It's not only for GL, change to a generic name.
Use command:
find . -type f -not -path '*/.git/*' -exec sed -i 's/\bgl_shader_stage\b/mesa_shader_stage/g' {} +
Acked-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Acked-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Acked-by: Yonggang Luo <luoyonggang@gmail.com>
Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36569>
NIR is going to use exec_node/list without the C++ code, and may switch to
a different linked list implementation in the future.
GLSL is going to use ir_exec_node/list, which we want to keep private
for GLSL, so that we can change it easily.
Thus, it's better to fork the C++ version of list.h for Intel.
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36425>
In the C23 standard unreachable() is now a predefined function-like
macro in <stddef.h>
See https://android.googlesource.com/platform/bionic/+/HEAD/docs/c23.md#is-now-a-predefined-function_like-macro-in
And this causes build errors when building for C23:
-----------------------------------------------------------------------
In file included from ../src/util/log.h:30,
from ../src/util/log.c:30:
../src/util/macros.h:123:9: warning: "unreachable" redefined
123 | #define unreachable(str) \
| ^~~~~~~~~~~
In file included from ../src/util/macros.h:31:
/usr/lib/gcc/x86_64-linux-gnu/14/include/stddef.h:456:9: note: this is the location of the previous definition
456 | #define unreachable() (__builtin_unreachable ())
| ^~~~~~~~~~~
-----------------------------------------------------------------------
So don't redefine it with the same name, but use the name UNREACHABLE()
to also signify it's a macro.
Using a different name also makes sense because the behavior of the
macro was extending the one of __builtin_unreachable() anyway, and it
also had a different signature, accepting one argument, compared to the
standard unreachable() with no arguments.
This change improves the chances of building mesa with the C23 standard,
which for instance is the default in recent AOSP versions.
All the instances of the macro, including the definition, were updated
with the following command line:
git grep -l '[^_]unreachable(' -- "src/**" | sort | uniq | \
while read file; \
do \
sed -e 's/\([^_]\)unreachable(/\1UNREACHABLE(/g' -i "$file"; \
done && \
sed -e 's/#undef unreachable/#undef UNREACHABLE/g' -i src/intel/isl/isl_aux_info.c
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36437>
This moves some conversions to NIR that may get eliminated, and also
distinguishes gl_FragCoord.z/w loads at the shader info level so we don't
need to flag uses_src_depth/uses_src_w when only gl_FragCoord.xy get used
(as is typical). This reduces thread payload setup on many shaders.
Also, interestingly, blorp shaders stop reserving space for z/w despite
not putting them in the payload (since PS_EXTRA isn't filled out for z/w).
HSW shader-db is noise:
total instructions in shared programs: 9942649 -> 9942997 (<.01%)
instructions in affected programs: 143167 -> 143515 (0.24%)
total cycles in shared programs: 314768862 -> 314299112 (-0.15%)
cycles in affected programs: 62951452 -> 62481702 (-0.75%)
LOST: 44
GAINED: 26
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25190>
This was leftover dead code from 4bb6e6817e ("intel: Use a system value
for gl_FragCoord") -- the sysval doesn't do any interpolation and doesn't
have sources that could use a barycentric.
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25190>
Floating point SEL.CMOD may flush denorms to zero. We don't have enough
information at this point in compilation to know whether or not it is
safe to remove that.
Integer SEL or SEL without a conditional modifier is just a fancy
MOV. Those are always safe to eliminate.
See also 3f782cdd25.
Fixes: fab92fa1cb ("i965/fs: Optimize SEL with the same sources into a MOV.")
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34192>
The condition modifier on SEL means something completely different than
it means on MOV. On MOV it means to modify the flags based on the value
written to the destination. On SEL it means to compare the sources using
that mode and pick the result (i.e., as min() or max()) without
modifying the flags.
The resulting MOV should not have a condition modifier for the same
reason it (already) doesn't have a predicate. This bug was found by
inspection, so I added a unit test.
Fixes: fab92fa1cb ("i965/fs: Optimize SEL with the same sources into a MOV.")
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34192>
This was only needed on Sandybridge. We can delete the brw code,
and replace the generic devinfo bit with a helper inside the elk
compiler itself.
Thanks to Iván Briano for noticing we still had dead brw code for this.
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33764>
apply our semantic patch manually to the remaining users. Coccinelle bailed on
these files for whatever reason, I guess.
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Georg Lehmann <dadschoorse@gmail.com>
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33722>
Was causing trouble in some build configurations, we don't really need
them. Unless there's a good reason, defaults to use ralloc for
consistency with the larger codebase.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Antonio Ospite <None>
Reviewed-by: Kenneth Graunke <None>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32916>
Fix defect reported by Coverity Scan.
Side effect in assertion (ASSERT_SIDE_EFFECT)
assert_side_effect: Argument ++eot_count of assert() has a side effect.
The containing function might work differently in a non-debug build.
Fixes: ebd6738260 ("intel/elk/chv: Implement WaClearArfDependenciesBeforeEot")
Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32884>
This flag is mostly redundant with uses_discard and was only
introduced to implement demote with LLVM when it didn't have
that intrinsic.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27617>
When lower_simd_width() encounters an instruction that needs a larger
SIMD, for example SHADER_OPCODE_TXS_LOGICAL in Gfx4 needs at least
SIMD16. In this case the builder needs to be at least as large as
max_width, otherwise the group() setup will assert.
Turns out this did not assert before "by accident", since it was
relying on the default fs_visitor builder that had a dispatch width of 64,
a bogus placeholder value, expected not to be used.
However, when we changed the code to remove that builder (and the bogus
value), we created a new builder in the pass shader dispatch_width --
which work fine except in the case where we want to "lower" the SIMD above
the shader dispatch width. The fix is to also consider the already
calculated max_width when creating the builder.
Fixes: 5b8ec015f2 ("intel/compiler: Don't use fs_visitor::bld in remaining places")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/10338
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27782>