.com>
(cherry picked from commit 8a4541aae2)
2019-10-28 08:32:06 -07:00
Dylan Baker
1d86a89733 bin/gen_release_notes.py: html escape all external data
All of these (bug titles, patch titles, features, and people's names)
can contain characters that are not valid html. Just escape everything
for safety.

Fixes: 86079447da
       ("scripts: Add a gen_release_notes.py script")
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Reviewed-by: Juan A. Suarez <jasuarez@igalia.com>
(cherry picked from commit b153785370)
2019-10-28 08:31:58 -07:00
Dylan Baker
05605ad196 bin/post_release.py: Add .html to hrefs
oops.

Fixes: 3226b12a09
       ("release: Add an update_release_calendar.py script")
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Reviewed-by: Juan A. Suarez <jasuarez@igalia.com>
(cherry picked from commit 7e4b87f987)
2019-10-28 08:31:53 -07:00
Dylan Baker
a884f9d5e9 bin/post_version.py: white space fixes
Fixes: 3226b12a09
       ("release: Add an update_release_calendar.py script")
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Reviewed-by: Juan A. Suarez <jasuarez@igalia.com>
(cherry picked from commit 5eef803625)
2019-10-28 08:31:46 -07:00
Dylan Baker
e9a1f47123 bin/post_version.py: Pass version as an argument
I made a bad assumption; I assumed this would be run in the release
branch. But we don't do that, we run in the master branch. As a result
we need to pass the version as an argument.

Fixes: 3226b12a09
       ("release: Add an update_release_calendar.py script")
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Reviewed-by: Juan A. Suarez <jasuarez@igalia.com>
(cherry picked from commit abf9e7ac7b)
2019-10-28 08:31:41 -07:00
Dylan Baker
fa47f0f5cd bin/gen_release_notes.py: Return "None" if there are no new features
Which is very likely .Z > 0 releases.

Fixes: 86079447da
       ("scripts: Add a gen_release_notes.py script")
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Reviewed-by: Juan A. Suarez <jasuarez@igalia.com>
(cherry picked from commit c6d41e7f0b)
2019-10-28 08:31:35 -07:00
Dylan Baker
701457466c bin/gen_release_notes.py: strip '#' from gitlab bugs
If they use the `Fixes: #1` form.

Fixes: 86079447da
       ("scripts: Add a gen_release_notes.py script")
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Reviewed-by: Juan A. Suarez <jasuarez@igalia.com>
(cherry picked from commit df3d4ad82d)
2019-10-28 08:31:30 -07:00
Dylan Baker
58a37997a3 bin/gen_release_notes.py: fix conditional of bugfix
Previously this would result in the .0 warning be generated for .z > 0
and the .z == 0 would get the other message.

Fixes: 86079447da
       ("scripts: Add a gen_release_notes.py script")
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Reviewed-by: Juan A. Suarez <jasuarez@igalia.com>
(cherry picked from commit 69f540c017)
2019-10-28 08:31:24 -07:00
Illia Iorin
cab0e230ec Revert "mesa/main: Fix multisample texture initialize"
This reverts commit a113a42e73.

Per https://github.com/KhronosGroup/OpenGL-API/issues/45 it
was a wrong way to fix the issue.

Signed-off-by: Illia Iorin <illia.iorin@globallogic.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
(cherry picked from commit 71d4ece366)
2019-10-28 08:31:19 -07:00
Jon Turney
87db4b9376 rbug: Fix use of alloca() without #include "c99_alloca.h"
[12/60] Compiling C object 'src/gallium/auxiliary/eb820e8@@gallium@sta/rbug_rbug_texture.c.o'.
FAILED: src/gallium/auxiliary/eb820e8@@gallium@sta/rbug_rbug_texture.c.o
[...]
../src/gallium/auxiliary/rbug/rbug_texture.c: In function 'rbug_send_texture_info_reply':
../src/gallium/auxiliary/rbug/rbug_texture.c:302:21: error: implicit declaration of function 'alloca'; did you mean 'malloc'? [-Werror=implicit-function-declaration]
  uint32_t *height = alloca(sizeof(uint32_t) * height_len);
                     ^~~~~~
                     malloc
../src/gallium/auxiliary/rbug/rbug_texture.c:302:21: warning: initialization makes pointer from integer without a cast [-Wint-conversion]
../src/gallium/auxiliary/rbug/rbug_texture.c:303:20: warning: initialization makes pointer from integer without a cast [-Wint-conversion]
  uint32_t *depth = alloca(sizeof(uint32_t) * height_len);
                    ^~~~~~
cc1: some warnings being treated as errors

Include c99_alloca.h to portably make the alloca() prototype available.

See also: 498d9d0f, adfb9c5c, fc8139b1

Fixes: 6174cba7 ("rbug: fix transmitted texture sizes")
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
(cherry picked from commit 2649609ac5)
2019-10-25 09:06:25 -07:00
Thomas Hellstrom
5f6f349bcf winsys/svga: Limit the maximum DMA hardware buffer size
The kernel total GMR/DMA size is limited, but it's definitely possible for the
kernel to allow a larger buffer allocation to succeed, but command
submission using that buffer as a GMR would fail typically causing an
application crash.

So have the winsys limit the size of GMR/DMA buffers. The pipe driver will
then resort to allocating smaller buffers and perform the DMA transfer in
multiple bands, also allowing for the pre-flush mechanism to kick in.

This avoids the related application crashes.

Fixes: e7843273fa ("winsys/svga: Update to vmwgfx kernel module 2.1")
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Charmaine Lee <charmainel@vmware.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
(cherry picked from commit 91146c0796)
2019-10-25 09:06:25 -07:00
Thomas Hellstrom
dacfad708f svga: Fix banded DMA upload unmap
Even with banded DMA uploads, st->hwbuf is always non-NULL, but when we've
allocated a software buffer to hold the full upload, unmapping of the
hardware buffer has already been done before
svga_texture_transfer_unmap_dma(), and the code was performing an unmap of
an already mapped buffer.

Fix this by testing for software buffer not present.

Fixes: a9c4a861d5 ("svga: refactor svga_texture_transfer_map/unmap functions")
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Charmaine Lee <charmainel@vmware.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
(cherry picked from commit 00db976905)
2019-10-25 09:06:25 -07:00
Marek Olšák
340849f311 util/u_queue: skip util_queue_finish if num_threads is 0
This fixes a deadlock in pthread_barrier_destroy.

Cc: 19.1 19.2 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit c2efd2cbfb)
2019-10-25 09:06:25 -07:00
Samuel Pitoiset
e2b416e8ae radv: fix vkUpdateDescriptorSets with inline uniform blocks
descriptorCount is the number of bytes into the descriptor, so
it shouldn't be used as an index. srcArrayElement/dstArrayElement
specify the starting byte offset within the binding to copy from/to.

This fixes new CTS tests:
dEQP-VK.binding_model.descriptor_copy.*.inline_uniform_block_*
dEQP-VK.binding_model.descriptor_copy.*.mix_3
dEQP-VK.binding_model.descriptor_copy.*.mix_array1

Fixes: 8d2654a419 ("radv: Support VK_EXT_inline_uniform_block.")
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
(cherry picked from commit 7562a2cbe3)
2019-10-25 09:06:25 -07:00