This is needed on Qualcomm, where there are separate fields to enable
just 3 fragments and all 4 fragments.
Reviewed-by: Danylo Piliaiev <dpiliaiev@igalia.com>
Reviewed-by: Rob Clark <robdclark@chromium.org>
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Fixes: 264d8a6766 ("ir3: Set need_full_quad depending on info.fs.require_full_quads")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33862>
This currently treats coarse and fine derivatives the same, but Qualcomm
needs to know whether just coarse derivatives are used or fine
derivatives/quad ops are also used. Rename this to
needs_coarse_quad_helper_invocations make clear the difference from the
new field, needs_full_quad_helper_invocations.
Reviewed-by: Danylo Piliaiev <dpiliaiev@igalia.com>
Reviewed-by: Rob Clark <robdclark@chromium.org>
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Fixes: 264d8a6766 ("ir3: Set need_full_quad depending on info.fs.require_full_quads")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33862>
is_helper_invocation is the volatile access of load_helper_invocation.
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33492>
load_attribute_pan is a panfrost-specific intrinsic for loading
vertex attributes. Takes explicit vertex and instance IDs which
we need in order to implement vertex attribute divisor with
non-zero base instance on v9+.
Passes which are used by panvk are modified to be aware of
load_attribute_pan.
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Mary Guillemard <mary.guillemard@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32039>
This is needed for implementing multiview in panvk, where the address
calculation for multiview outputs is not well-represented by lowering to
nir_intrinsic_store_output with a single offset.
The case where a variable is both per-view and per-{vertex,primitive} is
now unsupported. This would come up with drivers implementing
NV_mesh_shader or using nir_lower_multiview on geometry, tessellation,
or mesh shaders. No drivers currently do either of these. There was some
code that attempted to handle the nested per-view case by unwrapping
per-view/arrayed types twice, but it's unclear to what extent this
actually worked.
ANV and Turnip both rely on per-view outputs being assigned a unique
driver location for each view, so I've added on option to configure that
behavior rather than removing it.
Signed-off-by: Benjamin Lee <benjamin.lee@collabora.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31704>
The semantics of this newly introduced system value match
Vulkan's InstanceIndex exactly, and are equivalent to
instance_id + base_instance.
Some hardware, such as Mali Valhall or later, only provides
instance id offset by base_instance. Introducing a new system
value to represent this, rather than handling the mismatch
when lowering to BIR lets us use NIR to eliminate redundant
arithmetic that would follow from mismatched semantics, e.g.
instance_id could be lowered to instance_index - base_instance,
so expressions such as instance_id + base_instance would be
optimized to a simple instance_index.
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32158>
We need both the same-invocation usage mask and cross-invocation usage
mask. The AMD reason is below.
Cross-invocation TCS input access doesn't prevent the same-invocation
fast path in AMD hw because it's just a different way to load the same
data, and we want to use both paths for the same TCS input based on
the load instruction. The fast path can't be used for indirect access,
which is gathered separately for same-invocation access.
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31645>
This is needed for cl_khr_mipmap_image, specifically the OpenCL C
function get_image_num_mip_levels.
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30834>
There is no need to compute it in the shader as the result is known at
runtime already.
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Reviewed-by: Christian Gmeiner <cgmeiner@igalia.com>
Tested-by: Christian Gmeiner <cgmeiner@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30467>
This flag is mostly redundant with uses_discard and was only
introduced to implement demote with LLVM when it didn't have
that intrinsic.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27617>
The semantics of discard differ between GLSL and HLSL and
their various implementations. Subsequently, numerous application
bugs occurred and SPV_EXT_demote_to_helper_invocation was written
in order to clarify the behavior. In NIR, we now have 3 different
intrinsics for 2 things, and while demote and terminate have clear
semantics, discard still doesn't and can mean either of the two.
This patch entirely removes nir_intrinsic_discard and
nir_intrinsic_discard_if and replaces all occurences either with
nir_intrinsic_terminate{_if} or nir_intrinsic_demote{_if} in the
case that the NIR option 'discard_is_demote' is being set.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27617>
Previously, this information would have been lost when the
shader has no I/O variables.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28489>
Previously, this information would have been lost when the
shader has no I/O variables.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28489>
nir_intrinsic_ballot_* are no subgroup operations.
nir_intrinsic_rotate was missing.
nir_intrinsic_mbcnt_amd is not a subgroup operation.
nir_intrinsic_writelane_amd only affects a single invocation.
Reviewed-by: Georg Lehmann <dadschoorse@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18249>
This flag indicates the requirement of helper invocations
in fragment shaders, independent from any present instructions.
This fixes the lowering of OpGroupNonUniformQuad* instructions.
Reviewed-by: Georg Lehmann <dadschoorse@gmail.com>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26026>